diff options
author | Joseph Eagar <joeedh@gmail.com> | 2021-06-29 14:35:53 +0300 |
---|---|---|
committer | Joseph Eagar <joeedh@gmail.com> | 2021-06-29 14:35:53 +0300 |
commit | 43a0fe378f7c9393f60d378ed4dc8a8007ffb1de (patch) | |
tree | 6a9eae72ad830cd7a4a50cc7382133f69cd38574 /source/blender/blenlib | |
parent | fb6636c81248f6d4e0b78c84b22ac133ffef75d0 (diff) | |
parent | 8f6a9c5176453c83187f90eba3a53a01a9c526d2 (diff) |
Merge branch 'master' into temp_bmesh_multires
Diffstat (limited to 'source/blender/blenlib')
-rw-r--r-- | source/blender/blenlib/BLI_rand.h | 6 | ||||
-rw-r--r-- | source/blender/blenlib/BLI_utildefines.h | 11 | ||||
-rw-r--r-- | source/blender/blenlib/BLI_vector.hh | 11 | ||||
-rw-r--r-- | source/blender/blenlib/intern/BLI_kdopbvh.c | 2 | ||||
-rw-r--r-- | source/blender/blenlib/intern/kdtree_impl.h | 2 | ||||
-rw-r--r-- | source/blender/blenlib/intern/math_color.c | 16 | ||||
-rw-r--r-- | source/blender/blenlib/intern/mesh_intersect.cc | 26 | ||||
-rw-r--r-- | source/blender/blenlib/intern/rand.cc | 37 | ||||
-rw-r--r-- | source/blender/blenlib/intern/stack.c | 4 | ||||
-rw-r--r-- | source/blender/blenlib/intern/string.c | 2 | ||||
-rw-r--r-- | source/blender/blenlib/tests/BLI_listbase_test.cc | 2 | ||||
-rw-r--r-- | source/blender/blenlib/tests/BLI_mesh_intersect_test.cc | 70 | ||||
-rw-r--r-- | source/blender/blenlib/tests/BLI_string_utf8_test.cc | 4 |
13 files changed, 145 insertions, 48 deletions
diff --git a/source/blender/blenlib/BLI_rand.h b/source/blender/blenlib/BLI_rand.h index ec74cef9311..f8627952628 100644 --- a/source/blender/blenlib/BLI_rand.h +++ b/source/blender/blenlib/BLI_rand.h @@ -71,6 +71,9 @@ void BLI_rng_shuffle_array(struct RNG *rng, unsigned int elem_size_i, unsigned int elem_tot) ATTR_NONNULL(1, 2); +void BLI_rng_shuffle_bitmap(struct RNG *rng, unsigned int *bitmap, unsigned int bits_tot) + ATTR_NONNULL(1, 2); + /** Note that skipping is as slow as generating n numbers! */ void BLI_rng_skip(struct RNG *rng, int n) ATTR_NONNULL(1); @@ -89,6 +92,9 @@ void BLI_array_randomize(void *data, unsigned int elem_tot, unsigned int seed); +void BLI_bitmap_randomize(unsigned int *bitmap, unsigned int bits_tot, unsigned int seed) + ATTR_NONNULL(1); + /** Better seed for the random number generator, using noise.c hash[] */ /** Allows up to BLENDER_MAX_THREADS threads to address */ void BLI_thread_srandom(int thread, unsigned int seed); diff --git a/source/blender/blenlib/BLI_utildefines.h b/source/blender/blenlib/BLI_utildefines.h index 0ddabcaa2fb..5b84e050f82 100644 --- a/source/blender/blenlib/BLI_utildefines.h +++ b/source/blender/blenlib/BLI_utildefines.h @@ -788,23 +788,24 @@ extern bool BLI_memory_is_zero(const void *arr, const size_t arr_size); extern "C++" { \ inline constexpr _enum_type operator|(_enum_type a, _enum_type b) \ { \ - return static_cast<_enum_type>(static_cast<int>(a) | b); \ + return static_cast<_enum_type>(static_cast<uint64_t>(a) | static_cast<uint64_t>(b)); \ } \ inline constexpr _enum_type