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authorCampbell Barton <ideasman42@gmail.com>2018-04-05 19:20:27 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-04-05 19:21:14 +0300
commit1c24c04e6023f2d2a328dfcdc9f86cd381d029a3 (patch)
tree7a5af59ce078cb66fb17ec33cf111ffc8d5fb328 /source/blender/blenloader/intern/versioning_250.c
parent57329304b061efe756e3a4ce1b828e9a7c7f7030 (diff)
Remove workspace object mode, reverts changes w/ 2.8
This caused too many problems syncing object modes with multiple objects/windows/workspaces, see: D3130 for details.
Diffstat (limited to 'source/blender/blenloader/intern/versioning_250.c')
-rw-r--r--source/blender/blenloader/intern/versioning_250.c7
1 files changed, 7 insertions, 0 deletions
diff --git a/source/blender/blenloader/intern/versioning_250.c b/source/blender/blenloader/intern/versioning_250.c
index 59dc6e9d6b7..f5a4a33860f 100644
--- a/source/blender/blenloader/intern/versioning_250.c
+++ b/source/blender/blenloader/intern/versioning_250.c
@@ -1087,6 +1087,8 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 2)) {
Scene *sce;
+ Object *ob;
+
for (sce = main->scene.first; sce; sce = sce->id.next) {
if (fd->fileflags & G_FILE_ENABLE_ALL_FRAMES)
sce->gm.flag |= GAME_ENABLE_ALL_FRAMES;
@@ -1118,6 +1120,11 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
else
sce->gm.matmode = GAME_MAT_TEXFACE;
}
+
+ for (ob = main->object.first; ob; ob = ob->id.next) {
+ if (ob->flag & 8192) // OB_POSEMODE = 8192
+ ob->mode |= OB_MODE_POSE;
+ }
}
if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 4)) {