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author | Campbell Barton <ideasman42@gmail.com> | 2021-12-13 08:22:19 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2021-12-13 08:22:19 +0300 |
commit | 8ad2642c4717dcfad31626f7eebac325a9827b73 (patch) | |
tree | 2d2ba09f1cd3849adb45eb51a590783a5a9eca02 /source/blender/blenloader/BLO_readfile.h | |
parent | 27231afce5e4d0832113415f4d3cdeed480b165f (diff) |
Cleanup: use "filepath" term for Main, BlendFileData & FileGlobal
Use "filepath" which is the current convention for naming full paths.
- Main use "name" which isn't obviously a file path.
- BlendFileData & FileGlobal used "filename" which is often
used for the name component of a path (without the directory).
Diffstat (limited to 'source/blender/blenloader/BLO_readfile.h')
-rw-r--r-- | source/blender/blenloader/BLO_readfile.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenloader/BLO_readfile.h b/source/blender/blenloader/BLO_readfile.h index f86528db452..8fe0907deab 100644 --- a/source/blender/blenloader/BLO_readfile.h +++ b/source/blender/blenloader/BLO_readfile.h @@ -74,7 +74,7 @@ typedef struct BlendFileData { int fileflags; int globalf; - char filename[1024]; /* 1024 = FILE_MAX */ + char filepath[1024]; /* 1024 = FILE_MAX */ struct bScreen *curscreen; /* TODO: think this isn't needed anymore? */ struct Scene *curscene; |