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authorCampbell Barton <ideasman42@gmail.com>2019-03-08 01:29:17 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-03-08 01:50:00 +0300
commit8f817de0cbef41dac81e6c7665ada509c3fe2988 (patch)
tree0802c3287116ce0bf600adc4bed8cba31cfc97b1 /source/blender/blenloader/intern/versioning_250.c
parente68ac2827dd4f8ad346011a8a408b342e2718707 (diff)
Cleanup: use plural names for Main lists
Convention was not to but after discussion on 918941483f7e we agree its best to change the convention. Names now mostly follow RNA. Some exceptions: - Use 'nodetrees' instead of 'nodegroups' since the struct is called NodeTree. - Use 'gpencils' instead of 'grease_pencil' since 'gpencil' is a common abbreviation in the C code. Other exceptions: - Leave 'wm' as it's a list of one. - Leave 'ipo' as is for versioning.
Diffstat (limited to 'source/blender/blenloader/intern/versioning_250.c')
-rw-r--r--source/blender/blenloader/intern/versioning_250.c172
1 files changed, 86 insertions, 86 deletions
diff --git a/source/blender/blenloader/intern/versioning_250.c b/source/blender/blenloader/intern/versioning_250.c
index 5d7f37db0d1..d8bd0e8d5b9 100644
--- a/source/blender/blenloader/intern/versioning_250.c
+++ b/source/blender/blenloader/intern/versioning_250.c
@@ -459,21 +459,21 @@ static void do_versions_gpencil_2_50(Main *main, bScreen *screen)
if (sl->spacetype == SPACE_VIEW3D) {
View3D *v3d = (View3D *)sl;
if (v3d->gpd) {
- versions_gpencil_add_main(&main->gpencil, (ID *)v3d->gpd, "GPencil View3D");
+ versions_gpencil_add_main(&main->gpencils, (ID *)v3d->gpd, "GPencil View3D");
v3d->gpd = NULL;
}
}
else if (sl->spacetype == SPACE_NODE) {
SpaceNode *snode = (SpaceNode *)sl;
if (snode->gpd) {
- versions_gpencil_add_main(&main->gpencil, (ID *)snode->gpd, "GPencil Node");
+ versions_gpencil_add_main(&main->gpencils, (ID *)snode->gpd, "GPencil Node");
snode->gpd = NULL;
}
}
else if (sl->spacetype == SPACE_SEQ) {
SpaceSeq *sseq = (SpaceSeq *)sl;
if (sseq->gpd) {
- versions_gpencil_add_main(&main->gpencil, (ID *)sseq->gpd, "GPencil Node");
+ versions_gpencil_add_main(&main->gpencils, (ID *)sseq->gpd, "GPencil Node");
sseq->gpd = NULL;
}
}
@@ -498,7 +498,7 @@ static void do_version_mdef_250(Main *main)
ModifierData *md;
MeshDeformModifierData *mmd;
- for (ob = main->object.first; ob; ob = ob->id.next) {
+ for (ob = main->objects.first; ob; ob = ob->id.next) {
for (md = ob->modifiers.first; md; md = md->next) {
if (md->type == eModifierType_MeshDeform) {
mmd = (MeshDeformModifierData *)md;
@@ -641,14 +641,14 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
bSound *sound;
Sequence *seq;
- for (sound = bmain->sound.first; sound; sound = sound->id.next) {
+ for (sound = bmain->sounds.first; sound; sound = sound->id.next) {
if (sound->newpackedfile) {
sound->packedfile = sound->newpackedfile;
sound->newpackedfile = NULL;
}
}
- for (scene = bmain->scene.first; scene; scene = scene->id.next) {
+ for (scene = bmain->scenes.first; scene; scene = scene->id.next) {
if (scene->ed && scene->ed->seqbasep) {
SEQ_BEGIN(scene->ed, seq)
{
@@ -672,7 +672,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
}
}
- for (screen = bmain->screen.first; screen; screen = screen->id.next) {
+ for (screen = bmain->screens.first; screen; screen = screen->id.next) {
do_versions_windowmanager_2_50(screen);
do_versions_gpencil_2_50(bmain, screen);
}
@@ -680,13 +680,13 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
/* shader, composite and texture node trees have id.name empty, put something in
* to have them show in RNA viewer and accessible otherwise.
