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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2009-12-07 22:22:48 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2009-12-07 22:22:48 +0300
commit82ddfbf99fc0776a7fe439b81cf71bab87ceaaf9 (patch)
treefb1eda53eeeab12b093f5178693923b606708b05 /source/blender/blenlib
parent4ca2581b77112c488938f0a2dc226042e0390b71 (diff)
parentfc69c54c4ce810e6236eaa45017130f27ba3f1e2 (diff)
Sculpt Branch:
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r24889:25180
Diffstat (limited to 'source/blender/blenlib')
-rw-r--r--source/blender/blenlib/BLI_math_base.h2
-rw-r--r--source/blender/blenlib/BLI_math_color.h22
-rw-r--r--source/blender/blenlib/BLI_math_geom.h6
-rw-r--r--source/blender/blenlib/BLI_util.h2
-rw-r--r--source/blender/blenlib/intern/math_base.c60
-rw-r--r--source/blender/blenlib/intern/math_color.c61
-rw-r--r--source/blender/blenlib/intern/math_geom.c158
-rw-r--r--source/blender/blenlib/intern/util.c2
8 files changed, 305 insertions, 8 deletions
diff --git a/source/blender/blenlib/BLI_math_base.h b/source/blender/blenlib/BLI_math_base.h
index 4e845ae35d9..af301386920 100644
--- a/source/blender/blenlib/BLI_math_base.h
+++ b/source/blender/blenlib/BLI_math_base.h
@@ -148,6 +148,8 @@ float power_of_2(float f);
float shell_angle_to_dist(float angle);
+double double_round(double x, int ndigits);
+
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/blenlib/BLI_math_color.h b/source/blender/blenlib/BLI_math_color.h
index b2d14f3ecbd..7444e01c3a6 100644
--- a/source/blender/blenlib/BLI_math_color.h
+++ b/source/blender/blenlib/BLI_math_color.h
@@ -32,10 +32,16 @@
extern "C" {
#endif
-#define BLI_CS_SMPTE 0
-#define BLI_CS_REC709 1
-#define BLI_CS_CIE 2
+/* primaries */
+#define BLI_XYZ_SMPTE 0
+#define BLI_XYZ_REC709_SRGB 1
+#define BLI_XYZ_CIE 2
+/* built-in profiles */
+#define BLI_PR_NONE 0
+#define BLI_PR_SRGB 1
+#define BLI_PR_REC709 2
+
/******************* Conversion to RGB ********************/
void hsv_to_rgb(float h, float s, float v, float *r, float *g, float *b);
@@ -53,6 +59,16 @@ void rgb_to_hsv(float r, float g, float b, float *lh, float *ls, float *lv);
unsigned int rgb_to_cpack(float r, float g, float b);
unsigned int hsv_to_cpack(float h, float s, float v);
+/***************** Profile Transformations ********************/
+
+void gamma_correct(float *c, float gamma);
+float rec709_to_linearrgb(float c);
+float linearrgb_to_rec709(float c);
+float srgb_to_linearrgb(float c);
+float linearrgb_to_srgb(float c);
+void srgb_to_linearrgb_v3_v3(float *col_to, float *col_from);
+void linearrgb_to_srgb_v3_v3(float *col_to, float *col_from);
+
/************************** Other *************************/
int constrain_rgb(float *r, float *g, float *b);
diff --git a/source/blender/blenlib/BLI_math_geom.h b/source/blender/blenlib/BLI_math_geom.h
index d54be9d5e03..c50d9caade0 100644
--- a/source/blender/blenlib/BLI_math_geom.h
+++ b/source/blender/blenlib/BLI_math_geom.h
@@ -148,6 +148,12 @@ void sum_or_add_vertex_tangent(void *arena, VertexTangent **vtang,
void tangent_from_uv(float *uv1, float *uv2, float *uv3,
float *co1, float *co2, float *co3, float *n, float *tang);
+/********************************* vector clouds******************************/
+
+
+void vcloud_estimate_transform(int list_size, float (*pos)[3], float *weight,float (*rpos)[3], float *rweight,
+ float lloc[3],float rloc[3],float lrot[3][3],float lscale[3][3]);
+
