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authorSergey Sharybin <sergey.vfx@gmail.com>2013-11-29 21:16:13 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2013-11-29 21:16:13 +0400
commit0d24c6f0d034d277feeff2650a8165294a259691 (patch)
tree074f5b620ec61caeacc20863ba354debbb7ab1c4 /source/blender/blenloader/intern/versioning_260.c
parentcedc90b6077a01a60f589f09a5c82f4b7a359a4b (diff)
Move 2.6x versioning code to own file
Summary: Makes readfile.c more clear and easier to navigate in. We would need to do such a move when we'll do 2.70 bump anyway. So better be prepared. In fact, as soon 2.70 bumo is done i would think we'd better create versioning_270 file and do version code there. Otherwise readfile.c will grow up dramatically again. Reviewers: brecht, campbellbarton Reviewed By: brecht Differential Revision: http://developer.blender.org/D60
Diffstat (limited to 'source/blender/blenloader/intern/versioning_260.c')
-rw-r--r--source/blender/blenloader/intern/versioning_260.c2532
1 files changed, 2532 insertions, 0 deletions
diff --git a/source/blender/blenloader/intern/versioning_260.c b/source/blender/blenloader/intern/versioning_260.c
new file mode 100644
index 00000000000..45e764c1e73
--- /dev/null
+++ b/source/blender/blenloader/intern/versioning_260.c
@@ -0,0 +1,2532 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Blender Foundation
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ *
+ */
+
+/** \file blender/blenloader/intern/versioning_260.c
+ * \ingroup blenloader
+ */
+
+#include "zlib.h"
+
+#include "BLI_utildefines.h"
+
+/* allow readfile to use deprecated functionality */
+#define DNA_DEPRECATED_ALLOW
+
+#include "DNA_anim_types.h"
+#include "DNA_actuator_types.h"
+#include "DNA_brush_types.h"
+#include "DNA_camera_types.h"
+#include "DNA_cloth_types.h"
+#include "DNA_constraint_types.h"
+#include "DNA_genfile.h"
+#include "DNA_key_types.h"
+#include "DNA_linestyle_types.h"
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_object_fluidsim.h" // NT
+#include "DNA_object_types.h"
+#include "DNA_property_types.h"
+#include "DNA_text_types.h"
+#include "DNA_view3d_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_sensor_types.h"
+#include "DNA_sdna_types.h"
+#include "DNA_smoke_types.h"
+#include "DNA_space_types.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_math.h"
+
+#include "BLF_translation.h"
+
+#include "BKE_anim.h"
+#include "BKE_image.h"
+#include "BKE_main.h" // for Main
+#include "BKE_mesh.h" // for ME_ defines (patching)
+#include "BKE_modifier.h"
+#include "BKE_particle.h"
+#include "BKE_pointcache.h"
+#include "BKE_property.h" // for BKE_bproperty_object_get
+#include "BKE_scene.h"
+#include "BKE_screen.h"
+#include "BKE_sequencer.h"
+#include "BKE_text.h" // for txt_extended_ascii_as_utf8
+#include "BKE_texture.h"
+#include "BKE_tracking.h"
+#include "BKE_writeffmpeg.h"
+
+#include "IMB_imbuf.h" // for proxy / timecode versioning stuff
+
+#include "NOD_texture.h"
+
+#include "BLO_readfile.h"
+
+#include "readfile.h"
+
+static void do_versions_nodetree_image_default_alpha_output(bNodeTree *ntree)
+{
+ bNode *node;
+ bNodeSocket *sock;
+
+ for (node = ntree->nodes.first; node; node = node->next) {
+ if (ELEM(node->type, CMP_NODE_IMAGE, CMP_NODE_R_LAYERS)) {
+ /* default Image output value should have 0 alpha */
+ sock = node->outputs.first;
+ ((bNodeSocketValueRGBA *)(sock->default_value))->value[3] = 0.0f;
+ }
+ }
+}
+
+static void do_versions_nodetree_convert_angle(bNodeTree *ntree)
+{
+ bNode *node;
+ for (node = ntree->nodes.first; node; node = node->next) {
+ if (node->type == CMP_NODE_ROTATE) {
+ /* Convert degrees to radians. */
+ bNodeSocket *sock = ((bNodeSocket *)node->inputs.first)->next;
+ ((bNodeSocketValueFloat *)sock->default_value)->value =
+ DEG2RADF(((bNodeSocketValueFloat *)sock->default_value)->value);
+ }
+ else if (node->type == CMP_NODE_DBLUR) {
+ /* Convert degrees to radians. */
+ NodeDBlurData *ndbd = node->storage;
+ ndbd->angle = DEG2RADF(ndbd->angle);
+ ndbd->spin = DEG2RADF(ndbd->spin);
+ }
+ else if (node->type == CMP_NODE_DEFOCUS) {
+ /* Convert degrees to radians. */
+ NodeDefocus *nqd = node->storage;
+ /* XXX DNA char to float conversion seems to map the char value into the [0.0f, 1.0f] range... */
+ nqd->rotation = DEG2RADF(nqd->rotation * 255.0f);
+ }
+ else if (node->type == CMP_NODE_CHROMA_MATTE) {
+ /* Convert degrees to radians. */
+ NodeChroma *ndc = node->storage;
+ ndc->t1 = DEG2RADF(ndc->t1);
+ ndc->t2 = DEG2RADF(ndc->t2);
+ }
+ else if (node->type == CMP_NODE_GLARE) {
+ /* Convert degrees to radians. */
+ NodeGlare *ndg = node->storage;
+ /* XXX DNA char to float conversion seems to map the char value into the [0.0f, 1.0f] range... */
+ ndg->angle_ofs = DEG2RADF(ndg->angle_ofs * 255.0f);
+ }
+ /* XXX TexMapping struct is used by other nodes too (at least node_composite_mapValue),
+ * but not the rot part...
+ */
+ else if (node->type == SH_NODE_MAPPING) {
+ /* Convert degrees to radians. */
+ TexMapping *tmap = node->storage;
+ tmap->rot[0] = DEG2RADF(tmap->rot[0]);
+ tmap->rot[1] = DEG2RADF(tmap->rot[1]);
+ tmap->rot[2] = DEG2RADF(tmap->rot[2]);
+ }
+ }
+}
+
+static void do_versions_image_settings_2_60(Scene *sce)
+{
+ /* note: rd->subimtype is moved into individual settings now and no longer
+ * exists */
+ RenderData *rd = &sce->r;
+ ImageFormatData *imf = &sce->r.im_format;
+
+ /* we know no data loss happens here, the old values were in char range */
+ imf->imtype = (char)rd->imtype;
+ imf->planes = (char)rd->planes;
+ imf->compress = (char)rd->quality;
+ imf->quality = (char)rd->quality;
+
+ /* default, was stored in multiple places, may override later */
+ imf->depth = R_IMF_CHAN_DEPTH_8;
+
+ /* openexr */
+ imf->exr_codec = rd->quality & 7; /* strange but true! 0-4 are valid values, OPENEXR_COMPRESS */
+
+ switch (imf->imtype) {
+ case R_IMF_IMTYPE_OPENEXR:
+ imf->depth = (rd->subimtype & R_OPENEXR_HALF) ? R_IMF_CHAN_DEPTH_16 : R_IMF_CHAN_DEPTH_32;
+ if (rd->subimtype & R_PREVIEW_JPG) {
+ imf->flag |= R_IMF_FLAG_PREVIEW_JPG;
+ }
+ if (rd->subimtype & R_OPENEXR_ZBUF) {
+ imf->flag |= R_IMF_FLAG_ZBUF;
+ }
+ break;
+ case R_IMF_IMTYPE_TIFF:
+ if (rd->subimtype & R_TIFF_16BIT) {
+ imf->depth = R_IMF_CHAN_DEPTH_16;
+ }
+ break;
+ case R_IMF_IMTYPE_JP2:
+ if (rd->subimtype & R_JPEG2K_16BIT) {
+ imf->depth = R_IMF_CHAN_DEPTH_16;
+ }
+ else if (rd->subimtype & R_JPEG2K_12BIT) {
+ imf->depth = R_IMF_CHAN_DEPTH_12;
+ }
+
+ if (rd->subimtype & R_JPEG2K_YCC) {
+ imf->jp2_flag |= R_IMF_JP2_FLAG_YCC;
+ }
+ if (rd->subimtype & R_JPEG2K_CINE_PRESET) {
+ imf->jp2_flag |= R_IMF_JP2_FLAG_CINE_PRESET;
+ }
+ if (rd->subimtype & R_JPEG2K_CINE_48FPS) {
+ imf->jp2_flag |= R_IMF_JP2_FLAG_CINE_48;
+ }
+ break;
+ case R_IMF_IMTYPE_CINEON:
+ case R_IMF_IMTYPE_DPX:
+ if (rd->subimtype & R_CINEON_LOG) {
+ imf->cineon_flag |= R_IMF_CINEON_FLAG_LOG;
+ }
+ break;
+ }
+}
+
+/* socket use flags were only temporary before */
+static void do_versions_nodetree_socket_use_flags_2_62(bNodeTree *ntree)
+{
+ bNode *node;
+ bNodeSocket *sock;
+ bNodeLink *link;
+
+ for (node = ntree->nodes.first; node; node = node->next) {
+ for (sock = node->inputs.first; sock; sock = sock->next)
+ sock->flag &= ~SOCK_IN_USE;
+ for (sock = node->outputs.first; sock; sock = sock->next)
+ sock->flag &= ~SOCK_IN_USE;
+ }
+ for (sock = ntree->inputs.first; sock; sock = sock->next)
+ sock->flag &= ~SOCK_IN_USE;
+ for (sock = ntree->outputs.first; sock; sock = sock->next)
+ sock->flag &= ~SOCK_IN_USE;
+
+ for (link = ntree->links.first; link; link = link->next) {
+ link->fromsock->flag |= SOCK_IN_USE;
+ link->tosock->flag |= SOCK_IN_USE;
+ }
+}
+
+static void do_versions_nodetree_multi_file_output_format_2_62_1(Scene *sce, bNodeTree *ntree)
+{
+ bNode *node;
+
+ for (node = ntree->nodes.first; node; node = node->next) {
+ if (node->type == CMP_NODE_OUTPUT_FILE) {
+ /* previous CMP_NODE_OUTPUT_FILE nodes get converted to multi-file outputs */
+ NodeImageFile *old_data = node->storage;
+ NodeImageMultiFile *nimf = MEM_callocN(sizeof(NodeImageMultiFile), "node image multi file");
+ bNodeSocket *old_image = BLI_findlink(&node->inputs, 0);
+ bNodeSocket *old_z = BLI_findlink(&node->inputs, 1);
+ bNodeSocket *sock;
+ char filename[FILE_MAXFILE];
+
+ /* ugly, need to remove the old inputs list to avoid bad pointer checks when adding new sockets.