*/
- for (ma = bmain->mat.first; ma; ma = ma->id.next) {
+ for (ma = bmain->materials.first; ma; ma = ma->id.next) {
if (ma->nodetree && ma->nodetree->id.name[0] == '\0')
strcpy(ma->nodetree->id.name, "NTShader Nodetree");
}
/* and composite trees */
- for (sce = bmain->scene.first; sce; sce = sce->id.next) {
+ for (sce = bmain->scenes.first; sce; sce = sce->id.next) {
enum { R_PANORAMA = (1 << 10) };
if (sce->nodetree && sce->nodetree->id.name[0] == '\0')
strcpy(sce->nodetree->id.name, "NTCompositing Nodetree");
@@ -707,7 +707,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
}
/* and texture trees */
- for (tx = bmain->tex.first; tx; tx = tx->id.next) {
+ for (tx = bmain->textures.first; tx; tx = tx->id.next) {
bNode *node;
if (tx->nodetree) {
@@ -722,7 +722,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
}
/* particle draw and render types */
- for (part = bmain->particle.first; part; part = part->id.next) {
+ for (part = bmain->particles.first; part; part = part->id.next) {
if (part->draw_as) {
if (part->draw_as == PART_DRAW_DOT) {
part->ren_as = PART_DRAW_HALO;
@@ -741,7 +741,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
}
/* set old pointcaches to have disk cache flag */
- for (ob = bmain->object.first; ob; ob = ob->id.next) {
+ for (ob = bmain->objects.first; ob; ob = ob->id.next) {
//BKE_ptcache_ids_from_object(&pidlist, ob);
@@ -752,7 +752,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
}
/* type was a mixed flag & enum. move the 2d flag elsewhere */
- for (cu = bmain->curve.first; cu; cu = cu->id.next) {
+ for (cu = bmain->curves.first; cu; cu = cu->id.next) {
Nurb *nu;
for (nu = cu->nurb.first; nu; nu = nu->next) {
@@ -770,7 +770,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
//PTCacheID *pid;
//ListBase pidlist;
- for (ob = bmain->object.first; ob; ob = ob->id.next) {
+ for (ob = bmain->objects.first; ob; ob = ob->id.next) {
//BKE_ptcache_ids_from_object(&pidlist, ob);
//for (pid = pidlist.first; pid; pid = pid->next) {
@@ -804,12 +804,12 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
}
/* texture filter */
- for (tex = bmain->tex.first; tex; tex = tex->id.next) {
+ for (tex = bmain->textures.first; tex; tex = tex->id.next) {
if (tex->afmax == 0)
tex->afmax = 8;
}
- for (sce = bmain->scene.first; sce; sce = sce->id.next) {
+ for (sce = bmain->scenes.first; sce; sce = sce->id.next) {
ts = sce->toolsettings;
if (!ts->uv_selectmode || ts->vgroup_weight == 0.0f) {
ts->selectmode = SCE_SELECT_VERTEX;
@@ -830,7 +830,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
if (bmain->versionfile < 250 || (bmain->versionfile == 250 && bmain->subversionfile < 2)) {
Object *ob;
- for (ob = bmain->object.first; ob; ob = ob->id.next) {
+ for (ob = bmain->objects.first; ob; ob = ob->id.next) {
if (ob->flag & 8192) // OB_POSEMODE = 8192
ob->mode |= OB_MODE_POSE;
}
@@ -842,11 +842,11 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
ParticleSettings *part;
bool do_gravity = false;
- for (sce = bmain->scene.first; sce; sce = sce->id.next)
+ for (sce = bmain->scenes.first; sce; sce = sce->id.next)
if (sce->unit.scale_length == 0.0f)
sce->unit.scale_length = 1.0f;
- for (ob = bmain->object.first; ob; ob = ob->id.next) {
+ for (ob = bmain->objects.first; ob; ob = ob->id.next) {
/* fluid-sim stuff */
FluidsimModifierData *fluidmd = (FluidsimModifierData *)modifiers_findByType(ob, eModifierType_Fluidsim);
