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authorBenoit Bolsee <benoit.bolsee@online.be>2008-09-13 20:03:11 +0400
committerBenoit Bolsee <benoit.bolsee@online.be>2008-09-13 20:03:11 +0400
commit8925ae60428ed213fd8cb1271671e6ca56fda70e (patch)
tree72b3509b41bd5c32eddf722ea71f5228e1f972f3 /source/blender/blenlib
parent63ecf9966ec98ba9135a0229b4601e25c60d53b0 (diff)
BGE patch: use new btScaledBvhTriangleMeshShape to allow shape sharing between replicas and avoid BVH rebuild in case of scaling. This will save memory and speed up greatly the instantiation of static mesh.
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