+ * sock->storage is expected to contain path info in ntreeCompositOutputFileAddSocket.
+ */
+ node->inputs.first = node->inputs.last = NULL;
+
+ node->storage = nimf;
+
+ /* looks like storage data can be messed up somehow, stupid check here */
+ if (old_data) {
+ char basepath[FILE_MAXDIR];
+
+ /* split off filename from the old path, to be used as socket sub-path */
+ BLI_split_dirfile(old_data->name, basepath, filename, sizeof(basepath), sizeof(filename));
+
+ BLI_strncpy(nimf->base_path, basepath, sizeof(nimf->base_path));
+ nimf->format = old_data->im_format;
+ }
+ else {
+ BLI_strncpy(filename, old_image->name, sizeof(filename));
+ }
+
+ /* if z buffer is saved, change the image type to multilayer exr.
+ * XXX this is slightly messy, Z buffer was ignored before for anything but EXR and IRIS ...
+ * i'm just assuming here that IRIZ means IRIS with z buffer ...
+ */
+ if (old_data && ELEM(old_data->im_format.imtype, R_IMF_IMTYPE_IRIZ, R_IMF_IMTYPE_OPENEXR)) {
+ char sockpath[FILE_MAX];
+
+ nimf->format.imtype = R_IMF_IMTYPE_MULTILAYER;
+
+ BLI_snprintf(sockpath, sizeof(sockpath), "%s_Image", filename);
+ sock = ntreeCompositOutputFileAddSocket(ntree, node, sockpath, &nimf->format);
+ /* XXX later do_versions copies path from socket name, need to set this explicitely */
+ BLI_strncpy(sock->name, sockpath, sizeof(sock->name));
+ if (old_image->link) {
+ old_image->link->tosock = sock;
+ sock->link = old_image->link;
+ }
+
+ BLI_snprintf(sockpath, sizeof(sockpath), "%s_Z", filename);
+ sock = ntreeCompositOutputFileAddSocket(ntree, node, sockpath, &nimf->format);
+ /* XXX later do_versions copies path from socket name, need to set this explicitely */
+ BLI_strncpy(sock->name, sockpath, sizeof(sock->name));
+ if (old_z->link) {
+ old_z->link->tosock = sock;
+ sock->link = old_z->link;
+ }
+ }
+ else {
+ sock = ntreeCompositOutputFileAddSocket(ntree, node, filename, &nimf->format);
+ /* XXX later do_versions copies path from socket name, need to set this explicitely */
+ BLI_strncpy(sock->name, filename, sizeof(sock->name));
+ if (old_image->link) {
+ old_image->link->tosock = sock;
+ sock->link = old_image->link;
+ }
+ }
+
+ nodeRemoveSocket(ntree, node, old_image);
+ nodeRemoveSocket(ntree, node, old_z);
+ if (old_data)
+ MEM_freeN(old_data);
+ }
+ else if (node->type == CMP_NODE_OUTPUT_MULTI_FILE__DEPRECATED) {
+ NodeImageMultiFile *nimf = node->storage;
+ bNodeSocket *sock;
+
+ /* CMP_NODE_OUTPUT_MULTI_FILE has been redeclared as CMP_NODE_OUTPUT_FILE */
+ node->type = CMP_NODE_OUTPUT_FILE;
+
+ /* initialize the node-wide image format from render data, if available */
+ if (sce)
+ nimf->format = sce->r.im_format;
+
+ /* transfer render format toggle to node format toggle */
+ for (sock = node->inputs.first; sock; sock = sock->next) {
+ NodeImageMultiFileSocket *simf = sock->storage;
+ simf->use_node_format = simf->use_render_format;
+ }
+
+ /* we do have preview now */
+ node->flag |= NODE_PREVIEW;
+ }
+ }
+}
+
+/* blue and red are swapped pre 2.62.1, be sane (red == red) now! */
+static void do_versions_mesh_mloopcol_swap_2_62_1(Mesh *me)
+{
+ CustomDataLayer *layer;
+ MLoopCol *mloopcol;
+ int a;
+ int i;
+
+ for (a = 0; a < me->ldata.totlayer; a++) {
+ layer = &me->ldata.layers[a];
+
+ if (layer->type == CD_MLOOPCOL) {
+ mloopcol = (MLoopCol *)layer->data;
+ for (i = 0; i < me->totloop; i++, mloopcol++) {
+ SWAP(char, mloopcol->r, mloopcol->b);
+ }
+ }
+ }
+}
+
+static void do_versions_nodetree_multi_file_output_path_2_63_1(bNodeTree *ntree)
+{
+ bNode *node;
+
+ for (node = ntree->nodes.first; node; node = node->next) {
+ if (node->type == CMP_NODE_OUTPUT_FILE) {
+ bNodeSocket *sock;
+ for (sock = node->inputs.first; sock; sock = sock->next) {
+ NodeImageMultiFileSocket *input = sock->storage;
+ /* input file path is stored in dedicated struct now instead socket name */
+ BLI_strncpy(input->path, sock->name, sizeof(input->path));
+ }
+ }
+ }
+}
+
+static void do_versions_nodetree_file_output_layers_2_64_5(bNodeTree *ntree)
+{
+ bNode *node;
+
+ for (node = ntree->nodes.first; node; node = node->next) {
+ if (node->type == CMP_NODE_OUTPUT_FILE) {
+ bNodeSocket *sock;
+ for (sock = node->inputs.first; sock; sock = sock->next) {
+ NodeImageMultiFileSocket *input = sock->storage;
+
+ /* multilayer names are stored as separate strings now,
+ * used the path string before, so copy it over.
+ */
+ BLI_strncpy(input->layer, input->path, sizeof(input->layer));
+
+ /* paths/layer names also have to be unique now, initial check */
+ ntreeCompositOutputFileUniquePath(&node->inputs, sock, input->path, '_');
+ ntreeCompositOutputFileUniqueLayer(&node->inputs, sock, input->layer, '_');
+ }
+ }
+ }
+}
+
+static void do_versions_nodetree_image_layer_2_64_5(bNodeTree *ntree)
+{
+ bNode *node;
+
+ for (node = ntree->nodes.first; node; node = node->next) {
+ if (node->type == CMP_NODE_IMAGE) {
+ bNodeSocket *sock;
+ for (sock = node->outputs.first; sock; sock = sock->next) {
+ NodeImageLayer *output = MEM_callocN(sizeof(NodeImageLayer), "node image layer");
+
+ /* take pass index both from current storage ptr (actually an int) */
+ output->pass_index = GET_INT_FROM_POINTER(sock->storage);
+
+ /* replace socket data pointer */
+ sock->storage = output;
+ }
+ }
+ }
+}
+
+static void do_versions_nodetree_frame_2_64_6(bNodeTree *ntree)
+{
+ bNode *node;
+
+ for (node = ntree->nodes.first; node; node = node->next) {
+ if (node->type == NODE_FRAME) {
+ /* initialize frame node storage data */
+ if (node->storage == NULL) {
+ NodeFrame *data = (NodeFrame *)MEM_callocN(sizeof(NodeFrame), "frame node storage");
+ node->storage = data;
+
+ /* copy current flags */
+ data->flag = node->custom1;
+
+ data->label_size = 20;
+ }
+ }
+
+ /* initialize custom node color */
+ node->color[0] = node->color[1] = node->color[2] = 0.608f; /* default theme color */
+ }
+}
+
+static void do_version_logic_264(ListBase *regionbase)
+{
+ ARegion *ar;
+
+ /* view settings for logic changed */
+ for (ar = regionbase->first; ar; ar = ar->next) {
+ if (ar->regiontype == RGN_TYPE_WINDOW) {
+ if (ar->v2d.keeptot == 0) {
+ ar->v2d.maxzoom = 1.5f;
+
+ ar->v2d.keepzoom = V2D_KEEPZOOM | V2D_LIMITZOOM | V2D_KEEPASPECT;
+ ar->v2d.keeptot = V2D_KEEPTOT_BOUNDS;
+ ar->v2d.align = V2D_ALIGN_NO_POS_Y | V2D_ALIGN_NO_NEG_X;
+ ar->v2d.keepofs = V2D_KEEPOFS_Y;
+ }
+ }
+ }
+}
+
+static void do_versions_affine_tracker_track(MovieTrackingTrack *track)
+{
+ int i;
+
+ for (i = 0; i < track->markersnr; i++) {
+ MovieTrackingMarker *marker = &track->markers[i];
+
+ if (is_zero_v2(marker->pattern_corners[0]) && is_zero_v2(marker->pattern_corners[1]) &&
+ is_zero_v2(marker->pattern_corners[2]) && is_zero_v2(marker->pattern_corners[3]))
+ {
+ marker->pattern_corners[0][0] = track->pat_min[0];
+ marker->pattern_corners[0][1] = track->pat_min[1];
+
+ marker->pattern_corners[1][0] = track->pat_max[0];
+ marker->pattern_corners[1][1] = track->pat_min[1];
+
+ marker->pattern_corners[2][0] = track->pat_max[0];
+ marker->pattern_corners[2][1] = track->pat_max[1];
+
+ marker->pattern_corners[3][0] = track->pat_min[0];
+ marker->pattern_corners[3][1] = track->pat_max[1];
+ }
+
+ if (is_zero_v2(marker->search_min) && is_zero_v2(marker->search_max)) {
+ copy_v2_v2(marker->search_min, track->search_min);
+ copy_v2_v2(marker->search_max, track->search_max);
+ }
+ }
+}
+
+static const char *node_get_static_idname(int type, int treetype)
+{
+ /* use static type info header to map static int type to identifier string */
+ #define DefNode(Category, ID, DefFunc, EnumName, StructName, UIName, UIDesc) \
+ case ID: return #Category #StructName;
+
+ /* XXX hack, group types share a single static integer identifier, but are registered as separate types */
+ if (type == NODE_GROUP) {
+ switch (treetype) {
