diff options
author | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2013-01-27 03:49:13 +0400 |
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committer | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2013-01-27 03:49:13 +0400 |
commit | 556912792ad3c37c294256a558c96b39f264e7b5 (patch) | |
tree | 9b6ee8cf1ad92ee89c04f27a89be11599c5b40c0 /source/blender/blenlib | |
parent | 9251d628db0abe599d927d79170025d8545c8ace (diff) | |
parent | c84383301c5a2582e95259a7e4468a23a3566401 (diff) |
Merged changes in the trunk up to revision 54110.
Conflicts resolved:
source/blender/blenfont/SConscript
source/blender/blenkernel/intern/subsurf_ccg.c
source/blender/makesdna/intern/makesdna.c
source/blender/makesrna/intern/rna_scene.c
Diffstat (limited to 'source/blender/blenlib')
-rw-r--r-- | source/blender/blenlib/BLI_array.h | 126 | ||||
-rw-r--r-- | source/blender/blenlib/BLI_math_base.h | 5 | ||||
-rw-r--r-- | source/blender/blenlib/BLI_math_color.h | 6 | ||||
-rw-r--r-- | source/blender/blenlib/BLI_math_matrix.h | 2 | ||||
-rw-r--r-- | source/blender/blenlib/BLI_math_rotation.h | 3 | ||||
-rw-r--r-- | source/blender/blenlib/BLI_math_vector.h | 5 | ||||
-rw-r--r-- | source/blender/blenlib/BLI_mempool.h | 5 | ||||
-rw-r--r-- | source/blender/blenlib/CMakeLists.txt | 1 | ||||
-rw-r--r-- | source/blender/blenlib/intern/BLI_array.c | 97 | ||||
-rw-r--r-- | source/blender/blenlib/intern/BLI_mempool.c | 38 | ||||
-rw-r--r-- | source/blender/blenlib/intern/math_color_inline.c | 14 | ||||
-rw-r--r-- | source/blender/blenlib/intern/math_matrix.c | 41 | ||||
-rw-r--r-- | source/blender/blenlib/intern/math_rotation.c | 157 | ||||
-rw-r--r-- | source/blender/blenlib/intern/math_vector.c | 39 | ||||
-rw-r--r-- | source/blender/blenlib/intern/noise.c | 24 | ||||
-rw-r--r-- | source/blender/blenlib/intern/threads.c | 6 |
16 files changed, 452 insertions, 117 deletions
diff --git a/source/blender/blenlib/BLI_array.h b/source/blender/blenlib/BLI_array.h index 7c8816cb58a..0ba0f138c28 100644 --- a/source/blender/blenlib/BLI_array.h +++ b/source/blender/blenlib/BLI_array.h @@ -25,53 +25,19 @@ * ***** END GPL LICENSE BLOCK ***** */ +#ifndef __BLI_ARRAY_H__ +#define __BLI_ARRAY_H__ + /** \file BLI_array.h * \ingroup bli - * \brief A macro array library. - * - * this library needs to be changed to not use macros quite so heavily, - * and to be more of a complete array API. The way arrays are - * exposed to client code as normal C arrays is very useful though, imho. - * it does require some use of macros, however. - * - * anyway, it's used a bit too heavily to simply rewrite as a - * more "correct" solution without macros entirely. I originally wrote this - * to be very easy to use, without the normal pain of most array libraries. - * This was especially helpful when it came to the massive refactors necessary - * for bmesh, and really helped to speed the process up. - joeedh - * - * little array macro library. example of usage: - * - * int *arr = NULL; - * BLI_array_declare(arr); - * int i; - * - * for (i = 0; i < 10; i++) { - * BLI_array_grow_one(arr); - * arr[i] = something; - * } - * BLI_array_free(arr); - * - * arrays are buffered, using double-buffering (so on each reallocation, - * the array size is doubled). supposedly this should give good Big Oh - * behavior, though it may not be the best in practice. + * \brief A (mainly) macro array library. */ -#define BLI_array_declare(arr) \ - int _##arr##_count = 0; \ - void *_##arr##_tmp; \ - void *_##arr##_static = NULL - -/* this will use stack space, up to maxstatic array elements, before - * switching to dynamic heap allocation */ -#define BLI_array_staticdeclare(arr, maxstatic) \ - int _##arr##_count = 0; \ - void *_##arr##_tmp; \ - char _##arr##_static[maxstatic * sizeof(arr)] - +/* -------------------------------------------------------------------- */ +/* internal defines */ /* this returns the entire size of the array, including any buffering. */ -#define BLI_array_totalsize_dyn(arr) ( \ +#define _bli_array_totalsize_dynamic(arr) ( \ ((arr) == NULL) ? \ 0 : \ MEM_allocN_len(arr) / sizeof(*arr) \ @@ -80,55 +46,61 @@ #define _bli_array_totalsize_static(arr) \ (sizeof(_##arr##_static) / sizeof(*arr)) -#define BLI_array_totalsize(arr) ( \ +#define _bli_array_totalsize(arr) ( \ (size_t) \ (((void *)(arr) == (void *)_##arr##_static && (void *)(arr) != NULL) ? \ _bli_array_totalsize_static(arr) : \ - BLI_array_totalsize_dyn(arr)) \ + _bli_array_totalsize_dynamic(arr)) \ ) +/* BLI_array.c + * + * Doing the realloc in a macro isn't so simple, + * so use a function the macros can use. + */ +void _bli_array_grow_func(void **arr_p, const void *arr_static, + const int sizeof_arr_p, const int arr_count, const int num, + const char *alloc_str); + + +/* -------------------------------------------------------------------- */ +/* public defines */ + +#define BLI_array_declare(arr) \ + int _##arr##_count = 0; \ + void *_##arr##_static = NULL + +/* this will use stack space, up to maxstatic array elements, before + * switching to dynamic heap allocation */ +#define BLI_array_staticdeclare(arr, maxstatic) \ + int _##arr##_count = 0; \ + char _##arr##_static[maxstatic * sizeof(arr)] /* this returns the logical size of the array, not including buffering. */ #define BLI_array_count(arr) _##arr##_count -/* Grow the array by a fixed number of items. zeroes the new elements. +/* Grow the array by a fixed number of items. * * Allow for a large 'num' value when the new size is more then double * to allocate the exact sized array. */ - -/* grow an array by a specified number of items */ -#define BLI_array_grow_items(arr, num) ( \ +#define BLI_array_grow_items(arr, num) (( \ (((void *)(arr) == NULL) && \ ((void *)(_##arr##_static) != NULL) && \ - /* dont add _##arr##_count below because it must be zero */ \ + /* don't add _##arr##_count below because it must be zero */ \ (_bli_array_totalsize_static(arr) >= _##arr##_count + num)) ? \ /* we have an empty array and a static var big enough */ \ - ((arr = (void *)_##arr##_static), (_##arr##_count += (num))) \ + (arr = (void *)_##arr##_static) \ : \ /* use existing static array or allocate */ \ - (LIKELY(BLI_array_totalsize(arr) >= _##arr##_count + num) ? \ - (_##arr##_count += num) : /* UNLIKELY --> realloc */ \ - ( \ - (void) (_##arr##_tmp = MEM_callocN( \ - sizeof(*arr) * (num < _##arr##_count ? \ - (_##arr##_count * 2 + 2) : \ - (_##arr##_count + num)), \ - #arr " " __FILE__ ":" STRINGIFY(__LINE__) \ - ) \ - ), \ - (void) (arr && memcpy(_##arr##_tmp, \ - arr, \ - sizeof(*arr) * _##arr##_count) \ - ), \ - (void) (arr && ((void *)(arr) != (void *)_##arr##_static ? \ - (MEM_freeN(arr), arr) : \ - arr) \ - ), \ - (void) (arr = _##arr##_tmp \ - ), \ - (_##arr##_count += num) \ - )) \ -) + (LIKELY(_bli_array_totalsize(arr) >= _##arr##_count + num) ? \ + (void)0 /* do nothing */ : \ + _bli_array_grow_func((void **)&(arr), _##arr##_static, \ + sizeof(*arr), _##arr##_count, num, \ + "BLI_array." #arr), \ + (void)0) /* msvc2008 needs this */ \ + ), \ + /* increment the array count, all conditions above are accounted for. */ \ + (_##arr##_count += num)) /* returns length of array */ #define BLI_array_grow_one(arr) BLI_array_grow_items(arr, 1) @@ -167,20 +139,23 @@ /* resets the logical size of an array to zero, but doesn't * free the memory. */ #define BLI_array_empty(arr) \ - _##arr##_count = 0; (void)0 + { _##arr##_count = 0; } (void)0 /* set the count of the array, doesn't actually increase the allocated array * size. don't use this unless you know what you're doing. */ #define BLI_array_length_set(arr, count) \ - _##arr##_count = (count); (void)0 + { _##arr##_count = (count); }(void)0 /* only to prevent unused warnings */ #define BLI_array_fake_user(arr) \ (void)_##arr##_count, \ - (void)_##arr##_tmp, \ (void)_##arr##_static +/* -------------------------------------------------------------------- */ +/* other useful defines + * (unrelated to the main array macros) */ + /* not part of the 'API' but handy funcs, * same purpose as BLI_array_staticdeclare() * but use when the max size is known ahead of time */ @@ -224,3 +199,4 @@ const int _##arr##_count = (realsize) #endif +#endif /* __BLI_ARRAY_H__ */ diff --git a/source/blender/blenlib/BLI_math_base.h b/source/blender/blenlib/BLI_math_base.h index 69d6478e0e2..94063c9a40a 100644 --- a/source/blender/blenlib/BLI_math_base.h +++ b/source/blender/blenlib/BLI_math_base.h @@ -80,6 +80,9 @@ #define MAXFLOAT ((float)3.40282347e+38) #endif +/* do not redefine functions from C99 or POSIX.1-2001 */ +#if !