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authorSergey Sharybin <sergey.vfx@gmail.com>2011-09-15 17:02:37 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2011-09-15 17:02:37 +0400
commit30293dc2ca8052ad0c7113c77365feca590f4d05 (patch)
treec5f4a092be7204ef2107792c0a16c0d9f331dbba /source/blender/blenlib
parente715a7185ca176c8a73cd638d4acaa40f75a7d77 (diff)
parent9648c6016b35a72aa23395f5d200e342df16490b (diff)
svn merge -r39834:40222 https://svn.blender.org/svnroot/bf-blender/trunk/blender
Diffstat (limited to 'source/blender/blenlib')
-rw-r--r--source/blender/blenlib/BLI_math_inline.h5
-rw-r--r--source/blender/blenlib/BLI_math_matrix.h5
-rw-r--r--source/blender/blenlib/BLI_math_vector.h7
-rw-r--r--source/blender/blenlib/BLI_string.h9
-rw-r--r--source/blender/blenlib/BLI_utildefines.h6
-rw-r--r--source/blender/blenlib/CMakeLists.txt1
-rw-r--r--source/blender/blenlib/intern/BLI_kdopbvh.c21
-rw-r--r--source/blender/blenlib/intern/graph.c4
-rw-r--r--source/blender/blenlib/intern/math_matrix.c32
-rw-r--r--source/blender/blenlib/intern/math_vector.c8
-rw-r--r--source/blender/blenlib/intern/math_vector_inline.c22
-rw-r--r--source/blender/blenlib/intern/noise.c16
-rw-r--r--source/blender/blenlib/intern/string.c120
-rw-r--r--source/blender/blenlib/intern/string_utf8.c183
14 files changed, 290 insertions, 149 deletions
diff --git a/source/blender/blenlib/BLI_math_inline.h b/source/blender/blenlib/BLI_math_inline.h
index 0f8493e25a6..4309e6122df 100644
--- a/source/blender/blenlib/BLI_math_inline.h
+++ b/source/blender/blenlib/BLI_math_inline.h
@@ -45,7 +45,12 @@ extern "C" {
#define MALWAYS_INLINE MINLINE
#else
#define MINLINE static inline
+#if (defined(__APPLE__) && defined(__ppc__))
+/* static inline __attribute__ here breaks osx ppc gcc42 build */
#define MALWAYS_INLINE static __attribute__((always_inline))
+#else
+#define MALWAYS_INLINE static inline __attribute__((always_inline))
+#endif
#endif
#else
#define MINLINE
diff --git a/source/blender/blenlib/BLI_math_matrix.h b/source/blender/blenlib/BLI_math_matrix.h
index d8719f399ae..d6a8f0fb925 100644
--- a/source/blender/blenlib/BLI_math_matrix.h
+++ b/source/blender/blenlib/BLI_math_matrix.h
@@ -66,6 +66,9 @@ void swap_m4m4(float A[4][4], float B[4][4]);
void add_m3_m3m3(float R[3][3], float A[3][3], float B[3][3]);
void add_m4_m4m4(float R[4][4], float A[4][4], float B[4][4]);
+void sub_m3_m3m3(float R[3][3], float A[3][3], float B[3][3]);
+void sub_m4_m4m4(float R[4][4], float A[4][4], float B[4][4]);
+
void mul_m3_m3m3(float R[3][3], float A[3][3], float B[3][3]);
void mul_m4_m4m4(float R[4][4], float A[4][4], float B[4][4]);
void mul_m4_m3m4(float R[4][4], float A[3][3], float B[4][4]);
@@ -80,7 +83,7 @@ void mul_serie_m4(float R[4][4],
float M5[4][4], float M6[4][4], float M7[4][4], float M8[4][4]);
void mul_m4_v3(float M[4][4], float r[3]);
-void mul_v3_m4v3(float r[3], float M[4][4], float v[3]);
+void mul_v3_m4v3(float r[3], float M[4][4], const float v[3]);
void mul_mat3_m4_v3(float M[4][4], float r[3]);
void mul_m4_v4(float M[4][4], float r[4]);
void mul_v4_m4v4(float r[4], float M[4][4], float v[4]);
diff --git a/source/blender/blenlib/BLI_math_vector.h b/source/blender/blenlib/BLI_math_vector.h
index c8b598a1e85..a807a395b78 100644
--- a/source/blender/blenlib/BLI_math_vector.h
