diff options
author | Campbell Barton <ideasman42@gmail.com> | 2021-10-04 05:12:40 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2021-10-04 05:15:15 +0300 |
commit | 357acd1d5053b2ff9c8a09b9b6ad2e170c10b875 (patch) | |
tree | b741ffc6a2fb113d06ff5b0fe521f6b597bbe1ec /source/blender/blenlib | |
parent | e43fcc014a288706818d1fa19918511802ff98d9 (diff) |
Cleanup: pass arguments as const
Diffstat (limited to 'source/blender/blenlib')
-rw-r--r-- | source/blender/blenlib/BLI_math_geom.h | 2 | ||||
-rw-r--r-- | source/blender/blenlib/BLI_math_vector.h | 2 | ||||
-rw-r--r-- | source/blender/blenlib/intern/math_geom_inline.c | 2 | ||||
-rw-r--r-- | source/blender/blenlib/intern/math_vector_inline.c | 2 |
4 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/blenlib/BLI_math_geom.h b/source/blender/blenlib/BLI_math_geom.h index bcda25ca533..fa9a30467ac 100644 --- a/source/blender/blenlib/BLI_math_geom.h +++ b/source/blender/blenlib/BLI_math_geom.h @@ -781,7 +781,7 @@ MINLINE void add_sh_shsh(float r[9], const float a[9], const float b[9]); MINLINE float dot_shsh(const float a[9], const float b[9]); MINLINE float eval_shv3(float r[9], const float v[3]); -MINLINE float diffuse_shv3(float r[9], const float v[3]); +MINLINE float diffuse_shv3(const float r[9], const float v[3]); MINLINE void vec_fac_to_sh(float r[9], const float v[3], const float f); MINLINE void madd_sh_shfl(float r[9], const float sh[9], const float f); diff --git a/source/blender/blenlib/BLI_math_vector.h b/source/blender/blenlib/BLI_math_vector.h index 860ba14a3ed..62fd4a835ef 100644 --- a/source/blender/blenlib/BLI_math_vector.h +++ b/source/blender/blenlib/BLI_math_vector.h @@ -214,7 +214,7 @@ MINLINE void cross_v3_v3v3_db(double r[3], const double a[3], const double b[3]) MINLINE void add_newell_cross_v3_v3v3(float n[3], const float v_prev[3], const float v_curr[3]); -MINLINE void star_m3_v3(float rmat[3][3], float a[3]); +MINLINE void star_m3_v3(float rmat[3][3], const float a[3]); /*********************************** Length **********************************/ diff --git a/source/blender/blenlib/intern/math_geom_inline.c b/source/blender/blenlib/intern/math_geom_inline.c index 1757b0dd525..857cbfbde9c 100644 --- a/source/blender/blenlib/intern/math_geom_inline.c +++ b/source/blender/blenlib/intern/math_geom_inline.c @@ -99,7 +99,7 @@ MINLINE float dot_shsh(const float a[9], const float b[9]) return r; } -MINLINE float diffuse_shv3(float sh[9], const float v[3]) +MINLINE float diffuse_shv3(const float sh[9], const float v[3]) { /* See formula (13) in: * "An Efficient Representation for Irradiance Environment Maps" */ diff --git a/source/blender/blenlib/intern/math_vector_inline.c b/source/blender/blenlib/intern/math_vector_inline.c index ddfdaffb706..8be066bb0e9 100644 --- a/source/blender/blenlib/intern/math_vector_inline.c +++ b/source/blender/blenlib/intern/math_vector_inline.c @@ -991,7 +991,7 @@ MINLINE void add_newell_cross_v3_v3v3(float n[3], const float v_prev[3], const f n[2] += (v_prev[0] - v_curr[0]) * (v_prev[1] + v_curr[1]); } -MINLINE void star_m3_v3(float rmat[3][3], float a[3]) +MINLINE void star_m3_v3(float rmat[3][3], const float a[3]) { rmat[0][0] = rmat[1][1] = rmat[2][2] = 0.0; rmat[0][1] = -a[2]; |