diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-03-08 01:29:17 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2019-03-08 01:50:00 +0300 |
commit | 8f817de0cbef41dac81e6c7665ada509c3fe2988 (patch) | |
tree | 0802c3287116ce0bf600adc4bed8cba31cfc97b1 /source/blender/blenloader/intern/versioning_250.c | |
parent | e68ac2827dd4f8ad346011a8a408b342e2718707 (diff) |
Cleanup: use plural names for Main lists
Convention was not to but after discussion on 918941483f7e we agree its
best to change the convention.
Names now mostly follow RNA.
Some exceptions:
- Use 'nodetrees' instead of 'nodegroups'
since the struct is called NodeTree.
- Use 'gpencils' instead of 'grease_pencil'
since 'gpencil' is a common abbreviation in the C code.
Other exceptions:
- Leave 'wm' as it's a list of one.
- Leave 'ipo' as is for versioning.
Diffstat (limited to 'source/blender/blenloader/intern/versioning_250.c')
-rw-r--r-- | source/blender/blenloader/intern/versioning_250.c | 172 |
1 files changed, 86 insertions, 86 deletions
diff --git a/source/blender/blenloader/intern/versioning_250.c b/source/blender/blenloader/intern/versioning_250.c index 5d7f37db0d1..d8bd0e8d5b9 100644 --- a/source/blender/blenloader/intern/versioning_250.c +++ b/source/blender/blenloader/intern/versioning_250.c @@ -459,21 +459,21 @@ static void do_versions_gpencil_2_50(Main *main, bScreen *screen) if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; if (v3d->gpd) { - versions_gpencil_add_main(&main->gpencil, (ID *)v3d->gpd, "GPencil View3D"); + versions_gpencil_add_main(&main->gpencils, (ID *)v3d->gpd, "GPencil View3D"); v3d->gpd = NULL; } } else if (sl->spacetype == SPACE_NODE) { SpaceNode *snode = (SpaceNode *)sl; if (snode->gpd) { - versions_gpencil_add_main(&main->gpencil, (ID *)snode->gpd, "GPencil Node"); + versions_gpencil_add_main(&main->gpencils, (ID *)snode->gpd, "GPencil Node"); snode->gpd = NULL; } } else if (sl->spacetype == SPACE_SEQ) { SpaceSeq *sseq = (SpaceSeq *)sl; if (sseq->gpd) { - versions_gpencil_add_main(&main->gpencil, (ID *)sseq->gpd, "GPencil Node"); + versions_gpencil_add_main(&main->gpencils, (ID *)sseq->gpd, "GPencil Node"); sseq->gpd = NULL; } } @@ -498,7 +498,7 @@ static void do_version_mdef_250(Main *main) ModifierData *md; MeshDeformModifierData *mmd; - for (ob = main->object.first; ob; ob = ob->id.next) { + for (ob = main->objects.first; ob; ob = ob->id.next) { for (md = ob->modifiers.first; md; md = md->next) { if (md->type == eModifierType_MeshDeform) { mmd = (MeshDeformModifierData *)md; @@ -641,14 +641,14 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) bSound *sound; Sequence *seq; - for (sound = bmain->sound.first; sound; sound = sound->id.next) { + for (sound = bmain->sounds.first; sound; sound = sound->id.next) { if (sound->newpackedfile) { sound->packedfile = sound->newpackedfile; sound->newpackedfile = NULL; } } - for (scene = bmain->scene.first; scene; scene = scene->id.next) { + for (scene = bmain->scenes.first; scene; scene = scene->id.next) { if (scene->ed && scene->ed->seqbasep) { SEQ_BEGIN(scene->ed, seq) { @@ -672,7 +672,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) } } - for (screen = bmain->screen.first; screen; screen = screen->id.next) { + for (screen = bmain->screens.first; screen; screen = screen->id.next) { do_versions_windowmanager_2_50(screen); do_versions_gpencil_2_50(bmain, screen); } @@ -680,13 +680,13 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) /* shader, composite and texture node trees have id.name empty, put something in * to have them show in RNA viewer and accessible otherwise. */ - for (ma = bmain->mat.first; ma; ma = ma->id.next) { + for (ma = bmain->materials.first; ma; ma = ma->id.next) { if (ma->nodetree && ma->nodetree->id.name[0] == '\0') strcpy(ma->nodetree->id.name, "NTShader Nodetree"); } /* and composite trees */ - for (sce = bmain->scene.first; sce; sce = sce->id.next) { + for (sce = bmain->scenes.first; sce; sce = sce->id.next) { enum { R_PANORAMA = (1 << 10) }; if (sce->nodetree && sce->nodetree->id.name[0] == '\0') strcpy(sce->nodetree->id.name, "NTCompositing