operator&(_enum_type a, _enum_type b) \ { \ - return static_cast<_enum_type>(static_cast<int>(a) & b); \ + return static_cast<_enum_type>(static_cast<uint64_t>(a) & static_cast<uint64_t>(b)); \ } \ inline constexpr _enum_type operator~(_enum_type a) \ { \ - return static_cast<_enum_type>(~static_cast<int>(a) & (2 * _max_enum_value - 1)); \ + return static_cast<_enum_type>(~static_cast<uint64_t>(a) & \ + (2 * static_cast<uint64_t>(_max_enum_value) - 1)); \ } \ inline _enum_type &operator|=(_enum_type &a, _enum_type b) \ { \ - return a = static_cast<_enum_type>(static_cast<int>(a) | b); \ + return a = static_cast<_enum_type>(static_cast<uint64_t>(a) | static_cast<uint64_t>(b)); \ } \ inline _enum_type &operator&=(_enum_type &a, _enum_type b) \ { \ - return a = static_cast<_enum_type>(static_cast<int>(a) & b); \ + return a = static_cast<_enum_type>(static_cast<uint64_t>(a) & static_cast<uint64_t>(b)); \ } \ } /* extern "C++" */ diff --git a/source/blender/blenlib/BLI_vector.hh b/source/blender/blenlib/BLI_vector.hh index 0e878d549c1..da02c4f4ae1 100644 --- a/source/blender/blenlib/BLI_vector.hh +++ b/source/blender/blenlib/BLI_vector.hh @@ -213,7 +213,8 @@ class Vector { * Example Usage: * Vector<ModifierData *> modifiers(ob->modifiers); */ - Vector(ListBase &values, Allocator allocator = {}) : Vector(NoExceptConstructor(), allocator) + Vector(const ListBase &values, Allocator allocator = {}) + : Vector(NoExceptConstructor(), allocator) { LISTBASE_FOREACH (T, value, &values) { this->append(value); @@ -507,10 +508,10 @@ class Vector { } /** - * Enlarges the size of the internal buffer that is considered to be initialized. This invokes - * undefined behavior when when the new size is larger than the capacity. The method can be - * useful when you want to call constructors in the vector yourself. This should only be done in - * very rare cases and has to be justified every time. + * Enlarges the size of the internal buffer that is considered to be initialized. + * This invokes undefined behavior when the new size is larger than the capacity. + * The method can be useful when you want to call constructors in the vector yourself. + * This should only be done in very rare cases and has to be justified every time. */ void increase_size_by_unchecked(const int64_t n) noexcept { diff --git a/source/blender/blenlib/intern/BLI_kdopbvh.c b/source/blender/blenlib/intern/BLI_kdopbvh.c index a0e94e00634..8f556e0ddb6 100644 --- a/source/blender/blenlib/intern/BLI_kdopbvh.c +++ b/source/blender/blenlib/intern/BLI_kdopbvh.c @@ -1212,7 +1212,7 @@ static void tree_overlap_traverse_cb(BVHOverlapData_Thread *data_thread, } /** - * a version of #tree_overlap_traverse_cb that that break on first true return. + * a version of #tree_overlap_traverse_cb that break on first true return. */ static bool tree_overlap_traverse_num(BVHOverlapData_Thread *data_thread, const BVHNode *node1, diff --git a/source/blender/blenlib/intern/kdtree_impl.h b/source/blender/blenlib/intern/kdtree_impl.h