Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorHoward Trickey <howard.trickey@gmail.com>2021-11-24 23:25:32 +0300
committerHoward Trickey <howard.trickey@gmail.com>2021-11-24 23:26:12 +0300
commitc26011efcbe1d888962bb9a696723db228dac3cf (patch)
tree0936eaf61c61d5eb72d8b3c26410399a030971a2 /source/blender/blenlib/intern
parent6b1b3383c69b2bf71daf96027294bc13d8d64fef (diff)
Fix T92962 Boolean output indices unstable.
A parallel loop to create the interesection meshes for each triangle meant that with parallelism, the output order of the created meshes could vary with each execution. Keep the parallelism for doing the CDTs for interesection, but move the extraction of the new faces into a serial loop afterwards, for repeatability.
Diffstat (limited to 'source/blender/blenlib/intern')
-rw-r--r--source/blender/blenlib/intern/mesh_intersect.cc136
1 files changed, 52 insertions, 84 deletions
diff --git a/source/blender/blenlib/intern/mesh_intersect.cc b/source/blender/blenlib/intern/mesh_intersect.cc
index feb7b64f766..a09276a1abb 100644
--- a/source/blender/blenlib/intern/mesh_intersect.cc
+++ b/source/blender/blenlib/intern/mesh_intersect.cc
@@ -2568,79 +2568,6 @@ static void calc_overlap_itts(Map<std::pair<int, int>, ITT_value> &itt_map,
}
/**
- * Data needed for parallelization of calc_subdivided_non_cluster_tris.
- */
-struct OverlapTriRange {
- int tri_index;
- int overlap_start;
- int len;
-};
-struct SubdivideTrisData {
- Array<IMesh> &r_tri_subdivided;
- const IMesh &tm;
- const Map<std::pair<int, int>, ITT_value> &itt_map;
- Span<BVHTreeOverlap> overlap;
- IMeshArena *arena;
-
- /* This vector gives, for each triangle in tm that has an intersection
- * we want to calculate: what the index of that triangle in tm is,
- * where it starts in the ov structure as indexA, and how many
- * overlap pairs have that same indexA (they will be continuous). */
- Vector<OverlapTriRange> overlap_tri_range;
-
- SubdivideTrisData(Array<IMesh> &r_tri_subdivided,
- const IMesh &tm,
- const Map<std::pair<int, int>, ITT_value> &itt_map,
- Span<BVHTreeOverlap> overlap,
- IMeshArena *arena)
- : r_tri_subdivided(r_tri_subdivided),
- tm(tm),
- itt_map(itt_map),
- overlap(overlap),
- arena(arena)
- {
- }
-};
-
-static void calc_subdivided_tri_range_func(void *__restrict userdata,
- const int iter,
- const TaskParallelTLS *__restrict UNUSED(tls))
-{
- constexpr int dbg_level = 0;
- SubdivideTrisData *data = static_cast<SubdivideTrisData *>(userdata);
- OverlapTriRange &otr = data->overlap_tri_range[iter];
- int t = otr.tri_index;
- if (dbg_level > 0) {
- std::cout << "calc_subdivided_tri_range_func\nt=" << t << " start=" << otr.overlap_start
- << " len=" << otr.len << "\n";
- }
- constexpr int inline_capacity = 100;
- Vector<ITT_value, inline_capacity> itts(otr.len);
- for (int j = otr.overlap_start; j < otr.overlap_start + otr.len; ++j) {
- int t_other = data->overlap[j].indexB;
- std::pair<int, int> key = canon_int_pair(t, t_other);
- ITT_value itt;
- if (data->itt_map.contains(key)) {
- itt = data->itt_map.lookup(key);
- }
- if (itt.kind != INONE) {
- itts.append(itt);
- }
- if (dbg_level > 0) {
- std::cout << " tri t" << t_other << "; result = " << itt << "\n";
- }
- }
- if (itts.size() > 0) {
- CDT_data cd_data = prepare_cdt_input(data->tm, t, itts);
- do_cdt(cd_data);
- data->r_tri_subdivided[t] = extract_subdivided_tri(cd_data, data->tm, t, data->arena);
- if (dbg_level > 0) {
- std::cout << "subdivide output\n" << data->r_tri_subdivided[t];
- }
- }
-}
-
-/**
* For each triangle in tm, fill in the corresponding slot in
* r_tri_subdivided with the result of intersecting it with
* all the other triangles in the mesh, if it intersects any others.
