diff options
author | Ton Roosendaal <ton@blender.org> | 2005-05-03 14:54:42 +0400 |
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committer | Ton Roosendaal <ton@blender.org> | 2005-05-03 14:54:42 +0400 |
commit | 422b69fe1ec7f4fbce9a1adff2a3924b454a9941 (patch) | |
tree | 44dfdfe02c24e8b9f909c159d17d0277510bb42f /source/blender/blenloader/intern/readfile.c | |
parent | cdca939c2cd4c382f2713b14bc95b7e6a9d1455f (diff) |
UI cleanup work;
Proportional edit:
- Proportional mode added to header as button/menu. Including new option
to have only connected geometry influenced.
- Added icons for proportional & proportional modes
- Make proportional edit data part of Scene, so all gets saved.
The Global flag G_PROPORTIONAL was removed
- Made sure #defines get used properly, also tweaked order for proportional
so it starts with regular 'smooth' by default.
- Use ALT+O in editmode to switch to new proportional 'connected' mode
Other UI stuff:
- in EditMode, the layer buttons get hidden... the amount of icons in
3d header grows to fast. :)
- made less ugly icons for the Manipulators. Still can be better.
- Added alpha-filter for pre-processing Icon-image, giving nicer display
of icon-antialising on dark or bright backdrops
- disabled Manipulators when in editmode, and current layers don't show
the edited data.
- Added the value used to define Normal size (editmode draw) in Scene too,
so it gets saved.
Diffstat (limited to 'source/blender/blenloader/intern/readfile.c')
-rw-r--r-- | source/blender/blenloader/intern/readfile.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c index 32bd71c9c9f..0272f612302 100644 --- a/source/blender/blenloader/intern/readfile.c +++ b/source/blender/blenloader/intern/readfile.c @@ -4652,7 +4652,7 @@ static void do_versions(Main *main) while(sce) { sce->theDag = NULL; sce->dagisvalid = 0; - + if(sce->r.postsat==0.0) sce->r.postsat= 1.0; if(sce->r.zgamma==0.0) { @@ -4662,7 +4662,8 @@ static void do_versions(Main *main) sce->r.zblur= 10.0; sce->r.zmin= 0.8; } - + if(sce->editbutsize==0.0) sce->editbutsize= 0.1; + sce= sce->id.next; } while(cam) { |