+ case NTREE_COMPOSIT: return "CompositorNodeGroup";
+ case NTREE_SHADER: return "ShaderNodeGroup";
+ case NTREE_TEXTURE: return "TextureNodeGroup";
+ }
+ }
+ else {
+ switch (type) {
+ #include "NOD_static_types.h"
+ }
+ }
+ return "";
+}
+
+static const char *node_socket_get_static_idname(bNodeSocket *sock)
+{
+ switch (sock->type) {
+ case SOCK_FLOAT:
+ {
+ bNodeSocketValueFloat *dval = sock->default_value;
+ return nodeStaticSocketType(SOCK_FLOAT, dval->subtype);
+ }
+ case SOCK_INT:
+ {
+ bNodeSocketValueInt *dval = sock->default_value;
+ return nodeStaticSocketType(SOCK_INT, dval->subtype);
+ }
+ case SOCK_BOOLEAN:
+ {
+ return nodeStaticSocketType(SOCK_BOOLEAN, PROP_NONE);
+ }
+ case SOCK_VECTOR:
+ {
+ bNodeSocketValueVector *dval = sock->default_value;
+ return nodeStaticSocketType(SOCK_VECTOR, dval->subtype);
+ }
+ case SOCK_RGBA:
+ {
+ return nodeStaticSocketType(SOCK_RGBA, PROP_NONE);
+ }
+ case SOCK_STRING:
+ {
+ bNodeSocketValueString *dval = sock->default_value;
+ return nodeStaticSocketType(SOCK_STRING, dval->subtype);
+ }
+ case SOCK_SHADER:
+ {
+ return nodeStaticSocketType(SOCK_SHADER, PROP_NONE);
+ }
+ }
+ return "";
+}
+
+static void do_versions_nodetree_customnodes(bNodeTree *ntree, int UNUSED(is_group))
+{
+ /* initialize node tree type idname */
+ {
+ bNode *node;
+ bNodeSocket *sock;
+
+ ntree->typeinfo = NULL;
+
+ /* tree type idname */
+ switch (ntree->type) {
+ case NTREE_COMPOSIT:
+ strcpy(ntree->idname, "CompositorNodeTree");
+ break;
+ case NTREE_SHADER:
+ strcpy(ntree->idname, "ShaderNodeTree");
+ break;
+ case NTREE_TEXTURE:
+ strcpy(ntree->idname, "TextureNodeTree");
+ break;
+ }
+
+ /* node type idname */
+ for (node = ntree->nodes.first; node; node = node->next) {
+ BLI_strncpy(node->idname, node_get_static_idname(node->type, ntree->type), sizeof(node->idname));
+
+ /* existing old nodes have been initialized already */
+ node->flag |= NODE_INIT;
+
+ /* sockets idname */
+ for (sock = node->inputs.first; sock; sock = sock->next)
+ BLI_strncpy(sock->idname, node_socket_get_static_idname(sock), sizeof(sock->idname));
+ for (sock = node->outputs.first; sock; sock = sock->next)
+ BLI_strncpy(sock->idname, node_socket_get_static_idname(sock), sizeof(sock->idname));
+ }
+ /* tree sockets idname */
+ for (sock = ntree->inputs.first; sock; sock = sock->next)
+ BLI_strncpy(sock->idname, node_socket_get_static_idname(sock), sizeof(sock->idname));
+ for (sock = ntree->outputs.first; sock; sock = sock->next)
+ BLI_strncpy(sock->idname, node_socket_get_static_idname(sock), sizeof(sock->idname));
+ }
+
+ /* initialize socket in_out values */
+ {
+ bNode *node;
+ bNodeSocket *sock;
+
+ for (node = ntree->nodes.first; node; node = node->next) {
+ for (sock = node->inputs.first; sock; sock = sock->next)
+ sock->in_out = SOCK_IN;
+ for (sock = node->outputs.first; sock; sock = sock->next)
+ sock->in_out = SOCK_OUT;
+ }
+ for (sock = ntree->inputs.first; sock; sock = sock->next)
+ sock->in_out = SOCK_IN;
+ for (sock = ntree->outputs.first; sock; sock = sock->next)
+ sock->in_out = SOCK_OUT;
+ }
+
+ /* initialize socket identifier strings */
+ {
+ bNode *node;
+ bNodeSocket *sock;
+
+ for (node = ntree->nodes.first; node; node = node->next) {
+ for (sock = node->inputs.first; sock; sock = sock->next) {
+ BLI_strncpy(sock->identifier, sock->name, sizeof(sock->identifier));
+ BLI_uniquename(&node->inputs, sock, "socket", '.',
+ offsetof(bNodeSocket, identifier), sizeof(sock->identifier));
+ }
+ for (sock = node->outputs.first; sock; sock = sock->next) {
+ BLI_strncpy(sock->identifier, sock->name, sizeof(sock->identifier));
+ BLI_uniquename(&node->outputs, sock, "socket", '.',
+ offsetof(bNodeSocket, identifier), sizeof(sock->identifier));
+ }
+ }
+ for (sock = ntree->inputs.first; sock; sock = sock->next) {
+ BLI_strncpy(sock->identifier, sock->name, sizeof(sock->identifier));
+ BLI_uniquename(&ntree->inputs, sock, "socket", '.',
+ offsetof(bNodeSocket, identifier), sizeof(sock->identifier));
+ }
+ for (sock = ntree->outputs.first; sock; sock = sock->next) {
+ BLI_strncpy(sock->identifier, sock->name, sizeof(sock->identifier));
+ BLI_uniquename(&ntree->outputs, sock, "socket", '.',
+ offsetof(bNodeSocket, identifier), sizeof(sock->identifier));
+ }
+ }
+}
+
+void blo_do_versions_260(FileData *fd, Library *UNUSED(lib), Main *main)
+{
+ if (main->versionfile < 260) {
+ {
+ /* set default alpha value of Image outputs in image and render layer nodes to 0 */
+ Scene *sce;
+ bNodeTree *ntree;
+
+ for (sce = main->scene.first; sce; sce = sce->id.next) {
+ /* there are files with invalid audio_channels value, the real cause
+ * is unknown, but we fix it here anyway to avoid crashes */
+ if (sce->r.ffcodecdata.audio_channels == 0)
+ sce->r.ffcodecdata.audio_channels = 2;
+
+ if (sce->nodetree)
+ do_versions_nodetree_image_default_alpha_output(sce->nodetree);
+ }
+
+ for (ntree = main->nodetree.first; ntree; ntree = ntree->id.next)
+ do_versions_nodetree_image_default_alpha_output(ntree);
+ }
+
+ {
+ /* support old particle dupliobject rotation settings */
+ ParticleSettings *part;
+
+ for (part = main->particle.first; part; part = part->id.next) {
+ if (ELEM(part->ren_as, PART_DRAW_OB, PART_DRAW_GR)) {
+ part->draw |= PART_DRAW_ROTATE_OB;
+
+ if (part->rotmode == 0)
+ part->rotmode = PART_ROT_VEL;
+ }
+ }
+ }
+ }
+
+ if (main->versionfile < 260 || (main->versionfile == 260 && main->subversionfile < 1)) {
+ Object *ob;
+
+ for (ob = main->object.first; ob; ob = ob->id.next) {
+ ob->collision_boundtype = ob->boundtype;
+ }
+
+ {
+ Camera *cam;
+ for (cam = main->camera.first; cam; cam = cam->id.next) {
+ if (cam->sensor_x < 0.01f)
+ cam->sensor_x = DEFAULT_SENSOR_WIDTH;
+
+ if (cam->sensor_y < 0.01f)
+ cam->sensor_y = DEFAULT_SENSOR_HEIGHT;
+ }
+ }
+ }
+
+ if (main->versionfile < 260 || (main->versionfile == 260 && main->subversionfile < 2)) {
+ FOREACH_NODETREE(main, ntree, id) {
+ if (ntree->type == NTREE_SHADER) {
+ bNode *node;
+ for (node = ntree->nodes.first; node; node = node->next) {
+ if (node->type == SH_NODE_MAPPING) {
+ TexMapping *tex_mapping;
+
+ tex_mapping = node->storage;
+ tex_mapping->projx = PROJ_X;
+ tex_mapping->projy = PROJ_Y;
+ tex_mapping->projz = PROJ_Z;
+ }
+ }
+ }
+ } FOREACH_NODETREE_END
+ }
+
+ if (main->versionfile < 260 || (main->versionfile == 260 && main->subversionfile < 4)) {
+ {
+ /* Convert node angles to radians! */
+ Scene *sce;
+ Material *mat;
+ bNodeTree *ntree;
+
+ for (sce = main->scene.first; sce; sce = sce->id.next) {
+ if (sce->nodetree)
+ do_versions_nodetree_convert_angle(sce->nodetree);
+ }
+
+ for (mat = main->mat.first; mat; mat = mat->id.next) {
+ if (mat->nodetree)
+ do_versions_nodetree_convert_angle(mat->nodetree);
+ }
+
+ for (ntree = main->nodetree.first; ntree; ntree = ntree->id.next)
+ do_versions_nodetree_convert_angle(ntree);
+ }
+
+ {
+ /* Tomato compatibility code. */
+ bScreen *sc;
+ MovieClip *clip;
+
+ for (sc = main->screen.first; sc; sc = sc->id.next) {
+ ScrArea *sa;
+ for (sa = sc->areabase.first; sa; sa = sa->next) {
+ SpaceLink *sl;
+ for (sl = sa->spacedata.first; sl; sl = sl->next) {
+ if (sl->spacetype == SPACE_VIEW3D) {
+ View3D *v3d = (View3D *)sl;
+ if (v3d->bundle_size == 0.0f) {
+ v3d->bundle_size = 0.2f;
+ v3d->flag2 |= V3D_SHOW_RECONSTRUCTION;
+ }
+
+ if (v3d->bundle_drawtype == 0)
+ v3d->bundle_drawtype = OB_PLAINAXES;
+ }
+ else if (sl->spacetype == SPACE_CLIP) {
+ SpaceClip *sclip = (SpaceClip *)sl;
+ if (sclip->scopes.track_preview_height == 0)
+ sclip->scopes.track_preview_height = 120;
+ }
+ }
+ }
+ }
+
+ for (clip = main->movieclip.first; clip; clip = clip->id.next) {
+ MovieTrackingTrack *track;
+
+ if (clip->aspx < 1.0f) {
+ clip->aspx = 1.0f;
+ clip->aspy = 1.0f;
+ }
+
+ clip->proxy.build_tc_flag = IMB_TC_RECORD_RUN |
