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author | Campbell Barton <ideasman42@gmail.com> | 2010-08-12 06:24:12 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-08-12 06:24:12 +0400 |
commit | ffd65f49da5acba20e84e5a82b4c64a5425e5def (patch) | |
tree | 959e18a69f4e1dbb0393e0479513e6c85faf74e8 /source/blender/blenlib/intern | |
parent | ac133d5d26c27d1cbdbfda01c725797923fd54ac (diff) |
[#23275] .3DS import script fails on some models.
- fixed reading meshes without faces.
also changed...
- read verts/faces/uvs in one struct.unpack(), should be a bit faster.
- removed mesh/material splitting, very confusing/slow code and not needed since the 16 material limit was removed.
- load image paths with bpy.path.resolve_ncase() since many 3ds's files has case mismatch with file names (applies to OBJ too).
Diffstat (limited to 'source/blender/blenlib/intern')
0 files changed, 0 insertions, 0 deletions