@@ -2658,10 +2585,14 @@ static void calc_subdivided_non_cluster_tris(Array<IMesh> &r_tri_subdivided,
std::cout << "\nCALC_SUBDIVIDED_TRIS\n\n";
}
Span<BVHTreeOverlap> overlap = ov.overlap();
- SubdivideTrisData data(r_tri_subdivided, tm, itt_map, overlap, arena);
+ struct OverlapTriRange {
+ int tri_index;
+ int overlap_start;
+ int len;
+ };
+ Vector<OverlapTriRange> overlap_tri_range;
int overlap_tot = overlap.size();
- data.overlap_tri_range = Vector<OverlapTriRange>();
- data.overlap_tri_range.reserve(overlap_tot);
+ overlap_tri_range.reserve(overlap_tot);
int overlap_index = 0;
while (overlap_index < overlap_tot) {
int t = overlap[overlap_index].indexA;
@@ -2676,7 +2607,7 @@ static void calc_subdivided_non_cluster_tris(Array<IMesh> &r_tri_subdivided,
int len = i - overlap_index + 1;
if (!(len == 1 && overlap[overlap_index].indexB == t)) {
OverlapTriRange range = {t, overlap_index, len};
- data.overlap_tri_range.append(range);
+ overlap_tri_range.append(range);
# ifdef PERFDEBUG
bumpperfcount(0, len); /* Non-cluster overlaps. */
# endif
@@ -2684,13 +2615,50 @@ static void calc_subdivided_non_cluster_tris(Array<IMesh> &r_tri_subdivided,
}
overlap_index = i + 1;
}
- int overlap_tri_range_tot = data.overlap_tri_range.size();
- TaskParallelSettings settings;
- BLI_parallel_range_settings_defaults(&settings);
- settings.min_iter_per_thread = 50;
- settings.use_threading = intersect_use_threading;
- BLI_task_parallel_range(
- 0, overlap_tri_range_tot, &data, calc_subdivided_tri_range_func, &settings);
+ int overlap_tri_range_tot = overlap_tri_range.size();
+ Array<CDT_data> cd_data(overlap_tri_range_tot);
+ int grain_size = 64;
+ threading::parallel_for(overlap_tri_range.index_range(), grain_size, [&](IndexRange range) {
+ for (int otr_index : range) {
+ OverlapTriRange &otr = overlap_tri_range[otr_index];
+ int t = otr.tri_index;
+ if (dbg_level > 0) {
+ std::cout << "handling overlap range\nt=" << t << " start=" << otr.overlap_start
+ << " len=" << otr.len << "\n";
+ }
+ constexpr int inline_capacity = 100;
+ Vector<ITT_value, inline_capacity> itts(otr.len);
+ for (int j = otr.overlap_start; j < otr.overlap_start + otr.len; ++j) {
+ int t_other = overlap[j].indexB;
+ std::pair<int, int> key = canon_int_pair(t, t_other);
+ ITT_value itt;
+ if (itt_map.contains(key)) {
+ itt = itt_map.lookup(key);
+ }
+ if (itt.kind != INONE) {
+ itts.append(itt);
+ }
+ if (dbg_level > 0) {
+ std::cout << " tri t" << t_other << "; result = " << itt << "\n";
+ }
+ }
+ if (itts.size() > 0) {
+ cd_data[otr_index] = prepare_cdt_input(tm, t, itts);
+ do_cdt(cd_data[otr_index]);
+ }
+ }
+ });
+ /* Extract the new faces serially, so that Boolean is repeatable regardless of parallelism. */
+ for (int otr_index : overlap_tri_range.index_range()) {
+ CDT_data &cdd = cd_data[otr_index];
+ if (cdd.vert.size() > 0) {
+ int t = overlap_tri_range[otr_index].tri_index;
+ r_tri_subdivided[t] = extract_subdivided_tri(cdd, tm, t, arena);
+ if (dbg_level > 1) {
+ std::cout << "subdivide output for tri " << t << " = " << r_tri_subdivided[t];
+ }
+ }
+ }
/* Now have to put in the triangles that are the same as the input ones, and not in clusters.
*/
threading::parallel_for(tm.face_index_range(), 2048, [&](IndexRange range) {