index 2a0e8b3ec68..2aec3ce082a 100644 --- a/source/blender/blenlib/intern/kdtree_impl.h +++ b/source/blender/blenlib/intern/kdtree_impl.h @@ -967,7 +967,7 @@ static int kdtree_node_cmp_deduplicate(const void *n0_p, const void *n1_p) } /** - * Remove exact duplicates (run before before balancing). + * Remove exact duplicates (run before balancing). * * Keep the first element added when duplicates are found. */ diff --git a/source/blender/blenlib/intern/math_color.c b/source/blender/blenlib/intern/math_color.c index 67c4ad95d79..263c508c07c 100644 --- a/source/blender/blenlib/intern/math_color.c +++ b/source/blender/blenlib/intern/math_color.c @@ -717,13 +717,17 @@ void blackbody_temperature_to_rgb_table(float *r_table, int width, float min, fl /* ****************************** wavelength ******************************** */ /* Wavelength to RGB. */ -/* CIE colour matching functions xBar, yBar, and zBar for - * wavelengths from 380 through 780 nanometers, every 5 - * nanometers. +/** + * CIE color matching functions `xBar`, `yBar`, and `zBar` for + * wavelengths from 380 through 780 nanometers, every 5 nanometers. + * * For a wavelength lambda in this range: - * cie_colour_match[(lambda - 380) / 5][0] = xBar - * cie_colour_match[(lambda - 380) / 5][1] = yBar - * cie_colour_match[(lambda - 380) / 5][2] = zBar */ + * \code{.txt} + * cie_color_match[(lambda - 380) / 5][0] = xBar + * cie_color_match[(lambda - 380) / 5][1] = yBar + * cie_color_match[(lambda - 380) / 5][2] = zBar + * \endcode + */ static float cie_colour_match[81][3] = { {0.0014f, 0.0000f, 0.0065f}, {0.0022f, 0.0001f, 0.0105f}, {0.0042f, 0.0001f, 0.0201f}, diff --git a/source/blender/blenlib/intern/mesh_intersect.cc b/source/blender/blenlib/intern/mesh_intersect.cc index 32f0216951a..988988179fd 100644 --- a/source/blender/blenlib/intern/mesh_intersect.cc +++ b/source/blender/blenlib/intern/mesh_intersect.cc @@ -1386,7 +1386,7 @@ static ITT_value intersect_tri_tri(const IMesh &tm, int t1, int t2) int sr1 = filter_plane_side(d_r1, d_r2, d_n2, abs_d_r1, abs_d_r2, abs_d_n2); if ((sp1 > 0 && sq1 > 0 && sr1 > 0) || (sp1 < 0 && sq1 < 0 && sr1 < 0)) { # ifdef PERFDEBUG - incperfcount(2); /* Tri tri intersects decided by filter plane tests. */ + incperfcount(2); /* Triangle-triangle intersects decided by filter plane tests. */ # endif if (dbg_level > 0) { std::cout << "no intersection, all t1's verts above or below t2\n"; @@ -1404,7 +1404,7 @@ static ITT_value intersect_tri_tri(const IMesh &tm, int t1, int t2) int sr2 = filter_plane_side(d_r2, d_r1, d_n1, abs_d_r2, abs_d_r1, abs_d_n1); if ((sp2 > 0 && sq2 > 0 && sr2 > 0) || (sp2 < 0 && sq2 < 0 && sr2 < 0)) { # ifdef PERFDEBUG - incperfcount(2); /* Tri tri intersects decided by filter plane tests. */ + incperfcount(2); /* Triangle-triangle intersects decided by filter plane tests. */ # endif if (dbg_level > 0) { std::cout << "no intersection, all t2's verts above or below t1\n"; @@ -1446,7 +1446,7 @@ static ITT_value intersect_tri_tri(const