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authorCampbell Barton <ideasman42@gmail.com>2011-06-26 15:08:12 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-06-26 15:08:12 +0400
commit933a65a76fff8ba7e15de9d8a552f10b9d02e7ec (patch)
tree00e28bb3097dc480ed41864058abe92e4f3fcb80 /source/blender/blenlib
parent913738a0429b2a11329260ee1f4e479b4a5af2cb (diff)
2d version of line/circle intersec function.
Diffstat (limited to 'source/blender/blenlib')
-rw-r--r--source/blender/blenlib/BLI_math_geom.h1
-rw-r--r--source/blender/blenlib/intern/math_geom.c54
2 files changed, 55 insertions, 0 deletions
diff --git a/source/blender/blenlib/BLI_math_geom.h b/source/blender/blenlib/BLI_math_geom.h
index c905ada184d..506e271071c 100644
--- a/source/blender/blenlib/BLI_math_geom.h
+++ b/source/blender/blenlib/BLI_math_geom.h
@@ -82,6 +82,7 @@ float line_point_factor_v2(const float p[2], const float l1[2], const float l2[2
int isect_line_line_v2(const float a1[2], const float a2[2], const float b1[2], const float b2[2]);
int isect_line_line_v2_int(const int a1[2], const int a2[2], const int b1[2], const int b2[2]);
int isect_line_sphere_v3(const float l1[3], const float l2[3], const float sp[3], const float r, float r_p1[3], float r_p2[3]);
+int isect_line_sphere_v2(const float l1[2], const float l2[2], const float sp[2], const float r, float r_p1[2], float r_p2[2]);
int isect_seg_seg_v2_point(const float v1[2], const float v2[2], const float v3[2], const float v4[2], float vi[2]);
/* Returns the number of point of interests
diff --git a/source/blender/blenlib/intern/math_geom.c b/source/blender/blenlib/intern/math_geom.c
index a71b60896fc..9d945e9baa3 100644
--- a/source/blender/blenlib/intern/math_geom.c
+++ b/source/blender/blenlib/intern/math_geom.c
@@ -420,6 +420,60 @@ int isect_line_sphere_v3(const float l1[3], const float l2[3],
}
}
+/* keep in sync with isect_line_sphere_v3 */
+int isect_line_sphere_v2(const float l1[2], const float l2[2],
+ const float sp[2], const float r,
+ float r_p1[2], float r_p2[2])
+{
+ const float ldir[2]= {
+ l2[0] - l1[0],
+ l2[1] - l1[1]
+ };
+
+ const float a= dot_v3v3(ldir, ldir);
+
+ const float b= 2.0f *
+ (ldir[0] * (l1[0] - sp[0]) +
+ ldir[1] * (l1[1] - sp[1]));
+
+ const float c=
+ dot_v2v2(sp, sp) +
+ dot_v2v2(l1, l1) -
+ (2.0f * dot_v2v2(sp, l1)) -
+ (r * r);
+
+ const float i = b * b - 4.0f * a * c;
+
+ float mu;
+
+ if (i < 0.0f) {
+ /* no intersections */
+ return 0;
+ }
+ else if (i == 0.0f) {
+ /* one intersection */
+ mu = -b / (2.0f * a);
+ madd_v2_v2v2fl(r_p1, l1, ldir, mu);
+ return 1;
+ }
+ else if (i > 0.0) {
+ const float i_sqrt= sqrt(i); /* avoid calc twice */
+
+ /* first intersection */
+ mu = (-b + i_sqrt) / (2.0f * a);
+ madd_v2_v2v2fl(r_p1, l1, ldir, mu);
+
+ /* second intersection */
+ mu = (-b - i_sqrt) / (2.0f * a);
+ madd_v2_v2v2fl(r_p2, l1, ldir, mu);
+ return 2;
+ }
+ else {
+ /* math domain error - nan */
+ return -1;
+ }
+}
+
/*
-1: colliniar
1: intersection