(defined(_ISOC99_SOURCE) || (defined(_POSIX_C_SOURCE) && _POSIX_C_SOURCE >= 200112L)) + #ifndef sqrtf #define sqrtf(a) ((float)sqrt(a)) #endif @@ -129,6 +132,8 @@ #define hypotf(a, b) ((float)hypot(a, b)) #endif +#endif /* C99 or POSIX.1-2001 */ + #ifdef WIN32 # ifndef FREE_WINDOWS # define isnan(n) _isnan(n) diff --git a/source/blender/blenlib/BLI_math_color.h b/source/blender/blenlib/BLI_math_color.h index 3831ec3cbb4..145427ea529 100644 --- a/source/blender/blenlib/BLI_math_color.h +++ b/source/blender/blenlib/BLI_math_color.h @@ -102,8 +102,10 @@ void BLI_init_srgb_conversion(void); /**************** Alpha Transformations *****************/ -MINLINE void premul_to_straight_v4(float straight[4], const float premul[4]); -MINLINE void straight_to_premul_v4(float straight[4], const float premul[4]); +MINLINE void premul_to_straight_v4_v4(float straight[4], const float premul[4]); +MINLINE void premul_to_straight_v4(float color[4]); +MINLINE void straight_to_premul_v4_v4(float straight[4], const float premul[4]); +MINLINE void straight_to_premul_v4(float color[4]); MINLINE void straight_uchar_to_premul_float(float result[4], const unsigned char color[4]); MINLINE void premul_float_to_straight_uchar(unsigned char *result, const float color[4]); diff --git a/source/blender/blenlib/BLI_math_matrix.h b/source/blender/blenlib/BLI_math_matrix.h index c12ec62ca1b..415c503146c 100644 --- a/source/blender/blenlib/BLI_math_matrix.h +++ b/source/blender/blenlib/BLI_math_matrix.h @@ -173,6 +173,8 @@ void rotate_m4(float mat[4][4], const char axis, const float angle); void mat3_to_rot_size(float rot[3][3], float size[3], float mat3[3][3]); void mat4_to_loc_rot_size(float loc[3], float rot[3][3], float size[3], float wmat[4][4]); +void mat4_to_loc_quat(float loc[3], float quat[4], float wmat[4][4]); +void mat4_decompose(float loc[3], float quat[4], float size[3], float wmat[4][4]); void loc_eul_size_to_mat4(float R[4][4], const float loc[3], const float eul[3], const float size[3]); diff --git a/source/blender/blenlib/BLI_math_rotation.h b/source/blender/blenlib/BLI_math_rotation.h index 652925fbe49..e349a05ac23 100644 --- a/source/blender/blenlib/BLI_math_rotation.h +++ b/source/blender/blenlib/BLI_math_rotation.h @@ -186,6 +186,9 @@ float fov_to_focallength(float fov, float sensor); float angle_wrap_rad(float angle); float angle_wrap_deg(float angle); +int mat3_from_axis_conversion(int from_forward, int from_up, int to_forward, int to_up, + float r_mat[3][3]); + #ifdef __cplusplus } #endif diff --git a/source/blender/blenlib/BLI_math_vector.h b/source/blender/blenlib/BLI_math_vector.h index f4572afec84..42a6b90f738 100644 --- a/source/blender/blenlib/BLI_math_vector.h +++ b/source/blender/blenlib/BLI_math_vector.h @@ -171,6 +171,10 @@ void mid_v3_v3v3(float r[3], const float a[3], const float b[3]); void mid_v2_v2v2(float r[2], const float a[2], const float b[2]); void mid_v3_v3v3v3(float v[3], const float v1[3], const float v2[3], const float v3[3]); +void flip_v4_v4v4(float v[4], const float v1[4], const float v2[4]); +void flip_v3_v3v3(float v[3], const float v1[3], const float v2[3]); +void flip_v2_v2v2(float v[2], const float v1[2], const float v2[2]); + /********************************* Comparison ********************************/ MINLINE int is_zero_v3(const float a[3]); @@ -251,6 +255,7 @@ void sub_vn_vn(float *array_tar, const float *array_src, const int size); void sub_vn_vnvn(float *array_tar, const float *array_src_a, const float *array_src_b, const int size); void msub_vn_vn(float *array_tar, const float *array_src, const float f, const int size); void msub_vn_vnvn(float *array_tar, const float *array_src_a, const float *array_src_b, const float f, const int size); +void interp_vn_vn(float *array_tar, const float *array_src, const float t, const