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authorCampbell Barton <ideasman42@gmail.com>2012-10-10 05:22:19 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-10-10 05:22:19 +0400
commitc3ca19800c199cfc35455c54310c2445ec4cac8f (patch)
tree32e049d2d65ea0c452ed404ae5158b98ff9e9cca /source/blender/blenlib
parentd81d75b20d9aaff0e9139ea064d322cd9371d929 (diff)
refactor screen foreach functions to accept float[2] arguments rather then int pairs.
overall means less converting between float and int (and short in some cases).
Diffstat (limited to 'source/blender/blenlib')
-rw-r--r--source/blender/blenlib/BLI_math_vector.h6
-rw-r--r--source/blender/blenlib/BLI_rect.h4
-rw-r--r--source/blender/blenlib/intern/math_vector_inline.c34
-rw-r--r--source/blender/blenlib/intern/rct.c53
4 files changed, 86 insertions, 11 deletions
diff --git a/source/blender/blenlib/BLI_math_vector.h b/source/blender/blenlib/BLI_math_vector.h
index de1d423bfad..a471f95d505 100644
--- a/source/blender/blenlib/BLI_math_vector.h
+++ b/source/blender/blenlib/BLI_math_vector.h
@@ -139,12 +139,16 @@ MINLINE void star_m3_v3(float rmat[3][3], float a[3]);
MINLINE float len_squared_v2(const float v[2]);
MINLINE float len_squared_v3(const float v[3]);
+MINLINE float len_manhattan_v2(const float v[2]);
+MINLINE float len_manhattan_v3(const float v[3]);
MINLINE float len_v2(const float a[2]);
MINLINE float len_v2v2(const float a[2], const float b[2]);
MINLINE float len_squared_v2v2(const float a[2], const float b[2]);
+MINLINE float len_squared_v3v3(const float a[3], const float b[3]);
+MINLINE float len_manhattan_v2v2(const float a[2], const float b[2]);
+MINLINE float len_manhattan_v3v3(const float a[3], const float b[3]);
MINLINE float len_v3(const float a[3]);
MINLINE float len_v3v3(const float a[3], const float b[3]);
-MINLINE float len_squared_v3v3(const float a[3], const float b[3]);
MINLINE float normalize_v2(float r[2]);
MINLINE float normalize_v2_v2(float r[2], const float a[2]);
diff --git a/source/blender/blenlib/BLI_rect.h b/source/blender/blenlib/BLI_rect.h
index de4c2cf3a86..f84820e94f3 100644
--- a/source/blender/blenlib/BLI_rect.h
+++ b/source/blender/blenlib/BLI_rect.h
@@ -66,9 +66,7 @@ int BLI_rcti_isect_pt_v(const struct rcti *rect, const int xy[2]);
int BLI_rctf_isect_pt(const struct rctf *rect, const float x, const float y);
int BLI_rctf_isect_pt_v(const struct rctf *rect, const float xy[2]);
int BLI_rcti_isect_segment(const struct rcti *rect, const int s1[2], const int s2[2]);
-#if 0 /* NOT NEEDED YET */
-int BLI_rctf_isect_segment(struct rcti *rect, int s1[2], int s2[2]);
-#endif
+int BLI_rctf_isect_segment(const struct rctf *rect, const float s1[2], const float s2[2]);
void BLI_rctf_union(struct rctf *rctf1, const struct rctf *rctf2);
void BLI_rcti_union(struct rcti *rcti1, const struct rcti *rcti2);
void BLI_rcti_rctf_copy(struct rcti *dst, const struct rctf *src);
diff --git a/source/blender/blenlib/intern/math_vector_inline.c b/source/blender/blenlib/intern/math_vector_inline.c
index 2cfe999e032..de1038724b0 100644
--- a/source/blender/blenlib/intern/math_vector_inline.c
+++ b/source/blender/blenlib/intern/math_vector_inline.c
@@ -561,6 +561,16 @@ MINLINE float len_squared_v3(const float v[3])
return v[0] * v[0] + v[1] * v[1] + v[2] * v[2];
}
+MINLINE float len_manhattan_v2(const float v[2])
+{
+ return fabsf(v[0]) + fabsf(v[1]);
+}
+
+MINLINE float len_manhattan_v3(const float v[3])
+{
+ return fabsf(v[0]) + fabsf(v[1]) + fabsf(v[2]);
+}
+
MINLINE float len_v2(const float v[2])
{
return sqrtf(v[0] * v[0] + v[1] * v[1]);
@@ -588,20 +598,36 @@ MINLINE float len_squared_v2v2(const float a[2], const float b[2])