IMesh &tm, int t1, int t2) std::cout << "no intersection, all t1's verts above or below t2 (exact)\n"; } # ifdef PERFDEBUG - incperfcount(3); /* Tri tri intersects decided by exact plane tests. */ + incperfcount(3); /* Triangle-triangle intersects decided by exact plane tests. */ # endif return ITT_value(INONE); } @@ -1478,7 +1478,7 @@ static ITT_value intersect_tri_tri(const IMesh &tm, int t1, int t2) std::cout << "no intersection, all t2's verts above or below t1 (exact)\n"; } # ifdef PERFDEBUG - incperfcount(3); /* Tri tri intersects decided by exact plane tests. */ + incperfcount(3); /* Triangle-triangle intersects decided by exact plane tests. */ # endif return ITT_value(INONE); } @@ -1998,6 +1998,10 @@ static Array<Face *> polyfill_triangulate_poly(Face *f, IMeshArena *arena) * If this happens, we use the polyfill triangulator instead. We don't * use the polyfill triangulator by default because it can create degenerate * triangles (which we can handle but they'll create non-manifold meshes). + * + * While it is tempting to handle quadrilaterals specially, since that + * is by far the usual case, we need to know if the quad is convex when + * projected before doing so, and that takes a fair amount of computation by itself. */ static Array<Face *> triangulate_poly(Face *f, IMeshArena *arena) { @@ -2099,20 +2103,6 @@ IMesh triangulate_polymesh(IMesh &imesh, IMeshArena *arena) if (flen == 3) { face_tris.append(f); } - else if (flen == 4) { - const Vert *v0 = (*f)[0]; - const Vert *v1 = (*f)[1]; - const Vert *v2 = (*f)[2]; - const Vert *v3 = (*f)[3]; - int eo_01 = f->edge_orig[0]; - int eo_12 = f->edge_orig[1]; - int eo_23 = f->edge_orig[2]; - int eo_30 = f->edge_orig[3]; - Face *f0 = arena->add_face({v0, v1, v2}, f->orig, {eo_01, eo_12, -1}, {false, false, false}); - Face *f1 = arena->add_face({v0, v2, v3}, f->orig, {-1, eo_23, eo_30}, {false, false, false}); - face_tris.append(f0); - face_tris.append(f1); - } else { Array<Face *> tris = triangulate_poly(f, arena); for (Face *tri : tris) { diff --git a/source/blender/blenlib/intern/rand.cc b/source/blender/blenlib/intern/rand.cc index 8dbfffbad20..db5e08d37ce 100644 --- a/source/blender/blenlib/intern/rand.cc +++ b/source/blender/blenlib/intern/rand.cc @@ -28,6 +28,7 @@ #include "MEM_guardedalloc.h" +#include "BLI_bitmap.h" #include "BLI_math.h" #include "BLI_rand.h" #include "BLI_rand.hh" @@ -149,18 +150,16 @@ void BLI_rng_get_tri_sample_float_v3( void BLI_rng_shuffle_array(RNG *rng, void *data, unsigned int elem_size_i, unsigned int elem_tot) { - const uint elem_size = elem_size_i; - unsigned int i = elem_tot; - void *temp; - if (elem_tot <= 1) { return; } - temp = malloc(elem_size); + const uint elem_size = elem_size_i; + unsigned int i = elem_tot; + void *temp = malloc(elem_size); while (i--) { - unsigned int j = BLI_rng_get_uint(rng) % elem_tot; + const unsigned int j = BLI_rng_get_uint(rng) % elem_tot; if (i != j) { void *iElem = (unsigned char *)data + i * elem_size_i; void *jElem = (unsigned