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authorCampbell Barton <ideasman42@gmail.com>2008-12-16 15:32:10 +0300
committerCampbell Barton <ideasman42@gmail.com>2008-12-16 15:32:10 +0300
commit882d85a96827cb50d1fc4a2ac1d63b902aab8f86 (patch)
treed9c779a282ac712ed4a522ad2380c72c1668fa04 /source/blender/blenlib
parent4da3c4b9d5ede4369467165cb9f31eee4385a353 (diff)
Patch from Banlu Kemiyatorn
replace VecMulf(var,-1) with new VecNegf(var) function.
Diffstat (limited to 'source/blender/blenlib')
-rw-r--r--source/blender/blenlib/BLI_arithb.h1
-rw-r--r--source/blender/blenlib/intern/arithb.c11
-rw-r--r--source/blender/blenlib/intern/graph.c6
3 files changed, 13 insertions, 5 deletions
diff --git a/source/blender/blenlib/BLI_arithb.h b/source/blender/blenlib/BLI_arithb.h
index e4b983d9ba3..fd58aa318da 100644
--- a/source/blender/blenlib/BLI_arithb.h
+++ b/source/blender/blenlib/BLI_arithb.h
@@ -241,6 +241,7 @@ int VecLen(int *v1, int *v2);
float VecLenf(float *v1, float *v2);
float VecLength(float *v);
void VecMulf(float *v1, float f);
+void VecNegf(float *v1);
int VecLenCompare(float *v1, float *v2, float limit);
int VecCompare(float *v1, float *v2, float limit);
diff --git a/source/blender/blenlib/intern/arithb.c b/source/blender/blenlib/intern/arithb.c
index e606092f72d..61cbf791bf1 100644
--- a/source/blender/blenlib/intern/arithb.c
+++ b/source/blender/blenlib/intern/arithb.c
@@ -2183,6 +2183,13 @@ void VecMulf(float *v1, float f)
v1[2]*= f;
}
+void VecNegf(float *v1)
+{
+ v1[0] = -v1[0];
+ v1[1] = -v1[1];
+ v1[2] = -v1[2];
+}
+
void VecOrthoBasisf(float *v, float *v1, float *v2)
{
float f = sqrt(v[0]*v[0] + v[1]*v[1]);
@@ -3945,7 +3952,7 @@ int SweepingSphereIntersectsTriangleUV(float p1[3], float p2[3], float radius, f
Normalize(nor);
/* flip normal */
- if(Inpf(nor,vel)>0.0f) VecMulf(nor,-1.0f);
+ if(Inpf(nor,vel)>0.0f) VecNegf(nor);
a=Inpf(p1,nor)-Inpf(v0,nor);
nordotv=Inpf(nor,vel);
@@ -4616,7 +4623,7 @@ void tangent_from_uv(float *uv1, float *uv2, float *uv3, float *co1, float *co2,
/* check flip */
if ((ct[0]*n[0] + ct[1]*n[1] + ct[2]*n[2]) < 0.0f)
- VecMulf(tang, -1.0f);
+ VecNegf(tang);
}
/* used for zoom values*/
diff --git a/source/blender/blenlib/intern/graph.c b/source/blender/blenlib/intern/graph.c
index 8f35b38379e..bcd8a2ce7cd 100644
--- a/source/blender/blenlib/intern/graph.c
+++ b/source/blender/blenlib/intern/graph.c
@@ -809,15 +809,15 @@ static void testAxialSymmetry(BGraph *graph, BNode* root_node, BNode* node1, BNo
if (abs(nor[0]) > abs(nor[1]) && abs(nor[0]) > abs(nor[2]) && nor[0] < 0)
{
- VecMulf(nor, -1);
+ VecNegf(nor);
}
else if (abs(nor[1]) > abs(nor[0]) && abs(nor[1]) > abs(nor[2]) && nor[1] < 0)
{
- VecMulf(nor, -1);
+ VecNegf(nor);
}
else if (abs(nor[2]) > abs(nor[1]) && abs(nor[2]) > abs(nor[0]) && nor[2] < 0)
{
- VecMulf(nor, -1);
+ VecNegf(nor);
}
/* mirror node2 along axis */