return dot_v2v2(d, d);
}
-MINLINE float len_v3v3(const float a[3], const float b[3])
+MINLINE float len_squared_v3v3(const float a[3], const float b[3])
{
float d[3];
sub_v3_v3v3(d, b, a);
- return len_v3(d);
+ return dot_v3v3(d, d);
}
-MINLINE float len_squared_v3v3(const float a[3], const float b[3])
+MINLINE float len_manhattan_v2v2(const float a[2], const float b[2])
+{
+ float d[2];
+
+ sub_v2_v2v2(d, b, a);
+ return len_manhattan_v2(d);
+}
+
+MINLINE float len_manhattan_v3v3(const float a[3], const float b[3])
{
float d[3];
sub_v3_v3v3(d, b, a);
- return dot_v3v3(d, d);
+ return len_manhattan_v3(d);
+}
+
+MINLINE float len_v3v3(const float a[3], const float b[3])
+{
+ float d[3];
+
+ sub_v3_v3v3(d, b, a);
+ return len_v3(d);
}
MINLINE float normalize_v2_v2(float r[2], const float a[2])
diff --git a/source/blender/blenlib/intern/rct.c b/source/blender/blenlib/intern/rct.c
index cab383b60f3..2e2619df24e 100644
--- a/source/blender/blenlib/intern/rct.c
+++ b/source/blender/blenlib/intern/rct.c
@@ -102,7 +102,19 @@ int BLI_rctf_isect_pt_v(const rctf *rect, const float xy[2])
}
/* based closely on 'isect_line_line_v2_int', but in modified so corner cases are treated as intersections */
-static int isect_segments(const int v1[2], const int v2[2], const int v3[2], const int v4[2])
+static int isect_segments_i(const int v1[2], const int v2[2], const int v3[2], const int v4[2])
+{
+ const double div = (double)((v2[0] - v1[0]) * (v4[1] - v3[1]) - (v2[1] - v1[1]) * (v4[0] - v3[0]));
+ if (div == 0.0f) {
+ return 1; /* co-linear */
+ }
+ else {
+ const double labda = (double)((v1[1] - v3[1]) * (v4[0] - v3[0]) - (v1[0] - v3[0]) * (v4[1] - v3[1])) / div;
+ const double mu = (double)((v1[1] - v3[1]) * (v2[0] - v1[0]) - (v1[0] - v3[0]) * (v2[1] - v1[1])) / div;
+ return (labda >= 0.0f && labda <= 1.0f && mu >= 0.0f && mu <= 1.0f);
+ }
+}
+static int isect_segments_fl(const float v1[2], const float v2[2], const float v3[2], const float v4[2])
{
const double div = (double)((v2[0] - v1[0]) * (v4[1] - v3[1]) - (v2[1] - v1[1]) * (v4[0] - v3[0]));
if (div == 0.0f) {
@@ -134,14 +146,49 @@ int BLI_rcti_isect_segment(const rcti *rect, const int s1[2], const int s2[2])
/* diagonal: [/] */
tvec1[0] = rect->xmin; tvec1[1] = rect->ymin;
tvec2[0] = rect->xmin; tvec2[1] = rect->ymax;
- if (isect_segments(s1, s2, tvec1, tvec2)) {
+ if (isect_segments_i(s1, s2, tvec1, tvec2)) {
+ return 1;
+ }
+
+ /* diagonal: [\] */
+ tvec1[0] = rect->xmin; tvec1[1] = rect->ymax;
+ tvec2[0] = rect->xmax; tvec2[1] = rect->ymin;
+ if (isect_segments_i(s1, s2, tvec1, tvec2)) {
+ return 1;
+ }
+
+ /* no intersection */
+ return 0;
+ }
+}
+
+int BLI_rctf_isect_segment(const rctf *rect, const float s1[2], const float s2[2])
+{
+ /* first do outside-bounds check for both points of the segment */
+ if (s1[0] < rect->xmin && s2[0] < rect->xmin) return 0;
+ if (s1[0] > rect->xmax && s2[0] > rect->xmax) return 0;
+ if (s1[1] < rect->ymin && s2[1] < rect->ymin) return 0;
+ if (s1[1] > rect->ymax && s2[1] > rect->ymax) return 0;
+
+ /* if either points intersect then we definetly intersect */
+ if (BLI_rctf_isect_pt_v(rect, s1) || BLI_rctf_isect_pt_v(rect, s2)) {
+ return 1;
+ }
+ else {
+ /* both points are outside but may insersect the rect */
+ float tvec1[2];
+ float tvec2[2];
+ /* diagonal: [/] */
+ tvec1[0] = rect->xmin; tvec1[1] = rect->ymin;
+ tvec2[0] = rect->xmin; tvec2[1] = rect->ymax;
+ if (isect_segments_fl(s1, s2, tvec1, tvec2)) {
return 1;
}
/* diagonal: [\] */
tvec1[0] = rect->xmin; tvec1[1] = rect->ymax;
tvec2[0] = rect->xmax; tvec2[1] = rect->ymin;
- if (isect_segments(s1, s2, tvec1, tvec2)) {
+ if (isect_segments_fl(s1, s2, tvec1, tvec2)) {
return 1;
}