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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2011-11-07 01:05:58 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2011-11-07 01:05:58 +0400
commitfb56dbc2afc7c8b6ffc24406ed82cbcbff090da3 (patch)
tree5832366c7147ad6ebc858312ac106b5d1571b5e5 /source/blender/blenloader/intern/undofile.c
parent3bf96250cde08ab9ad717819114b48ccb11c2d5d (diff)
Cycles: procedural texture nodes reorganization. This will break existing files
using them, but rather do it now that I have the chance still. Highlights: * Wood and Marble merged into a single Wave texture * Clouds + Distorted Noise merged into new Noise node * Blend renamed to Gradient * Stucci removed, was mostly useful for old bump * Noise removed, will come back later, didn't actually work yet * Depth setting is now Detail socket, which accepts float values * Scale socket instead of Size socket http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Nodes/Textures
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