int size); void fill_vn_i(int *array_tar, const int size, const int val); void fill_vn_ushort(unsigned short *array_tar, const int size, const unsigned short val); void fill_vn_fl(float *array_tar, const int size, const float val); diff --git a/source/blender/blenlib/BLI_mempool.h b/source/blender/blenlib/BLI_mempool.h index 8fd2166e6f8..20ea89f3abf 100644 --- a/source/blender/blenlib/BLI_mempool.h +++ b/source/blender/blenlib/BLI_mempool.h @@ -86,6 +86,11 @@ __attribute__((warn_unused_result)) __attribute__((nonnull(1))) #endif ; +void BLI_mempool_as_array(BLI_mempool *pool, void **data) +#ifdef __GNUC__ +__attribute__((nonnull(1))) +#endif +; /** iteration stuff. note: this may easy to produce bugs with **/ /* private structure */ diff --git a/source/blender/blenlib/CMakeLists.txt b/source/blender/blenlib/CMakeLists.txt index f438e6bdec3..82ff09b5999 100644 --- a/source/blender/blenlib/CMakeLists.txt +++ b/source/blender/blenlib/CMakeLists.txt @@ -38,6 +38,7 @@ set(INC_SYS set(SRC intern/BLI_args.c + intern/BLI_array.c intern/BLI_dynstr.c intern/BLI_ghash.c intern/BLI_heap.c diff --git a/source/blender/blenlib/intern/BLI_array.c b/source/blender/blenlib/intern/BLI_array.c new file mode 100644 index 00000000000..5823b7db3f1 --- /dev/null +++ b/source/blender/blenlib/intern/BLI_array.c @@ -0,0 +1,97 @@ +/* + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2008 Blender Foundation. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): Joseph Eagar, + * Campbell Barton + * + * ***** END GPL LICENSE BLOCK ***** + */ + +/** \file blender/blenlib/intern/BLI_array.c + * \ingroup bli + * \brief A (mainly) macro array library. + * + * This library needs to be changed to not use macros quite so heavily, + * and to be more of a complete array API. The way arrays are + * exposed to client code as normal C arrays is very useful though, imho. + * it does require some use of macros, however. + * + * anyway, it's used a bit too heavily to simply rewrite as a + * more "correct" solution without macros entirely. I originally wrote this + * to be very easy to use, without the normal pain of most array libraries. + * This was especially helpful when it came to the massive refactors necessary + * for bmesh, and really helped to speed the process up. - joeedh + * + * little array macro library. example of usage: + * + * int *arr = NULL; + * BLI_array_declare(arr); + * int i; + * + * for (i = 0; i < 10; i++) { + * BLI_array_grow_one(arr); + * arr[i] = something; + * } + * BLI_array_free(arr); + * + * arrays are buffered, using double-buffering (so on each reallocation, + * the array size is doubled). supposedly this should give good Big Oh + * behavior, though it may not be the best in practice. + */ + +#include <string.h> + +#include "BLI_array.h" + +#include "MEM_guardedalloc.h" + +/** + * This function is only to be called via macros. + * + * \note The caller must adjust \a arr_count + */ +void _bli_array_grow_func(void **arr_p, const void *arr_static, + const int sizeof_arr_p, const int arr_count, const int num, + const char *alloc_str) +{ + void *arr = *arr_p; + void *arr_tmp; + + arr_tmp = MEM_mallocN(sizeof_arr_p * + ((num < arr_count) ? + (arr_count * 2 + 2) : (arr_count + num)), alloc_str); + + if (arr) { + memcpy(arr_tmp, arr, sizeof_arr_p * arr_count); + + if (arr != arr_static) { + MEM_freeN(arr); + } + } + + *arr_p = arr_tmp; + + /* caller must do */ +#if 0 + arr_count += num; +#endif +} diff --git a/source/blender/blenlib/intern/BLI_mempool.c b/source/blender/blenlib/intern/BLI_mempool.c index d98e63d88dd..0d6b8a44a1e 100644 --- a/source/blender/blenlib/intern/BLI_mempool.c +++ b/source/blender/blenlib/intern/BLI_mempool.c @@ -27,9 +27,7 @@ /** \file blender/blenlib/intern/BLI_mempool.c * \ingroup bli - */ - -/* + * * Simple, fast memory allocator for allocating many elements of the same size. */ @@ -295,33 +293,41 @@ int BLI_mempool_count(BLI_mempool *pool) void *BLI_mempool_findelem(BLI_mempool *pool, int index) { - if (!(pool->flag & BLI_MEMPOOL_ALLOW_ITER)) { - fprintf(stderr, "%s: Error! you can't iterate over this mempool!