if (fluidmd)
@@ -856,7 +856,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
ob->rotmode = ROT_MODE_EUL;
}
- for (sce = bmain->scene.first; sce; sce = sce->id.next) {
+ for (sce = bmain->scenes.first; sce; sce = sce->id.next) {
if (sce->audio.main == 0.0f)
sce->audio.main = 1.0f;
@@ -868,7 +868,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
}
/* Add default gravity to scenes */
- for (sce = bmain->scene.first; sce; sce = sce->id.next) {
+ for (sce = bmain->scenes.first; sce; sce = sce->id.next) {
if ((sce->physics_settings.flag & PHYS_GLOBAL_GRAVITY) == 0 &&
is_zero_v3(sce->physics_settings.gravity))
{
@@ -881,11 +881,11 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
/* Assign proper global gravity weights for dynamics (only z-coordinate is taken into account) */
if (do_gravity) {
- for (part = bmain->particle.first; part; part = part->id.next)
+ for (part = bmain->particles.first; part; part = part->id.next)
part->effector_weights->global_gravity = part->acc[2] / -9.81f;
}
- for (ob = bmain->object.first; ob; ob = ob->id.next) {
+ for (ob = bmain->objects.first; ob; ob = ob->id.next) {
ModifierData *md;
if (do_gravity) {
@@ -918,7 +918,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
Object *ob;
/* New variables for axis-angle rotations and/or quaternion rotations were added, and need proper initialization */
- for (ob = bmain->object.first; ob; ob = ob->id.next) {
+ for (ob = bmain->objects.first; ob; ob = ob->id.next) {
/* new variables for all objects */
ob->quat[0] = 1.0f;
ob->rotAxis[1] = 1.0f;
@@ -947,7 +947,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
/* shape keys are no longer applied to the mesh itself, but rather
* to the derivedmesh/displist, so here we ensure that the basis
* shape key is always set in the mesh coordinates. */
- for (me = bmain->mesh.first; me; me = me->id.next) {
+ for (me = bmain->meshes.first; me; me = me->id.next) {
if ((key = blo_do_versions_newlibadr(fd, lib, me->key)) && key->refkey) {
data = key->refkey->data;
tot = MIN2(me->totvert, key->refkey->totelem);
@@ -957,7 +957,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
}
}
- for (lt = bmain->lattice.first; lt; lt = lt->id.next) {
+ for (lt = bmain->lattices.first; lt; lt = lt->id.next) {
if ((key = blo_do_versions_newlibadr(fd, lib, lt->key)) && key->refkey) {
data = key->refkey->data;
tot = MIN2(lt->pntsu * lt->pntsv * lt->pntsw, key->refkey->totelem);
@@ -967,7 +967,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
}
}
- for (cu = bmain->curve.first; cu; cu = cu->id.next) {
+ for (cu = bmain->curves.first; cu; cu = cu->id.next) {
if ((key = blo_do_versions_newlibadr(fd, lib, cu->key)) && key->refkey) {
data = key->refkey->data;
@@ -997,7 +997,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
if (bmain->versionfile < 250 || (bmain->versionfile == 250 && bmain->subversionfile < 8)) {
{
- Scene *sce = bmain->scene.first;
+ Scene *sce = bmain->scenes.first;
while (sce) {
if (sce->r.frame_step == 0)
sce->r.frame_step = 1;
@@ -1008,7 +1008,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
{
/* ensure all nodes have unique names */
- bNodeTree *ntree = bmain->nodetree.first;
+ bNodeTree *ntree = bmain->nodetrees.first;
while (ntree) {
bNode *node = ntree->nodes.first;
@@ -1022,7 +1022,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
}
{
