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authorCampbell Barton <ideasman42@gmail.com>2015-05-11 04:06:35 +0300
committerCampbell Barton <ideasman42@gmail.com>2015-05-11 04:09:21 +0300
commit3141870c9657e7396a3f4b360b9ed2b8ee193122 (patch)
tree1457f4491212de28eba864621ce1a15cd3c4d607 /source/blender/blenloader/intern/readfile.c
parentf4bae1f6d6ab07e2b959e509c637f3e1505ee559 (diff)
Outliner: postpone rebuilding the tree
On existing Blender could rebuild tree many times (on freeing each ID). Use a flag instead of immediately rebuilding.
Diffstat (limited to 'source/blender/blenloader/intern/readfile.c')
-rw-r--r--source/blender/blenloader/intern/readfile.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 4efb61a7efc..a4dd2264816 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -6051,7 +6051,7 @@ static void lib_link_screen(FileData *fd, Main *main)
}
if (so->treehash) {
/* rebuild hash table, because it depends on ids too */
- BKE_outliner_treehash_rebuild_from_treestore(so->treehash, so->treestore);
+ so->storeflag |= SO_TREESTORE_REBUILD;
}
}
}
@@ -6405,7 +6405,7 @@ void blo_lib_link_screen_restore(Main *newmain, bScreen *curscreen, Scene *cursc
}
if (so->treehash) {
/* rebuild hash table, because it depends on ids too */
- BKE_outliner_treehash_rebuild_from_treestore(so->treehash, so->treestore);
+ so->storeflag |= SO_TREESTORE_REBUILD;
}
}
}