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authorCampbell Barton <ideasman42@gmail.com>2013-01-29 09:18:30 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-01-29 09:18:30 +0400
commite9a4dd202e9032435b102b800c5d12f4f689f4d0 (patch)
tree19a5deccf751b7d7e57da60152fbfc469ec78224 /source/blender/blenlib
parent69585591d6a1d1fdac1e6b6ce508ccd3d936e2ac (diff)
fix for fix, ugh!, vertex slide with concave/convex ngons & normal flipping should now work properly in all cases.
... somehow I managed to make test-cases that worked in previous commits but failed in other cases.
Diffstat (limited to 'source/blender/blenlib')
-rw-r--r--source/blender/blenlib/intern/math_vector_inline.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenlib/intern/math_vector_inline.c b/source/blender/blenlib/intern/math_vector_inline.c
index 8c62fdf81a7..c4def539c10 100644
--- a/source/blender/blenlib/intern/math_vector_inline.c
+++ b/source/blender/blenlib/intern/math_vector_inline.c
@@ -528,6 +528,7 @@ MINLINE float cross_v2v2(const float a[2], const float b[2])
MINLINE void cross_v3_v3v3(float r[3], const float a[3], const float b[3])
{
+ BLI_assert(r != a && r != b);
r[0] = a[1] * b[2] - a[2] * b[1];
r[1] = a[2] * b[0] - a[0] * b[2];
r[2] = a[0] * b[1] - a[1] * b[0];