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authorCampbell Barton <ideasman42@gmail.com>2012-08-12 02:12:32 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-08-12 02:12:32 +0400
commitb96c6220157807cbfa3568031d5ab688280fe1d6 (patch)
treeb357c12ac0d629577a7711769dcec4f410293ee4 /source/blender/blenlib
parentc567cf3fab5b962a4166ef44f45c80941021b60d (diff)
style cleanup
Diffstat (limited to 'source/blender/blenlib')
-rw-r--r--source/blender/blenlib/BLI_array.h2
-rw-r--r--source/blender/blenlib/BLI_kdopbvh.h2
-rw-r--r--source/blender/blenlib/intern/math_geom.c4
-rw-r--r--source/blender/blenlib/intern/scanfill.c4
-rw-r--r--source/blender/blenlib/intern/string_utf8.c4
5 files changed, 8 insertions, 8 deletions
diff --git a/source/blender/blenlib/BLI_array.h b/source/blender/blenlib/BLI_array.h
index 32c2d5b9dc7..84cfe89f1b8 100644
--- a/source/blender/blenlib/BLI_array.h
+++ b/source/blender/blenlib/BLI_array.h
@@ -46,7 +46,7 @@
* BLI_array_declare(arr);
* int i;
*
- * for (i=0; i<10; i++) {
+ * for (i = 0; i < 10; i++) {
* BLI_array_grow_one(arr);
* arr[i] = something;
* }
diff --git a/source/blender/blenlib/BLI_kdopbvh.h b/source/blender/blenlib/BLI_kdopbvh.h
index a2957b32824..985b5af3b94 100644
--- a/source/blender/blenlib/BLI_kdopbvh.h
+++ b/source/blender/blenlib/BLI_kdopbvh.h
@@ -50,7 +50,7 @@ typedef struct BVHTreeOverlap {
} BVHTreeOverlap;
/* flags */
-#define BVH_ONQUAD (1<<0)
+#define BVH_ONQUAD (1 << 0)
typedef struct BVHTreeNearest {
int index; /* the index of the nearest found (untouched if none is found within a dist radius from the given coordinates) */
diff --git a/source/blender/blenlib/intern/math_geom.c b/source/blender/blenlib/intern/math_geom.c
index 5d3a658b206..7d405ecda9c 100644
--- a/source/blender/blenlib/intern/math_geom.c
+++ b/source/blender/blenlib/intern/math_geom.c
@@ -733,7 +733,7 @@ int isect_ray_tri_v3(const float p1[3], const float d[3],
cross_v3_v3v3(p, d, e2);
a = dot_v3v3(e1, p);
/* note: these values were 0.000001 in 2.4x but for projection snapping on
- * a human head (1BU==1m), subsurf level 2, this gave many errors - campbell */
+ * a human head (1BU == 1m), subsurf level 2, this gave many errors - campbell */
if ((a > -0.00000001f) && (a < 0.00000001f)) return 0;
f = 1.0f / a;
@@ -772,7 +772,7 @@ int isect_ray_plane_v3(const float p1[3], const float d[3],
cross_v3_v3v3(p, d, e2);
a = dot_v3v3(e1, p);
/* note: these values were 0.000001 in 2.4x but for projection snapping on
- * a human head (1BU==1m), subsurf level 2, this gave many errors - campbell */
+ * a human head (1BU == 1m), subsurf level 2, this gave many errors - campbell */
if ((a > -0.00000001f) && (a < 0.00000001f)) return 0;
f = 1.0f / a;
diff --git a/source/blender/blenlib/intern/scanfill.c b/source/blender/blenlib/intern/scanfill.c
index 25191370130..4ce718aeb16 100644
--- a/source/blender/blenlib/intern/scanfill.c
+++ b/source/blender/blenlib/intern/scanfill.c
@@ -415,7 +415,7 @@ static short boundinsideEV(ScanFillEdge *eed, ScanFillVert *eve)
static void testvertexnearedge(ScanFillContext *sf_ctx)
{
- /* only vertices with ->h==1 are being tested for
+ /* only vertices with (->h == 1) are being tested for
* being close to an edge, if true insert */
ScanFillVert *eve;
@@ -947,7 +947,7 @@ int BLI_scanfill_calc_ex(ScanFillContext *sf_ctx, const short do_quad_tri_speedu
return 0;
}
- /* does it only for vertices with ->h==1 */
+ /* does it only for vertices with (->h == 1) */
testvertexnearedge(sf_ctx);
ok = 1;
diff --git a/source/blender/blenlib/intern/string_utf8.c b/source/blender/blenlib/intern/string_utf8.c
index 8047de2eeca..f5c09791a68 100644
--- a/source/blender/blenlib/intern/string_utf8.c
+++ b/source/blender/blenlib/intern/string_utf8.c
@@ -234,7 +234,7 @@ size_t BLI_wstrlen_utf8(const wchar_t *src)
// utf8slen
size_t BLI_strlen_utf8(const char *strc)
{
- int len=0;
+ int len = 0;
while (*strc) {
if ((*strc & 0xe0) == 0xc0) {
@@ -259,7 +259,7 @@ size_t BLI_strlen_utf8(const char *strc)
size_t BLI_strncpy_wchar_from_utf8(wchar_t *dst_w, const char *src_c, const size_t maxcpy)
{
- int len=0;
+ int len = 0;
if (dst_w == NULL || src_c == NULL) {
return 0;