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authorCampbell Barton <ideasman42@gmail.com>2018-02-08 13:14:26 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-02-08 13:14:26 +0300
commit345c6298e995ea618c34282ba6d7ab5af032f191 (patch)
treef4fbc4798e17d0f19efc28b51a41425d0c552be8 /source/blender/blenloader/intern/versioning_250.c
parent14a19fed788af0cf3695eb5def92510841056e08 (diff)
Object Mode: move to workspace struct
- Read-only access can often use EvaluationContext.object_mode - Write access to go to WorkSpace.object_mode. - Some TODO's remain (marked as "TODO/OBMODE") - Add-ons will need updating (context.active_object.mode -> context.workspace.object_mode) - There will be small/medium issues that still need resolving this does work on a basic level though. See D3037
Diffstat (limited to 'source/blender/blenloader/intern/versioning_250.c')
-rw-r--r--source/blender/blenloader/intern/versioning_250.c7
1 files changed, 0 insertions, 7 deletions
diff --git a/source/blender/blenloader/intern/versioning_250.c b/source/blender/blenloader/intern/versioning_250.c
index f5a4a33860f..59dc6e9d6b7 100644
--- a/source/blender/blenloader/intern/versioning_250.c
+++ b/source/blender/blenloader/intern/versioning_250.c
@@ -1087,8 +1087,6 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 2)) {
Scene *sce;
- Object *ob;
-
for (sce = main->scene.first; sce; sce = sce->id.next) {
if (fd->fileflags & G_FILE_ENABLE_ALL_FRAMES)
sce->gm.flag |= GAME_ENABLE_ALL_FRAMES;
@@ -1120,11 +1118,6 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
else
sce->gm.matmode = GAME_MAT_TEXFACE;
}
-
- for (ob = main->object.first; ob; ob = ob->id.next) {
- if (ob->flag & 8192) // OB_POSEMODE = 8192
- ob->mode |= OB_MODE_POSE;
- }
}
if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 4)) {