+ IMB_TC_FREE_RUN |
+ IMB_TC_INTERPOLATED_REC_DATE_FREE_RUN;
+
+ if (clip->proxy.build_size_flag == 0)
+ clip->proxy.build_size_flag = IMB_PROXY_25;
+
+ if (clip->proxy.quality == 0)
+ clip->proxy.quality = 90;
+
+ if (clip->tracking.camera.pixel_aspect < 0.01f)
+ clip->tracking.camera.pixel_aspect = 1.0f;
+
+ track = clip->tracking.tracks.first;
+ while (track) {
+ if (track->minimum_correlation == 0.0f)
+ track->minimum_correlation = 0.75f;
+
+ track = track->next;
+ }
+ }
+ }
+ }
+
+ if (main->versionfile < 260 || (main->versionfile == 260 && main->subversionfile < 6)) {
+ Scene *sce;
+ MovieClip *clip;
+ bScreen *sc;
+
+ for (sce = main->scene.first; sce; sce = sce->id.next) {
+ do_versions_image_settings_2_60(sce);
+ }
+
+ for (clip = main->movieclip.first; clip; clip = clip->id.next) {
+ MovieTrackingSettings *settings = &clip->tracking.settings;
+
+ if (settings->default_pattern_size == 0.0f) {
+ settings->default_motion_model = TRACK_MOTION_MODEL_TRANSLATION;
+ settings->default_minimum_correlation = 0.75;
+ settings->default_pattern_size = 11;
+ settings->default_search_size = 51;
+ }
+ }
+
+ for (sc = main->screen.first; sc; sc = sc->id.next) {
+ ScrArea *sa;
+ for (sa = sc->areabase.first; sa; sa = sa->next) {
+ SpaceLink *sl;
+ for (sl = sa->spacedata.first; sl; sl = sl->next) {
+ if (sl->spacetype == SPACE_VIEW3D) {
+ View3D *v3d = (View3D *)sl;
+ v3d->flag2 &= ~V3D_RENDER_SHADOW;
+ }
+ }
+ }
+ }
+
+ {
+ Object *ob;
+ for (ob = main->object.first; ob; ob = ob->id.next) {
+ /* convert delta addition into delta scale */
+ int i;
+ for (i = 0; i < 3; i++) {
+ if ( (ob->dsize[i] == 0.0f) || /* simple case, user never touched dsize */
+ (ob->size[i] == 0.0f)) /* cant scale the dsize to give a non zero result,
+ so fallback to 1.0f */
+ {
+ ob->dscale[i] = 1.0f;
+ }
+ else {
+ ob->dscale[i] = (ob->size[i] + ob->dsize[i]) / ob->size[i];
+ }
+ }
+ }
+ }
+ }
+ /* sigh, this dscale vs dsize version patching was not done right, fix for fix,
+ * this intentionally checks an exact subversion, also note this was never in a release,
+ * at some point this could be removed. */
+ else if (main->versionfile == 260 && main->subversionfile == 6) {
+ Object *ob;
+ for (ob = main->object.first; ob; ob = ob->id.next) {
+ if (is_zero_v3(ob->dscale)) {
+ fill_vn_fl(ob->dscale, 3, 1.0f);
+ }
+ }
+ }
+
+ if (main->versionfile < 260 || (main->versionfile == 260 && main->subversionfile < 8)) {
+ Brush *brush;
+
+ for (brush = main->brush.first; brush; brush = brush->id.next) {
+ if (brush->sculpt_tool == SCULPT_TOOL_ROTATE)
+ brush->alpha = 1.0f;
+ }
+ }
+
+ if (main->versionfile < 261 || (main->versionfile == 261 && main->subversionfile < 1)) {
+ {
+ /* update use flags for node sockets (was only temporary before) */
+ Scene *sce;
+ Material *mat;
+ Tex *tex;
+ Lamp *lamp;
+ World *world;
+ bNodeTree *ntree;
+
+ for (sce = main->scene.first; sce; sce = sce->id.next) {
+ if (sce->nodetree)
+ do_versions_nodetree_socket_use_flags_2_62(sce->nodetree);
+ }
+
+ for (mat = main->mat.first; mat; mat = mat->id.next) {
+ if (mat->nodetree)
+ do_versions_nodetree_socket_use_flags_2_62(mat->nodetree);
+ }
+
+ for (tex = main->tex.first; tex; tex = tex->id.next) {
+ if (tex->nodetree)
+ do_versions_nodetree_socket_use_flags_2_62(tex->nodetree);
+ }
+
+ for (lamp = main->lamp.first; lamp; lamp = lamp->id.next) {
+ if (lamp->nodetree)
+ do_versions_nodetree_socket_use_flags_2_62(lamp->nodetree);
+ }
+
+ for (world = main->world.first; world; world = world->id.next) {
+ if (world->nodetree)
+ do_versions_nodetree_socket_use_flags_2_62(world->nodetree);
+ }
+
+ for (ntree = main->nodetree.first; ntree; ntree = ntree->id.next) {
+ do_versions_nodetree_socket_use_flags_2_62(ntree);
+ }
+ }
+ {
+ /* Initialize BGE exit key to esc key */
+ Scene *scene;
+ for (scene = main->scene.first; scene; scene = scene->id.next) {
+ if (!scene->gm.exitkey)
+ scene->gm.exitkey = 218; // Blender key code for ESC
+ }
+ }
+ {
+ MovieClip *clip;
+ Object *ob;
+
+ for (clip = main->movieclip.first; clip; clip = clip->id.next) {
+ MovieTracking *tracking = &clip->tracking;
+ MovieTrackingObject *tracking_object = tracking->objects.first;
+
+ clip->proxy.build_tc_flag |= IMB_TC_RECORD_RUN_NO_GAPS;
+
+ if (!tracking->settings.object_distance)
+ tracking->settings.object_distance = 1.0f;
+
+ if (tracking->objects.first == NULL)
+ BKE_tracking_object_add(tracking, "Camera");
+
+ while (tracking_object) {
+ if (!tracking_object->scale)
+ tracking_object->scale = 1.0f;
+
+ tracking_object = tracking_object->next;
+ }
+ }
+
+ for (ob = main->object.first; ob; ob = ob->id.next) {
+ bConstraint *con;
+ for (con = ob->constraints.first; con; con = con->next) {
+ if (con->type == CONSTRAINT_TYPE_OBJECTSOLVER) {
+ bObjectSolverConstraint *data = (bObjectSolverConstraint *)con->data;
+
+ if (data->invmat[3][3] == 0.0f)
+ unit_m4(data->invmat);
+ }
+ }
+ }
+ }
+ {
+ /* Warn the user if he is using ["Text"] properties for Font objects */
+ Object *ob;
+ bProperty *prop;
+
+ for (ob = main->object.first; ob; ob = ob->id.next) {
+ if (ob->type == OB_FONT) {
+ prop = BKE_bproperty_object_get(ob, "Text");
+ if (prop) {
+ blo_reportf_wrap(fd->reports, RPT_WARNING,
+ TIP_("Game property name conflict in object '%s': text objects reserve the "
+ "['Text'] game property to change their content through logic bricks"),
+ ob->id.name + 2);
+ }
+ }
+ }
+ }
+ }
+
+ if (main->versionfile < 261 || (main->versionfile == 261 && main->subversionfile < 2)) {
+ {
+ /* convert Camera Actuator values to defines */
+ Object *ob;
+ bActuator *act;
+ for (ob = main->object.first; ob; ob = ob->id.next) {
+ for (act = ob->actuators.first; act; act = act->next) {
+ if (act->type == ACT_CAMERA) {
+ bCameraActuator *ba = act->data;
+
+ if (ba->axis == (float) 'x') ba->axis = OB_POSX;
+ else if (ba->axis == (float)'y') ba->axis = OB_POSY;
+ /* don't do an if/else to avoid imediate subversion bump*/
+// ba->axis=((ba->axis == (float)'x') ? OB_POSX_X : OB_POSY);
+ }
+ }
+ }
+ }
+
+ {
+ /* convert deprecated sculpt_paint_unified_* fields to
+ * UnifiedPaintSettings */
+ Scene *scene;
+ for (scene = main->scene.first; scene; scene = scene->id.next) {
+ ToolSettings *ts = scene->toolsettings;
+ UnifiedPaintSettings *ups = &ts->unified_paint_settings;
+ ups->size = ts->sculpt_paint_unified_size;
+ ups->unprojected_radius = ts->sculpt_paint_unified_unprojected_radius;
+ ups->alpha = ts->sculpt_paint_unified_alpha;
+ ups->flag = ts->sculpt_paint_settings;
+ }
+ }
+ }
+
+ if (main->versionfile < 261 || (main->versionfile == 261 && main->subversionfile < 3)) {
+ {
+ /* convert extended ascii to utf-8 for text editor */
+ Text *text;
+ for (text = main->text.first; text; text = text->id.next)
+ if (!(text->flags & TXT_ISEXT)) {
+ TextLine *tl;
+
+ for (tl = text->lines.first; tl; tl = tl->next) {
+ int added = txt_extended_ascii_as_utf8(&tl->line);
+ tl->len += added;
+
+ /* reset cursor position if line was changed */
+ if (added && tl == text->curl)
+ text->curc = 0;
+ }
+ }
+ }
+ {
+ /* set new dynamic paint values */
+ Object *ob;
+ for (ob = main->object.first; ob; ob = ob->id.next) {
+ ModifierData *md;
+ for (md = ob->modifiers.first; md; md = md->next) {
+ if (md->type == eModifierType_DynamicPaint) {
+ DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)md;
+ if (pmd->canvas) {
+ DynamicPaintSurface *surface = pmd->canvas->surfaces.first;
+ for (; surface; surface = surface->next) {
+ surface->color_dry_threshold = 1.0f;
+ surface->influence_scale = 1.0f;
+ surface->radius_scale = 1.0f;
+ surface->flags |= MOD_DPAINT_USE_DRYING;
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+
+ if (main->versionfile < 262) {
+ Object *ob;
+ for (ob = main->object.first; ob; ob = ob->id.next) {
+ ModifierData *md;
+