Nodetree"); @@ -707,7 +707,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) } /* and texture trees */ - for (tx = bmain->tex.first; tx; tx = tx->id.next) { + for (tx = bmain->textures.first; tx; tx = tx->id.next) { bNode *node; if (tx->nodetree) { @@ -722,7 +722,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) } /* particle draw and render types */ - for (part = bmain->particle.first; part; part = part->id.next) { + for (part = bmain->particles.first; part; part = part->id.next) { if (part->draw_as) { if (part->draw_as == PART_DRAW_DOT) { part->ren_as = PART_DRAW_HALO; @@ -741,7 +741,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) } /* set old pointcaches to have disk cache flag */ - for (ob = bmain->object.first; ob; ob = ob->id.next) { + for (ob = bmain->objects.first; ob; ob = ob->id.next) { //BKE_ptcache_ids_from_object(&pidlist, ob); @@ -752,7 +752,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) } /* type was a mixed flag & enum. move the 2d flag elsewhere */ - for (cu = bmain->curve.first; cu; cu = cu->id.next) { + for (cu = bmain->curves.first; cu; cu = cu->id.next) { Nurb *nu; for (nu = cu->nurb.first; nu; nu = nu->next) { @@ -770,7 +770,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) //PTCacheID *pid; //ListBase pidlist; - for (ob = bmain->object.first; ob; ob = ob->id.next) { + for (ob = bmain->objects.first; ob; ob = ob->id.next) { //BKE_ptcache_ids_from_object(&pidlist, ob); //for (pid = pidlist.first; pid; pid = pid->next) { @@ -804,12 +804,12 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) } /* texture filter */ - for (tex = bmain->tex.first; tex; tex = tex->id.next) { + for (tex = bmain->textures.first; tex; tex = tex->id.next) { if (tex->afmax == 0) tex->afmax = 8; } - for (sce = bmain->scene.first; sce; sce = sce->id.next) { + for (sce = bmain->scenes.first; sce; sce = sce->id.next) { ts = sce->toolsettings; if (!ts->uv_selectmode || ts->vgroup_weight == 0.0f) { ts->selectmode = SCE_SELECT_VERTEX; @@ -830,7 +830,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) if (bmain->versionfile < 250 || (bmain->versionfile == 250 && bmain->subversionfile < 2)) { Object *ob; - for (ob = bmain->object.first; ob; ob = ob->id.next) { + for (ob = bmain->objects.first; ob; ob = ob->id.next) { if (ob->flag & 8192) // OB_POSEMODE = 8192 ob->mode |= OB_MODE_POSE; } @@ -842,11 +842,11 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) ParticleSettings *part; bool do_gravity = false; - for (sce = bmain->scene.first; sce; sce = sce->id.next) + for (sce = bmain->scenes.first; sce; sce = sce->id.next) if (sce->unit.scale_length == 0.0f) sce->unit.scale_length = 1.0f; - for (ob = bmain->object.first; ob; ob = ob->id.next) { + for (ob = bmain->objects.first; ob; ob = ob->id.next) { /* fluid-sim stuff */ FluidsimModifierData *fluidmd = (FluidsimModifierData *)modifiers_findByType(ob, eModifierType_Fluidsim); if (fluidmd) @@ -856,7 +856,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) ob->rotmode = ROT_MODE_EUL; } - for (sce = bmain->scene.first; sce; sce = sce->id.next) { + for (sce = bmain->scenes.first; sce; sce = sce->id.next) { if (sce->audio.main == 0.0f) sce->audio.main = 1.0f; @@ -868,7 +868,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) } /* Add default gravity to scenes */ - for (sce = bmain->scene.first; sce; sce = sce->id.next) { + for (sce = bmain->scenes.first; sce; sce = sce->id.next) { if ((sce->physics_settings.flag & PHYS_GLOBAL_GRAVITY) == 0 && is_zero_v3(sce->physics_settings.gravity)) { @@ -881,11 +881,11 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) /* Assign proper global gravity weights for dynamics (only z-coordinate is taken into account) */ if (do_gravity) { - for (part = bmain->particle.first; part; part = part->id.next) + for (part = bmain->particles.first; part; part = part->id.next) part->effector_weights->global_gravity = part->acc[2] / -9.81f; } - for (ob = bmain->object.first; ob; ob = ob->id.next) { + for (ob = bmain->objects.first; ob; ob = ob->id.next) { ModifierData *md; if (do_gravity) { @@ -918,7 +918,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) Object *ob; /* New variables for axis-angle rotations and/or quaternion rotations were added, and need proper initialization */ - for (ob = bmain->object.first; ob; ob = ob->id.next) { + for (ob = bmain->objects.first; ob; ob = ob->id.next) { /* new variables for all objects */ ob->quat[0] = 1.0f; ob->rotAxis[1] = 1.0f; @@ -947,7 +947,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) /* shape keys are no longer applied to the mesh itself, but rather * to the derivedmesh/displist, so here we ensure that the basis * shape key is always set in the mesh coordinates. */ - for (me = bmain->mesh.first; me; me = me->id.next) { + for (me = bmain->meshes.first; me; me = me->id.next) { if ((key = blo_do_versions_newlibadr(fd, lib, me->key)) && key->refkey) { data = key->refkey->data; tot = MIN2(me->totvert, key->refkey->totelem); @@ -957,7 +957,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) } } - for (lt = bmain->lattice.first; lt; lt = lt->id.next) { + for (lt = bmain->lattices.first; lt; lt = lt->id.next) { if ((key = blo_do_versions_newlibadr(fd, lib, lt->key)) && key->refkey) { data = key->refkey->data; tot = MIN2(lt->pntsu * lt->pntsv * lt->pntsw, key->refkey->totelem); @@ -967,7 +967,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) } } - for (cu = bmain->curve.first; cu; cu = cu->id.next) { + for (cu = bmain->curves.first; cu; cu = cu->id.next) { if ((key = blo_do_versions_newlibadr(fd, lib, cu->key)) && key->refkey) { data = key->refkey->data; @@ -997,7 +997,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) if (bmain->versionfile < 250 || (bmain->versionfile == 250 && bmain->subversionfile < 8)) { { - Scene *sce = bmain->scene.first; + Scene *sce = bmain->scenes.first; while (sce) { if (sce->r.frame_step == 0) sce->r.frame_step = 1; @@ -1008,7 +1008,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) { /* ensure all nodes have unique names */ - bNodeTree *ntree = bmain->nodetree.first; + bNodeTree *ntree = bmain->nodetrees.first; while (ntree) { bNode *node = ntree->nodes.first; @@ -1022,7 +1022,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) } { - Object *ob = bmain->object.first; + Object *ob = bmain->objects.first; while (ob) { /* shaded mode disabled for now */ if (ob->dt == OB_MATERIAL) @@ -1036,7 +1036,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) ScrArea *sa; SpaceLink *sl; - for (screen = bmain->screen.first; screen; screen = screen->id.next) { + for (screen = bmain->screens.first; screen; screen = screen->id.next) { for (sa = screen->areabase.first; sa; sa = sa->next) { for (sl = sa->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_VIEW3D) { @@ -1051,9 +1051,9 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) /* only convert old 2.50 files with color management */ if (bmain->versionfile == 250) { - Scene *sce = bmain->scene.first; - Material *ma = bmain->mat.first; - Tex *tex = bmain->tex.first; + Scene *sce = bmain->scenes.first; + Material *ma = bmain->materials.first; + Tex *tex = bmain->textures.first; int i, convert = 0; /* convert to new color management system: @@ -1094,15 +1094,15 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) Mesh *me; Object *ob; - for (sce = bmain->scene.first; sce; sce = sce->id.next) + for (sce = bmain->scenes.first; sce; sce = sce->id.next) if (!sce->toolsettings->particle.selectmode) sce->toolsettings->particle.selectmode = SCE_SELECT_PATH; if (bmain->versionfile == 250 && bmain->subversionfile > 1) { - for (me = bmain->mesh.first; me; me = me->id.next) + for (me = bmain->meshes.first; me; me = me->id.next) multires_load_old_250(me); - for (ob = bmain->object.first; ob; ob = ob->id.next) { + for (ob = bmain->objects.first; ob; ob = ob->id.next) { MultiresModifierData *mmd = (MultiresModifierData *)modifiers_findByType(ob, eModifierType_Multires); if (mmd) { @@ -1119,7 +1119,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) Object *ob; /* properly initialize hair clothsim data on old files */ - for (ob = bmain->object.first; ob; ob = ob->id.next) { + for (ob = bmain->objects.first; ob; ob = ob->id.next) { ModifierData *md; for (md = ob->modifiers.first; md; md = md->next) { if (md->type == eModifierType_Cloth) { @@ -1139,7 +1139,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) SpaceLink *sl; /* remove all preview window in wrong spaces */ - for (screen = bmain->screen.first; screen; screen = screen->id.next) { + for (screen = bmain->screens.first; screen; screen = screen->id.next) { for (sa = screen->areabase.first; sa; sa = sa->next) { for (sl = sa->spacedata.first; sl; sl = sl->next) { if (sl->spacetype != SPACE_SEQ) { @@ -1176,7 +1176,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) ScrArea *sa; SpaceLink *sl; - for (screen = bmain->screen.first; screen; screen = screen->id.next) { + for (screen = bmain->screens.first; screen; screen = screen->id.next) { for (sa = screen->areabase.first; sa; sa = sa->next) { for (sl = sa->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_SEQ) { @@ -1217,7 +1217,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) Brush *brush; /* anim viz changes */ - for (ob = bmain->object.first; ob; ob = ob->id.next) { + for (ob = bmain->objects.first; ob; ob = ob->id.next) { /* initialize object defaults */ animviz_settings_init(&ob->avs); @@ -1262,7 +1262,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) } /* brush texture changes */ - for (brush = bmain->brush.first; brush; brush = brush->id.next) { + for (brush = bmain->brushes.first; brush; brush = brush->id.next) { BKE_texture_mtex_default(&brush->mtex); BKE_texture_mtex_default(&brush->mask_mtex); } @@ -1274,7 +1274,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) Object *ob; /* convert degrees to radians for internal use */ - for (ob = bmain->object.first; ob; ob = ob->id.next) { + for (ob = bmain->objects.first; ob; ob = ob->id.next) { bPoseChannel *pchan; do_version_constraints_radians_degrees_250(&ob->constraints); @@ -1300,7 +1300,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) ScrArea *sa; SpaceLink *sl; - for (screen = bmain->screen.first; screen; screen = screen->id.next) { + for (screen = bmain->screens.first; screen; screen = screen->id.next) { for (sa = screen->areabase.first; sa; sa = sa->next) { for (sl = sa->spacedata.first; sl; sl = sl->next) { ListBase *regionbase; @@ -1329,7 +1329,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) Sequence *seq; /* initialize to sane default so toggling on border shows something */ - for (sce = bmain->scene.first; sce; sce = sce->id.next) { + for (sce = bmain->scenes.first; sce; sce = sce->id.next) { if (sce->r.border.xmin == 0.0f && sce->r.border.ymin == 0.0f && sce->r.border.xmax == 0.0f && sce->r.border.ymax == 0.0f) { @@ -1349,7 +1349,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) } /* particle brush strength factor was changed from int to float */ - for (sce = bmain->scene.first; sce; sce = sce->id.next) { + for (sce = bmain->scenes.first; sce; sce = sce->id.next) { ParticleEditSettings *pset = &sce->toolsettings->particle; int a; @@ -1363,7 +1363,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) ScrArea *sa; SpaceLink *sl; - for (screen = bmain->screen.first; screen; screen = screen->id.next) { + for (screen = bmain->screens.first; screen; screen = screen->id.next) { for (sa = screen->areabase.first; sa; sa = sa->next) { for (sl = sa->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_SEQ) { @@ -1399,7 +1399,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) * This bit was used in the past for V3D_TRANSFORM_SNAP, which is now deprecated. * Here we clear it for old files so they don't come in with V3D_HIDE_OVERLAYS set, * which would cause cameras, lights, etc to become invisible */ - for (sc = bmain->screen.first; sc; sc = sc->id.next) { + for (sc = bmain->screens.first; sc; sc = sc->id.next) { ScrArea *sa; for (sa = sc->areabase.first; sa; sa = sa->next) { SpaceLink *sl; @@ -1419,13 +1419,13 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) Scene *scene; bNodeTree *ntree; - for (brush = bmain->brush.first; brush; brush = brush->id.next) { + for (brush = bmain->brushes.first; brush; brush = brush->id.next) { if (brush->curve) brush->curve->preset = CURVE_PRESET_SMOOTH; } /* properly initialize active flag for fluidsim modifiers */ - for (ob = bmain->object.first; ob; ob = ob->id.next) { + for (ob = bmain->objects.first; ob; ob = ob->id.next) { ModifierData *md; for (md = ob->modifiers.first; md; md = md->next) { if (md->type == eModifierType_Fluidsim) { @@ -1437,7 +1437,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) } /* adjustment to color balance node values */ - for (scene = bmain->scene.first; scene; scene = scene->id.next) { + for (scene = bmain->scenes.first; scene; scene = scene->id.next) { if (scene->nodetree) { bNode *node = scene->nodetree->nodes.first; @@ -1453,7 +1453,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) } } /* check inside node groups too */ - for (ntree = bmain->nodetree.first; ntree; ntree = ntree->id.next) { + for (ntree = bmain->nodetrees.first; ntree; ntree = ntree->id.next) { bNode *node = ntree->nodes.first; while (node) { @@ -1473,7 +1473,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) if (bmain->versionfile < 252 || (bmain->versionfile == 252 && bmain->subversionfile < 2)) { Object *ob; - for (ob = bmain->object.first; ob; ob = ob->id.next) + for (ob = bmain->objects.first; ob; ob = ob->id.next) blo_do_version_old_trackto_to_constraints(ob); } @@ -1481,7 +1481,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) bScreen *sc; /* Image editor scopes */ - for (sc = bmain->screen.first; sc; sc = sc->id.next) { + for (sc = bmain->screens.first; sc; sc = sc->id.next) { ScrArea *sa; for (sa = sc->areabase.first; sa; sa = sa->next) { @@ -1504,7 +1504,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) Tex *tex; Brush *brush; - for (sc = bmain->screen.first; sc; sc = sc->id.next) { + for (sc = bmain->screens.first; sc; sc = sc->id.next) { ScrArea *sa; for (sa = sc->areabase.first; sa; sa = sa->next) { SpaceLink *sl; @@ -1541,7 +1541,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) do_version_mdef_250(bmain); /* parent type to modifier */ - for (ob = bmain->object.first; ob; ob = ob->id.next) { + for (ob = bmain->objects.first; ob; ob = ob->id.next) { if (ob->parent) { Object *parent = (Object *)blo_do_versions_newlibadr(fd, lib, ob->parent); if (parent) { /* parent may not be in group */ @@ -1577,7 +1577,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) } /* initialize scene active layer */ - for (scene = bmain->scene.first; scene; scene = scene->id.next) { + for (scene = bmain->scenes.first; scene; scene = scene->id.next) { int i; for (i = 0; i < 20; i++) { if (scene->lay & (1 << i)) { @@ -1587,7 +1587,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) } } - for (tex = bmain->tex.first; tex; tex = tex->id.next) { + for (tex = bmain->textures.first; tex; tex = tex->id.next) { /* if youre picky, this isn't correct until we do a version bump * since you could set saturation to be 0.0*/ if (tex->saturation == 0.0f) @@ -1596,12 +1596,12 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) { Curve *cu; - for (cu = bmain->curve.first; cu; cu = cu->id.next) { + for (cu = bmain->curves.first; cu; cu = cu->id.next) { cu->smallcaps_scale = 0.75f; } } - for (scene = bmain->scene.first; scene; scene = scene->id.next) { + for (scene = bmain->scenes.first; scene; scene = scene->id.next) { if (scene) { Sequence *seq; SEQ_BEGIN(scene->ed, seq) @@ -1615,7 +1615,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) /* GSOC 2010 Sculpt - New settings for Brush */ - for (brush = bmain->brush.first; brush; brush = brush->id.next) { + for (brush = bmain->brushes.first; brush; brush = brush->id.next) { /* Sanity Check */ /* infinite number of dabs */ @@ -1691,7 +1691,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) /* GSOC Sculpt 2010 - Sanity check on Sculpt/Paint settings */ if (bmain->versionfile < 253) { Scene *sce; - for (sce = bmain->scene.first; sce; sce = sce->id.next) { + for (sce = bmain->scenes.first; sce; sce = sce->id.next) { if (sce->toolsettings->sculpt_paint_unified_alpha == 0) sce->toolsettings->sculpt_paint_unified_alpha = 0.5f; @@ -1706,7 +1706,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) if (bmain->versionfile < 253 || (bmain->versionfile == 253 && bmain->subversionfile < 1)) { Object *ob; - for (ob = bmain->object.first; ob; ob = ob->id.next) { + for (ob = bmain->objects.first; ob; ob = ob->id.next) { ModifierData *md; for (md = ob->modifiers.first; md; md = md->next) { @@ -1726,7 +1726,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) /* for now just add it to all flow objects in the scene */ { Object *ob2; - for (ob2 = bmain->object.first; ob2; ob2 = ob2->id.next) { + for (ob2 = bmain->objects.first; ob2; ob2 = ob2->id.next) { ModifierData *md2; for (md2 = ob2->modifiers.first; md2; md2 = md2->next) { if (md2->type == eModifierType_Smoke) { @@ -1754,12 +1754,12 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) ParticleSettings *part; bScreen *sc; - for (br = bmain->brush.first; br; br = br->id.next) { + for (br = bmain->brushes.first; br; br = br->id.next) { if (br->ob_mode == 0) br->ob_mode = OB_MODE_ALL_PAINT; } - for (part = bmain->particle.first; part; part = part->id.next) { + for (part = bmain->particles.first; part; part = part->id.next) { if (part->boids) part->boids->pitch = 1.0f; @@ -1767,7 +1767,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) part->kink_amp_clump = 1.f; /* keep old files looking similar */ } - for (sc = bmain->screen.first; sc; sc = sc->id.next) { + for (sc = bmain->screens.first; sc; sc = sc->id.next) { ScrArea *sa; for (sa = sc->areabase.first; sa; sa = sa->next) { SpaceLink *sl; @@ -1798,7 +1798,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) Object *ob; /* ocean res is now squared, reset old ones - will be massive */ - for (ob = bmain->object.first; ob; ob = ob->id.next) { + for (ob = bmain->objects.first; ob; ob = ob->id.next) { ModifierData *md; for (md = ob->modifiers.first; md; md = md->next) { if (md->type == eModifierType_Ocean) { @@ -1816,7 +1816,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) Key *key; /* Fix for sample line scope initializing with no height */ - for (sc = bmain->screen.first; sc; sc = sc->id.next) { + for (sc = bmain->screens.first; sc; sc = sc->id.next) { sa = sc->areabase.first; while (sa) { SpaceLink *sl; @@ -1835,7 +1835,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) * 2.4x would never reveal this to users as a dummy value always ended up getting used * instead */ - for (key = bmain->key.first; key; key = key->id.next) { + for (key = bmain->shapekeys.first; key; key = key->id.next) { KeyBlock *kb; for (kb = key->block.first; kb; kb = kb->next) { @@ -1851,13 +1851,13 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) Bone *bone; Object *ob; - for (arm = bmain->armature.first; arm; arm = arm->id.next) + for (arm = bmain->armatures.first; arm; arm = arm->id.next) for (bone = arm->bonebase.first; bone; bone = bone->next) do_version_bone_roll_256(bone); /* fix for objects which have zero dquat's * since this is multiplied with the quat rather than added */ - for (ob = bmain->object.first; ob; ob = ob->id.next) { + for (ob = bmain->objects.first; ob; ob = ob->id.next) { if (is_zero_v4(ob->dquat)) { unit_qt(ob->dquat); } @@ -1876,7 +1876,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) /* node sockets are not exposed automatically any more, * this mimics the old behavior by adding all unlinked sockets to groups. */ - for (ntree = bmain->nodetree.first; ntree; ntree = ntree->id.next) { + for (ntree = bmain->nodetrees.first; ntree; ntree = ntree->id.next) { /* this adds copies and links from all unlinked internal sockets to group inputs/outputs. */ /* first make sure the own_index for new sockets is valid */ @@ -1952,7 +1952,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) ParticleSettings *part; /* redraws flag in SpaceTime has been moved to Screen level */ - for (sc = bmain->screen.first; sc; sc = sc->id.next) { + for (sc = bmain->screens.first; sc; sc = sc->id.next) { if (sc->redraws_flag == 0) { /* just