+++ b/source/blender/blenlib/BLI_math_vector.h
@@ -56,6 +56,12 @@ MINLINE void swap_v2_v2(float a[2], float b[2]);
MINLINE void swap_v3_v3(float a[3], float b[3]);
MINLINE void swap_v4_v4(float a[4], float b[4]);
+/* short */
+MINLINE void copy_v2_v2_short(short r[2], const short a[2]);
+MINLINE void copy_v3_v3_short(short r[3], const short a[3]);
+MINLINE void copy_v4_v4_short(short r[4], const short a[4]);
+
+
/********************************* Arithmetic ********************************/
MINLINE void add_v3_fl(float r[3], float f);
@@ -124,6 +130,7 @@ void interp_v3_v3v3v3(float p[3], const float v1[3], const float v2[3], const fl
void interp_v3_v3v3v3v3(float p[3], const float v1[3], const float v2[3], const float v3[3], const float v4[3], const float w[4]);
void interp_v4_v4v4(float r[4], const float a[4], const float b[4], const float t);
void interp_v4_v4v4v4(float p[4], const float v1[4], const float v2[4], const float v3[4], const float w[3]);
+void interp_v4_v4v4v4v4(float p[4], const float v1[4], const float v2[4], const float v3[4], const float v4[4], const float w[4]);
void mid_v3_v3v3(float r[3], const float a[3], const float b[3]);
diff --git a/source/blender/blenlib/BLI_string.h b/source/blender/blenlib/BLI_string.h
index 4a0c2ab9482..c53ce9dced5 100644
--- a/source/blender/blenlib/BLI_string.h
+++ b/source/blender/blenlib/BLI_string.h
@@ -139,12 +139,15 @@ size_t BLI_strnlen(const char *str, size_t maxlen);
void BLI_timestr(double _time, char *str); /* time var is global */
-int BLI_utf8_invalid_byte(const char *str, int length);
-int BLI_utf8_invalid_strip(char *str, int length);
-
void BLI_ascii_strtolower(char *str, int len);
void BLI_ascii_strtoupper(char *str, int len);
+
+/* string_utf8.c - may move these into their own header some day - campbell */
+char *BLI_strncpy_utf8(char *dst, const char *src, size_t maxncpy);
+int BLI_utf8_invalid_byte(const char *str, int length);
+int BLI_utf8_invalid_strip(char *str, int length);
+
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/blenlib/BLI_utildefines.h b/source/blender/blenlib/BLI_utildefines.h
index 1a1f7be2471..9a3b81e5776 100644
--- a/source/blender/blenlib/BLI_utildefines.h
+++ b/source/blender/blenlib/BLI_utildefines.h
@@ -176,6 +176,12 @@
/* useful for debugging */
#define AT __FILE__ ":" STRINGIFY(__LINE__)
+/* so we can use __func__ everywhere */
+#if defined(_MSC_VER)
+# define __func__ __FUNCTION__
+#endif
+
+
/* UNUSED macro, for function argument */
#ifdef __GNUC__
# define UNUSED(x) UNUSED_ ## x __attribute__((__unused__))
diff --git a/source/blender/blenlib/CMakeLists.txt b/source/blender/blenlib/CMakeLists.txt
index b4fc983008c..aa822731474 100644
--- a/source/blender/blenlib/CMakeLists.txt
+++ b/source/blender/blenlib/CMakeLists.txt
@@ -80,6 +80,7 @@ set(SRC
intern/scanfill.c
intern/storage.c
intern/string.c
+ intern/string_utf8.c
intern/threads.c
intern/time.c
intern/uvproject.c
diff --git a/source/blender/blenlib/intern/BLI_kdopbvh.c b/source/blender/blenlib/intern/BLI_kdopbvh.c
index dcbe043f0d0..eae4f918a67 100644
--- a/source/blender/blenlib/intern/BLI_kdopbvh.c
+++ b/source/blender/blenlib/intern/BLI_kdopbvh.c
@@ -408,7 +408,7 @@ static void create_kdop_hull(BVHTree *tree, BVHNode *node, float *co, int numpoi
// for all Axes.