+ for (md = ob->modifiers.first; md; md = md->next) {
+ if (md->type == eModifierType_Cloth) {
+ ClothModifierData *clmd = (ClothModifierData *) md;
+ if (clmd->sim_parms)
+ clmd->sim_parms->vel_damping = 1.0f;
+ }
+ }
+ }
+ }
+
+ if (main->versionfile < 263) {
+ /* set fluidsim rate. the version patch for this in 2.62 was wrong, so
+ * try to correct it, if rate is 0.0 that's likely not intentional */
+ Object *ob;
+
+ for (ob = main->object.first; ob; ob = ob->id.next) {
+ ModifierData *md;
+ for (md = ob->modifiers.first; md; md = md->next) {
+ if (md->type == eModifierType_Fluidsim) {
+ FluidsimModifierData *fmd = (FluidsimModifierData *)md;
+ if (fmd->fss->animRate == 0.0f)
+ fmd->fss->animRate = 1.0f;
+ }
+ }
+ }
+ }
+
+ if (main->versionfile < 262 || (main->versionfile == 262 && main->subversionfile < 1)) {
+ /* update use flags for node sockets (was only temporary before) */
+ Scene *sce;
+ bNodeTree *ntree;
+
+ for (sce = main->scene.first; sce; sce = sce->id.next) {
+ if (sce->nodetree)
+ do_versions_nodetree_multi_file_output_format_2_62_1(sce, sce->nodetree);
+ }
+
+ /* XXX can't associate with scene for group nodes, image format will stay uninitialized */
+ for (ntree = main->nodetree.first; ntree; ntree = ntree->id.next)
+ do_versions_nodetree_multi_file_output_format_2_62_1(NULL, ntree);
+ }
+
+ /* only swap for pre-release bmesh merge which had MLoopCol red/blue swap */
+ if (main->versionfile == 262 && main->subversionfile == 1) {
+ {
+ Mesh *me;
+ for (me = main->mesh.first; me; me = me->id.next) {
+ do_versions_mesh_mloopcol_swap_2_62_1(me);
+ }
+ }
+ }
+
+ if (main->versionfile < 262 || (main->versionfile == 262 && main->subversionfile < 2)) {
+ /* Set new idname of keyingsets from their now "label-only" name. */
+ Scene *scene;
+ for (scene = main->scene.first; scene; scene = scene->id.next) {
+ KeyingSet *ks;
+ for (ks = scene->keyingsets.first; ks; ks = ks->next) {
+ if (!ks->idname[0])
+ BLI_strncpy(ks->idname, ks->name, sizeof(ks->idname));
+ }
+ }
+ }
+
+ if (main->versionfile < 262 || (main->versionfile == 262 && main->subversionfile < 3)) {
+ Object *ob;
+ ModifierData *md;
+
+ for (ob = main->object.first; ob; ob = ob->id.next) {
+ for (md = ob->modifiers.first; md; md = md->next) {
+ if (md->type == eModifierType_Lattice) {
+ LatticeModifierData *lmd = (LatticeModifierData *)md;
+ lmd->strength = 1.0f;
+ }
+ }
+ }
+ }
+
+ if (main->versionfile < 262 || (main->versionfile == 262 && main->subversionfile < 4)) {
+ /* Read Viscosity presets from older files */
+ Object *ob;
+
+ for (ob = main->object.first; ob; ob = ob->id.next) {
+ ModifierData *md;
+ for (md = ob->modifiers.first; md; md = md->next) {
+ if (md->type == eModifierType_Fluidsim) {
+ FluidsimModifierData *fmd = (FluidsimModifierData *)md;
+ if (fmd->fss->viscosityMode == 3) {
+ fmd->fss->viscosityValue = 5.0;
+ fmd->fss->viscosityExponent = 5;
+ }
+ else if (fmd->fss->viscosityMode == 4) {
+ fmd->fss->viscosityValue = 2.0;
+ fmd->fss->viscosityExponent = 3;
+ }
+ }
+ }
+ }
+ }
+
+
+
+ if (main->versionfile < 263) {
+ /* Default for old files is to save particle rotations to pointcache */
+ ParticleSettings *part;
+ for (part = main->particle.first; part; part = part->id.next) {
+ part->flag |= PART_ROTATIONS;
+ }
+ }
+
+ if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 1)) {
+ /* file output node paths are now stored in the file info struct instead socket name */
+ Scene *sce;
+ bNodeTree *ntree;
+
+ for (sce = main->scene.first; sce; sce = sce->id.next)
+ if (sce->nodetree)
+ do_versions_nodetree_multi_file_output_path_2_63_1(sce->nodetree);
+ for (ntree = main->nodetree.first; ntree; ntree = ntree->id.next)
+ do_versions_nodetree_multi_file_output_path_2_63_1(ntree);
+ }
+
+ if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 3)) {
+ Scene *scene;
+ Brush *brush;
+
+ /* For weight paint, each brush now gets its own weight;
+ * unified paint settings also have weight. Update unified
+ * paint settings and brushes with a default weight value. */
+
+ for (scene = main->scene.first; scene; scene = scene->id.next) {
+ ToolSettings *ts = scene->toolsettings;
+ if (ts) {
+ ts->unified_paint_settings.weight = ts->vgroup_weight;
+ ts->unified_paint_settings.flag |= UNIFIED_PAINT_WEIGHT;
+ }
+ }
+
+ for (brush = main->brush.first; brush; brush = brush->id.next) {
+ brush->weight = 0.5;
+ }
+ }
+
+ if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 2)) {
+ bScreen *sc;
+
+ for (sc = main->screen.first; sc; sc = sc->id.next) {
+ ScrArea *sa;
+ for (sa = sc->areabase.first; sa; sa = sa->next) {
+ SpaceLink *sl;
+
+ for (sl = sa->spacedata.first; sl; sl = sl->next) {
+ if (sl->spacetype == SPACE_CLIP) {
+ SpaceClip *sclip = (SpaceClip *)sl;
+ ARegion *ar;
+ int hide = FALSE;
+
+ for (ar = sa->regionbase.first; ar; ar = ar->next) {
+ if (ar->regiontype == RGN_TYPE_PREVIEW) {
+ if (ar->alignment != RGN_ALIGN_NONE) {
+ ar->flag |= RGN_FLAG_HIDDEN;
+ ar->v2d.flag &= ~V2D_IS_INITIALISED;
+ ar->alignment = RGN_ALIGN_NONE;
+
+ hide = TRUE;
+ }
+ }
+ }
+
+ if (hide) {
+ sclip->view = SC_VIEW_CLIP;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 4)) {
+ Lamp *la;
+ Camera *cam;
+ Curve *cu;
+
+ for (la = main->lamp.first; la; la = la->id.next) {
+ if (la->shadow_frustum_size == 0.0f)
+ la->shadow_frustum_size = 10.0f;
+ }
+
+ for (cam = main->camera.first; cam; cam = cam->id.next) {
+ if (cam->flag & CAM_PANORAMA) {
+ cam->type = CAM_PANO;
+ cam->flag &= ~CAM_PANORAMA;
+ }
+ }
+
+ for (cu = main->curve.first; cu; cu = cu->id.next) {
+ if (cu->bevfac2 == 0.0f) {
+ cu->bevfac1 = 0.0f;
+ cu->bevfac2 = 1.0f;
+ }
+ }
+ }
+
+ if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 5)) {
+ {
+ /* file output node paths are now stored in the file info struct instead socket name */
+ Scene *sce;
+ bNodeTree *ntree;
+
+ for (sce = main->scene.first; sce; sce = sce->id.next) {
+ if (sce->nodetree) {
+ do_versions_nodetree_file_output_layers_2_64_5(sce->nodetree);
+ do_versions_nodetree_image_layer_2_64_5(sce->nodetree);
+ }
+ }
+ for (ntree = main->nodetree.first; ntree; ntree = ntree->id.next) {
+ do_versions_nodetree_file_output_layers_2_64_5(ntree);
+ do_versions_nodetree_image_layer_2_64_5(ntree);
+ }
+ }
+ }
+
+ if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 6)) {
+ /* update use flags for node sockets (was only temporary before) */
+ Scene *sce;
+ Material *mat;
+ Tex *tex;
+ Lamp *lamp;
+ World *world;
+ bNodeTree *ntree;
+
+ for (sce = main->scene.first; sce; sce = sce->id.next)
+ if (sce->nodetree)
+ do_versions_nodetree_frame_2_64_6(sce->nodetree);
+
+ for (mat = main->mat.first; mat; mat = mat->id.next)
+ if (mat->nodetree)
+ do_versions_nodetree_frame_2_64_6(mat->nodetree);
+
+ for (tex = main->tex.first; tex; tex = tex->id.next)
+ if (tex->nodetree)
+ do_versions_nodetree_frame_2_64_6(tex->nodetree);
+
+ for (lamp = main->lamp.first; lamp; lamp = lamp->id.next)
+ if (lamp->nodetree)
+ do_versions_nodetree_frame_2_64_6(lamp->nodetree);
+
+ for (world = main->world.first; world; world = world->id.next)
+ if (world->nodetree)
+ do_versions_nodetree_frame_2_64_6(world->nodetree);
+
+ for (ntree = main->nodetree.first; ntree; ntree = ntree->id.next)
+ do_versions_nodetree_frame_2_64_6(ntree);
+ }
+
+ if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 7)) {
+ Object *ob;
+
+ for (ob = main->object.first; ob; ob = ob->id.next) {
+ ModifierData *md;
+ for (md = ob->modifiers.first; md; md = md->next) {
+ if (md->type == eModifierType_Smoke) {
+ SmokeModifierData *smd = (SmokeModifierData *)md;
+ if ((smd->type & MOD_SMOKE_TYPE_DOMAIN) && smd->domain) {
+ int maxres = max_iii(smd->domain->res[0], smd->domain->res[1], smd->domain->res[2]);
+ smd->domain->scale = smd->domain->dx * maxres;
+ smd->domain->dx = 1.0f / smd->domain->scale;
+ }
