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authorSergey Sharybin <sergey.vfx@gmail.com>2020-03-03 13:51:29 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2020-03-03 14:01:46 +0300
commit582205c13449e41cc876d6df951c354e897419ea (patch)
treef6f64aba99207a9f65613efc6909dfaa62878188 /source/blender/blenlib
parentb454a1223317c8d05bc09a745f85eae22be658e8 (diff)
Subdiv: Fix/Workaround for surface partial derivatives
Both partial derivatives were evaluated to 0 for a special vertex on Suzanne model: this is happening on a vertex where two adjacent faces with 2 common edges are connected (in the nose of Suzanne). This was breaking multires in this point since tangent matrix is all zeroes, and hence no displacement can be applied in that vertex.
Diffstat (limited to 'source/blender/blenlib')
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