for (i = tree->start_axis; i < tree->stop_axis; i++)
{
- newminmax = INPR(&co[k * 3], KDOP_AXES[i]);
+ newminmax = dot_v3v3(&co[k * 3], KDOP_AXES[i]);
if (newminmax < bv[2 * i])
bv[2 * i] = newminmax;
if (newminmax > bv[(2 * i) + 1])
@@ -1193,17 +1193,6 @@ BVHTreeOverlap *BLI_bvhtree_overlap(BVHTree *tree1, BVHTree *tree2, unsigned int
return overlap;
}
-
-/*
- * Nearest neighbour - BLI_bvhtree_find_nearest
- */
-static float squared_dist(const float *a, const float *b)
-{
- float tmp[3];
- VECSUB(tmp, a, b);
- return INPR(tmp, tmp);
-}
-
//Determines the nearest point of the given node BV. Returns the squared distance to that point.
static float calc_nearest_point(const float *proj, BVHNode *node, float *nearest)
{
@@ -1226,7 +1215,7 @@ static float calc_nearest_point(const float *proj, BVHNode *node, float *nearest
VECCOPY(nearest, data->co);
for(i = data->tree->start_axis; i != data->tree->stop_axis; i++, bv+=2)
{
- float proj = INPR( nearest, KDOP_AXES[i]);
+ float proj = dot_v3v3( nearest, KDOP_AXES[i]);
float dl = bv[0] - proj;
float du = bv[1] - proj;
@@ -1240,7 +1229,7 @@ static float calc_nearest_point(const float *proj, BVHNode *node, float *nearest
}
}
*/
- return squared_dist(proj, nearest);
+ return len_squared_v3v3(proj, nearest);
}
@@ -1404,7 +1393,7 @@ int BLI_bvhtree_find_nearest(BVHTree *tree, const float *co, BVHTreeNearest *nea
for(i = data.tree->start_axis; i != data.tree->stop_axis; i++)
{
- data.proj[i] = INPR(data.co, KDOP_AXES[i]);
+ data.proj[i] = dot_v3v3(data.co, KDOP_AXES[i]);
}
if(nearest)
@@ -1596,7 +1585,7 @@ int BLI_bvhtree_ray_cast(BVHTree *tree, const float *co, const float *dir, float
for(i=0; i<3; i++)
{
- data.ray_dot_axis[i] = INPR( data.ray.direction, KDOP_AXES[i]);
+ data.ray_dot_axis[i] = dot_v3v3(data.ray.direction, KDOP_AXES[i]);
data.idot_axis[i] = 1.0f / data.ray_dot_axis[i];
if(fabsf(data.ray_dot_axis[i]) < FLT_EPSILON)
diff --git a/source/blender/blenlib/intern/graph.c b/source/blender/blenlib/intern/graph.c
index 2e26f4bd9c9..8b9cddcc1d1 100644
--- a/source/blender/blenlib/intern/graph.c
+++ b/source/blender/blenlib/intern/graph.c
@@ -591,7 +591,7 @@ static void testRadialSymmetry(BGraph *graph, BNode* root_node, RadialArc* ring,
node1 = BLI_otherNode(ring[i].arc, root_node);
node2 = BLI_otherNode(ring[j].arc, root_node);
- VECCOPY(p, node2->p);
+ copy_v3_v3(p, node2->p);
BLI_mirrorAlongAxis(p, root_node->p, normal);
/* check if it's within limit before continuing */
@@ -605,7 +605,7 @@ static void testRadialSymmetry(BGraph *graph, BNode* root_node, RadialArc* ring,
if (symmetric)
{
/* mark node as symmetric physically */
- VECCOPY(root_node->symmetry_axis, axis);
+ copy_v3_v3(root_node->symmetry_axis, axis);
root_node->symmetry_flag |= SYM_PHYSICAL;
root_node->symmetry_flag |= SYM_RADIAL;