- Object *ob = bmain->object.first;
+ Object *ob = bmain->objects.first;
while (ob) {
/* shaded mode disabled for now */
if (ob->dt == OB_MATERIAL)
@@ -1036,7 +1036,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
ScrArea *sa;
SpaceLink *sl;
- for (screen = bmain->screen.first; screen; screen = screen->id.next) {
+ for (screen = bmain->screens.first; screen; screen = screen->id.next) {
for (sa = screen->areabase.first; sa; sa = sa->next) {
for (sl = sa->spacedata.first; sl; sl = sl->next) {
if (sl->spacetype == SPACE_VIEW3D) {
@@ -1051,9 +1051,9 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
/* only convert old 2.50 files with color management */
if (bmain->versionfile == 250) {
- Scene *sce = bmain->scene.first;
- Material *ma = bmain->mat.first;
- Tex *tex = bmain->tex.first;
+ Scene *sce = bmain->scenes.first;
+ Material *ma = bmain->materials.first;
+ Tex *tex = bmain->textures.first;
int i, convert = 0;
/* convert to new color management system:
@@ -1094,15 +1094,15 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
Mesh *me;
Object *ob;
- for (sce = bmain->scene.first; sce; sce = sce->id.next)
+ for (sce = bmain->scenes.first; sce; sce = sce->id.next)
if (!sce->toolsettings->particle.selectmode)
sce->toolsettings->particle.selectmode = SCE_SELECT_PATH;
if (bmain->versionfile == 250 && bmain->subversionfile > 1) {
- for (me = bmain->mesh.first; me; me = me->id.next)
+ for (me = bmain->meshes.first; me; me = me->id.next)
multires_load_old_250(me);
- for (ob = bmain->object.first; ob; ob = ob->id.next) {
+ for (ob = bmain->objects.first; ob; ob = ob->id.next) {
MultiresModifierData *mmd = (MultiresModifierData *)modifiers_findByType(ob, eModifierType_Multires);
if (mmd) {
@@ -1119,7 +1119,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
Object *ob;
/* properly initialize hair clothsim data on old files */
- for (ob = bmain->object.first; ob; ob = ob->id.next) {
+ for (ob = bmain->objects.first; ob; ob = ob->id.next) {
ModifierData *md;
for (md = ob->modifiers.first; md; md = md->next) {
if (md->type == eModifierType_Cloth) {
@@ -1139,7 +1139,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
SpaceLink *sl;
/* remove all preview window in wrong spaces */
- for (screen = bmain->screen.first; screen; screen = screen->id.next) {
+ for (screen = bmain->screens.first; screen; screen = screen->id.next) {
for (sa = screen->areabase.first; sa; sa = sa->next) {
for (sl = sa->spacedata.first; sl; sl = sl->next) {
if (sl->spacetype != SPACE_SEQ) {
@@ -1176,7 +1176,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
ScrArea *sa;
SpaceLink *sl;
- for (screen = bmain->screen.first; screen; screen = screen->id.next) {
+ for (screen = bmain->screens.first; screen; screen = screen->id.next) {
for (sa = screen->areabase.first; sa; sa = sa->next) {
for (sl = sa->spacedata.first; sl; sl = sl->next) {
if (sl->spacetype == SPACE_SEQ) {
@@ -1217,7 +1217,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
Brush *brush;
/* anim viz changes */
- for (ob = bmain->object.first; ob; ob = ob->id.next) {
+ for (ob = bmain->objects.first; ob; ob = ob->id.next) {
/* initialize object defaults */
animviz_settings_init(&ob->avs);
@@ -1262,7 +1262,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
}
/* brush texture changes */
- for (brush = bmain->brush.first; brush; brush = brush->id.next) {