\n", __func__); - return NULL; - } - else if ((index >= 0) && (index < pool->totused)) { + BLI_assert(pool->flag & BLI_MEMPOOL_ALLOW_ITER); + + if ((index >= 0) && (index < pool->totused)) { /* we could have some faster mem chunk stepping code inline */ BLI_mempool_iter iter; void *elem; BLI_mempool_iternew(pool, &iter); for (elem = BLI_mempool_iterstep(&iter); index-- != 0; elem = BLI_mempool_iterstep(&iter)) { /* do nothing */ - }; + } return elem; } return NULL; } -void BLI_mempool_iternew(BLI_mempool *pool, BLI_mempool_iter *iter) +/** + * \param data array of pointers at least the size of 'pool->totused' + */ +void BLI_mempool_as_array(BLI_mempool *pool, void **data) { - if (!(pool->flag & BLI_MEMPOOL_ALLOW_ITER)) { - fprintf(stderr, "%s: Error! you can't iterate over this mempool!\n", __func__); - iter->curchunk = NULL; - iter->curindex = 0; - - return; + BLI_mempool_iter iter; + void *elem; + void **p = data; + BLI_assert(pool->flag & BLI_MEMPOOL_ALLOW_ITER); + BLI_mempool_iternew(pool, &iter); + for (elem = BLI_mempool_iterstep(&iter); elem; elem = BLI_mempool_iterstep(&iter)) { + *p++ = elem; } + BLI_assert((p - data) == pool->totused); +} + +void BLI_mempool_iternew(BLI_mempool *pool, BLI_mempool_iter *iter) +{ + BLI_assert(pool->flag & BLI_MEMPOOL_ALLOW_ITER); iter->pool = pool; iter->curchunk = pool->chunks.first; diff --git a/source/blender/blenlib/intern/math_color_inline.c b/source/blender/blenlib/intern/math_color_inline.c index b8eeca50db6..c24da9fcf80 100644 --- a/source/blender/blenlib/intern/math_color_inline.c +++ b/source/blender/blenlib/intern/math_color_inline.c @@ -270,7 +270,7 @@ MINLINE int compare_rgb_uchar(const unsigned char col_a[3], const unsigned char /**************** Alpha Transformations *****************/ -MINLINE void premul_to_straight_v4(float straight[4], const float premul[4]) +MINLINE void premul_to_straight_v4_v4(float straight[4], const float premul[4]) { if (premul[3] == 0.0f || premul[3] == 1.0f) { straight[0] = premul[0]; @@ -287,7 +287,12 @@ MINLINE void premul_to_straight_v4(float straight[4], const float premul[4]) } } -MINLINE void straight_to_premul_v4(float premul[4], const float straight[4]) +MINLINE void premul_to_straight_v4(float color[4]) +{ + premul_to_straight_v4_v4(color, color); +} + +MINLINE void straight_to_premul_v4_v4(float premul[4], const float straight[4]) { float alpha = straight[3]; premul[0] = straight[0] * alpha; @@ -296,6 +301,11 @@ MINLINE void straight_to_premul_v4(float premul[4], const float straight[4]) premul[3] = straight[3]; } +MINLINE void straight_to_premul_v4(float color[4]) +{ + straight_to_premul_v4_v4(color, color); +} + MINLINE void straight_uchar_to_premul_float(float result[4], const unsigned char color[4]) { float alpha = color[3] / 255.0f; diff --git a/source/blender/blenlib/intern/math_matrix.c b/source/blender/blenlib/intern/math_matrix.c index 02fc5b07d6d..8f9ea917b8c 100644 --- a/source/blender/blenlib/intern/math_matrix.c +++ b/source/blender/blenlib/intern/math_matrix.c @@ -980,14 +980,8 @@ void normalize_m4(float mat[4][4]) void normalize_m4_m4(float rmat[4][4], float mat[4][4]) { - float len; - - len = normalize_v3_v3(rmat[0], mat[0]); - if (len != 0.0f) rmat[0][3] = mat[0][3] / len; - len = normalize_v3_v3(rmat[1], mat[1]); - if (len != 0.0f) rmat[1][3] = mat[1][3] / len; - len = normalize_v3_v3(rmat[2], mat[2]); - if (len != 0.0f) rmat[2][3] = mat[2][3] / len; + copy_m4_m4(rmat, mat); + normalize_m4(rmat); } void adjoint_m2_m2(float m1[2][2], float m[2][2]) @@ -1212,6 +1206,33 @@ void mat4_to_loc_rot_size(float loc[3], float rot[3][3], float size[3], float wm copy_v3_v3(loc, wmat[3]); } +void mat4_to_loc_quat(float loc[3], float quat[4], float wmat[4][4]) +{ + float mat3[3][3]; + float mat3_n[3][3]; /* normalized mat3 */ + + copy_m3_m4(mat3, wmat); + normalize_m3_m3(mat3_n, mat3); + + /* so scale doesn't interfere with rotation [#24291] */ + /* note: this is a workaround for negative matrix not working for rotation conversion, FIXME */ + if (is_negative_m3(mat3)) { + negate_v3(mat3_n[0]); + negate_v3(mat3_n[1]); + negate_v3(mat3_n[2]); + } + + mat3_to_quat(quat, mat3_n); + copy_v3_v3(loc, wmat[3]); +} + +void