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/blenlib/BLI_util.h b/source/blender/blenlib/BLI_util.h
index 7642b71eea0..ca483903d46 100644
--- a/source/blender/blenlib/BLI_util.h
+++ b/source/blender/blenlib/BLI_util.h
@@ -61,7 +61,7 @@ void BLI_split_dirfile_basic(const char *string, char *dir, char *file);
void BLI_join_dirfile(char *string, const char *dir, const char *file);
void BLI_getlastdir(const char* dir, char *last, int maxlen);
int BLI_testextensie(const char *str, const char *ext);
-void BLI_uniquename(struct ListBase *list, void *vlink, char defname[], char delim, short name_offs, short len);
+void BLI_uniquename(struct ListBase *list, void *vlink, const char defname[], char delim, short name_offs, short len);
void BLI_newname(char * name, int add);
int BLI_stringdec(char *string, char *kop, char *start, unsigned short *numlen);
void BLI_stringenc(char *string, char *kop, char *start, unsigned short numlen, int pic);
diff --git a/source/blender/blenlib/intern/math_base.c b/source/blender/blenlib/intern/math_base.c
index f3fe09c088f..c5d0a1090b3 100644
--- a/source/blender/blenlib/intern/math_base.c
+++ b/source/blender/blenlib/intern/math_base.c
@@ -109,3 +109,63 @@ float power_of_2(float val)
return (float)pow(2, ceil(log(val) / log(2)));
}
+
+/* WARNING: MSVC compiling hack for double_round() */
+#if (WIN32 || WIN64) && !(FREE_WINDOWS)
+
+/* from python 3.1 pymath.c */
+double copysign(double x, double y)
+{
+ /* use atan2 to distinguish -0. from 0. */
+ if (y > 0. || (y == 0. && atan2(y, -1.) > 0.)) {
+ return fabs(x);
+ } else {
+ return -fabs(x);
+ }
+}
+
+/* from python 3.1 pymath.c */
+double round(double x)
+{
+ double absx, y;
+ absx = fabs(x);
+ y = floor(absx);
+ if (absx - y >= 0.5)
+ y += 1.0;
+ return copysign(y, x);
+}
+
+#endif
+
+
+/* from python 3.1 floatobject.c
+ * ndigits must be between 0 and 21 */
+double double_round(double x, int ndigits) {
+ double pow1, pow2, y, z;
+ if (ndigits >= 0) {
+ pow1 = pow(10.0, (double)ndigits);
+ pow2 = 1.0;
+ y = (x*pow1)*pow2;
+ /* if y overflows, then rounded value is exactly x */
+ if (!finite(y))
+ return x;
+ }
+ else {
+ pow1 = pow(10.0, (double)-ndigits);
+ pow2 = 1.0; /* unused; silences a gcc compiler warning */
+ y = x / pow1;
+ }
+
+ z = round(y);
+ if (fabs(y-z) == 0.5)
+ /* halfway between two integers; use round-half-even */
+ z = 2.0*round(y/2.0);
+
+ if (ndigits >= 0)
+ z = (z / pow2) / pow1;
+ else
+ z *= pow1;
+
+ /* if computation resulted in overflow, raise OverflowError */
+ return z;
+}
diff --git a/source/blender/blenlib/intern/math_color.c b/source/blender/blenlib/intern/math_color.c
index 7ae380a1dde..6dbd9c1381f 100644
--- a/source/blender/blenlib/intern/math_color.c
+++ b/source/blender/blenlib/intern/math_color.c
@@ -208,17 +208,17 @@ void rgb_to_hsv(float r, float g, float b, float *lh, float *ls, float *lv)
void xyz_to_rgb(float xc, float yc, float zc, float *r, float *g, float *b, int colorspace)
{
switch (colorspace) {
- case BLI_CS_SMPTE:
+ case BLI_XYZ_SMPTE:
*r = (3.50570f * xc) + (-1.73964f * yc) + (-0.544011f * zc);
*g = (-1.06906f * xc) + (1.97781f * yc) + (0.0351720f * zc);
*b = (0.0563117f * xc) + (-0.196994f * yc) + (1.05005f * zc);
break;
- case BLI_CS_REC709:
+ case BLI_XYZ_REC709_SRGB:
*r = (3.240476f * xc) + (-1.537150f * yc) + (-0.498535f * zc);
*g = (-0.969256f * xc) + (1.875992f * yc) + (0.041556f * zc);
*b = (0.055648f * xc) + (-0.204043f * yc) + (1.057311f * zc);
break;
- case BLI_CS_CIE:
+ case BLI_XYZ_CIE:
*r = (2.28783848734076f * xc) + (-0.833367677835217f * yc) + (-0.454470795871421f * zc);
*g = (-0.511651380743862f * xc) + (1.42275837632178f * yc) + (0.0888930017552939f * zc);
*b = (0.00572040983140966f * xc) + (-0.0159068485104036f * yc) + (1.0101864083734f * zc);
@@ -274,6 +274,61 @@ void cpack_to_rgb(unsigned int col, float *r, float *g, float *b)
*b /= 255.0f;
}
+/* ********************************* color transforms ********************************* */
+
+
+void gamma_correct(float *c, float gamma)
+{
+ *c = powf((*c), gamma);
+}
+
+float rec709_to_linearrgb(float c)
+{
+ if (c < 0.081f)
+ return (c < 0.0f)? 0.0f: c * (1.0f/4.5f);
+ else
+ return powf((c + 0.099f)*(1.0f/1.099f), (1.0f/0.45f));
+}
+
+float linearrgb_to_rec709(float c)
+{
+ if (c < 0.018f)
+ return (c < 0.0f)? 0.0f: c * 4.5f;
+ else
+ return 1.099f * powf(c, 0.45f) - 0.099f;
+}
+
+float srgb_to_linearrgb(float c)
+{
+ if (c < 0.04045f)
+ return (c < 0.0f)? 0.0f: c * (1.0f/12.92f);
+ else
+ return powf((c + 0.055f)*(1.0f/1.055f), 2.4f);
+}
+
+float linearrgb_to_srgb(float c)
+{
+ if (c < 0.0031308f)
+ return (c < 0.0f)? 0.0f: c * 12.92f;
+ else
+ return 1.055f * powf(c, 1.0f/2.4f) - 0.055f;
+}
+
+void srgb_to_linearrgb_v3_v3(float *col_to, float *col_from)
+{
+ col_to[0] = srgb_to_linearrgb(col_from[0]);
+ col_to[1] = srgb_to_linearrgb(col_from[1]);
+ col_to[2] = srgb_to_linearrgb(col_from[2]);
+}
+
+void linearrgb_to_srgb_v3_v3(float *col_to, float *col_from)
+{
+ col_to[0] = linearrgb_to_srgb(col_from[0]);
+ col_to[1] = linearrgb_to_srgb(col_from[1]);
+ col_to[2] = linearrgb_to_srgb(col_from[2]);
+}
+
+
void minmax_rgb(short c[])
{
if(c[0]>255) c[0]=255;
diff --git a/source/blender/blenlib/intern/math_geom.c b/source/blender/blenlib/intern/math_geom.c
index 0b3ab2f0afc..efa5876e1b0 100644
--- a/source/blender/blenlib/intern/math_geom.c
+++ b/source/blender/blenlib/intern/math_geom.c
@@ -1597,3 +1597,161 @@ void tangent_from_uv(float *uv1, float *uv2, float *uv3, float *co1, float *co2,
negate_v3(tang);
}
+/********************************************************/
+
+/* vector clouds */
+/* void vcloud_estimate_transform(int list_size, float (*pos)[3], float *weight,float (*rpos)[3], float *rweight,
+ float lloc[3],float rloc[3],float lrot[3][3],float lscale[3][3])
+
+input
+(
+int list_size
+4 lists as pointer to array[list_size]
+1. current pos array of 'new' positions
+2. current weight array of 'new'weights (may be NULL pointer if you have no weights )
+3. reference rpos array of 'old' positions
+4. reference rweight array of 'old'weights (may be NULL pointer if you have no weights )
+)
+output
+(
+float lloc[3] center of mass pos
+float rloc[3] center of mass rpos
+float lrot[3][3] rotation matrix
+float lscale[3][3] scale matrix
+pointers may be NULL if not needed
+)
+
+*/
+/* can't believe there is none in math utils */
+float _det_m3(float m2[3][3])
+{
+ float det = 0.f;
+ if (m2){
+ det= m2[0][0]* (m2[1][1]*m2[2][2] - m2[1][2]*m2[2][1])
+ -m2[1][0]* (m2[0][1]*m2[2][2] - m2[0][2]*m2[2][1])
+ +m2[2][0]* (m2[0][1]*m2[1][2] - m2[0][2]*m2[1][1]);
+ }
+ return det;
+}
+
+
+void vcloud_estimate_transform(int list_size, float (*pos)[3], float *weight,float (*rpos)[3], float *rweight,
+ float lloc[3],float rloc[3],float lrot[3][3],float lscale[3][3])
+{
+ float accu_com[3]= {0.0f,0.0f,0.0f}, accu_rcom[3]= {0.0f,0.0f,0.0f};
+ float accu_weight = 0.0f,accu_rweight = 0.0f,eps = 0.000001f;
+
+ int a;
+ /* first set up a nice default response */
+ if (lloc) zero_v3(lloc);
+ if (rloc) zero_v3(rloc);