+ for (brush = bmain->brushes.first; brush; brush = brush->id.next) {
BKE_texture_mtex_default(&brush->mtex);
BKE_texture_mtex_default(&brush->mask_mtex);
}
@@ -1274,7 +1274,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
Object *ob;
/* convert degrees to radians for internal use */
- for (ob = bmain->object.first; ob; ob = ob->id.next) {
+ for (ob = bmain->objects.first; ob; ob = ob->id.next) {
bPoseChannel *pchan;
do_version_constraints_radians_degrees_250(&ob->constraints);
@@ -1300,7 +1300,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
ScrArea *sa;
SpaceLink *sl;
- for (screen = bmain->screen.first; screen; screen = screen->id.next) {
+ for (screen = bmain->screens.first; screen; screen = screen->id.next) {
for (sa = screen->areabase.first; sa; sa = sa->next) {
for (sl = sa->spacedata.first; sl; sl = sl->next) {
ListBase *regionbase;
@@ -1329,7 +1329,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
Sequence *seq;
/* initialize to sane default so toggling on border shows something */
- for (sce = bmain->scene.first; sce; sce = sce->id.next) {
+ for (sce = bmain->scenes.first; sce; sce = sce->id.next) {
if (sce->r.border.xmin == 0.0f && sce->r.border.ymin == 0.0f &&
sce->r.border.xmax == 0.0f && sce->r.border.ymax == 0.0f)
{
@@ -1349,7 +1349,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
}
/* particle brush strength factor was changed from int to float */
- for (sce = bmain->scene.first; sce; sce = sce->id.next) {
+ for (sce = bmain->scenes.first; sce; sce = sce->id.next) {
ParticleEditSettings *pset = &sce->toolsettings->particle;
int a;
@@ -1363,7 +1363,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
ScrArea *sa;
SpaceLink *sl;
- for (screen = bmain->screen.first; screen; screen = screen->id.next) {
+ for (screen = bmain->screens.first; screen; screen = screen->id.next) {
for (sa = screen->areabase.first; sa; sa = sa->next) {
for (sl = sa->spacedata.first; sl; sl = sl->next) {
if (sl->spacetype == SPACE_SEQ) {
@@ -1399,7 +1399,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
* This bit was used in the past for V3D_TRANSFORM_SNAP, which is now deprecated.
* Here we clear it for old files so they don't come in with V3D_HIDE_OVERLAYS set,
* which would cause cameras, lights, etc to become invisible */
- for (sc = bmain->screen.first; sc; sc = sc->id.next) {
+ for (sc = bmain->screens.first; sc; sc = sc->id.next) {
ScrArea *sa;
for (sa = sc->areabase.first; sa; sa = sa->next) {
SpaceLink *sl;
@@ -1419,13 +1419,13 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
Scene *scene;
bNodeTree *ntree;
- for (brush = bmain->brush.first; brush; brush = brush->id.next) {
+ for (brush = bmain->brushes.first; brush; brush = brush->id.next) {
if (brush->curve)
brush->curve->preset = CURVE_PRESET_SMOOTH;
}
/* properly initialize active flag for fluidsim modifiers */
- for (ob = bmain->object.first; ob; ob = ob->id.next) {
+ for (ob = bmain->objects.first; ob; ob = ob->id.next) {
ModifierData *md;
for (md = ob->modifiers.first; md; md = md->next) {
if (md->type == eModifierType_Fluidsim) {
@@ -1437,7 +1437,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
}
/* adjustment to color balance node values */
- for (scene = bmain->scene.first; scene; scene = scene->id.next) {
+ for (scene = bmain->scenes.first; scene; scene = scene->id.next) {
if (scene->nodetree) {
bNode *node = scene->nodetree->nodes.first;