diff --git a/source/blender/blenlib/intern/math_matrix.c b/source/blender/blenlib/intern/math_matrix.c
index 3c79a77707a..20c503de2c3 100644
--- a/source/blender/blenlib/intern/math_matrix.c
+++ b/source/blender/blenlib/intern/math_matrix.c
@@ -306,7 +306,7 @@ void mul_serie_m4(float answ[][4], float m1[][4],
}
}
-void mul_m4_v3(float mat[][4], float *vec)
+void mul_m4_v3(float mat[][4], float vec[3])
{
float x,y;
@@ -317,7 +317,7 @@ void mul_m4_v3(float mat[][4], float *vec)
vec[2]=x*mat[0][2] + y*mat[1][2] + mat[2][2]*vec[2] + mat[3][2];
}
-void mul_v3_m4v3(float *in, float mat[][4], float *vec)
+void mul_v3_m4v3(float in[3], float mat[][4], const float vec[3])
{
float x,y;
@@ -329,7 +329,7 @@ void mul_v3_m4v3(float *in, float mat[][4], float *vec)
}
/* same as mul_m4_v3() but doesnt apply translation component */
-void mul_mat3_m4_v3(float mat[][4], float *vec)
+void mul_mat3_m4_v3(float mat[][4], float vec[3])
{
float x,y;
@@ -384,7 +384,7 @@ void mul_m3_v3(float M[3][3], float r[3])
copy_v3_v3(r, tmp);
}
-void mul_transposed_m3_v3(float mat[][3], float *vec)
+void mul_transposed_m3_v3(float mat[][3], float vec[3])
{
float x,y;
@@ -422,7 +422,7 @@ void mul_mat3_m4_fl(float m[4][4], float f)
m[i][j] *= f;
}
-void mul_m3_v3_double(float mat[][3], double *vec)
+void mul_m3_v3_double(float mat[][3], double vec[3])
{
double x,y;
@@ -451,6 +451,24 @@ void add_m4_m4m4(float m1[][4], float m2[][4], float m3[][4])
m1[i][j]= m2[i][j] + m3[i][j];
}
+void sub_m3_m3m3(float m1[][3], float m2[][3], float m3[][3])
+{
+ int i, j;
+
+ for(i=0;i<3;i++)
+ for(j=0;j<3;j++)
+ m1[i][j]= m2[i][j] - m3[i][j];
+}
+
+void sub_m4_m4m4(float m1[][4], float m2[][4], float m3[][4])
+{
+ int i, j;
+
+ for(i=0;i<4;i++)
+ for(j=0;j<4;j++)
+ m1[i][j]= m2[i][j] - m3[i][j];
+}
+
int invert_m3(float m[3][3])
{
float tmp[3][3];
@@ -961,14 +979,14 @@ void size_to_mat4(float mat[][4], const float size[3])
copy_m4_m3(mat, tmat);
}
-void mat3_to_size(float *size, float mat[][3])
+void mat3_to_size(float size[3], float mat[][3])
{
size[0]= len_v3(mat[0]);
size[1]= len_v3(mat[1]);
size[2]= len_v3(mat[2]);
}
-void mat4_to_size(float *size, float mat[][4])
+void mat4_to_size(float size[3], float mat[][4])
{
size[0]= len_v3(mat[0]);
size[1]= len_v3(mat[1]);
diff --git a/source/blender/blenlib/intern/math_vector.c b/source/blender/blenlib/intern/math_vector.c
index 15d671e38d7..7dbceff46e4 100644
--- a/source/blender/blenlib/intern/math_vector.c
+++ b/source/blender/blenlib/intern/math_vector.c
@@ -96,6 +96,14 @@ void interp_v4_v4v4v4(float p[4], const float v1[4], const float v2[4], const fl
p[3] = v1[3]*w[0] + v2[3]*w[1] + v3[3]*w[2];
}
+void interp_v4_v4v4v4v4(float p[4], const float v1[4], const float v2[4], const float v3[4], const float v4[4], const float w[4])
+{
+ p[0] = v1[0]*w[0] + v2[0]*w[1] + v3[0]*w[2] + v4[0]*w[3];
