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authorCampbell Barton <ideasman42@gmail.com>2012-05-21 01:23:26 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-05-21 01:23:26 +0400
commit3896ad4cbbd638956a072152baacd9c3554f913a (patch)
treecb37f3ab395969d694f6dfdf72d149436b6c0436 /source/blender/blenlib
parentdeac41506fbba6040f89e578f0f4b8ba5c506bf8 (diff)
code cleanup: spelling
Diffstat (limited to 'source/blender/blenlib')
-rw-r--r--source/blender/blenlib/intern/math_rotation.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenlib/intern/math_rotation.c b/source/blender/blenlib/intern/math_rotation.c
index 066c9e7cd15..f1e08993825 100644
--- a/source/blender/blenlib/intern/math_rotation.c
+++ b/source/blender/blenlib/intern/math_rotation.c
@@ -82,7 +82,7 @@ void mul_qt_qtqt(float q[4], const float q1[4], const float q2[4])
* \note:
* Assumes a unit quaternion?
*
- * infact not, but you may wan't to use a unit quat, read on...
+ * in fact not, but you may wan't to use a unit quat, read on...
*
* Shortcut for 'q v q*' when \a v is actually a quaternion.
* This removes the need for converting a vector to a quaternion,