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authorBastien Montagne <bastien@blender.org>2021-09-23 11:43:31 +0300
committerBastien Montagne <bastien@blender.org>2021-09-23 12:01:00 +0300
commit3042994c91667f9c8a1ecadc11e69c012c33d581 (patch)
tree304a8b52bf2abf07661ad73254741f74d0c02e1e /source/blender/blenloader/intern/readfile.c
parent12924ed573c9c4faf025a7cd2f61c53732667ad5 (diff)
Link/Append: Refactor flags.
Flags controlling link/append code are split between two enums, one in `DNA_space_types.h` and one in `BLO_readfile.h`. This commit: - Moves flags exclusively used in WM and BLO code to `eBLOLibLinkFlags` in `BLO_readfile.h`. Flags in `eFileSel_Params_Flag` from `DNA_space_types.h` are now only the ones effectively used by the file browser editor code too. - Fixes some internal utils in `readfile.c` still taking `short` flag parameter instead of proper `int` one. NOTE: there are a few other flags that could probably be moved to `eBLOLibLinkFlags` (at the very least `FILE_LINK`, probably also `FILE_AUTOSELECT` and `FILE_ACTIVE_COLLECTION`), since those are not effectively used by the file browser, and control linking/appending behavior, not filebrowser behavior. However for now think it's safer to not touch that.
Diffstat (limited to 'source/blender/blenloader/intern/readfile.c')
-rw-r--r--source/blender/blenloader/intern/readfile.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 3cda1e613f8..cdae043d01c 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -4496,7 +4496,7 @@ static void add_loose_objects_to_scene(Main *mainvar,
ViewLayer *view_layer,
const View3D *v3d,
Library *lib,
- const short flag)
+ const int flag)
{
Collection *active_collection = NULL;
const bool do_append = (flag & FILE_LINK) == 0;
@@ -4556,9 +4556,9 @@ static void add_loose_object_data_to_scene(Main *mainvar,
Scene *scene,
ViewLayer *view_layer,
const View3D *v3d,
- const short flag)
+ const int flag)
{
- if ((flag & FILE_OBDATA_INSTANCE) == 0) {
+ if ((flag & BLO_LIBLINK_OBDATA_INSTANCE) == 0) {
return;
}
@@ -4617,7 +4617,7 @@ static void add_collections_to_scene(Main *mainvar,
ViewLayer *view_layer,
const View3D *v3d,
Library *lib,
- const short flag)
+ const int flag)
{
Collection *active_collection = scene->master_collection;
if (flag & FILE_ACTIVE_COLLECTION) {
@@ -4627,7 +4627,7 @@ static void add_collections_to_scene(Main *mainvar,
/* Give all objects which are tagged a base. */
LISTBASE_FOREACH (Collection *, collection, &mainvar->collections) {
- if ((flag & FILE_COLLECTION_INSTANCE) && (collection->id.tag & LIB_TAG_DOIT)) {
+ if ((flag & BLO_LIBLINK_COLLECTION_INSTANCE) && (collection->id.tag & LIB_TAG_DOIT)) {
/* Any indirect collection should not have been tagged. */
BLI_assert((collection->id.tag & LIB_TAG_INDIRECT) == 0);
@@ -4830,7 +4830,7 @@ static bool library_link_idcode_needs_tag_check(const short idcode, const int fl
if (ELEM(idcode, ID_OB, ID_GR)) {
return true;
}
- if (flag & FILE_OBDATA_INSTANCE) {
+ if (flag & BLO_LIBLINK_OBDATA_INSTANCE) {
if (OB_DATA_SUPPORT_ID(idcode)) {
return true;
}