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author | Campbell Barton <ideasman42@gmail.com> | 2019-02-27 04:02:02 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-02-27 04:26:49 +0300 |
commit | 1079742db92576d79ec89a28d95336aff847a82a (patch) | |
tree | 2e440e498c20d3205c2a64eedf4f84bf57abcb84 /source/blender/blenloader/intern/versioning_250.c | |
parent | 918941483f7ec5fc6320d345c755e953b963c710 (diff) |
Cleanup: rename lamp -> light
Diffstat (limited to 'source/blender/blenloader/intern/versioning_250.c')
-rw-r--r-- | source/blender/blenloader/intern/versioning_250.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenloader/intern/versioning_250.c b/source/blender/blenloader/intern/versioning_250.c index 6b75203cd31..1a92a75af09 100644 --- a/source/blender/blenloader/intern/versioning_250.c +++ b/source/blender/blenloader/intern/versioning_250.c @@ -1398,7 +1398,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain) /* Blender 2.5.2 - subversion 0 introduced a new setting: V3D_RENDER_OVERRIDE. * This bit was used in the past for V3D_TRANSFORM_SNAP, which is now deprecated. * Here we clear it for old files so they don't come in with V3D_RENDER_OVERRIDE set, - * which would cause cameras, lamps, etc to become invisible */ + * which would cause cameras, lights, etc to become invisible */ for (sc = bmain->screen.first; sc; sc = sc->id.next) { ScrArea *sa; for (sa = sc->areabase.first; sa; sa = sa->next) { |