+ }
+ }
+ }
+ }
+
+
+ if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 8)) {
+ /* set new deactivation values for game settings */
+ Scene *sce;
+
+ for (sce = main->scene.first; sce; sce = sce->id.next) {
+ /* Game Settings */
+ sce->gm.lineardeactthreshold = 0.8f;
+ sce->gm.angulardeactthreshold = 1.0f;
+ sce->gm.deactivationtime = 2.0f;
+ }
+ }
+
+ if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 9)) {
+ FOREACH_NODETREE(main, ntree, id) {
+ if (ntree->type == NTREE_SHADER) {
+ bNode *node;
+ for (node = ntree->nodes.first; node; node = node->next) {
+ if (ELEM(node->type, SH_NODE_TEX_IMAGE, SH_NODE_TEX_ENVIRONMENT)) {
+ NodeTexImage *tex = node->storage;
+
+ tex->iuser.frames = 1;
+ tex->iuser.sfra = 1;
+ tex->iuser.fie_ima = 2;
+ tex->iuser.ok = 1;
+ }
+ }
+ }
+ } FOREACH_NODETREE_END
+ }
+
+ if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 10)) {
+ {
+ Scene *scene;
+ // composite redesign
+ for (scene = main->scene.first; scene; scene = scene->id.next) {
+ if (scene->nodetree) {
+ if (scene->nodetree->chunksize == 0) {
+ scene->nodetree->chunksize = 256;
+ }
+ }
+ }
+
+ FOREACH_NODETREE(main, ntree, id) {
+ if (ntree->type == NTREE_COMPOSIT) {
+ bNode *node;
+ for (node = ntree->nodes.first; node; node = node->next) {
+ if (node->type == CMP_NODE_DEFOCUS) {
+ NodeDefocus *data = node->storage;
+ if (data->maxblur == 0.0f) {
+ data->maxblur = 16.0f;
+ }
+ }
+ }
+ }
+ } FOREACH_NODETREE_END
+ }
+
+ {
+ bScreen *sc;
+
+ for (sc = main->screen.first; sc; sc = sc->id.next) {
+ ScrArea *sa;
+
+ for (sa = sc->areabase.first; sa; sa = sa->next) {
+ SpaceLink *sl;
+
+ for (sl = sa->spacedata.first; sl; sl = sl->next) {
+ if (sl->spacetype == SPACE_CLIP) {
+ SpaceClip *sclip = (SpaceClip *)sl;
+
+ if (sclip->around == 0) {
+ sclip->around = V3D_CENTROID;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ {
+ MovieClip *clip;
+
+ for (clip = main->movieclip.first; clip; clip = clip->id.next) {
+ clip->start_frame = 1;
+ }
+ }
+ }
+
+ if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 11)) {
+ MovieClip *clip;
+
+ for (clip = main->movieclip.first; clip; clip = clip->id.next) {
+ MovieTrackingTrack *track;
+
+ track = clip->tracking.tracks.first;
+ while (track) {
+ do_versions_affine_tracker_track(track);
+
+ track = track->next;
+ }
+ }
+ }
+
+ if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 12)) {
+ Material *ma;
+
+ for (ma = main->mat.first; ma; ma = ma->id.next)
+ if (ma->strand_widthfade == 2.0f)
+ ma->strand_widthfade = 0.0f;
+ }
+
+ if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 13)) {
+ FOREACH_NODETREE(main, ntree, id) {
+ if (ntree->type == NTREE_COMPOSIT) {
+ bNode *node;
+ for (node = ntree->nodes.first; node; node = node->next) {
+ if (node->type == CMP_NODE_DILATEERODE) {
+ if (node->storage == NULL) {
+ NodeDilateErode *data = MEM_callocN(sizeof(NodeDilateErode), __func__);
+ data->falloff = PROP_SMOOTH;
+ node->storage = data;
+ }
+ }
+ }
+ }
+ } FOREACH_NODETREE_END
+ }
+
+ if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 14)) {
+ ParticleSettings *part;
+
+ FOREACH_NODETREE(main, ntree, id) {
+ if (ntree->type == NTREE_COMPOSIT) {
+ bNode *node;
+ for (node = ntree->nodes.first; node; node = node->next) {
+ if (node->type == CMP_NODE_KEYING) {
+ NodeKeyingData *data = node->storage;
+
+ if (data->despill_balance == 0.0f) {
+ data->despill_balance = 0.5f;
+ }
+ }
+ }
+ }
+ } FOREACH_NODETREE_END
+
+ /* keep compatibility for dupliobject particle size */
+ for (part = main->particle.first; part; part = part->id.next)
+ if (ELEM(part->ren_as, PART_DRAW_OB, PART_DRAW_GR))
+ if ((part->draw & PART_DRAW_ROTATE_OB) == 0)
+ part->draw |= PART_DRAW_NO_SCALE_OB;
+ }
+
+ if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 17)) {
+ FOREACH_NODETREE(main, ntree, id) {
+ if (ntree->type == NTREE_COMPOSIT) {
+ bNode *node;
+ for (node = ntree->nodes.first; node; node = node->next) {
+ if (node->type == CMP_NODE_MASK) {
+ if (node->storage == NULL) {
+ NodeMask *data = MEM_callocN(sizeof(NodeMask), __func__);
+ /* move settings into own struct */
+ data->size_x = (int)node->custom3;
+ data->size_y = (int)node->custom4;
+ node->custom3 = 0.5f; /* default shutter */
+ node->storage = data;
+ }
+ }
+ }
+ }
+ } FOREACH_NODETREE_END
+ }
+
+ if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 18)) {
+ Scene *scene;
+
+ for (scene = main->scene.first; scene; scene = scene->id.next) {
+ if (scene->ed) {
+ Sequence *seq;
+
+ SEQ_BEGIN (scene->ed, seq)
+ {
+ Strip *strip = seq->strip;
+
+ if (strip && strip->color_balance) {
+ SequenceModifierData *smd;
+ ColorBalanceModifierData *cbmd;
+
+ smd = BKE_sequence_modifier_new(seq, NULL, seqModifierType_ColorBalance);
+ cbmd = (ColorBalanceModifierData *) smd;
+
+ cbmd->color_balance = *strip->color_balance;
+
+ /* multiplication with color balance used is handled differently,
+ * so we need to move multiplication to modifier so files would be
+ * compatible
+ */
+ cbmd->color_multiply = seq->mul;
+ seq->mul = 1.0f;
+
+ MEM_freeN(strip->color_balance);
+ strip->color_balance = NULL;
+ }
+ }
+ SEQ_END
+ }
+ }
+ }
+
+ /* color management pipeline changes compatibility code */
+ if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 19)) {
+ Scene *scene;
+ Image *ima;
+ int colormanagement_disabled = FALSE;
+
+ /* make scenes which are not using color management have got None as display device,
+ * so they wouldn't perform linear-to-sRGB conversion on display
+ */
+ for (scene = main->scene.first; scene; scene = scene->id.next) {
+ if ((scene->r.color_mgt_flag & R_COLOR_MANAGEMENT) == 0) {
+ ColorManagedDisplaySettings *display_settings = &scene->display_settings;
+
+ if (display_settings->display_device[0] == 0) {
+ BKE_scene_disable_color_management(scene);
+
+ }
+
+ colormanagement_disabled = TRUE;
+ }
+ }
+
+ for (ima = main->image.first; ima; ima = ima->id.next) {
+ if (ima->source == IMA_SRC_VIEWER) {
+ ima->flag |= IMA_VIEW_AS_RENDER;
+ }
+ else if (colormanagement_disabled) {
+ /* if colormanagement not used, set image's color space to raw, so no sRGB->linear conversion
+ * would happen on display and render
+ * there's no clear way to check whether color management is enabled or not in render engine
+ * so set all images to raw if there's at least one scene with color management disabled
+ * this would still behave incorrect in cases when color management was used for only some
+ * of scenes, but such a setup is crazy anyway and think it's fair enough to break compatibility
+ * in that cases
+ */
+
+ BLI_strncpy(ima->colorspace_settings.name, "Raw", sizeof(ima->colorspace_settings.name));
+ }
+ }
+ }
+
+ if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 20)) {
+ Key *key;
+ for (key = main->key.first; key; key = key->id.next) {
+ blo_do_versions_key_uidgen(key);
+ }
+ }
+
+ /* remove texco */
+ if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 21)) {
+ Material *ma;
+ for (ma = main->mat.first; ma; ma = ma->id.next) {
+ int a;
+ for (a = 0; a < MAX_MTEX; a++) {
+ if (ma->mtex[a]) {
+ if (ma->mtex[a]->texco == TEXCO_STICKY_) {
+ ma->mtex[a]->texco = TEXCO_UV;
+ }
+ }
+ }
+ }
+
+ {
+ Mesh *me;
+ for (me = main->mesh.first; me; me = me->id.next) {
+ CustomData_update_typemap(&me->vdata);
+ CustomData_free_layers(&me->vdata, CD_MSTICKY, me->totvert);
+ }
+ }
+ }
+
+ /* correction for files saved in blender version when BKE_pose_copy_data
+ * didn't copy animation visualization, which lead to deadlocks on motion
+ * path calculation for proxied armatures, see [#32742]
+ */
+ if (main->versionfile < 264) {
+ Object *ob;
+
+ for (ob = main->object.first; ob; ob = ob->id.next) {
+ if (ob->pose) {
+ if (ob->pose->avs.path_step == 0) {
+ animviz_settings_init(&ob->pose->avs);
+ }
+ }
+ }
+ }
+
