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authorSergey Sharybin <sergey.vfx@gmail.com>2011-09-19 14:48:15 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2011-09-19 14:48:15 +0400
commit1c0bdad8354139593cecb7cbbe3de27d8c5f6017 (patch)
tree82fada8c6425a9cd8194d0ac06b91981c7b5087a /source/blender/blenlib
parent9b7b8464b9b09f4ca74e40624d3d6c8dffb0247e (diff)
parent226ff0d4da13ac66991f1708251faa5dff3f7dea (diff)
svn merge -r40222:40344 ^/trunk/blender
Diffstat (limited to 'source/blender/blenlib')
-rw-r--r--source/blender/blenlib/BLI_utildefines.h6
-rw-r--r--source/blender/blenlib/BLI_voxel.h8
-rw-r--r--source/blender/blenlib/intern/string_utf8.c28
-rw-r--r--source/blender/blenlib/intern/voxel.c10
4 files changed, 27 insertions, 25 deletions
diff --git a/source/blender/blenlib/BLI_utildefines.h b/source/blender/blenlib/BLI_utildefines.h
index 9a3b81e5776..456ee72c4e0 100644
--- a/source/blender/blenlib/BLI_utildefines.h
+++ b/source/blender/blenlib/BLI_utildefines.h
@@ -35,11 +35,11 @@
*/
#ifndef FALSE
-#define FALSE 0
+# define FALSE 0
#endif
#ifndef TRUE
-#define TRUE 1
+# define TRUE 1
#endif
@@ -94,7 +94,7 @@
/* some math and copy defines */
#ifndef SWAP
-#define SWAP(type, a, b) { type sw_ap; sw_ap=(a); (a)=(b); (b)=sw_ap; }
+# define SWAP(type, a, b) { type sw_ap; sw_ap=(a); (a)=(b); (b)=sw_ap; }
#endif
#define ABS(a) ( (a)<0 ? (-(a)) : (a) )
diff --git a/source/blender/blenlib/BLI_voxel.h b/source/blender/blenlib/BLI_voxel.h
index 41f8bfab729..8dd95a897ae 100644
--- a/source/blender/blenlib/BLI_voxel.h
+++ b/source/blender/blenlib/BLI_voxel.h
@@ -36,9 +36,9 @@
#define V_I(x, y, z, res) ( (z)*(res)[1]*(res)[0] + (y)*(res)[0] + (x) )
/* all input coordinates must be in bounding box 0.0 - 1.0 */
-float voxel_sample_nearest(float *data, int *res, float *co);
-float voxel_sample_trilinear(float *data, int *res, float *co);
-float voxel_sample_triquadratic(float *data, int *res, float *co);
-float voxel_sample_tricubic(float *data, int *res, float *co, int bspline);
+float voxel_sample_nearest(float *data, const int res[3], const float co[3]);
+float voxel_sample_trilinear(float *data, const int res[3], const float co[3]);
+float voxel_sample_triquadratic(float *data, const int res[3], const float co[3]);
+float voxel_sample_tricubic(float *data, const int res[3], const float co[3], int bspline);
#endif /* BLI_VOXEL_H */
diff --git a/source/blender/blenlib/intern/string_utf8.c b/source/blender/blenlib/intern/string_utf8.c
index 5c37d3003e4..961a41690f7 100644
--- a/source/blender/blenlib/intern/string_utf8.c
+++ b/source/blender/blenlib/intern/string_utf8.c
@@ -1,5 +1,5 @@
/*
- * $Id:
+ * $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
@@ -23,15 +23,17 @@
* Contributor(s): Campbell Barton.
*
* ***** END GPL LICENSE BLOCK *****
- *
+ *
*/
-
+
/** \file blender/blenlib/intern/string_utf8.c
* \ingroup bli
*/
-
+
#include <string.h>
+#include "BLI_string.h"
+
/* from libswish3, originally called u8_isvalid(),
* modified to return the index of the bad character (byte index not utf).
* http://svn.swish-e.org/libswish3/trunk/src/libswish3/utf8.c r3044 - campbell */
@@ -145,18 +147,18 @@ int BLI_utf8_invalid_strip(char *str, int length)
/* compatible with BLI_strncpy, but esnure no partial utf8 chars */
-/* array copied from glib's glib's gutf8.c,
+/* array copied from glib's gutf8.c,
* note: this looks to be at odd's with 'trailingBytesForUTF8',
* need to find out what gives here! - campbell */
static const size_t utf8_skip_data[256] = {
- 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
- 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
- 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
- 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
- 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
- 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
- 2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
- 3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,4,4,4,4,4,4,4,4,5,5,5,5,6,6,1,1
+ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
+ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
+ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
+ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
+ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
+ 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
+ 2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
+ 3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,4,4,4,4,4,4,4,4,5,5,5,5,6,6,1,1
};
char *BLI_strncpy_utf8(char *dst, const char *src, size_t maxncpy)
diff --git a/source/blender/blenlib/intern/voxel.c b/source/blender/blenlib/intern/voxel.c
index d11386ff606..6d912be71d3 100644
--- a/source/blender/blenlib/intern/voxel.c
+++ b/source/blender/blenlib/intern/voxel.c
@@ -36,7 +36,7 @@
-BM_INLINE float D(float *data, int *res, int x, int y, int z)
+BM_INLINE float D(float *data, const int res[3], int x, int y, int z)
{
CLAMP(x, 0, res[0]-1);
CLAMP(y, 0, res[1]-1);
@@ -46,7 +46,7 @@ BM_INLINE float D(float *data, int *res, int x, int y, int z)
/* *** nearest neighbour *** */
/* input coordinates must be in bounding box 0.0 - 1.0 */
-float voxel_sample_nearest(float *data, int *res, float *co)
+float voxel_sample_nearest(float *data, const int res[3], const float co[3])
{
int xi, yi, zi;
@@ -71,7 +71,7 @@ BM_INLINE int _clamp(int a, int b, int c)
return (a < b) ? b : ((a > c) ? c : a);
}
-float voxel_sample_trilinear(float *data, int *res, float *co)
+float voxel_sample_trilinear(float *data, const int res[3], const float co[3])
{
if (data) {
@@ -103,7 +103,7 @@ float voxel_sample_trilinear(float *data, int *res, float *co)
}
-float voxel_sample_triquadratic(float *data, int *res, float *co)
+float voxel_sample_triquadratic(float *data, const int res[3], const float co[3])
{
if (data) {
@@ -133,7 +133,7 @@ float voxel_sample_triquadratic(float *data, int *res, float *co)
return 0.f;
}
-float voxel_sample_tricubic(float *data, int *res, float *co, int bspline)
+float voxel_sample_tricubic(float *data, const int res[3], const float co[3], int bspline)
{
if (data) {