Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2017-05-06 15:54:28 +0300
committerCampbell Barton <ideasman42@gmail.com>2017-05-06 15:54:28 +0300
commit90ebf4832f8f9745a60300a1f9bad4bab5af52bc (patch)
treea4e8c9505822040856e12a5718eca4e5a592d82d /source/blender/blenlib
parenta9572c282038cd9bdbe18e26e7349d8e0f549cb1 (diff)
parent0eef40ed514b1370c78be6f6479f1d67cc4de88c (diff)
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/blenlib')
-rw-r--r--source/blender/blenlib/intern/BLI_kdopbvh.c64
1 files changed, 38 insertions, 26 deletions
diff --git a/source/blender/blenlib/intern/BLI_kdopbvh.c b/source/blender/blenlib/intern/BLI_kdopbvh.c
index 19d9711922e..084ae4c222e 100644
--- a/source/blender/blenlib/intern/BLI_kdopbvh.c
+++ b/source/blender/blenlib/intern/BLI_kdopbvh.c
@@ -129,7 +129,7 @@ typedef struct BVHOverlapData_Thread {
} BVHOverlapData_Thread;
typedef struct BVHNearestData {
- BVHTree *tree;
+ const BVHTree *tree;
const float *co;
BVHTree_NearestPointCallback callback;
void *userdata;
@@ -139,7 +139,7 @@ typedef struct BVHNearestData {
} BVHNearestData;
typedef struct BVHRayCastData {
- BVHTree *tree;
+ const BVHTree *tree;
BVHTree_RayCastCallback callback;
void *userdata;
@@ -171,9 +171,9 @@ typedef struct BVHRayCastData {
*/
const float bvhtree_kdop_axes[13][3] = {
- {1.0, 0, 0}, {0, 1.0, 0}, {0, 0, 1.0}, {1.0, 1.0, 1.0}, {1.0, -1.0, 1.0}, {1.0, 1.0, -1.0},
- {1.0, -1.0, -1.0}, {1.0, 1.0, 0}, {1.0, 0, 1.0}, {0, 1.0, 1.0}, {1.0, -1.0, 0}, {1.0, 0, -1.0},
- {0, 1.0, -1.0}
+ {1.0, 0, 0}, {0, 1.0, 0}, {0, 0, 1.0},
+ {1.0, 1.0, 1.0}, {1.0, -1.0, 1.0}, {1.0, 1.0, -1.0}, {1.0, -1.0, -1.0},
+ {1.0, 1.0, 0}, {1.0, 0, 1.0}, {0, 1.0, 1.0}, {1.0, -1.0, 0}, {1.0, 0, -1.0}, {0, 1.0, -1.0}
};
@@ -321,11 +321,16 @@ static int bvh_partition(BVHNode **a, int lo, int hi, BVHNode *x, int axis)
{
int i = lo, j = hi;
while (1) {
- while ((a[i])->bv[axis] < x->bv[axis]) i++;
+ while (a[i]->bv[axis] < x->bv[axis]) {
+ i++;
+ }
j--;
- while (x->bv[axis] < (a[j])->bv[axis]) j--;
- if (!(i < j))
+ while (x->bv[axis] < a[j]->bv[axis]) {
+ j--;
+ }
+ if (!(i < j)) {
return i;
+ }
SWAP(BVHNode *, a[i], a[j]);
i++;
}
@@ -427,19 +432,18 @@ static void sort_along_axis(BVHTree *tree, int start, int end, int axis)
* \note after a call to this function you can expect one of:
* - every node to left of a[n] are smaller or equal to it
* - every node to the right of a[n] are greater or equal to it */
-static int partition_nth_element(BVHNode **a, int _begin, int _end, int n, int axis)
+static void partition_nth_element(BVHNode **a, int begin, int end, const int n, const int axis)
{
- int begin = _begin, end = _end, cut;
while (end - begin > 3) {
- cut = bvh_partition(a, begin, end, bvh_medianof3(a, begin, (begin + end) / 2, end - 1, axis), axis);
- if (cut <= n)
+ const int cut = bvh_partition(a, begin, end, bvh_medianof3(a, begin, (begin + end) / 2, end - 1, axis), axis);
+ if (cut <= n) {
begin = cut;
- else
+ }
+ else {
end = cut;
+ }
}
bvh_insertionsort(a, begin, end, axis);
-
- return n;
}
#ifdef USE_SKIP_LINKS
@@ -593,10 +597,14 @@ static void bvhtree_print_tree(BVHTree *tree, BVHNode *node, int depth)
static void bvhtree_info(BVHTree *tree)
{
printf("BVHTree info\n");
- printf("tree_type = %d, axis = %d, epsilon = %f\n", tree->tree_type, tree->axis, tree->epsilon);
- printf("nodes = %d, branches = %d, leafs = %d\n", tree->totbranch + tree->totleaf, tree->totbranch, tree->totleaf);
- printf("Memory per node = %ldbytes\n", sizeof(BVHNode) + sizeof(BVHNode *) * tree->tree_type + sizeof(float) * tree->axis);
