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authorBastien Montagne <montagne29@wanadoo.fr>2014-06-23 15:42:19 +0400
committerBastien Montagne <montagne29@wanadoo.fr>2014-06-23 15:42:54 +0400
commit414c70435dcd52eb67df59f56132837de0a63b64 (patch)
tree27f305e446db2c647e8725dfbc47e6468b880701 /source/blender/blenlib
parent9b987103f6684f9abe55cd536b718bc95cb06f24 (diff)
T39690: Modifications to Blender's 'temp dir' system.
Current temporary data of Blender suffers one major issue - default 'temp' dir on Windows is never automatically cleaned up, and can end being quite big when used by Blender, especially when we have to store per-process data (using getpid() in file names). To address this, this patch: * Divides tempdir paths in two, one for 'base' temp dir (the same as previous unique tempdir path), the other is a mkdtemp-generated sub-dir, specific to each Blender instance. * Only uses base tempdir when we need some shallow persistance accross Blender sessions - and we always reuse the same filename (quit.blend...) or generate small file (crash reports...). * Uses temp sub-dir for heavy files like pointcache or renderEXRs (Save Buffer option). * Erases temp sub-dir on quit or crash. To get this working it also adds a working 'recursive delete' to BLI_delete() under Windows. Note that, as in current code, the 'recover render result' hack-feature that was possible with SaveBuffer option is still removed. A real renderresult cache feature will be added soon, though. Reviewers: campbellbarton, brecht, sergey Reviewed By: campbellbarton, sergey CC: sergey Differential Revision: https://developer.blender.org/D531
Diffstat (limited to 'source/blender/blenlib')
-rw-r--r--source/blender/blenlib/BLI_path_util.h6
-rw-r--r--source/blender/blenlib/intern/fileops.c71
-rw-r--r--source/blender/blenlib/intern/path_util.c78
3 files changed, 129 insertions, 26 deletions
diff --git a/source/blender/blenlib/BLI_path_util.h b/source/blender/blenlib/BLI_path_util.h
index b33b26a2feb..244c308a05c 100644
--- a/source/blender/blenlib/BLI_path_util.h
+++ b/source/blender/blenlib/BLI_path_util.h
@@ -191,12 +191,14 @@ void BLI_char_switch(char *string, char from, char to) ATTR_NONNULL();
void BLI_init_program_path(const char *argv0);
/* Initialize path to temporary directory.
* NOTE: On Window userdir will be set to the temporary directory! */
-void BLI_init_temporary_dir(char *userdir);
+void BLI_temp_dir_init(char *userdir);
const char *BLI_program_path(void);
const char *BLI_program_dir(void);
-const char *BLI_temporary_dir(void);
+const char *BLI_temp_dir_session(void);
+const char *BLI_temp_dir_base(void);
void BLI_system_temporary_dir(char *dir);
+void BLI_temp_dir_session_purge(void);
#ifdef WITH_ICONV
void BLI_string_to_utf8(char *original, char *utf_8, const char *code);
diff --git a/source/blender/blenlib/intern/fileops.c b/source/blender/blenlib/intern/fileops.c
index 5df46752e3b..c1a103b641e 100644
--- a/source/blender/blenlib/intern/fileops.c
+++ b/source/blender/blenlib/intern/fileops.c
@@ -48,6 +48,7 @@
# include <io.h>
# include "BLI_winstuff.h"
# include "BLI_callbacks.h"
+# include "BLI_fileops_types.h"
# include "utf_winfunc.h"
# include "utfconv.h"
#else
@@ -284,26 +285,72 @@ int BLI_access(const char *filename, int mode)
return uaccess(filename, mode);
}
-int BLI_delete(const char *file, bool dir, bool recursive)
+static bool delete_unique(const char *path, const bool dir)
{
- int err;
-
- UTF16_ENCODE(file);
+ bool err;
- if (recursive) {
- callLocalErrorCallBack("Recursive delete is unsupported on Windows");
- err = 1;
- }
- else if (dir) {
- err = !RemoveDirectoryW(file_16);
+ UTF16_ENCODE(path);
+
+ if (dir) {
+ err = !RemoveDirectoryW(path_16);
if (err) printf("Unable to remove directory");
}
else {
- err = !DeleteFileW(file_16);
+ err = !DeleteFileW(path_16);
if (err) callLocalErrorCallBack("Unable to delete file");
}
- UTF16_UN_ENCODE(file);
+ UTF16_UN_ENCODE(path);
+
+ return err;
+}
+
+static bool delete_recursive(const char *dir)
+{
+ struct direntry *filelist, *fl;
+ bool err = false;
+ unsigned int nbr, i;
+
+ i = nbr = BLI_dir_contents(dir, &filelist);
+ fl = filelist;
+ while(i--) {
+ char file[8];
+ BLI_split_file_part(fl->path, file, sizeof(file));
+ if (STREQ(file, ".") || STREQ(file, "..")) {
+ /* Skip! */
+ }
+ else if (S_ISDIR(fl->type)) {