@@ -1453,7 +1453,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
}
}
/* check inside node groups too */
- for (ntree = bmain->nodetree.first; ntree; ntree = ntree->id.next) {
+ for (ntree = bmain->nodetrees.first; ntree; ntree = ntree->id.next) {
bNode *node = ntree->nodes.first;
while (node) {
@@ -1473,7 +1473,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
if (bmain->versionfile < 252 || (bmain->versionfile == 252 && bmain->subversionfile < 2)) {
Object *ob;
- for (ob = bmain->object.first; ob; ob = ob->id.next)
+ for (ob = bmain->objects.first; ob; ob = ob->id.next)
blo_do_version_old_trackto_to_constraints(ob);
}
@@ -1481,7 +1481,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
bScreen *sc;
/* Image editor scopes */
- for (sc = bmain->screen.first; sc; sc = sc->id.next) {
+ for (sc = bmain->screens.first; sc; sc = sc->id.next) {
ScrArea *sa;
for (sa = sc->areabase.first; sa; sa = sa->next) {
@@ -1504,7 +1504,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
Tex *tex;
Brush *brush;
- for (sc = bmain->screen.first; sc; sc = sc->id.next) {
+ for (sc = bmain->screens.first; sc; sc = sc->id.next) {
ScrArea *sa;
for (sa = sc->areabase.first; sa; sa = sa->next) {
SpaceLink *sl;
@@ -1541,7 +1541,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
do_version_mdef_250(bmain);
/* parent type to modifier */
- for (ob = bmain->object.first; ob; ob = ob->id.next) {
+ for (ob = bmain->objects.first; ob; ob = ob->id.next) {
if (ob->parent) {
Object *parent = (Object *)blo_do_versions_newlibadr(fd, lib, ob->parent);
if (parent) { /* parent may not be in group */
@@ -1577,7 +1577,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
}
/* initialize scene active layer */
- for (scene = bmain->scene.first; scene; scene = scene->id.next) {
+ for (scene = bmain->scenes.first; scene; scene = scene->id.next) {
int i;
for (i = 0; i < 20; i++) {
if (scene->lay & (1 << i)) {
@@ -1587,7 +1587,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
}
}
- for (tex = bmain->tex.first; tex; tex = tex->id.next) {
+ for (tex = bmain->textures.first; tex; tex = tex->id.next) {
/* if youre picky, this isn't correct until we do a version bump
* since you could set saturation to be 0.0*/
if (tex->saturation == 0.0f)
@@ -1596,12 +1596,12 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
{
Curve *cu;
- for (cu = bmain->curve.first; cu; cu = cu->id.next) {
+ for (cu = bmain->curves.first; cu; cu = cu->id.next) {
cu->smallcaps_scale = 0.75f;
}
}
- for (scene = bmain->scene.first; scene; scene = scene->id.next) {
+ for (scene = bmain->scenes.first; scene; scene = scene->id.next) {
if (scene) {
Sequence *seq;
SEQ_BEGIN(scene->ed, seq)
@@ -1615,7 +1615,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
/* GSOC 2010 Sculpt - New settings for Brush */
- for (brush = bmain->brush.first; brush; brush = brush->id.next) {
+ for (brush = bmain->brushes.first; brush; brush = brush->id.next) {
/* Sanity Check */
/* infinite number of dabs */
@@ -1691,7 +1691,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
/* GSOC Sculpt 2010 - Sanity check on Sculpt/Paint settings */
if (bmain->versionfile < 253) {
Scene *sce;
- for (sce = bmain->scene.first; sce; sce = sce->id.next) {
+ for (sce = bmain->scenes.first; sce; sce = sce->id.next) {
if (sce->toolsettings->sculpt_paint_unified_alpha == 0)
sce->toolsettings->sculpt_paint_unified_alpha = 0.5f;