+ p[1] = v1[1]*w[0] + v2[1]*w[1] + v3[1]*w[2] + v4[1]*w[3];
+ p[2] = v1[2]*w[0] + v2[2]*w[1] + v3[2]*w[2] + v4[2]*w[3];
+ p[3] = v1[3]*w[0] + v2[3]*w[1] + v3[3]*w[2] + v4[3]*w[3];
+}
+
void mid_v3_v3v3(float v[3], const float v1[3], const float v2[3])
{
v[0]= 0.5f*(v1[0] + v2[0]);
diff --git a/source/blender/blenlib/intern/math_vector_inline.c b/source/blender/blenlib/intern/math_vector_inline.c
index 28708af7486..13623d9a93a 100644
--- a/source/blender/blenlib/intern/math_vector_inline.c
+++ b/source/blender/blenlib/intern/math_vector_inline.c
@@ -79,6 +79,28 @@ MINLINE void copy_v4_v4(float r[4], const float a[4])
r[3]= a[3];
}
+/* short */
+MINLINE void copy_v2_v2_short(short r[2], const short a[2])
+{
+ r[0]= a[0];
+ r[1]= a[1];
+}
+
+MINLINE void copy_v3_v3_short(short r[3], const short a[3])
+{
+ r[0]= a[0];
+ r[1]= a[1];
+ r[2]= a[2];
+}
+
+MINLINE void copy_v4_v4_short(short r[4], const short a[4])
+{
+ r[0]= a[0];
+ r[1]= a[1];
+ r[2]= a[2];
+ r[3]= a[3];
+}
+
MINLINE void swap_v2_v2(float a[2], float b[2])
{
SWAP(float, a[0], b[0]);
diff --git a/source/blender/blenlib/intern/noise.c b/source/blender/blenlib/intern/noise.c
index 9bc666dc971..9efe8dc9739 100644
--- a/source/blender/blenlib/intern/noise.c
+++ b/source/blender/blenlib/intern/noise.c
@@ -263,13 +263,21 @@ static float newPerlinU(float x, float y, float z)
static float orgBlenderNoise(float x, float y, float z)
{
register float cn1, cn2, cn3, cn4, cn5, cn6, i, *h;
- float ox, oy, oz, jx, jy, jz;
+ float fx, fy, fz, ox, oy, oz, jx, jy, jz;
float n= 0.5;
int ix, iy, iz, b00, b01, b10, b11, b20, b21;
- ox= (x- (ix= (int)floor(x)) );
- oy= (y- (iy= (int)floor(y)) );
- oz= (z- (iz= (int)floor(z)) );
+ fx= floor(x);
+ fy= floor(y);
+ fz= floor(z);
+
+ ox= x- fx;
+ oy= y- fy;
+ oz= z- fz;
+
+ ix= (int)fx;
+ iy= (int)fy;
+ iz= (int)fz;
jx= ox-1;
jy= oy-1;
diff --git a/source/blender/blenlib/intern/string.c b/source/blender/blenlib/intern/string.c
index c4ed44f0cdb..8315161aeda 100644
--- a/source/blender/blenlib/intern/string.c
+++ b/source/blender/blenlib/intern/string.c
@@ -1,8 +1,4 @@
-/* util.c
- *
- * various string, file, list operations.
- *
- *
+/*
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
@@ -129,7 +125,7 @@ size_t BLI_strescape(char *dst, const char *src, const size_t maxlen)
while(len < maxlen) {
switch(*src) {
case '\0':
- break;
+ goto escape_finish;
case '\\':
case '"':
@@ -154,6 +150,8 @@ size_t BLI_strescape(char *dst, const char *src, const size_t maxlen)
len++;
}
+escape_finish:
+
*dst= '\0';
return len;
@@ -397,116 +395,6 @@ size_t BLI_strnlen(const char *str, size_t maxlen)
return end ? (size_t) (end - str) : maxlen;
}
-/* from libswish3, originally called u8_isvalid(),
- * modified to return the index of the bad character (byte index not utf).