+ if (delete_recursive(fl->path) {
+ err = true;
+ }
+ }
+ else {
+ if (delete_unique(fl->path, false)) {
+ err = true;
+ }
+ }
+ ++fl;
+ }
+
+ if (!err && delete_unique(dir, true)) {
+ err = true;
+ }
+
+ BLI_free_filelist(filelist, nbr);
+
+ return err;
+}
+
+int BLI_delete(const char *file, bool dir, bool recursive)
+{
+ int err;
+
+ if (recursive) {
+ err = delete_recursive(file);
+ }
+ else {
+ err = delete_unique(file, dir);
+ }
return err;
}
diff --git a/source/blender/blenlib/intern/path_util.c b/source/blender/blenlib/intern/path_util.c
index e00631fe996..d95cb5e5ee1 100644
--- a/source/blender/blenlib/intern/path_util.c
+++ b/source/blender/blenlib/intern/path_util.c
@@ -49,9 +49,9 @@
#include "GHOST_Path-api.h"
-#ifdef WIN32
-# include "MEM_guardedalloc.h"
+#include "MEM_guardedalloc.h"
+#ifdef WIN32
# include "utf_winfunc.h"
# include "utfconv.h"
# include <io.h>
@@ -73,7 +73,8 @@
static char bprogname[FILE_MAX]; /* full path to program executable */
static char bprogdir[FILE_MAX]; /* full path to directory in which executable is located */
-static char btempdir[FILE_MAX]; /* temporary directory */
+static char btempdir_base[FILE_MAX]; /* persistent temporary directory */
+static char btempdir_session[FILE_MAX] = ""; /* volatile temporary directory */
/* implementation */
@@ -2319,14 +2320,21 @@ const char *BLI_program_dir(void)
*
* Also make sure the temp dir has a trailing slash
*
- * \param fullname The full path to the temp directory
+ * \param fullname The full path to the temporary temp directory
+ * \param basename The full path to the persistent temp directory (may be NULL)
* \param maxlen The size of the fullname buffer
* \param userdir Directory specified in user preferences
*/
-static void BLI_where_is_temp(char *fullname, const size_t maxlen, char *userdir)
+static void BLI_where_is_temp(char *fullname, char *basename, const size_t maxlen, char *userdir)
{
+ /* Clear existing temp dir, if needed. */
+ BLI_temp_dir_session_purge();
+
fullname[0] = '\0';
-
+ if (basename) {
+ basename[0] = '\0';
+ }
+
if (userdir && BLI_is_dir(userdir)) {
BLI_strncpy(fullname, userdir, maxlen);
}
@@ -2368,23 +2376,59 @@ static void BLI_where_is_temp(char *fullname, const size_t maxlen, char *userdir
}
#endif
}
+
+ /* Now that we have a valid temp dir, add system-generated unique sub-dir. */
+ if (basename) {
+ /* 'XXXXXX' is kind of tag to be replaced by mktemp-familly by an uuid. */
+ char *tmp_name = BLI_strdupcat(fullname, "blender_XXXXXX");
+ const size_t ln = strlen(tmp_name) + 1;
+ if (ln <= maxlen) {
+#ifdef WIN32
+ if (_mktemp_s(tmp_name, ln) == 0) {
+ BLI_dir_create_recursive(tmp_name);
+ }
+#else
+ mkdtemp(tmp_name);
+#endif
+ }
+ if (BLI_is_dir(tmp_name)) {
+ BLI_strncpy(basename, fullname, maxlen);
+ BLI_strncpy(fullname, tmp_name, maxlen);
+ BLI_add_slash(fullname);
+ }
+ else {
+ printf("Warning! Could not generate a temp file name for '%s', falling back to '%s'\n", tmp_name, fullname);
+ }
+
+ MEM_freeN(tmp_name);
+ }
}
/**
- * Sets btempdir to userdir if specified and is a valid directory, otherwise
+ * Sets btempdir_base to userdir if specified and is a valid directory, otherwise
* chooses a suitable OS-specific temporary directory.
+ * Sets btempdir_session to a mkdtemp-generated sub-dir of btempdir_base.
*/
-void BLI_init_temporary_dir(char *userdir)
+void BLI_temp_dir_init(char *userdir)
{
- BLI_where_is_temp(btempdir, FILE_MAX, userdir);
+ BLI_where_is_temp(btempdir_session, btempdir_base, FILE_MAX, userdir);
+;
}
/**
* Path to temporary directory (with trailing slash)
*/
-const char *BLI_temporary_dir(void)
+const char *BLI_temp_dir_session(void)
+{
+ return btempdir_session[0] ? btempdir_session : BLI_temp_dir_base();
+}
+
+/**
+ * Path to persistent temporary directory (with trailing slash)
+ */
+const char *BLI_temp_dir_base(void)
{
- return btempdir;
+ return btempdir_base;
}
/**
@@ -2392,7 +2436,17 @@ const char *BLI_temporary_dir(void)
*/
void BLI_system_temporary_dir(char *dir)
{
- BLI_where_is_temp(dir, FILE_MAX, NULL);
+ BLI_where_is_temp(dir, NULL, FILE_MAX, NULL);
+}
+
+/**
+ * Delete content of this instance's temp dir.
+ */
+void BLI_temp_dir_session_purge(void)
+{
+ if (btempdir_session[0] && BLI_is_dir(btempdir_session)) {
+ BLI_delete(btempdir_session, true, true);
+ }
}
#ifdef WITH_ICONV