initialize to default? */ /* XXX: we could also have iterated through areas, and taken them from the first timeline available... */ @@ -1960,13 +1960,13 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) } } - for (brush = bmain->brush.first; brush; brush = brush->id.next) { + for (brush = bmain->brushes.first; brush; brush = brush->id.next) { if (brush->height == 0) brush->height = 0.4f; } /* replace 'rim material' option for in offset*/ - for (ob = bmain->object.first; ob; ob = ob->id.next) { + for (ob = bmain->objects.first; ob; ob = ob->id.next) { ModifierData *md; for (md = ob->modifiers.first; md; md = md->next) { if (md->type == eModifierType_Solidify) { @@ -1980,7 +1980,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) } /* particle draw color from material */ - for (part = bmain->particle.first; part; part = part->id.next) { + for (part = bmain->particles.first; part; part = part->id.next) { if (part->draw & PART_DRAW_MAT_COL) part->draw_col = PART_DRAW_COL_MAT; } @@ -1989,7 +1989,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) if (bmain->versionfile < 256 || (bmain->versionfile == 256 && bmain->subversionfile < 6)) { Mesh *me; - for (me = bmain->mesh.first; me; me = me->id.next) + for (me = bmain->meshes.first; me; me = me->id.next) BKE_mesh_calc_normals_tessface(me->mvert, me->totvert, me->mface, me->totface, NULL); } @@ -1997,7 +1997,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) /* update blur area sizes from 0..1 range to 0..100 percentage */ Scene *scene; bNode *node; - for (scene = bmain->scene.first; scene; scene = scene->id.next) + for (scene = bmain->scenes.first; scene; scene = scene->id.next) if (scene->nodetree) for (node = scene->nodetree->nodes.first; node; node = node->next) if (node->type == CMP_NODE_BLUR) { @@ -2013,7 +2013,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) * need to make less ugly - possibly an iterator? */ bScreen *screen; - for (screen = bmain->screen.first; screen; screen = screen->id.next) { + for (screen = bmain->screens.first; screen; screen = screen->id.next) { ScrArea *sa; /* add regions */ for (sa = screen->areabase.first; sa; sa = sa->next) { @@ -2044,7 +2044,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) { ParticleSettings *part; - for (part = bmain->particle.first; part; part = part->id.next) { + for (part = bmain->particles.first; part; part = part->id.next) { /* Initialize particle billboard scale */ part->bb_size[0] = part->bb_size[1] = 1.0f; } @@ -2056,7 +2056,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) Scene *scene; Sequence *seq; - for (scene = bmain->scene.first; scene; scene = scene->id.next) { + for (scene = bmain->scenes.first; scene; scene = scene->id.next) { scene->r.ffcodecdata.audio_channels = 2; scene->audio.volume = 1.0f; SEQ_BEGIN(scene->ed, seq) @@ -2068,7 +2068,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) { bScreen *screen; - for (screen = bmain->screen.first; screen; screen = screen->id.next) { + for (screen = bmain->screens.first; screen; screen = screen->id.next) { ScrArea *sa; /* add regions */ @@ -2109,7 +2109,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) bAction *act; FCurve *fcu; - for (act = bmain->action.first; act; act = act->id.next) { + for (act = bmain->actions.first; act; act = act->id.next) { for (fcu = act->curves.first; fcu; fcu = fcu->next) { BezTriple *bezt; uint i = 0; @@ -2164,7 +2164,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) */ bNodeTree *ntree; /* all node trees in bmain->nodetree are considered groups */ - for (ntree = bmain->nodetree.first; ntree; ntree = ntree->id.next) + for (ntree = bmain->nodetrees.first; ntree; ntree = ntree->id.next) ntree->nodetype = NODE_GROUP; } } @@ -2173,7 +2173,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) { /* Adaptive time step for particle systems */ ParticleSettings *part; - for (part = bmain->particle.first; part; part = part->id.next) { + for (part = bmain->particles.first; part; part = part->id.next) { part->courant_target = 0.2f; part->time_flag &= ~PART_TIME_AUTOSF; } |