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authorCampbell Barton <ideasman42@gmail.com>2012-11-18 05:22:31 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-11-18 05:22:31 +0400
commitb867f9f17eb1af2051749190aa6aee708972af82 (patch)
tree95b1ba6bb8a7584823caa7e4943ee0ee4c1d4b48 /source/blender/blenlib
parent8b57f7502bb748a3acd01858c393cdac5675fcf0 (diff)
style cleanup: comments & spelling
Diffstat (limited to 'source/blender/blenlib')
-rw-r--r--source/blender/blenlib/intern/BLI_kdopbvh.c2
-rw-r--r--source/blender/blenlib/intern/math_rotation.c2
-rw-r--r--source/blender/blenlib/intern/scanfill.c2
3 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/blenlib/intern/BLI_kdopbvh.c b/source/blender/blenlib/intern/BLI_kdopbvh.c
index 7968fcabda6..6cf167b8823 100644
--- a/source/blender/blenlib/intern/BLI_kdopbvh.c
+++ b/source/blender/blenlib/intern/BLI_kdopbvh.c
@@ -1410,7 +1410,7 @@ static float ray_nearest_hit(BVHRayCastData *data, const float bv[6])
* Based on Tactical Optimization of Ray/Box Intersection, by Graham Fyffe
* [http://tog.acm.org/resources/RTNews/html/rtnv21n1.html#art9]
*
- * TODO this doens't has data->ray.radius in consideration */
+ * TODO this doesn't take data->ray.radius into consideration */
static float fast_ray_nearest_hit(const BVHRayCastData *data, const BVHNode *node)
{
const float *bv = node->bv;
diff --git a/source/blender/blenlib/intern/math_rotation.c b/source/blender/blenlib/intern/math_rotation.c
index b0c4724e1ec..3069542107e 100644
--- a/source/blender/blenlib/intern/math_rotation.c
+++ b/source/blender/blenlib/intern/math_rotation.c
@@ -84,7 +84,7 @@ void mul_qt_qtqt(float q[4], const float q1[4], const float q2[4])
* \note:
* Assumes a unit quaternion?
*
- * in fact not, but you may wan't to use a unit quat, read on...
+ * in fact not, but you may want to use a unit quat, read on...
*
* Shortcut for 'q v q*' when \a v is actually a quaternion.
* This removes the need for converting a vector to a quaternion,
diff --git a/source/blender/blenlib/intern/scanfill.c b/source/blender/blenlib/intern/scanfill.c
index 362a87782c6..1b7858f7f88 100644
--- a/source/blender/blenlib/intern/scanfill.c
+++ b/source/blender/blenlib/intern/scanfill.c
@@ -985,7 +985,7 @@ int BLI_scanfill_calc_ex(ScanFillContext *sf_ctx, const short do_quad_tri_speedu
/* CURRENT STATUS:
- * - eve->f :1 = availalble in edges
+ * - eve->f :1 = available in edges
* - eve->xs :polynumber
* - eve->h :amount of edges connected to vertex
* - eve->tmp.v :store! original vertex number