mat4_decompose(float loc[3], float quat[4], float size[3], float wmat[4][4]) +{ + float rot[3][3]; + mat4_to_loc_rot_size(loc, rot, size, wmat); + mat3_to_quat(quat, rot); +} + void scale_m3_fl(float m[3][3], float scale) { m[0][0] = m[1][1] = m[2][2] = scale; @@ -1245,8 +1266,8 @@ void rotate_m4(float mat[4][4], const char axis, const float angle) assert(axis >= 'X' && axis <= 'Z'); - cosine = (float)cos(angle); - sine = (float)sin(angle); + cosine = cosf(angle); + sine = sinf(angle); switch (axis) { case 'X': for (col = 0; col < 4; col++) diff --git a/source/blender/blenlib/intern/math_rotation.c b/source/blender/blenlib/intern/math_rotation.c index 71f146e8131..b38b5a2de10 100644 --- a/source/blender/blenlib/intern/math_rotation.c +++ b/source/blender/blenlib/intern/math_rotation.c @@ -589,10 +589,10 @@ void interp_qt_qtqt(float result[4], const float quat1[4], const float quat2[4], } if ((1.0f - cosom) > 0.0001f) { - omega = (float)acos(cosom); - sinom = (float)sin(omega); - sc1 = (float)sin((1 - t) * omega) / sinom; - sc2 = (float)sin(t * omega) / sinom; + omega = acosf(cosom); + sinom = sinf(omega); + sc1 = sinf((1.0f - t) * omega) / sinom; + sc2 = sinf(t * omega) / sinom; } else { sc1 = 1.0f - t; @@ -1737,3 +1737,152 @@ float angle_wrap_deg(float angle) { return mod_inline(angle + 180.0f, 360.0f) - 180.0f; } + +/* axis conversion */ +static float _axis_convert_matrix[23][3][3] = { + {{-1.0, 0.0, 0.0}, {0.0, -1.0, 0.0}, {0.0, 0.0, 1.0}}, + {{-1.0, 0.0, 0.0}, {0.0, 0.0, -1.0}, {0.0, -1.0, 0.0}}, + {{-1.0, 0.0, 0.0}, {0.0, 0.0, 1.0}, {0.0, 1.0, 0.0}}, + {{-1.0, 0.0, 0.0}, {0.0, 1.0, 0.0}, {0.0, 0.0, -1.0}}, + {{0.0, -1.0, 0.0}, {-1.0, 0.0, 0.0}, {0.0, 0.0, -1.0}}, + {{0.0, 0.0, 1.0}, {-1.0, 0.0, 0.0}, {0.0, -1.0, 0.0}}, + {{0.0, 0.0, -1.0}, {-1.0, 0.0, 0.0}, {0.0, 1.0, 0.0}}, + {{0.0, 1.0, 0.0}, {-1.0, 0.0, 0.0}, {0.0, 0.0, 1.0}}, + {{0.0, -1.0, 0.0}, {0.0, 0.0, 1.0}, {-1.0, 0.0, 0.0}}, + {{0.0, 0.0, -1.0}, {0.0, -1.0, 0.0}, {-1.0, 0.0, 0.0}}, + {{0.0, 0.0, 1.0}, {0.0, 1.0, 0.0}, {-1.0, 0.0, 0.0}}, + {{0.0, 1.0, 0.0}, {0.0, 0.0, -1.0}, {-1.0, 0.0, 0.0}}, + {{0.0, -1.0, 0.0}, {0.0, 0.0, -1.0}, {1.0, 0.0, 0.0}}, + {{0.0, 0.0, 1.0}, {0.0, -1.0, 0.0}, {1.0, 0.0, 0.0}}, + {{0.0, 0.0, -1.0}, {0.0, 1.0, 0.0}, {1.0, 0.0, 0.0}}, + {{0.0, 1.0, 0.0}, {0.0, 0.0, 1.0}, {1.0, 0.0, 0.0}}, + {{0.0, -1.0, 0.0}, {1.0, 0.0, 0.0}, {0.0, 0.0, 1.0}}, + {{0.0, 0.0, -1.0}, {1.0, 0.0, 0.0}, {0.0, -1.0, 0.0}}, + {{0.0, 0.0, 1.0}, {1.0, 0.0, 0.0}, {0.0, 1.0, 0.0}}, + {{0.0, 1.0, 0.0}, {1.0, 0.0, 0.0}, {0.0, 0.0, -1.0}}, + {{1.0, 0.0, 0.0}, {0.0, -1.0, 0.0}, {0.0, 0.0, -1.0}}, + {{1.0, 0.0, 0.0}, {0.0, 0.0, 1.0}, {0.0, -1.0, 0.0}}, + {{1.0, 0.0, 0.0}, {0.0, 0.0, -1.0}, {0.0, 1.0, 0.0}}, +}; + +static int _axis_convert_lut[23][24] = { + {0x8C8, 0x4D0, 0x2E0, 0xAE8, 0x701, 0x511, 0x119, 0xB29, 0x682, 0x88A, + 0x09A, 0x2A2, 0x80B, 0x413, 0x223, 0xA2B, 0x644, 0x454, 0x05C, 0xA6C, + 0x745, 0x94D, 0x15D, 0x365}, + {0xAC8, 0x8D0, 0x4E0, 0x2E8, 0x741, 0x951, 0x159, 0x369, 0x702, 0xB0A, + 0x11A, 0x522, 0xA0B, 0x813, 0x423, 0x22B, 0x684, 0x894, 0x09C, 0x2AC, + 0x645, 0xA4D, 0x05D, 0x465}, + {0x4C8, 0x2D0, 0xAE0, 0x8E8, 0x681, 0x291, 0x099, 0x8A9, 0x642, 0x44A, + 0x05A, 0xA62, 0x40B, 0x213, 0xA23, 0x82B, 0x744, 0x354, 0x15C, 0x96C, + 0x705, 0x50D, 0x11D, 0xB25}, + {0x2C8, 0xAD0, 0x8E0, 0x4E8, 0x641, 0xA51, 0x059, 0x469, 0x742, 0x34A, + 0x15A, 0x962, 0x20B, 0xA13, 0x823, 0x42B, 0x704, 0xB14, 0x11C, 0x52C, + 0x685, 0x28D, 0x09D, 0x8A5}, + {0x708, 0xB10, 0x120, 0x528, 0x8C1, 0xAD1, 0x2D9, 0x4E9, 0x942, 0x74A, + 0x35A, 0x162, 0x64B, 0xA53, 0x063, 0x46B, 0x804, 0xA14, 0x21C, 0x42C, + 0x885, 0x68D, 0x29D, 0x0A5}, + {0xB08, 0x110, 0x520, 0x728, 0x941, 0x151, 0x359, 0x769, 0x802, 0xA0A, + 0x21A, 0x422, 0xA4B, 0x053, 0x463, 0x66B, 0x884, 0x094, 0x29C, 0x6AC, + 0x8C5, 0xACD, 0x2DD, 0x4E5}, + {0x508, 0x710, 0xB20, 0x128, 0x881, 0x691, 0x299, 0x0A9, 0x8C2, 0x4CA, + 0x2DA, 0xAE2, 0x44B, 0x653, 0xA63, 0x06B, 0x944, 0x754, 0x35C, 0x16C, + 0x805, 0x40D, 0x21D, 0xA25}, + {0x108, 0x510, 0x720, 0xB28, 0x801, 0x411, 0x219, 0xA29, 0x882, 0x08A, + 0x29A, 0x6A2, 0x04B, 