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authorCampbell Barton <campbell@blender.org>2022-06-07 14:22:11 +0300
committerCampbell Barton <campbell@blender.org>2022-06-07 14:22:55 +0300
commit2918a3a2a374d9ad98923e9f6824534d7872c83f (patch)
treed45f6b30cb7cd2719952e3c746c2e7384c20dfd8 /source/blender/blenlib
parent1e0e1ad20f07990e8a48020dc944d414b5588ae6 (diff)
Cleanup: spelling in comments, minor formatting tweaks
Diffstat (limited to 'source/blender/blenlib')
-rw-r--r--source/blender/blenlib/BLI_math_geom.h2
-rw-r--r--source/blender/blenlib/BLI_math_matrix.h2
-rw-r--r--source/blender/blenlib/BLI_utildefines_iter.h2
3 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/blenlib/BLI_math_geom.h b/source/blender/blenlib/BLI_math_geom.h
index 5c1b6c8d774..93b413ab755 100644
--- a/source/blender/blenlib/BLI_math_geom.h
+++ b/source/blender/blenlib/BLI_math_geom.h
@@ -136,7 +136,7 @@ bool is_quad_convex_v2(const float v1[2], const float v2[2], const float v3[2],
bool is_poly_convex_v2(const float verts[][2], unsigned int nr);
/**
* Check if either of the diagonals along this quad create flipped triangles
- * (normals pointing away from eachother).
+ * (normals pointing away from each other).
* - (1 << 0): (v1-v3) is flipped.
* - (1 << 1): (v2-v4) is flipped.
*/
diff --git a/source/blender/blenlib/BLI_math_matrix.h b/source/blender/blenlib/BLI_math_matrix.h
index edfe53bc938..2cd2a299d53 100644
--- a/source/blender/blenlib/BLI_math_matrix.h
+++ b/source/blender/blenlib/BLI_math_matrix.h
@@ -374,7 +374,7 @@ void invert_m3_m3_safe_ortho(float Ainv[3][3], const float A[3][3]);
* A safe version of invert that uses valid axes, calculating the zero'd axis
* based on the non-zero ones.
*
- * This works well for transformation matrices, when a single axis is zerod.
+ * This works well for transformation matrices, when a single axis is zeroed.
*/
void invert_m4_m4_safe_ortho(float Ainv[4][4], const float A[4][4]);
diff --git a/source/blender/blenlib/BLI_utildefines_iter.h b/source/blender/blenlib/BLI_utildefines_iter.h
index 870e90bd971..03dc775a66b 100644
--- a/source/blender/blenlib/BLI_utildefines_iter.h
+++ b/source/blender/blenlib/BLI_utildefines_iter.h
@@ -21,7 +21,7 @@
* (100, 3) -> [16, 49, 83]
* (100, 100) -> [0..99]
* </pre>
- * \note this is mainly useful for numbers that might not divide evenly into eachother.
+ * \note this is mainly useful for numbers that might not divide evenly into each other.
*/
#define BLI_FOREACH_SPARSE_RANGE(src, dst, i) \
for (int _src = (src), _src2 = _src * 2, _dst2 = (dst)*2, _error = _dst2 - _src, i = 0, _delta; \