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authorJorge Bernal <jbernalmartinez@gmail.com>2014-06-26 02:47:30 +0400
committerMitchell Stokes <mogurijin@gmail.com>2014-06-26 02:47:37 +0400
commit7d99a4ded9d3d24c24ea2d5bcc488469cf60fa4a (patch)
treef56a5cb74013a4e0520e668570e9fe9f6d1d4a6a /source/blender/blenloader/intern/readfile.c
parent11d1fea2850dd4071268034b133c924ce6396df9 (diff)
BGE: New Mouse Actuator
Disclaimer: The author of this patch is Geoffrey Gollmer (gomer). I only updated the patch to the current git master status, reworked several parts to fit well with current coding style and applied several fixes. This actuator allows users to show/hide the mouse cursor using logic bricks, as well as control object rotation with a mouse in the BGE. The mouse rotation is flexible enough to allow any type of mouse look, as well as banking for flight controls. {F94520} {F91859} Blend file for testing Mouse actuator (with default parameters and crosshair): {F94920} Reviewers: moguri Reviewed By: moguri CC: gomer, lordodin Differential Revision: https://developer.blender.org/D559
Diffstat (limited to 'source/blender/blenloader/intern/readfile.c')
-rw-r--r--source/blender/blenloader/intern/readfile.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index b0edb41f96d..91753158d02 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -4450,6 +4450,9 @@ static void lib_link_object(FileData *fd, Main *main)
steeringa->target = newlibadr(fd, ob->id.lib, steeringa->target);
steeringa->navmesh = newlibadr(fd, ob->id.lib, steeringa->navmesh);
}
+ else if(act->type == ACT_MOUSE) {
+ /* bMouseActuator *moa= act->data; */
+ }
}
{