0x453, 0x663, 0xA6B, 0x8C4, 0x4D4, 0x2DC, 0xAEC, + 0x945, 0x14D, 0x35D, 0x765}, + {0x748, 0x350, 0x160, 0x968, 0xAC1, 0x2D1, 0x4D9, 0x8E9, 0xA42, 0x64A, + 0x45A, 0x062, 0x68B, 0x293, 0x0A3, 0x8AB, 0xA04, 0x214, 0x41C, 0x82C, + 0xB05, 0x70D, 0x51D, 0x125}, + {0x948, 0x750, 0x360, 0x168, 0xB01, 0x711, 0x519, 0x129, 0xAC2, 0x8CA, + 0x4DA, 0x2E2, 0x88B, 0x693, 0x2A3, 0x0AB, 0xA44, 0x654, 0x45C, 0x06C, + 0xA05, 0x80D, 0x41D, 0x225}, + {0x348, 0x150, 0x960, 0x768, 0xA41, 0x051, 0x459, 0x669, 0xA02, 0x20A, + 0x41A, 0x822, 0x28B, 0x093, 0x8A3, 0x6AB, 0xB04, 0x114, 0x51C, 0x72C, + 0xAC5, 0x2CD, 0x4DD, 0x8E5}, + {0x148, 0x950, 0x760, 0x368, 0xA01, 0x811, 0x419, 0x229, 0xB02, 0x10A, + 0x51A, 0x722, 0x08B, 0x893, 0x6A3, 0x2AB, 0xAC4, 0x8D4, 0x4DC, 0x2EC, + 0xA45, 0x04D, 0x45D, 0x665}, + {0x688, 0x890, 0x0A0, 0x2A8, 0x4C1, 0x8D1, 0xAD9, 0x2E9, 0x502, 0x70A, + 0xB1A, 0x122, 0x74B, 0x953, 0x163, 0x36B, 0x404, 0x814, 0xA1C, 0x22C, + 0x445, 0x64D, 0xA5D, 0x065}, + {0x888, 0x090, 0x2A0, 0x6A8, 0x501, 0x111, 0xB19, 0x729, 0x402, 0x80A, + 0xA1A, 0x222, 0x94B, 0x153, 0x363, 0x76B, 0x444, 0x054, 0xA5C, 0x66C, + 0x4C5, 0x8CD, 0xADD, 0x2E5}, + {0x288, 0x690, 0x8A0, 0x0A8, 0x441, 0x651, 0xA59, 0x069, 0x4C2, 0x2CA, + 0xADA, 0x8E2, 0x34B, 0x753, 0x963, 0x16B, 0x504, 0x714, 0xB1C, 0x12C, + 0x405, 0x20D, 0xA1D, 0x825}, + {0x088, 0x290, 0x6A0, 0x8A8, 0x401, 0x211, 0xA19, 0x829, 0x442, 0x04A, + 0xA5A, 0x662, 0x14B, 0x353, 0x763, 0x96B, 0x4C4, 0x2D4, 0xADC, 0x8EC, + 0x505, 0x10D, 0xB1D, 0x725}, + {0x648, 0x450, 0x060, 0xA68, 0x2C1, 0x4D1, 0x8D9, 0xAE9, 0x282, 0x68A, + 0x89A, 0x0A2, 0x70B, 0x513, 0x123, 0xB2B, 0x204, 0x414, 0x81C, 0xA2C, + 0x345, 0x74D, 0x95D, 0x165}, + {0xA48, 0x650, 0x460, 0x068, 0x341, 0x751, 0x959, 0x169, 0x2C2, 0xACA, + 0x8DA, 0x4E2, 0xB0B, 0x713, 0x523, 0x12B, 0x284, 0x694, 0x89C, 0x0AC, + 0x205, 0xA0D, 0x81D, 0x425}, + {0x448, 0x050, 0xA60, 0x668, 0x281, 0x091, 0x899, 0x6A9, 0x202, 0x40A, + 0x81A, 0xA22, 0x50B, 0x113, 0xB23, 0x72B, 0x344, 0x154, 0x95C, 0x76C, + 0x2C5, 0x4CD, 0x8DD, 0xAE5}, + {0x048, 0xA50, 0x660, 0x468, 0x201, 0xA11, 0x819, 0x429, 0x342, 0x14A, + 0x95A, 0x762, 0x10B, 0xB13, 0x723, 0x52B, 0x2C4, 0xAD4, 0x8DC, 0x4EC, + 0x285, 0x08D, 0x89D, 0x6A5}, + {0x808, 0xA10, 0x220, 0x428, 0x101, 0xB11, 0x719, 0x529, 0x142, 0x94A, + 0x75A, 0x362, 0x8CB, 0xAD3, 0x2E3, 0x4EB, 0x044, 0xA54, 0x65C, 0x46C, + 0x085, 0x88D, 0x69D, 0x2A5}, + {0xA08, 0x210, 0x420, 0x828, 0x141, 0x351, 0x759, 0x969, 0x042, 0xA4A, + 0x65A, 0x462, 0xACB, 0x2D3, 0x4E3, 0x8EB, 0x084, 0x294, 0x69C, 0x8AC, + 0x105, 0xB0D, 0x71D, 0x525}, + {0x408, 0x810, 0xA20, 0x228, 0x081, 0x891, 0x699, 0x2A9, 0x102, 0x50A, + 0x71A, 0xB22, 0x4CB, 0x8D3, 0xAE3, 0x2EB, 0x144, 0x954, 0x75C, 0x36C, + 0x045, 0x44D, 0x65D, 0xA65}, + }; + +// _axis_convert_num = {'X': 0, 'Y': 1, 'Z': 2, '-X': 3, '-Y': 4, '-Z': 5} + +MINLINE int _axis_signed(const int axis) +{ + return (axis < 3) ? axis : axis - 3; +} + +/* + * Each argument us an axis in ['X', 'Y', 'Z', '-X', '-Y', '-Z'] + * where the first 2 are a source and the second 2 are the target. + */ +int mat3_from_axis_conversion(int from_forward, int from_up, int to_forward, int to_up, + float r_mat[3][3]) +{ + // from functools import reduce + int value; + int i; + + if (from_forward == to_forward && from_up == to_up) { + unit_m3(r_mat); + return false; + } + + if ((_axis_signed(from_forward) == _axis_signed(from_up)) || + (_axis_signed(to_forward) == _axis_signed(to_up))) + { + /* we could assert here! */ + unit_m3(r_mat); + return false; + } + + value = ((from_forward << (0 * 3)) | + (from_up << (1 * 3)) | + (to_forward << (2 * 3)) | + (to_up << (3 * 3))); + + for (i = 0; i < (sizeof(_axis_convert_matrix) / sizeof(*_axis_convert_matrix)); i++) { + int j; + for (j = 0; j < sizeof(*_axis_convert_lut) / sizeof(*_axis_convert_lut[0]); j++) { + if (_axis_convert_lut[i][j] == value) { + copy_m3_m3(r_mat, _axis_convert_matrix[i]); + return true; + } + } + + } +// BLI_assert(0); + return false; +} diff --git a/source/blender/blenlib/intern/math_vector.c b/source/blender/blenlib/intern/math_vector.c index 812e2b3e63d..490ed2a99fb 100644 --- a/source/blender/blenlib/intern/math_vector.c +++ b/source/blender/blenlib/intern/math_vector.c @@ -122,6 +122,32 @@ void mid_v3_v3v3v3(float v[3], const float v1[3], const float v2[3], const float v[2] = (v1[2] + v2[2] + v3[2]) / 3.0f; } +/** + * Equivalent to: + * interp_v3_v3v3(v, v1, v2, -1.0f); + */ + +void flip_v4_v4v4(float v[4], const float v1[4], const float v2[4]) +{ + v[0] = v1[0] + (v1[0] - v2[0]); + v[1] = v1[1] + (v1[1] - v2[1]); + v[2] = v1[2] + (v1[2] - v2[2]); + v[3] = v1[3] + (v1[3] - v2[3]); +} + +void flip_v3_v3v3(float v[3], const float v1[3], const float v2[3]) +{ + v[0] = v1[0] + (v1[0] - v2[0]); + v[1] = v1[1] + (v1[1] - v2[1]); + v[2] = v1[2] + (v1[2] - v2[2]); +} + +void flip_v2_v2v2(float v[2], const float v1[2], const float v2[2]) +{ + v[0] = v1[0] + (v1[0] - v2[0]); + v[1] = v1[1] + (v1[1] - v2[1]); +} + /********************************** Angles ***********************************/ /* Return the angle in radians between vecs 1-2 and 2-3 in radians @@ -685,6 +711,19 @@ void msub_vn_vnvn(float *array_tar, const float *array_src_a, const float *array } } +void interp_vn_vn(float *array_tar, const float *array_src, const float t, const int size) +{ + const float s = 1.0f - t; + float *tar = array_tar + (size - 1); + const float *src = array_src + (size - 1); + int i = size; + while (i--) { + *(tar) = (s * *(tar)) + (t * *(src)); + tar--; + src--; + } +} + void fill_vn_i(int *array_tar, const int size, const int val) { int *tar = array_tar + (size - 1); diff --git a/source/blender/blenlib/intern/noise.c b/source/blender/blenlib/intern/noise.c index f37e1e03f39..c159f707b98 100644 --- a/source/blender/blenlib/intern/noise.c +++ b/source/blender/blenlib/intern/noise.c @@ -1460,7 +1460,8 @@ float BLI_gNoise(float noisesize, float x, float y, float z, int hard, int noise noisefunc = cellNoiseU; break; case 0: - default: { + default: + { noisefunc = orgBlenderNoise; /* add one to make return value same as BLI_hnoise */ x += 1; @@ -1592,7 +1593,8 @@ float mg_fBm(float x, float y, float z, float H, float lacunarity, float octaves noisefunc = cellNoise; break; case 0: - default: { + default: + { noisefunc = orgBlenderNoiseS; } } @@ -1662,7 +1664,8 @@ float mg_MultiFractal(float x, float y, float z, float H, float lacunarity, floa noisefunc = cellNoise; break; case 0: - default: { + default: + { noisefunc = orgBlenderNoiseS; } } @@ -1728,7 +1731,8 @@ float mg_HeteroTerrain(float x, float y, float z, float H, float lacunarity, flo noisefunc = cellNoise; break; case 0: - default: { + default: + { noisefunc = orgBlenderNoiseS; } } @@ -1801,7 +1805,8 @@ float mg_HybridMultiFractal(float x, float y, float z, float H, float lacunarity noisefunc = cellNoise; break; case 0: - default: { + default: + { noisefunc = orgBlenderNoiseS; } } @@ -1876,7 +1881,8 @@ float mg_RidgedMultiFractal(float x, float y, float z, float H, float lacunarity noisefunc = cellNoise; break; case 0: - default: { + default: + { noisefunc = orgBlenderNoiseS; } } @@ -1941,7 +1947,8 @@ float mg_VLNoise(float x, float y, float z, float distortion, int nbas1, int nba noisefunc1 = cellNoise; break; case 0: - default: { + default: + { noisefunc1 = orgBlenderNoiseS; } } @@ -1975,7 +1982,8 @@ float mg_VLNoise(float x, float y, float z, float distortion, int nbas1, int nba noisefunc2 = cellNoise; break; case 0: - default: { + default: + { noisefunc2 = orgBlenderNoiseS; } } diff --git a/source/blender/blenlib/intern/threads.c b/source/blender/blenlib/intern/threads.c index 146e1d531f1..686484ef1db 100644 --- a/source/blender/blenlib/intern/threads.c +++ b/source/blender/blenlib/intern/threads.c @@ -729,6 +729,9 @@ void BLI_thread_queue_wait_finish(ThreadQueue *queue) void BLI_begin_threaded_malloc(void) { + /* Used for debug only */ + /* BLI_assert(thread_levels >= 0); */ + if (thread_levels == 0) { MEM_set_lock_callback(BLI_lock_malloc_thread, BLI_unlock_malloc_thread); } @@ -737,6 +740,9 @@ void BLI_begin_threaded_malloc(void) void BLI_end_threaded_malloc(void) { + /* Used for debug only */ + /* BLI_assert(thread_levels >= 0); */ + thread_levels--; if (thread_levels == 0) MEM_set_lock_callback(NULL, NULL); |