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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2019-07-31 15:25:09 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2019-07-31 15:27:35 +0300
commit604fdb6e859d322a3a2a89cd065d253620421428 (patch)
treea8992caeaaaec6f2fd365555b5d875abfd35a890 /source/blender/blenlib
parent136a7a7fe884a746e5f78f7ef8518fa6231108bf (diff)
Spelling fixes in comments and descriptions, patch by luzpaz
Differential Revision: https://developer.blender.org/D3744
Diffstat (limited to 'source/blender/blenlib')
-rw-r--r--source/blender/blenlib/intern/BLI_kdopbvh.c4
-rw-r--r--source/blender/blenlib/intern/array_store.c4
-rw-r--r--source/blender/blenlib/intern/fileops.c2
-rw-r--r--source/blender/blenlib/intern/polyfill_2d.c2
-rw-r--r--source/blender/blenlib/intern/rct.c8
5 files changed, 10 insertions, 10 deletions
diff --git a/source/blender/blenlib/intern/BLI_kdopbvh.c b/source/blender/blenlib/intern/BLI_kdopbvh.c
index f1811ff6e4f..0e93fd8e13b 100644
--- a/source/blender/blenlib/intern/BLI_kdopbvh.c
+++ b/source/blender/blenlib/intern/BLI_kdopbvh.c
@@ -561,7 +561,7 @@ static void bvhtree_verify(BVHTree *tree)
/* Helper data and structures to build a min-leaf generalized implicit tree
* This code can be easily reduced
- * (basicly this is only method to calculate pow(k, n) in O(1).. and stuff like that) */
+ * (basically this is only method to calculate pow(k, n) in O(1).. and stuff like that) */
typedef struct BVHBuildHelper {
int tree_type;
int totleafs;
@@ -626,7 +626,7 @@ static int implicit_leafs_index(const BVHBuildHelper *data, const int depth, con
*
* An implicit tree is a tree where its structure is implied,
* thus there is no need to store child pointers or indexes.
- * Its possible to find the position of the child or the parent with simple maths
+ * It's possible to find the position of the child or the parent with simple maths
* (multiplication and addition).
* This type of tree is for example used on heaps..
* where node N has its child at indices N*2 and N*2+1.
diff --git a/source/blender/blenlib/intern/array_store.c b/source/blender/blenlib/intern/array_store.c
index 825f2e36c6e..c87dbee0f0e 100644
--- a/source/blender/blenlib/intern/array_store.c
+++ b/source/blender/blenlib/intern/array_store.c
@@ -82,7 +82,7 @@
* matching chunks from this state are re-used in the new state.
*
* First matches at either end of the array are detected.
- * For identical arrays this is all thats needed.
+ * For identical arrays this is all that's needed.
*
* De-duplication is performed on any remaining chunks, by hashing the first few bytes of the chunk
* (see: BCHUNK_HASH_TABLE_ACCUMULATE_STEPS).
@@ -301,7 +301,7 @@ typedef struct BChunkRef {
* used for lookups.
*
* Point to the #BChunkRef, not the #BChunk,
- * to allow talking down the chunks in-order until a mis-match is found,
+ * to allow talking down the chunks in-order until a mismatch is found,
* this avoids having to do so many table lookups.
*/
typedef struct BTableRef {
diff --git a/source/blender/blenlib/intern/fileops.c b/source/blender/blenlib/intern/fileops.c
index 8fff9603a88..6de18aa742a 100644
--- a/source/blender/blenlib/intern/fileops.c
+++ b/source/blender/blenlib/intern/fileops.c
@@ -105,7 +105,7 @@ int BLI_file_gzip(const char *from, const char *to)
#endif
/* gzip the file in from_file and write it to memory to_mem, at most size bytes.
- * return the unziped size
+ * return the unzipped size
*/
char *BLI_file_ungzip_to_mem(const char *from_file, int *r_size)
{
diff --git a/source/blender/blenlib/intern/polyfill_2d.c b/source/blender/blenlib/intern/polyfill_2d.c
index 1538b5922b1..575a4a06d6a 100644
--- a/source/blender/blenlib/intern/polyfill_2d.c
+++ b/source/blender/blenlib/intern/polyfill_2d.c
@@ -780,7 +780,7 @@ static void polyfill_prepare(PolyFill *pf,
coords_sign = (cross_poly_v2(coords, coords_tot) >= 0.0f) ? 1 : -1;
}
else {
- /* check we're passing in correcty args */
+ /* check we're passing in correct args */
#ifdef USE_STRICT_ASSERT
# ifndef NDEBUG
if (coords_sign == 1) {
diff --git a/source/blender/blenlib/intern/rct.c b/source/blender/blenlib/intern/rct.c
index 99288abb38c..ecff2ebffef 100644
--- a/source/blender/blenlib/intern/rct.c
+++ b/source/blender/blenlib/intern/rct.c
@@ -285,12 +285,12 @@ bool BLI_rcti_isect_segment(const rcti *rect, const int s1[2], const int s2[2])
return false;
}
- /* if either points intersect then we definetly intersect */
+ /* if either points intersect then we definitely intersect */
if (BLI_rcti_isect_pt_v(rect, s1) || BLI_rcti_isect_pt_v(rect, s2)) {
return true;
}
else {
- /* both points are outside but may insersect the rect */
+ /* both points are outside but may intersect the rect */
int tvec1[2];
int tvec2[2];
/* diagonal: [/] */
@@ -332,12 +332,12 @@ bool BLI_rctf_isect_segment(const rctf *rect, const float s1[2], const float s2[
return false;
}
- /* if either points intersect then we definetly intersect */
+ /* if either points intersect then we definitely intersect */
if (BLI_rctf_isect_pt_v(rect, s1) || BLI_rctf_isect_pt_v(rect, s2)) {
return true;
}
else {
- /* both points are outside but may insersect the rect */
+ /* both points are outside but may intersect the rect */
float tvec1[2];
float tvec2[2];
/* diagonal: [/] */