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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2019-04-20 21:25:23 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2019-04-24 13:44:27 +0300
commitcc5a75d5727ab45c2521bf6103a28aa2503fbafc (patch)
treee230b1bc6706e7d79bcf1851ca46224f12b88fcd /source/blender/blenloader/intern/readfile.h
parentd730e512ac56bd68c75f8c44ff186b51010db4c7 (diff)
Cycles: move shader node versioning code to C
Shader nodes are now shared with Eevee, so makes more sense to have it in the core and not be Cycles specific. Fix T62415: issues with append/link of old Cycles settings.
Diffstat (limited to 'source/blender/blenloader/intern/readfile.h')
-rw-r--r--source/blender/blenloader/intern/readfile.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/blenloader/intern/readfile.h b/source/blender/blenloader/intern/readfile.h
index f4b82e60e31..7cd5bb7ac93 100644
--- a/source/blender/blenloader/intern/readfile.h
+++ b/source/blender/blenloader/intern/readfile.h
@@ -182,10 +182,12 @@ void blo_do_versions_250(struct FileData *fd, struct Library *lib, struct Main *
void blo_do_versions_260(struct FileData *fd, struct Library *lib, struct Main *bmain);
void blo_do_versions_270(struct FileData *fd, struct Library *lib, struct Main *bmain);
void blo_do_versions_280(struct FileData *fd, struct Library *lib, struct Main *bmain);
+void blo_do_versions_cycles(struct FileData *fd, struct Library *lib, struct Main *bmain);
void do_versions_after_linking_250(struct Main *bmain);
void do_versions_after_linking_260(struct Main *bmain);
void do_versions_after_linking_270(struct Main *bmain);
void do_versions_after_linking_280(struct Main *bmain);
+void do_versions_after_linking_cycles(struct Main *bmain);
#endif