+ if (main->versionfile < 264 || (main->versionfile == 264 && main->subversionfile < 1)) {
+ FOREACH_NODETREE(main, ntree, id) {
+ if (ntree->type == NTREE_SHADER) {
+ bNode *node;
+ for (node = ntree->nodes.first; node; node = node->next)
+ if (node->type == SH_NODE_TEX_COORD)
+ node->flag |= NODE_OPTIONS;
+ }
+ } FOREACH_NODETREE_END
+ }
+
+ if (main->versionfile < 264 || (main->versionfile == 264 && main->subversionfile < 2)) {
+ MovieClip *clip;
+
+ for (clip = main->movieclip.first; clip; clip = clip->id.next) {
+ MovieTracking *tracking = &clip->tracking;
+ MovieTrackingObject *tracking_object;
+
+ for (tracking_object = tracking->objects.first;
+ tracking_object;
+ tracking_object = tracking_object->next)
+ {
+ if (tracking_object->keyframe1 == 0 && tracking_object->keyframe2 == 0) {
+ tracking_object->keyframe1 = tracking->settings.keyframe1;
+ tracking_object->keyframe2 = tracking->settings.keyframe2;
+ }
+ }
+ }
+ }
+
+ if (main->versionfile < 264 || (main->versionfile == 264 && main->subversionfile < 3)) {
+ /* smoke branch */
+ {
+ Object *ob;
+
+ for (ob = main->object.first; ob; ob = ob->id.next) {
+ ModifierData *md;
+ for (md = ob->modifiers.first; md; md = md->next) {
+ if (md->type == eModifierType_Smoke) {
+ SmokeModifierData *smd = (SmokeModifierData *)md;
+ if ((smd->type & MOD_SMOKE_TYPE_DOMAIN) && smd->domain) {
+ /* keep branch saves if possible */
+ if (!smd->domain->flame_max_temp) {
+ smd->domain->burning_rate = 0.75f;
+ smd->domain->flame_smoke = 1.0f;
+ smd->domain->flame_vorticity = 0.5f;
+ smd->domain->flame_ignition = 1.25f;
+ smd->domain->flame_max_temp = 1.75f;
+ smd->domain->adapt_threshold = 0.02f;
+ smd->domain->adapt_margin = 4;
+ smd->domain->flame_smoke_color[0] = 0.7f;
+ smd->domain->flame_smoke_color[1] = 0.7f;
+ smd->domain->flame_smoke_color[2] = 0.7f;
+ }
+ }
+ else if ((smd->type & MOD_SMOKE_TYPE_FLOW) && smd->flow) {
+ if (!smd->flow->texture_size) {
+ smd->flow->fuel_amount = 1.0;
+ smd->flow->surface_distance = 1.5;
+ smd->flow->color[0] = 0.7f;
+ smd->flow->color[1] = 0.7f;
+ smd->flow->color[2] = 0.7f;
+ smd->flow->texture_size = 1.0f;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ /* render border for viewport */
+ {
+ bScreen *sc;
+
+ for (sc = main->screen.first; sc; sc = sc->id.next) {
+ ScrArea *sa;
+ for (sa = sc->areabase.first; sa; sa = sa->next) {
+ SpaceLink *sl;
+ for (sl = sa->spacedata.first; sl; sl = sl->next) {
+ if (sl->spacetype == SPACE_VIEW3D) {
+ View3D *v3d = (View3D *)sl;
+ if (v3d->render_border.xmin == 0.0f && v3d->render_border.ymin == 0.0f &&
+ v3d->render_border.xmax == 0.0f && v3d->render_border.ymax == 0.0f)
+ {
+ v3d->render_border.xmax = 1.0f;
+ v3d->render_border.ymax = 1.0f;
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+
+ if (main->versionfile < 264 || (main->versionfile == 264 && main->subversionfile < 5)) {
+ /* set a unwrapping margin and ABF by default */
+ Scene *scene;
+
+ for (scene = main->scene.first; scene; scene = scene->id.next) {
+ if (scene->toolsettings->uvcalc_margin == 0.0f) {
+ scene->toolsettings->uvcalc_margin = 0.001f;
+ scene->toolsettings->unwrapper = 0;
+ }
+ }
+ }
+
+ if (main->versionfile < 264 || (main->versionfile == 264 && main->subversionfile < 6)) {
+ /* Fix for bug #32982, internal_links list could get corrupted from r51630 onward.
+ * Simply remove bad internal_links lists to avoid NULL pointers.
+ */
+ FOREACH_NODETREE(main, ntree, id) {
+ bNode *node;
+ bNodeLink *link, *nextlink;
+
+ for (node = ntree->nodes.first; node; node = node->next) {
+ for (link = node->internal_links.first; link; link = nextlink) {
+ nextlink = link->next;
+ if (!link->fromnode || !link->fromsock || !link->tonode || !link->tosock) {
+ BLI_remlink(&node->internal_links, link);
+ }
+ }
+ }
+ } FOREACH_NODETREE_END
+ }
+
+ if (main->versionfile < 264 || (main->versionfile == 264 && main->subversionfile < 6)) {
+ bScreen *sc;
+
+ for (sc = main->screen.first; sc; sc = sc->id.next) {
+ ScrArea *sa;
+ for (sa = sc->areabase.first; sa; sa = sa->next) {
+ SpaceLink *sl;
+ if ( sa->spacetype == SPACE_LOGIC)
+ do_version_logic_264(&sa->regionbase);
+
+ for (sl = sa->spacedata.first; sl; sl = sl->next) {
+ if (sl->spacetype == SPACE_LOGIC)
+ do_version_logic_264(&sl->regionbase);
+ }
+ }
+ }
+ }
+
+ if (main->versionfile < 264 || (main->versionfile == 264 && main->subversionfile < 7)) {
+ /* convert tiles size from resolution and number of tiles */
+ {
+ Scene *scene;
+
+ for (scene = main->scene.first; scene; scene = scene->id.next) {
+ if (scene->r.tilex == 0 || scene->r.tiley == 1) {
+ if (scene->r.xparts && scene->r.yparts) {
+ /* scene could be set for panoramic rendering, so clamp with the
+ * lowest possible tile size value
+ */
+ scene->r.tilex = max_ii(scene->r.xsch * scene->r.size / scene->r.xparts / 100, 8);
+ scene->r.tiley = max_ii(scene->r.ysch * scene->r.size / scene->r.yparts / 100, 8);
+ }
+ else {
+ /* happens when mixing using current trunk and previous release */
+ scene->r.tilex = scene->r.tiley = 64;
+ }
+ }
+ }
+ }
+
+ /* collision masks */
+ {
+ Object *ob;
+ for (ob = main->object.first; ob; ob = ob->id.next) {
+ if (ob->col_group == 0) {
+ ob->col_group = 0x01;
+ ob->col_mask = 0xff;
+ }
+ }
+ }
+ }
+
+ if (main->versionfile < 264 || (main->versionfile == 264 && main->subversionfile < 7)) {
+ MovieClip *clip;
+
+ for (clip = main->movieclip.first; clip; clip = clip->id.next) {
+ MovieTrackingTrack *track;
+ MovieTrackingObject *object;
+
+ for (track = clip->tracking.tracks.first; track; track = track->next) {
+ do_versions_affine_tracker_track(track);
+ }
+
+ for (object = clip->tracking.objects.first; object; object = object->next) {
+ for (track = object->tracks.first; track; track = track->next) {
+ do_versions_affine_tracker_track(track);
+ }
+ }
+ }
+ }
+
+ if (main->versionfile < 265) {
+ Object *ob;
+ for (ob = main->object.first; ob; ob = ob->id.next) {
+ if (ob->step_height == 0.0f) {
+ ob->step_height = 0.15f;
+ ob->jump_speed = 10.0f;
+ ob->fall_speed = 55.0f;
+ }
+ }
+ }
+
+ if (main->versionfile < 265 || (main->versionfile == 265 && main->subversionfile < 3)) {
+ bScreen *sc;
+ for (sc = main->screen.first; sc; sc = sc->id.next) {
+ ScrArea *sa;
+ for (sa = sc->areabase.first; sa; sa = sa->next) {
+ SpaceLink *sl;
+ for (sl = sa->spacedata.first; sl; sl = sl->next) {
+ switch (sl->spacetype) {
+ case SPACE_VIEW3D:
+ {
+ View3D *v3d = (View3D *)sl;
+ v3d->flag2 |= V3D_SHOW_GPENCIL;
+ break;
+ }
+ case SPACE_SEQ:
+ {
+ SpaceSeq *sseq = (SpaceSeq *)sl;
+ sseq->flag |= SEQ_SHOW_GPENCIL;
+ break;
+ }
+ case SPACE_IMAGE:
+ {
+ SpaceImage *sima = (SpaceImage *)sl;
+ sima->flag |= SI_SHOW_GPENCIL;
+ break;
+ }
+ case SPACE_NODE:
+ {
+ SpaceNode *snode = (SpaceNode *)sl;
+ snode->flag |= SNODE_SHOW_GPENCIL;
+ break;
+ }
+ case SPACE_CLIP:
+ {
+ SpaceClip *sclip = (SpaceClip *)sl;
+ sclip->flag |= SC_SHOW_GPENCIL;
+ break;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ if (main->versionfile < 265 || (main->versionfile == 265 && main->subversionfile < 5)) {
+ Scene *scene;
+ Image *image;
+ Tex *tex;
+
+ for (scene = main->scene.first; scene; scene = scene->id.next) {
+ Sequence *seq;
+ bool set_premul = false;
+
+ SEQ_BEGIN (scene->ed, seq)
+ {
+ if (seq->flag & SEQ_MAKE_PREMUL) {
+ seq->alpha_mode = SEQ_ALPHA_STRAIGHT;
+ }
+ else {
+ BKE_sequence_alpha_mode_from_extension(seq);
+ }
+ }
+ SEQ_END
+
+ if (scene->r.bake_samples == 0)
+ scene->r.bake_samples = 256;
+
+ if (scene->world) {
+ World *world = blo_do_versions_newlibadr(fd, scene->id.lib, scene->world);
+
+ if (world && is_zero_v3(&world->horr)) {
+ if ((world->skytype & WO_SKYBLEND) == 0 || is_zero_v3(&world->zenr)) {
+ set_premul = true;
+ }
+ }
+ }
+ else
+ set_premul = true;
+
+ if (set_premul) {
+ printf("2.66 versioning fix: replacing black sky with premultiplied alpha for scene %s\n",