- * http://svn.swish-e.org/libswish3/trunk/src/libswish3/utf8.c r3044 - campbell */
-
-/* based on the valid_utf8 routine from the PCRE library by Philip Hazel
-
- length is in bytes, since without knowing whether the string is valid
- it's hard to know how many characters there are! */
-
-static const char trailingBytesForUTF8[256] = {
- 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
- 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
- 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
- 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
- 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
- 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
- 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
- 2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,3,3,3,3,3,3,3,3,4,4,4,4,5,5,5,5
-};
-
-int BLI_utf8_invalid_byte(const char *str, int length)
-{
- const unsigned char *p, *pend = (unsigned char*)str + length;
- unsigned char c;
- int ab;
-
- for (p = (unsigned char*)str; p < pend; p++) {
- c = *p;
- if (c < 128)
- continue;
- if ((c & 0xc0) != 0xc0)
- goto utf8_error;
- ab = trailingBytesForUTF8[c];
- if (length < ab)
- goto utf8_error;
- length -= ab;
-
- p++;
- /* Check top bits in the second byte */
- if ((*p & 0xc0) != 0x80)
- goto utf8_error;
-
- /* Check for overlong sequences for each different length */
- switch (ab) {
- /* Check for xx00 000x */
- case 1:
- if ((c & 0x3e) == 0) goto utf8_error;
- continue; /* We know there aren't any more bytes to check */
-
- /* Check for 1110 0000, xx0x xxxx */
- case 2:
- if (c == 0xe0 && (*p & 0x20) == 0) goto utf8_error;
- break;
-
- /* Check for 1111 0000, xx00 xxxx */
- case 3:
- if (c == 0xf0 && (*p & 0x30) == 0) goto utf8_error;
- break;
-
- /* Check for 1111 1000, xx00 0xxx */
- case 4:
- if (c == 0xf8 && (*p & 0x38) == 0) goto utf8_error;
- break;
-
- /* Check for leading 0xfe or 0xff,
- and then for 1111 1100, xx00 00xx */
- case 5:
- if (c == 0xfe || c == 0xff ||
- (c == 0xfc && (*p & 0x3c) == 0)) goto utf8_error;
- break;
- }
-
- /* Check for valid bytes after the 2nd, if any; all must start 10 */
- while (--ab > 0) {
- if ((*(p+1) & 0xc0) != 0x80) goto utf8_error;
- p++; /* do this after so we get usable offset - campbell */
- }
- }
-
- return -1;
-
-utf8_error:
-
- return (int)((char *)p - (char *)str) - 1;
-}
-
-int BLI_utf8_invalid_strip(char *str, int length)
-{
- int bad_char, tot= 0;
-
- while((bad_char= BLI_utf8_invalid_byte(str, length)) != -1) {
- str += bad_char;
- length -= bad_char;
-
- if(length == 0) {
- /* last character bad, strip it */
- *str= '\0';
- tot++;
- break;
- }
- else {
- /* strip, keep looking */
- memmove(str, str + 1, length);
- tot++;
- }
- }
-
- return tot;
-}
-
void BLI_ascii_strtolower(char *str, int len)
{
int i;
diff --git a/source/blender/blenlib/intern/string_utf8.c b/source/blender/blenlib/intern/string_utf8.c
new file mode 100644
index 00000000000..5c37d3003e4
--- /dev/null
+++ b/source/blender/blenlib/intern/string_utf8.c
@@ -0,0 +1,183 @@
+/*
+ * $Id:
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2011 Blender Foundation.
+ * All rights reserved.
+ *
+ * Contributor(s): Campbell Barton.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ *
+ */
+
+ /** \file blender/blenlib/intern/string_utf8.c
+ * \ingroup bli
+ */
+
+#include <string.h>
+
+/* from libswish3, originally called u8_isvalid(),
+ * modified to return the index of the bad character (byte index not utf).
