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authorErik Abrahamsson <ecke101@gmail.com>2021-06-02 22:04:21 +0300
committerHoward Trickey <howard.trickey@gmail.com>2021-06-02 22:08:46 +0300
commit81366b7d2c548f40843c7f87842710e3a2019136 (patch)
tree5b9408e6db17f4fefd236faad97686ec95355992 /source/blender/blenlib
parentdc960a81d1bdc8c91a6967f85d1943896b06dc47 (diff)
Boolean exact: speedup by parallelizing a plane calculation.
This patch is from erik85, who says: This patch makes populate_plane inside polymesh_from_trimesh_with_dissolve run in parallel. On a test file with a boolean between two subdivided cubes (~6 million verts) this gives a 10% speed increase (49.5s to 45s) on my 6 core CPU. Also there is an optimization of other_tri_if_manifold to skip the contains-call and get the pointer directly. This reduces CPU time for find_patches from 5s to 2.2s on the same test file.
Diffstat (limited to 'source/blender/blenlib')
-rw-r--r--source/blender/blenlib/intern/mesh_boolean.cc18
1 files changed, 10 insertions, 8 deletions
diff --git a/source/blender/blenlib/intern/mesh_boolean.cc b/source/blender/blenlib/intern/mesh_boolean.cc
index f74c17d6ee1..00d53a010b0 100644
--- a/source/blender/blenlib/intern/mesh_boolean.cc
+++ b/source/blender/blenlib/intern/mesh_boolean.cc
@@ -149,11 +149,9 @@ class TriMeshTopology : NonCopyable {
* Else return NO_INDEX. */
int other_tri_if_manifold(Edge e, int t) const
{
- if (edge_tri_.contains(e)) {
- auto *p = edge_tri_.lookup(e);
- if (p->size() == 2) {
- return ((*p)[0] == t) ? (*p)[1] : (*p)[0];
- }
+ auto p = edge_tri_.lookup_ptr(e);
+ if (p != nullptr && (*p)->size() == 2) {
+ return ((**p)[0] == t) ? (**p)[1] : (**p)[0];
}
return NO_INDEX;
}
@@ -3336,9 +3334,13 @@ static IMesh polymesh_from_trimesh_with_dissolve(const IMesh &tm_out,
std::cout << "\nPOLYMESH_FROM_TRIMESH_WITH_DISSOLVE\n";
}
/* For now: need plane normals for all triangles. */
- for (Face *tri : tm_out.faces()) {
- tri->populate_plane(false);
- }
+ const int grainsize = 1024;
+ parallel_for(tm_out.face_index_range(), grainsize, [&](IndexRange range) {
+ for (int i : range) {
+ Face *tri = tm_out.face(i);
+ tri->populate_plane(false);
+ }
+ });
/* Gather all output triangles that are part of each input face.
* face_output_tris[f] will be indices of triangles in tm_out
* that have f as their original face. */