- printf("BV memory = %dbytes\n", (int)MEM_allocN_len(tree->nodebv));
+ printf("tree_type = %d, axis = %d, epsilon = %f\n",
+ tree->tree_type, tree->axis, tree->epsilon);
+ printf("nodes = %d, branches = %d, leafs = %d\n",
+ tree->totbranch + tree->totleaf, tree->totbranch, tree->totleaf);
+ printf("Memory per node = %ldbytes\n",
+ sizeof(BVHNode) + sizeof(BVHNode *) * tree->tree_type + sizeof(float) * tree->axis);
+ printf("BV memory = %dbytes\n",
+ (int)MEM_allocN_len(tree->nodebv));
printf("Total memory = %ldbytes\n", sizeof(BVHTree) +
MEM_allocN_len(tree->nodes) +
@@ -649,12 +657,14 @@ static void verify_tree(BVHTree *tree)
}
}
- printf("branches: %d, leafs: %d, total: %d\n", tree->totbranch, tree->totleaf, tree->totbranch + tree->totleaf);
+ printf("branches: %d, leafs: %d, total: %d\n",
+ tree->totbranch, tree->totleaf, tree->totbranch + tree->totleaf);
}
#endif
/* Helper data and structures to build a min-leaf generalized implicit tree
- * This code can be easily reduced (basicly this is only method to calculate pow(k, n) in O(1).. and stuff like that) */
+ * This code can be easily reduced
+ * (basicly this is only method to calculate pow(k, n) in O(1).. and stuff like that) */
typedef struct BVHBuildHelper {
int tree_type; /* */
int totleafs; /* */
@@ -711,8 +721,8 @@ static int implicit_leafs_index(BVHBuildHelper *data, int depth, int child_index
* Generalized implicit tree build
*
* An implicit tree is a tree where its structure is implied, thus there is no need to store child pointers or indexs.
- * Its possible to find the position of the child or the parent with simple maths (multiplication and adittion). This type
- * of tree is for example used on heaps.. where node N has its childs at indexs N*2 and N*2+1.
+ * Its possible to find the position of the child or the parent with simple maths (multiplication and adittion).
+ * This type of tree is for example used on heaps.. where node N has its childs at indexs N*2 and N*2+1.
*
* Although in this case the tree type is general.. and not know until runtime.
* tree_type stands for the maximum number of childs that a tree node can have.
@@ -753,7 +763,7 @@ static int implicit_needed_branches(int tree_type, int leafs)
*
* TODO: This can be optimized a bit by doing a specialized nth_element instead of K nth_elements
*/
-static void split_leafs(BVHNode **leafs_array, int *nth, int partitions, int split_axis)
+static void split_leafs(BVHNode **leafs_array, const int nth[], const int partitions, const int split_axis)
{
int i;
for (i = 0; i < partitions - 1; i++) {
@@ -1021,7 +1031,8 @@ void BLI_bvhtree_balance(BVHTree *tree)
BVHNode *branches_array = tree->nodearray + tree->totleaf;
BVHNode **leafs_array = tree->nodes;
- /* This function should only be called once (some big bug goes here if its being called more than once per tree) */
+ /* This function should only be called once
+ * (some big bug goes here if its being called more than once per tree) */
BLI_assert(tree->totbranch == 0);
/* Build the implicit tree */
@@ -1470,7 +1481,8 @@ static void bfs_find_nearest(BVHNearestData *data, BVHNode *node)
else {
/* adjust heap size */
if ((heap_size >= max_heap_size) &&
- ADJUST_MEMORY(default_heap, (void **)&heap, heap_size + 1, &max_heap_size, sizeof(heap[0])) == false)
+ ADJUST_MEMORY(default_heap, (void **)&heap,
+ heap_size + 1, &max_heap_size, sizeof(heap[0])) == false)
{
printf("WARNING: bvh_find_nearest got out of memory\n");