@@ -1706,7 +1706,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
if (bmain->versionfile < 253 || (bmain->versionfile == 253 && bmain->subversionfile < 1)) {
Object *ob;
- for (ob = bmain->object.first; ob; ob = ob->id.next) {
+ for (ob = bmain->objects.first; ob; ob = ob->id.next) {
ModifierData *md;
for (md = ob->modifiers.first; md; md = md->next) {
@@ -1726,7 +1726,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
/* for now just add it to all flow objects in the scene */
{
Object *ob2;
- for (ob2 = bmain->object.first; ob2; ob2 = ob2->id.next) {
+ for (ob2 = bmain->objects.first; ob2; ob2 = ob2->id.next) {
ModifierData *md2;
for (md2 = ob2->modifiers.first; md2; md2 = md2->next) {
if (md2->type == eModifierType_Smoke) {
@@ -1754,12 +1754,12 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
ParticleSettings *part;
bScreen *sc;
- for (br = bmain->brush.first; br; br = br->id.next) {
+ for (br = bmain->brushes.first; br; br = br->id.next) {
if (br->ob_mode == 0)
br->ob_mode = OB_MODE_ALL_PAINT;
}
- for (part = bmain->particle.first; part; part = part->id.next) {
+ for (part = bmain->particles.first; part; part = part->id.next) {
if (part->boids)
part->boids->pitch = 1.0f;
@@ -1767,7 +1767,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
part->kink_amp_clump = 1.f; /* keep old files looking similar */
}
- for (sc = bmain->screen.first; sc; sc = sc->id.next) {
+ for (sc = bmain->screens.first; sc; sc = sc->id.next) {
ScrArea *sa;
for (sa = sc->areabase.first; sa; sa = sa->next) {
SpaceLink *sl;
@@ -1798,7 +1798,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
Object *ob;
/* ocean res is now squared, reset old ones - will be massive */
- for (ob = bmain->object.first; ob; ob = ob->id.next) {
+ for (ob = bmain->objects.first; ob; ob = ob->id.next) {
ModifierData *md;
for (md = ob->modifiers.first; md; md = md->next) {
if (md->type == eModifierType_Ocean) {
@@ -1816,7 +1816,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
Key *key;
/* Fix for sample line scope initializing with no height */
- for (sc = bmain->screen.first; sc; sc = sc->id.next) {
+ for (sc = bmain->screens.first; sc; sc = sc->id.next) {
sa = sc->areabase.first;
while (sa) {
SpaceLink *sl;
@@ -1835,7 +1835,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
* 2.4x would never reveal this to users as a dummy value always ended up getting used
* instead
*/
- for (key = bmain->key.first; key; key = key->id.next) {
+ for (key = bmain->shapekeys.first; key; key = key->id.next) {
KeyBlock *kb;
for (kb = key->block.first; kb; kb = kb->next) {
@@ -1851,13 +1851,13 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
Bone *bone;
Object *ob;
- for (arm = bmain->armature.first; arm; arm = arm->id.next)
+ for (arm = bmain->armatures.first; arm; arm = arm->id.next)
for (bone = arm->bonebase.first; bone; bone = bone->next)
do_version_bone_roll_256(bone);
/* fix for objects which have zero dquat's
* since this is multiplied with the quat rather than added */
- for (ob = bmain->object.first; ob; ob = ob->id.next) {
+ for (ob = bmain->objects.first; ob; ob = ob->id.next) {
if (is_zero_v4(ob->dquat)) {
unit_qt(ob->dquat);
}
@@ -1876,7 +1876,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
/* node sockets are not exposed automatically any more,
* this mimics the old behavior by adding all unlinked sockets to groups.
