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authorCampbell Barton <ideasman42@gmail.com>2011-11-26 07:13:54 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-11-26 07:13:54 +0400
commitaf7288c407fbb4bb462f509d5782b660a29c4883 (patch)
tree9c56d26ed78e2d93284d250c5b270518c329376f /source/blender/blenloader/intern/readfile.h
parent491526e5ed31bdba3e0a16e0ad6b8b59afb2f8d3 (diff)
minor edit - weight_to_rgb() and ramp_blend() now take a float vector rather than 3 float pointers.
also make particle draw use a float vec.
Diffstat (limited to 'source/blender/blenloader/intern/readfile.h')
0 files changed, 0 insertions, 0 deletions