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authorTon Roosendaal <ton@blender.org>2005-08-27 21:04:29 +0400
committerTon Roosendaal <ton@blender.org>2005-08-27 21:04:29 +0400
commiteb1f65768a742fce55dd755e9c51d4be2f73b5bc (patch)
tree1dff3d1bbd979d53620a5bade793a580d3486c49 /source/blender/blenloader/intern/readfile.c
parent8f5bff6051025bbd4d5e0a127f7fef09ef226c1a (diff)
IK work-in-progress commit;
- Removed old convention that only allowed one "IK" connection for Bones in a joint. Was highly frustrating for editing trees or branches. In a next commit, there will be a different method to define IK target and IK root, so this option actually will become "Connect Bone" or so. - the IK group name is gone, now is just an option "Tree IK". When IK chains share a root they'll form a tree. Todo is preventing conflicts here (will be for editor to define IK Root) - Adding new IK constraint with CTRL+I activates Constraint
Diffstat (limited to 'source/blender/blenloader/intern/readfile.c')
-rw-r--r--source/blender/blenloader/intern/readfile.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 9c18265476d..7434ed3a3ab 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -4917,7 +4917,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
bKinematicConstraint *data = (bKinematicConstraint*)con->data;
data->weight = 1.0f;
data->orientweight = 0.0f;
- data->flag &= ~KINEMATIC_ORIENTATION;
+ data->flag &= ~CONSTRAINT_IK_ROT;
}
}
}