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author | Sergey Sharybin <sergey@blender.org> | 2021-01-20 14:13:48 +0300 |
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committer | Sergey Sharybin <sergey@blender.org> | 2021-01-22 14:26:02 +0300 |
commit | 2ba2d2bd9ded9b944ff94894bc09d695cdb5bae0 (patch) | |
tree | 6c49b2d60d3baefad622fda6e26030e571aa9305 /source/blender/blenlib | |
parent | 6ac0a3d83c8e5a39bd5356aa0d68e3166bd91e82 (diff) |
Fix T76936: Mesh shape amended upon undoing in sculpt mode
Was happening when there are deform modifiers prior to the multires.
There are detail in the comment around sculpt_undo_refine_subdiv(),
but briefly: the subdiv was refined with wrong base mesh coordinates.
Differential Revision: https://developer.blender.org/D10158
Diffstat (limited to 'source/blender/blenlib')
0 files changed, 0 insertions, 0 deletions