+ if (lrot) unit_m3(lrot);
+ if (lscale) unit_m3(lscale);
+ /* do com for both clouds */
+ if (pos && rpos && (list_size > 0)) /* paranoya check */
+ {
+ /* do com for both clouds */
+ for(a=0; a<list_size; a++){
+ if (weight){
+ float v[3];
+ copy_v3_v3(v,pos[a]);
+ mul_v3_fl(v,weight[a]);
+ add_v3_v3v3(accu_com,accu_com,v);
+ accu_weight +=weight[a];
+ }
+ else add_v3_v3v3(accu_com,accu_com,pos[a]);
+
+ if (rweight){
+ float v[3];
+ copy_v3_v3(v,rpos[a]);
+ mul_v3_fl(v,rweight[a]);
+ add_v3_v3v3(accu_rcom,accu_rcom,v);
+ accu_rweight +=rweight[a];
+ }
+ else add_v3_v3v3(accu_rcom,accu_rcom,rpos[a]);
+
+ }
+ if (!weight || !rweight){
+ accu_weight = accu_rweight = list_size;
+ }
+
+ mul_v3_fl(accu_com,1.0f/accu_weight);
+ mul_v3_fl(accu_rcom,1.0f/accu_rweight);
+ if (lloc) copy_v3_v3(lloc,accu_com);
+ if (rloc) copy_v3_v3(rloc,accu_rcom);
+ if (lrot || lscale){ /* caller does not want rot nor scale, strange but legal */
+ /*so now do some reverse engeneering and see if we can split rotation from scale ->Polardecompose*/
+ /* build 'projection' matrix */
+ float m[3][3],mr[3][3],q[3][3],qi[3][3];
+ float va[3],vb[3],stunt[3];
+ float odet,ndet;
+ int i=0,imax=15;
+ zero_m3(m);
+ zero_m3(mr);
+
+ /* build 'projection' matrix */
+ for(a=0; a<list_size; a++){
+ sub_v3_v3v3(va,rpos[a],accu_rcom);
+ /* mul_v3_fl(va,bp->mass); mass needs renormalzation here ?? */
+ sub_v3_v3v3(vb,pos[a],accu_com);
+ /* mul_v3_fl(va,rp->mass); */
+ m[0][0] += va[0] * vb[0];
+ m[0][1] += va[0] * vb[1];
+ m[0][2] += va[0] * vb[2];
+
+ m[1][0] += va[1] * vb[0];
+ m[1][1] += va[1] * vb[1];
+ m[1][2] += va[1] * vb[2];
+
+ m[2][0] += va[2] * vb[0];
+ m[2][1] += va[2] * vb[1];
+ m[2][2] += va[2] * vb[2];
+
+ /* building the referenc matrix on the fly
+ needed to scale properly later*/
+
+ mr[0][0] += va[0] * va[0];
+ mr[0][1] += va[0] * va[1];
+ mr[0][2] += va[0] * va[2];
+
+ mr[1][0] += va[1] * va[0];
+ mr[1][1] += va[1] * va[1];
+ mr[1][2] += va[1] * va[2];
+
+ mr[2][0] += va[2] * va[0];
+ mr[2][1] += va[2] * va[1];
+ mr[2][2] += va[2] * va[2];
+ }
+ copy_m3_m3(q,m);
+ stunt[0] = q[0][0]; stunt[1] = q[1][1]; stunt[2] = q[2][2];
+ /* renormalizing for numeric stability */
+ mul_m3_fl(q,1.f/len_v3(stunt));
+
+ /* this is pretty much Polardecompose 'inline' the algo based on Higham's thesis */
+ /* without the far case ... but seems to work here pretty neat */
+ odet = 0.f;
+ ndet = _det_m3(q);
+ while((odet-ndet)*(odet-ndet) > eps && i<imax){
+ invert_m3_m3(qi,q);
+ transpose_m3(qi);
+ add_m3_m3m3(q,q,qi);
+ mul_m3_fl(q,0.5f);
+ odet =ndet;
+ ndet =_det_m3(q);
+ i++;
+ }
+
+ if (i){
+ float scale[3][3];
+ float irot[3][3];
+ if(lrot) copy_m3_m3(lrot,q);
+ invert_m3_m3(irot,q);
+ invert_m3_m3(qi,mr);
+ mul_m3_m3m3(q,m,qi);
+ mul_m3_m3m3(scale,irot,q);
+ if(lscale) copy_m3_m3(lscale,scale);
+
+ }
+ }
+ }
+}
diff --git a/source/blender/blenlib/intern/util.c b/source/blender/blenlib/intern/util.c
index 39afced92bc..5ff4dfe4e96 100644
--- a/source/blender/blenlib/intern/util.c
+++ b/source/blender/blenlib/intern/util.c
@@ -223,7 +223,7 @@ void BLI_newname(char *name, int add)
* defname: the name that should be used by default if none is specified already
* delim: the character which acts as a delimeter between parts of the name
*/
-void BLI_uniquename(ListBase *list, void *vlink, char defname[], char delim, short name_offs, short len)
+void BLI_uniquename(ListBase *list, void *vlink, const char defname[], char delim, short name_offs, short len)
{
Link *link;
char tempname[128];