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authorCampbell Barton <ideasman42@gmail.com>2011-12-17 03:50:55 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-12-17 03:50:55 +0400
commitdb6cb30941da7899ccafa44c87c17970d134a2c9 (patch)
tree0f1c3df62346cfac61e2785e9ec7ac8e0e30f443 /source/blender/blenlib/intern
parente5b1f9c28d52254fd11e226ed4ac7bf07d7259d7 (diff)
parent3311164b24da61f2967f96d0ee27508a7e2e0267 (diff)
svn merge ^/trunk/blender -r42669:42670
Diffstat (limited to 'source/blender/blenlib/intern')
-rw-r--r--source/blender/blenlib/intern/math_matrix.c18
-rw-r--r--source/blender/blenlib/intern/math_rotation.c6
2 files changed, 12 insertions, 12 deletions
diff --git a/source/blender/blenlib/intern/math_matrix.c b/source/blender/blenlib/intern/math_matrix.c
index 37cb49fc17b..ee9cbaf1f81 100644
--- a/source/blender/blenlib/intern/math_matrix.c
+++ b/source/blender/blenlib/intern/math_matrix.c
@@ -142,7 +142,7 @@ void swap_m4m4(float m1[][4], float m2[][4])
/******************************** Arithmetic *********************************/
-void mul_m4_m4m4(float m1[][4], float m2_[][4], float m3_[][4])
+void mult_m4_m4m4(float m1[][4], float m3_[][4], float m2_[][4])
{
float m2[4][4], m3[4][4];
@@ -209,7 +209,7 @@ void mul_m4_m4m3(float (*m1)[4], float (*m3)[4], float (*m2)[3])
}
/* m1 = m2 * m3, ignore the elements on the 4th row/column of m3*/
-void mul_m3_m3m4(float m1[][3], float m2[][3], float m3[][4])
+void mult_m3_m3m4(float m1[][3], float m3[][4], float m2[][3])
{
/* m1[i][j] = m2[i][k] * m3[k][j] */
m1[0][0] = m2[0][0] * m3[0][0] + m2[0][1] * m3[1][0] +m2[0][2] * m3[2][0];
@@ -280,19 +280,19 @@ void mul_serie_m4(float answ[][4], float m1[][4],
if(m1==NULL || m2==NULL) return;
- mul_m4_m4m4(answ, m2, m1);
+ mult_m4_m4m4(answ, m1, m2);
if(m3) {
- mul_m4_m4m4(temp, m3, answ);
+ mult_m4_m4m4(temp, answ, m3);
if(m4) {
- mul_m4_m4m4(answ, m4, temp);
+ mult_m4_m4m4(answ, temp, m4);
if(m5) {
- mul_m4_m4m4(temp, m5, answ);
+ mult_m4_m4m4(temp, answ, m5);
if(m6) {
- mul_m4_m4m4(answ, m6, temp);
+ mult_m4_m4m4(answ, temp, m6);
if(m7) {
- mul_m4_m4m4(temp, m7, answ);
+ mult_m4_m4m4(temp, answ, m7);
if(m8) {
- mul_m4_m4m4(answ, m8, temp);
+ mult_m4_m4m4(answ, temp, m8);
}
else copy_m4_m4(answ, temp);
}
diff --git a/source/blender/blenlib/intern/math_rotation.c b/source/blender/blenlib/intern/math_rotation.c
index e4664798f5d..5596b6f9f22 100644
--- a/source/blender/blenlib/intern/math_rotation.c
+++ b/source/blender/blenlib/intern/math_rotation.c
@@ -1433,7 +1433,7 @@ void mat4_to_dquat(DualQuat *dq,float basemat[][4], float mat[][4])
/* split scaling and rotation, there is probably a faster way to do
this, it's done like this now to correctly get negative scaling */
- mul_m4_m4m4(baseRS, basemat, mat);
+ mult_m4_m4m4(baseRS, mat, basemat);
mat4_to_size(scale,baseRS);
copy_v3_v3(dscale, scale);
@@ -1452,10 +1452,10 @@ void mat4_to_dquat(DualQuat *dq,float basemat[][4], float mat[][4])
copy_v3_v3(baseR[3], baseRS[3]);
invert_m4_m4(baseinv, basemat);
- mul_m4_m4m4(R, baseinv, baseR);
+ mult_m4_m4m4(R, baseR, baseinv);
invert_m4_m4(baseRinv, baseR);
- mul_m4_m4m4(S, baseRS, baseRinv);
+ mult_m4_m4m4(S, baseRinv, baseRS);
/* set scaling part */
mul_serie_m4(dq->scale, basemat, S, baseinv, NULL, NULL, NULL, NULL, NULL);