char *)data + j * elem_size_i; @@ -173,6 +172,24 @@ void BLI_rng_shuffle_array(RNG *rng, void *data, unsigned int elem_size_i, unsig free(temp); } +void BLI_rng_shuffle_bitmap(struct RNG *rng, BLI_bitmap *bitmap, unsigned int bits_tot) +{ + if (bits_tot <= 1) { + return; + } + + unsigned int i = bits_tot; + while (i--) { + const unsigned int j = BLI_rng_get_uint(rng) % bits_tot; + if (i != j) { + const bool i_bit = BLI_BITMAP_TEST(bitmap, i); + const bool j_bit = BLI_BITMAP_TEST(bitmap, j); + BLI_BITMAP_SET(bitmap, i, j_bit); + BLI_BITMAP_SET(bitmap, j, i_bit); + } + } +} + /** * Simulate getting \a n random values. * @@ -216,6 +233,14 @@ void BLI_array_randomize(void *data, BLI_rng_shuffle_array(&rng, data, elem_size, elem_tot); } +void BLI_bitmap_randomize(BLI_bitmap *bitmap, unsigned int bits_tot, unsigned int seed) +{ + RNG rng; + + BLI_rng_seed(&rng, seed); + BLI_rng_shuffle_bitmap(&rng, bitmap, bits_tot); +} + /* ********* for threaded random ************** */ static RNG rng_tab[BLENDER_MAX_THREADS]; diff --git a/source/blender/blenlib/intern/stack.c b/source/blender/blenlib/intern/stack.c index f2e8b352aab..4a9bdd48a0a 100644 --- a/source/blender/blenlib/intern/stack.c +++ b/source/blender/blenlib/intern/stack.c @@ -182,7 +182,7 @@ void BLI_stack_pop(BLI_Stack *stack, void *dst) } /** - * A version of #BLI_stack_pop which which fills in an array. + * A version of #BLI_stack_pop which fills in an array. * * \param dst: The destination array, * must be at least (#BLI_Stack.elem_size * \a n) bytes long. @@ -201,7 +201,7 @@ void BLI_stack_pop_n(BLI_Stack *stack, void *dst, unsigned int n) } /** - * A version of #BLI_stack_pop_n which which fills in an array (in the reverse order). + * A version of #BLI_stack_pop_n which fills in an array (in the reverse order). * * \note The first item in the array will be first item added to the stack. */ diff --git a/source/blender/blenlib/intern/string.c b/source/blender/blenlib/intern/string.c index b2b8d6a0f24..61d095658a3 100644 --- a/source/blender/blenlib/intern/string.c +++ b/source/blender/blenlib/intern/string.c @@ -370,7 +370,7 @@ size_t BLI_str_escape(char *__restrict dst, const char *__restrict src, const si * \param src: The escaped source string. * \param dst_maxncpy: The maximum number of bytes allowable to copy. * - * \note This is used for for parsing animation paths in blend files. + * \note This is used for parsing animation paths in blend files. */ size_t BLI_str_unescape(char *__restrict dst, const char *__restrict src, const size_t src_maxncpy) { diff --git a/source/blender/blenlib/tests/BLI_listbase_test.cc b/source/blender/blenlib/tests/BLI_listbase_test.cc index ff85cf79e87..0ba08a0cd48 100644 --- a/source/blender/blenlib/tests/BLI_listbase_test.cc +++ b/source/blender/blenlib/tests/BLI_listbase_test.cc @@ -192,7 +192,7 @@ TEST(listbase, Sort) EXPECT_TRUE(listbase_is_valid(&words_lb)); } - /* sort single single */ + /* Sort single list. */ { LinkData link; link.data = words; diff --git