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authorErik <ecke101@gmail.com>2021-11-27 21:06:07 +0300
committerErik <ecke101@gmail.com>2021-11-27 21:06:07 +0300
commitaa6c922d99f7ae170f652ffd87dc852afda0af76 (patch)
treeb14893fa3346812e95b6ac446be96397b9f7ee4d /source/blender/blenlib/intern
parentd2f4fb68f5d1747d1827dedbd4d2cf9e97379c6a (diff)
Geometry Nodes: Optimize Cube primitive vertex calculation
This patch gets rid of the O(N^3) complexity of calculate_vertices. Execution time of the node is reduced from 250ms to 140ms with 500^3 vertices. In the future edge calculations could be done manually and reduce the execution time even further. Differential Revision: https://developer.blender.org/D13207
Diffstat (limited to 'source/blender/blenlib/intern')
0 files changed, 0 insertions, 0 deletions