*/
- for (ntree = bmain->nodetree.first; ntree; ntree = ntree->id.next) {
+ for (ntree = bmain->nodetrees.first; ntree; ntree = ntree->id.next) {
/* this adds copies and links from all unlinked internal sockets to group inputs/outputs. */
/* first make sure the own_index for new sockets is valid */
@@ -1952,7 +1952,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
ParticleSettings *part;
/* redraws flag in SpaceTime has been moved to Screen level */
- for (sc = bmain->screen.first; sc; sc = sc->id.next) {
+ for (sc = bmain->screens.first; sc; sc = sc->id.next) {
if (sc->redraws_flag == 0) {
/* just initialize to default? */
/* XXX: we could also have iterated through areas, and taken them from the first timeline available... */
@@ -1960,13 +1960,13 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
}
}
- for (brush = bmain->brush.first; brush; brush = brush->id.next) {
+ for (brush = bmain->brushes.first; brush; brush = brush->id.next) {
if (brush->height == 0)
brush->height = 0.4f;
}
/* replace 'rim material' option for in offset*/
- for (ob = bmain->object.first; ob; ob = ob->id.next) {
+ for (ob = bmain->objects.first; ob; ob = ob->id.next) {
ModifierData *md;
for (md = ob->modifiers.first; md; md = md->next) {
if (md->type == eModifierType_Solidify) {
@@ -1980,7 +1980,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
}
/* particle draw color from material */
- for (part = bmain->particle.first; part; part = part->id.next) {
+ for (part = bmain->particles.first; part; part = part->id.next) {
if (part->draw & PART_DRAW_MAT_COL)
part->draw_col = PART_DRAW_COL_MAT;
}
@@ -1989,7 +1989,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
if (bmain->versionfile < 256 || (bmain->versionfile == 256 && bmain->subversionfile < 6)) {
Mesh *me;
- for (me = bmain->mesh.first; me; me = me->id.next)
+ for (me = bmain->meshes.first; me; me = me->id.next)
BKE_mesh_calc_normals_tessface(me->mvert, me->totvert, me->mface, me->totface, NULL);
}
@@ -1997,7 +1997,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
/* update blur area sizes from 0..1 range to 0..100 percentage */
Scene *scene;
bNode *node;
- for (scene = bmain->scene.first; scene; scene = scene->id.next)
+ for (scene = bmain->scenes.first; scene; scene = scene->id.next)
if (scene->nodetree)
for (node = scene->nodetree->nodes.first; node; node = node->next)
if (node->type == CMP_NODE_BLUR) {
@@ -2013,7 +2013,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
* need to make less ugly - possibly an iterator? */
bScreen *screen;
- for (screen = bmain->screen.first; screen; screen = screen->id.next) {
+ for (screen = bmain->screens.first; screen; screen = screen->id.next) {
ScrArea *sa;
/* add regions */
for (sa = screen->areabase.first; sa; sa = sa->next) {
@@ -2044,7 +2044,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
{
ParticleSettings *part;
- for (part = bmain->particle.first; part; part = part->id.next) {
+ for (part = bmain->particles.first; part; part = part->id.next) {
/* Initialize particle billboard scale */
part->bb_size[0] = part->bb_size[1] = 1.0f;
}
@@ -2056,7 +2056,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
Scene *scene;
Sequence *seq;
- for (scene = bmain->scene.first; scene; scene = scene->id.next) {
+ for (scene = bmain->scenes.first; scene; scene = scene->id.next) {
scene->r.ffcodecdata.audio_channels = 2;
scene->audio.volume = 1.0f;
SEQ_BEGIN(scene->ed, seq)
@@ -2068,7 +2068,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
{
bScreen *screen;
- for (screen = bmain->screen.first; screen; screen = screen->id.next) {
+ for (screen = bmain->screens.first; screen; screen = screen->id.next) {
ScrArea *sa;
/* add regions */
@@ -2109,7 +2109,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
bAction *act;
FCurve *fcu;
- for (act = bmain->action.first; act; act = act->id.next) {
+ for (act = bmain->actions.first; act; act = act->id.next) {
for (fcu = act->curves.first; fcu; fcu = fcu->next) {
BezTriple *bezt;
uint i = 0;
@@ -2164,7 +2164,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
*/
bNodeTree *ntree;
/* all node trees in bmain->nodetree are considered groups */
- for (ntree = bmain->nodetree.first; ntree; ntree = ntree->id.next)
+ for (ntree = bmain->nodetrees.first; ntree; ntree = ntree->id.next)
ntree->nodetype = NODE_GROUP;
}
}
@@ -2173,7 +2173,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
{
/* Adaptive time step for particle systems */
ParticleSettings *part;
- for (part = bmain->particle.first; part; part = part->id.next) {
+ for (part = bmain->particles.first; part; part = part->id.next) {
part->courant_target = 0.2f;
part->time_flag &= ~PART_TIME_AUTOSF;
}