diff options
author | Campbell Barton <campbell@blender.org> | 2022-08-25 05:54:20 +0300 |
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committer | Campbell Barton <campbell@blender.org> | 2022-08-25 06:36:54 +0300 |
commit | 8593228a13d38057a5d849f46d5cc0ab23fb1405 (patch) | |
tree | 21ecd443dea93ac77cb95b4f162054ff87db5360 /source/blender/blenlib | |
parent | 9f1c05d5cbaaebcd6254d99cd59a78d3a2f99a04 (diff) |
Cleanup: remove outdated, unhelpful comments
Diffstat (limited to 'source/blender/blenlib')
-rw-r--r-- | source/blender/blenlib/intern/math_matrix.c | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blender/blenlib/intern/math_matrix.c b/source/blender/blenlib/intern/math_matrix.c index 771b30d2b7e..c4c9b9e3d01 100644 --- a/source/blender/blenlib/intern/math_matrix.c +++ b/source/blender/blenlib/intern/math_matrix.c @@ -113,7 +113,6 @@ void copy_m4_m3(float m1[4][4], const float m2[3][3]) /* no clear */ m1[2][1] = m2[2][1]; m1[2][2] = m2[2][2]; - /* Reevan's Bugfix */ m1[0][3] = 0.0f; m1[1][3] = 0.0f; m1[2][3] = 0.0f; @@ -2241,7 +2240,6 @@ void mat4_to_loc_quat(float loc[3], float quat[4], const float wmat[4][4]) normalize_m3_m3(mat3_n, mat3); /* So scale doesn't interfere with rotation T24291. */ - /* FIXME: this is a workaround for negative matrix not working for rotation conversion. */ if (is_negative_m3(mat3)) { negate_m3(mat3_n); } |