diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-05-15 00:12:51 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2018-05-15 00:12:51 +0300 |
commit | e159ec8bc1871da8766b319fcda5c76eff1c0a48 (patch) | |
tree | f21e0d7de817d38976b4663af5abb7782e673e6e /source/blender/blenlib | |
parent | bf7c46cae0a418776f381d33080988b11deabedf (diff) |
Cleanup: compiler warnings, use const
Diffstat (limited to 'source/blender/blenlib')
-rw-r--r-- | source/blender/blenlib/BLI_kdopbvh.h | 9 | ||||
-rw-r--r-- | source/blender/blenlib/BLI_math_vector.h | 12 | ||||
-rw-r--r-- | source/blender/blenlib/intern/math_vector_inline.c | 12 |
3 files changed, 18 insertions, 15 deletions
diff --git a/source/blender/blenlib/BLI_kdopbvh.h b/source/blender/blenlib/BLI_kdopbvh.h index cef525d0592..76c3b6ef3fd 100644 --- a/source/blender/blenlib/BLI_kdopbvh.h +++ b/source/blender/blenlib/BLI_kdopbvh.h @@ -40,6 +40,8 @@ extern "C" { #endif struct BVHTree; +struct DistProjectedAABBPrecalc; + typedef struct BVHTree BVHTree; #define USE_KDOPBVH_WATERTIGHT @@ -102,9 +104,10 @@ typedef bool (*BVHTree_OverlapCallback)(void *userdata, int index_a, int index_b typedef void (*BVHTree_RangeQuery)(void *userdata, int index, const float co[3], float dist_sq); /* callback to find nearest projected */ -typedef void (*BVHTree_NearestProjectedCallback)(void *userdata, int index, - struct DistProjectedAABBPrecalc *precalc, - BVHTreeNearest *nearest); +typedef void (*BVHTree_NearestProjectedCallback)( + void *userdata, int index, + const struct DistProjectedAABBPrecalc *precalc, + BVHTreeNearest *nearest); /* callbacks to BLI_bvhtree_walk_dfs */ diff --git a/source/blender/blenlib/BLI_math_vector.h b/source/blender/blenlib/BLI_math_vector.h index e4e0bf22de0..20852f8fc82 100644 --- a/source/blender/blenlib/BLI_math_vector.h +++ b/source/blender/blenlib/BLI_math_vector.h @@ -124,12 +124,12 @@ MINLINE void mul_v4_v4fl(float r[3], const float a[3], float f); MINLINE void mul_v2_v2_cw(float r[2], const float mat[2], const float vec[2]); MINLINE void mul_v2_v2_ccw(float r[2], const float mat[2], const float vec[2]); MINLINE float mul_project_m4_v3_zfac(const float mat[4][4], const float co[3]) ATTR_WARN_UNUSED_RESULT; -MINLINE float dot_m3_v3_row_x(float M[3][3], const float a[3]) ATTR_WARN_UNUSED_RESULT; -MINLINE float dot_m3_v3_row_y(float M[3][3], const float a[3]) ATTR_WARN_UNUSED_RESULT; -MINLINE float dot_m3_v3_row_z(float M[3][3], const float a[3]) ATTR_WARN_UNUSED_RESULT; -MINLINE float dot_m4_v3_row_x(float M[4][4], const float a[3]) ATTR_WARN_UNUSED_RESULT; -MINLINE float dot_m4_v3_row_y(float M[4][4], const float a[3]) ATTR_WARN_UNUSED_RESULT; -MINLINE float dot_m4_v3_row_z(float M[4][4], const float a[3]) ATTR_WARN_UNUSED_RESULT; +MINLINE float dot_m3_v3_row_x(const float M[3][3], const float a[3]) ATTR_WARN_UNUSED_RESULT; +MINLINE float dot_m3_v3_row_y(const float M[3][3], const float a[3]) ATTR_WARN_UNUSED_RESULT; +MINLINE float dot_m3_v3_row_z(const float M[3][3], const float a[3]) ATTR_WARN_UNUSED_RESULT; +MINLINE float dot_m4_v3_row_x(const float M[4][4], const float a[3]) ATTR_WARN_UNUSED_RESULT; +MINLINE float dot_m4_v3_row_y(const float M[4][4], const float a[3]) ATTR_WARN_UNUSED_RESULT; +MINLINE float dot_m4_v3_row_z(const float M[4][4], const float a[3]) ATTR_WARN_UNUSED_RESULT; MINLINE void madd_v2_v2fl(float r[2], const float a[2], float f); MINLINE void madd_v3_v3fl(float r[3], const float a[3], float f); diff --git a/source/blender/blenlib/intern/math_vector_inline.c b/source/blender/blenlib/intern/math_vector_inline.c index 4f658ef015f..4c40921edb6 100644 --- a/source/blender/blenlib/intern/math_vector_inline.c +++ b/source/blender/blenlib/intern/math_vector_inline.c @@ -501,15 +501,15 @@ MINLINE float mul_project_m4_v3_zfac(const float mat[4][4], const float co[3]) /** * Has the effect of #mul_m3_v3(), on a single axis. */ -MINLINE float dot_m3_v3_row_x(float M[3][3], const float a[3]) +MINLINE float dot_m3_v3_row_x(const float M[3][3], const float a[3]) { return M[0][0] * a[0] + M[1][0] * a[1] + M[2][0] * a[2]; } -MINLINE float dot_m3_v3_row_y(float M[3][3], const float a[3]) +MINLINE float dot_m3_v3_row_y(const float M[3][3], const float a[3]) { return M[0][1] * a[0] + M[1][1] * a[1] + M[2][1] * a[2]; } -MINLINE float dot_m3_v3_row_z(float M[3][3], const float a[3]) +MINLINE float dot_m3_v3_row_z(const float M[3][3], const float a[3]) { return M[0][2] * a[0] + M[1][2] * a[1] + M[2][2] * a[2]; } @@ -518,15 +518,15 @@ MINLINE float dot_m3_v3_row_z(float M[3][3], const float a[3]) * Has the effect of #mul_mat3_m4_v3(), on a single axis. * (no adding translation) */ -MINLINE float dot_m4_v3_row_x(float M[4][4], const float a[3]) +MINLINE float dot_m4_v3_row_x(const float M[4][4], const float a[3]) { return M[0][0] * a[0] + M[1][0] * a[1] + M[2][0] * a[2]; } -MINLINE float dot_m4_v3_row_y(float M[4][4], const float a[3]) +MINLINE float dot_m4_v3_row_y(const float M[4][4], const float a[3]) { return M[0][1] * a[0] + M[1][1] * a[1] + M[2][1] * a[2]; } -MINLINE float dot_m4_v3_row_z(float M[4][4], const float a[3]) +MINLINE float dot_m4_v3_row_z(const float M[4][4], const float a[3]) { return M[0][2] * a[0] + M[1][2] * a[1] + M[2][2] * a[2]; } |