a/source/blender/blenlib/tests/BLI_mesh_intersect_test.cc b/source/blender/blenlib/tests/BLI_mesh_intersect_test.cc index ec57cf29cad..1a9ffbd3403 100644 --- a/source/blender/blenlib/tests/BLI_mesh_intersect_test.cc +++ b/source/blender/blenlib/tests/BLI_mesh_intersect_test.cc @@ -174,6 +174,76 @@ TEST(mesh_intersect, Mesh) EXPECT_TRUE(f->is_tri()); } +TEST(mesh_intersect, TriangulateTri) +{ + const char *spec = R"(3 1 + 0 0 0 + 1 0 0 + 1/2 1 0 + 0 1 2 + )"; + + IMeshBuilder mb(spec); + IMesh im_tri = triangulate_polymesh(mb.imesh, &mb.arena); + EXPECT_EQ(im_tri.faces().size(), 1); +} + +TEST(mesh_intersect, TriangulateQuad) +{ + const char *spec = R"(4 1 + 0 0 0 + 1 0 0 + 1 1 0 + 0 1 0 + 0 1 2 3 + )"; + + IMeshBuilder mb(spec); + IMesh im_tri = triangulate_polymesh(mb.imesh, &mb.arena); + EXPECT_EQ(im_tri.faces().size(), 2); +} + +TEST(mesh_intersect, TriangulatePentagon) +{ + const char *spec = R"(5 1 + 0 0 0 + 1 0 0 + 1 1 0 + 1/2 2 0 + 0 1 0 + 0 1 2 3 4 + )"; + + IMeshBuilder mb(spec); + IMesh im_tri = triangulate_polymesh(mb.imesh, &mb.arena); + EXPECT_EQ(im_tri.faces().size(), 3); + if (DO_OBJ) { + write_obj_mesh(im_tri, "pentagon"); + } +} + +TEST(mesh_intersect, TriangulateTwoFaces) +{ + const char *spec = R"(7 2 + 461/250 -343/125 103/1000 + -3/40 -453/200 -97/500 + 237/100 -321/200 -727/500 + 451/1000 -563/500 -1751/1000 + 12/125 -2297/1000 -181/1000 + 12/125 -411/200 -493/1000 + 1959/1000 -2297/1000 -493/1000 + 1 3 2 0 6 5 4 + 6 0 1 4 + )"; + + IMeshBuilder mb(spec); + IMesh im_tri = triangulate_polymesh(mb.imesh, &mb.arena); + EXPECT_EQ(im_tri.faces().size(), 7); + if (DO_OBJ) { + write_obj_mesh(im_tri, "twofaces"); + } +} + TEST(mesh_intersect, OneTri) { const char *spec = R"(3 1 diff --git a/source/blender/blenlib/tests/BLI_string_utf8_test.cc b/source/blender/blenlib/tests/BLI_string_utf8_test.cc index 2796cbbfbda..9ddc372e6d1 100644 --- a/source/blender/blenlib/tests/BLI_string_utf8_test.cc +++ b/source/blender/blenlib/tests/BLI_string_utf8_test.cc @@ -92,12 +92,12 @@ static const char *utf8_invalid_tests[][3] = { "\x90\x91\x92\x93\x94\x95\x96\x97\x98\x99\x9a\x9b\x9c\x9d\x9e\x9f" "\xa0\xa1\xa2\xa3\xa4\xa5\xa6\xa7\xa8\xa9\xaa\xab\xac\xad\xae\xaf" "\xb0\xb1\xb2\xb3\xb4\xb5\xb6\xb7\xb8\xb9\xba\xbb\xbc\xbd\xbe\xbf\" |", - "3.1.9 \"\" |", "\x40"}, + "3.1.9 \"\" |", "\x40"}, /* NOLINT: modernize-raw-string-literal. */ /* 3.2 Lonely start characters * 3.2.1 All 32 first bytes of 2-byte sequences (0xc0-0xdf), each followed by a space character: */ {"3.2.1 \"\xc0 \xc1 \xc2 \xc3 \xc4 \xc5 \xc6 \xc7 \xc8 \xc9 \xca \xcb \xcc \xcd \xce \xcf " "\xd0 \xd1 \xd2 \xd3 \xd4 \xd5 \xd6 \xd7 \xd8 \xd9 \xda \xdb \xdc \xdd \xde \xdf \" |", - "3.2.1 \" \" |", "\x20"}, + "3.2.1 \" \" |", "\x20"}, /* NOLINT: modernize-raw-string-literal. */ /* 3.2.2 All 16 first bytes of 3-byte sequences (0xe0-0xef), each followed by a space character: */ {"3.2.2 \"\xe0 \xe1 \xe2 \xe3 \xe4 \xe5 \xe6 \xe7 \xe8 \xe9 \xea \xeb \xec \xed \xee \xef \" |", "3.2.2 \" \" |", "\x10"}, |