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author | Campbell Barton <ideasman42@gmail.com> | 2012-05-21 01:23:26 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-05-21 01:23:26 +0400 |
commit | 3896ad4cbbd638956a072152baacd9c3554f913a (patch) | |
tree | cb37f3ab395969d694f6dfdf72d149436b6c0436 /source/blender/blenlib | |
parent | deac41506fbba6040f89e578f0f4b8ba5c506bf8 (diff) |
code cleanup: spelling
Diffstat (limited to 'source/blender/blenlib')
-rw-r--r-- | source/blender/blenlib/intern/math_rotation.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenlib/intern/math_rotation.c b/source/blender/blenlib/intern/math_rotation.c index 066c9e7cd15..f1e08993825 100644 --- a/source/blender/blenlib/intern/math_rotation.c +++ b/source/blender/blenlib/intern/math_rotation.c @@ -82,7 +82,7 @@ void mul_qt_qtqt(float q[4], const float q1[4], const float q2[4]) * \note: * Assumes a unit quaternion? * - * infact not, but you may wan't to use a unit quat, read on... + * in fact not, but you may wan't to use a unit quat, read on... * * Shortcut for 'q v q*' when \a v is actually a quaternion. * This removes the need for converting a vector to a quaternion, |