+ * http://svn.swish-e.org/libswish3/trunk/src/libswish3/utf8.c r3044 - campbell */
+
+/* based on the valid_utf8 routine from the PCRE library by Philip Hazel
+
+ length is in bytes, since without knowing whether the string is valid
+ it's hard to know how many characters there are! */
+
+static const char trailingBytesForUTF8[256] = {
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
+ 2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,3,3,3,3,3,3,3,3,4,4,4,4,5,5,5,5
+};
+
+int BLI_utf8_invalid_byte(const char *str, int length)
+{
+ const unsigned char *p, *pend = (unsigned char*)str + length;
+ unsigned char c;
+ int ab;
+
+ for (p = (unsigned char*)str; p < pend; p++) {
+ c = *p;
+ if (c < 128)
+ continue;
+ if ((c & 0xc0) != 0xc0)
+ goto utf8_error;
+ ab = trailingBytesForUTF8[c];
+ if (length < ab)
+ goto utf8_error;
+ length -= ab;
+
+ p++;
+ /* Check top bits in the second byte */
+ if ((*p & 0xc0) != 0x80)
+ goto utf8_error;
+
+ /* Check for overlong sequences for each different length */
+ switch (ab) {
+ /* Check for xx00 000x */
+ case 1:
+ if ((c & 0x3e) == 0) goto utf8_error;
+ continue; /* We know there aren't any more bytes to check */
+
+ /* Check for 1110 0000, xx0x xxxx */
+ case 2:
+ if (c == 0xe0 && (*p & 0x20) == 0) goto utf8_error;
+ break;
+
+ /* Check for 1111 0000, xx00 xxxx */
+ case 3:
+ if (c == 0xf0 && (*p & 0x30) == 0) goto utf8_error;
+ break;
+
+ /* Check for 1111 1000, xx00 0xxx */
+ case 4:
+ if (c == 0xf8 && (*p & 0x38) == 0) goto utf8_error;
+ break;
+
+ /* Check for leading 0xfe or 0xff,
+ and then for 1111 1100, xx00 00xx */
+ case 5:
+ if (c == 0xfe || c == 0xff ||
+ (c == 0xfc && (*p & 0x3c) == 0)) goto utf8_error;
+ break;
+ }
+
+ /* Check for valid bytes after the 2nd, if any; all must start 10 */
+ while (--ab > 0) {
+ if ((*(p+1) & 0xc0) != 0x80) goto utf8_error;
+ p++; /* do this after so we get usable offset - campbell */
+ }
+ }
+
+ return -1;
+
+utf8_error:
+
+ return (int)((char *)p - (char *)str) - 1;
+}
+
+int BLI_utf8_invalid_strip(char *str, int length)
+{
+ int bad_char, tot= 0;
+
+ while((bad_char= BLI_utf8_invalid_byte(str, length)) != -1) {
+ str += bad_char;
+ length -= bad_char;
+
+ if(length == 0) {
+ /* last character bad, strip it */
+ *str= '\0';
+ tot++;
+ break;
+ }
+ else {
+ /* strip, keep looking */
+ memmove(str, str + 1, length);
+ tot++;
+ }
+ }
+
+ return tot;
+}
+
+
+/* compatible with BLI_strncpy, but esnure no partial utf8 chars */
+
+/* array copied from glib's glib's gutf8.c,
+ * note: this looks to be at odd's with 'trailingBytesForUTF8',
+ * need to find out what gives here! - campbell */
+static const size_t utf8_skip_data[256] = {
+ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
+ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
+ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
+ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
+ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
+ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
+ 2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
+ 3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,4,4,4,4,4,4,4,4,5,5,5,5,6,6,1,1
+};
+
+char *BLI_strncpy_utf8(char *dst, const char *src, size_t maxncpy)
+{
+ char *dst_r= dst;
+ size_t utf8_size;
+
+ /* note: currently we dont attempt to deal with invalid utf8 chars */
+
+ while(*src != '\0' && (utf8_size= utf8_skip_data[*src]) < maxncpy) {
+ maxncpy -= utf8_size;
+ switch(utf8_size) {
+ case 6: *dst ++ = *src ++;
+ case 5: *dst ++ = *src ++;
+ case 4: *dst ++ = *src ++;
+ case 3: *dst ++ = *src ++;
+ case 2: *dst ++ = *src ++;
+ case 1: *dst ++ = *src ++;
+ }
+ }
+ *dst= '\0';
+ return dst_r;
+}
+