+ scene->id.name + 2);
+ scene->r.alphamode = R_ALPHAPREMUL;
+ }
+ }
+
+ for (image = main->image.first; image; image = image->id.next) {
+ if (image->flag & IMA_DO_PREMUL) {
+ image->alpha_mode = IMA_ALPHA_STRAIGHT;
+ }
+ else {
+ BKE_image_alpha_mode_from_extension(image);
+ }
+ }
+
+ for (tex = main->tex.first; tex; tex = tex->id.next) {
+ if (tex->type == TEX_IMAGE && (tex->imaflag & TEX_USEALPHA) == 0) {
+ image = blo_do_versions_newlibadr(fd, tex->id.lib, tex->ima);
+
+ if (image && (image->flag & IMA_DO_PREMUL) == 0)
+ image->flag |= IMA_IGNORE_ALPHA;
+ }
+ }
+
+ FOREACH_NODETREE(main, ntree, id) {
+ if (ntree->type == NTREE_COMPOSIT) {
+ bNode *node;
+ for (node = ntree->nodes.first; node; node = node->next) {
+ if (node->type == CMP_NODE_IMAGE) {
+ Image *image = blo_do_versions_newlibadr(fd, ntree->id.lib, node->id);
+
+ if (image) {
+ if ((image->flag & IMA_DO_PREMUL) == 0 && image->alpha_mode == IMA_ALPHA_STRAIGHT)
+ node->custom1 |= CMP_NODE_IMAGE_USE_STRAIGHT_OUTPUT;
+ }
+ }
+ }
+ }
+ } FOREACH_NODETREE_END
+ }
+ else if (main->versionfile < 266 || (main->versionfile == 266 && main->subversionfile < 1)) {
+ /* texture use alpha was removed for 2.66 but added back again for 2.66a,
+ * for compatibility all textures assumed it to be enabled */
+ Tex *tex;
+
+ for (tex = main->tex.first; tex; tex = tex->id.next)
+ if (tex->type == TEX_IMAGE)
+ tex->imaflag |= TEX_USEALPHA;
+ }
+
+ if (main->versionfile < 265 || (main->versionfile == 265 && main->subversionfile < 7)) {
+ Curve *cu;
+
+ for (cu = main->curve.first; cu; cu = cu->id.next) {
+ if (cu->flag & (CU_FRONT | CU_BACK)) {
+ if ( cu->ext1 != 0.0f || cu->ext2 != 0.0f) {
+ Nurb *nu;
+
+ for (nu = cu->nurb.first; nu; nu = nu->next) {
+ int a;
+
+ if (nu->bezt) {
+ BezTriple *bezt = nu->bezt;
+ a = nu->pntsu;
+
+ while (a--) {
+ bezt->radius = 1.0f;
+ bezt++;
+ }
+ }
+ else if (nu->bp) {
+ BPoint *bp = nu->bp;
+ a = nu->pntsu * nu->pntsv;
+
+ while (a--) {
+ bp->radius = 1.0f;
+ bp++;
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+
+ if (MAIN_VERSION_OLDER(main, 265, 9)) {
+ Mesh *me;
+ for (me = main->mesh.first; me; me = me->id.next) {
+ BKE_mesh_do_versions_cd_flag_init(me);
+ }
+ }
+
+ if (MAIN_VERSION_OLDER(main, 265, 10)) {
+ Brush *br;
+ for (br = main->brush.first; br; br = br->id.next) {
+ if (br->ob_mode & OB_MODE_TEXTURE_PAINT) {
+ br->mtex.brush_map_mode = MTEX_MAP_MODE_TILED;
+ }
+ }
+ }
+
+ // add storage for compositor translate nodes when not existing
+ if (MAIN_VERSION_OLDER(main, 265, 11)) {
+ FOREACH_NODETREE(main, ntree, id) {
+ if (ntree->type == NTREE_COMPOSIT) {
+ bNode *node;
+ for (node = ntree->nodes.first; node; node = node->next) {
+ if (node->type == CMP_NODE_TRANSLATE && node->storage == NULL) {
+ node->storage = MEM_callocN(sizeof(NodeTranslateData), "node translate data");
+ }
+ }
+ }
+ } FOREACH_NODETREE_END
+ }
+
+ if (MAIN_VERSION_OLDER(main, 266, 2)) {
+ FOREACH_NODETREE(main, ntree, id) {
+ do_versions_nodetree_customnodes(ntree, ((ID *)ntree == id));
+ } FOREACH_NODETREE_END
+ }
+
+ if (MAIN_VERSION_OLDER(main, 266, 2)) {
+ bScreen *sc;
+ for (sc = main->screen.first; sc; sc = sc->id.next) {
+ ScrArea *sa;
+ for (sa = sc->areabase.first; sa; sa = sa->next) {
+ SpaceLink *sl;
+ for (sl = sa->spacedata.first; sl; sl = sl->next) {
+ if (sl->spacetype == SPACE_NODE) {
+ SpaceNode *snode = (SpaceNode *)sl;
+
+ /* reset pointers to force tree path update from context */
+ snode->nodetree = NULL;
+ snode->edittree = NULL;
+ snode->id = NULL;
+ snode->from = NULL;
+
+ /* convert deprecated treetype setting to tree_idname */
+ switch (snode->treetype) {
+ case NTREE_COMPOSIT:
+ strcpy(snode->tree_idname, "CompositorNodeTree");
+ break;
+ case NTREE_SHADER:
+ strcpy(snode->tree_idname, "ShaderNodeTree");
+ break;
+ case NTREE_TEXTURE:
+ strcpy(snode->tree_idname, "TextureNodeTree");
+ break;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ /* Set flag for delayed do_versions in lib_verify_nodetree. It needs valid typeinfo pointers ... */
+ {
+ FOREACH_NODETREE(main, ntree, id) {
+ /* XXX This should be kept without version check for now!
+ * As long as USE_NODE_COMPAT_CUSTOMNODES is active, files will write links
+ * to tree interface sockets for forward compatibility. These links need to be removed again
+ * on file load in new versions.
+ * Once forward compatibility is not required any longer, make a subversion bump
+ * and only execute this for older versions.
+ */
+ ntree->flag |= NTREE_DO_VERSIONS_CUSTOMNODES_GROUP;
+
+ /* Only add interface nodes once.
+ * In old Blender versions they will be removed automatically due to undefined type */
+ if (MAIN_VERSION_OLDER(main, 266, 2))
+ ntree->flag |= NTREE_DO_VERSIONS_CUSTOMNODES_GROUP_CREATE_INTERFACE;
+ }
+ FOREACH_NODETREE_END
+ }
+
+ if (MAIN_VERSION_OLDER(main, 266, 3)) {
+ {
+ /* Fix for a very old issue:
+ * Node names were nominally made unique in r24478 (2.50.8), but the do_versions check
+ * to update existing node names only applied to main->nodetree (i.e. group nodes).
+ * Uniqueness is now required for proper preview mapping,
+ * so do this now to ensure old files don't break.
+ */
+ bNode *node;
+ FOREACH_NODETREE(main, ntree, id) {
+ if (id == &ntree->id)
+ continue; /* already fixed for node groups */
+
+ for (node = ntree->nodes.first; node; node = node->next)
+ nodeUniqueName(ntree, node);
+ }
+ FOREACH_NODETREE_END
+ }
+ }
+
+ if (!MAIN_VERSION_ATLEAST(main, 266, 4)) {
+ Brush *brush;
+ for (brush = main->brush.first; brush; brush = brush->id.next) {
+ default_mtex(&brush->mask_mtex);
+
+ if (brush->ob_mode & OB_MODE_TEXTURE_PAINT) {
+ brush->spacing /= 2;
+ }
+ }
+ }
+
+ if (!MAIN_VERSION_ATLEAST(main, 266, 6)) {
+ Brush *brush;
+ #define BRUSH_TEXTURE_OVERLAY (1 << 21)
+
+ for (brush = main->brush.first; brush; brush = brush->id.next) {
+ brush->overlay_flags = 0;
+ if (brush->flag & BRUSH_TEXTURE_OVERLAY)
+ brush->overlay_flags |= (BRUSH_OVERLAY_PRIMARY | BRUSH_OVERLAY_CURSOR);
+ }
+ #undef BRUSH_TEXTURE_OVERLAY
+ }
+
+ if (main->versionfile < 267) {
+ //if (!DNA_struct_elem_find(fd->filesdna, "Brush", "int", "stencil_pos")) {
+ Brush *brush;
+
+ for (brush = main->brush.first; brush; brush = brush->id.next) {
+ if (brush->stencil_dimension[0] == 0) {
+ brush->stencil_dimension[0] = 256;
+ brush->stencil_dimension[1] = 256;
+ brush->stencil_pos[0] = 256;
+ brush->stencil_pos[1] = 256;
+ }
+ if (brush->mask_stencil_dimension[0] == 0) {
+ brush->mask_stencil_dimension[0] = 256;
+ brush->mask_stencil_dimension[1] = 256;
+ brush->mask_stencil_pos[0] = 256;
+ brush->mask_stencil_pos[1] = 256;
+ }
+ }
+
+ /* TIP: to initialize new variables added, use the new function
+ * DNA_struct_elem_find(fd->filesdna, "structname", "typename", "varname")
+ * example:
+ * if (!DNA_struct_elem_find(fd->filesdna, "UserDef", "short", "image_gpubuffer_limit"))
+ * user->image_gpubuffer_limit = 10;
+ */
+
+ }
+
+ /* default values in Freestyle settings */
+ if (main->versionfile < 267) {
+ Scene *sce;
+ SceneRenderLayer *srl;
+ FreestyleLineStyle *linestyle;
+
+ for (sce = main->scene.first; sce; sce = sce->id.next) {
+ if (sce->r.line_thickness_mode == 0) {
+ sce->r.line_thickness_mode = R_LINE_THICKNESS_ABSOLUTE;
+ sce->r.unit_line_thickness = 1.0f;
+ }
+ for (srl = sce->r.layers.first; srl; srl = srl->next) {
+ if (srl->freestyleConfig.mode == 0)
+ srl->freestyleConfig.mode = FREESTYLE_CONTROL_EDITOR_MODE;
+ if (srl->freestyleConfig.raycasting_algorithm == FREESTYLE_ALGO_CULLED_ADAPTIVE_CUMULATIVE ||
+ srl->freestyleConfig.raycasting_algorithm == FREESTYLE_ALGO_CULLED_ADAPTIVE_TRADITIONAL)
+ {
+ srl->freestyleConfig.raycasting_algorithm = 0; /* deprecated */
+ srl->freestyleConfig.flags |= FREESTYLE_CULLING;
+ }
+ }
+
+ /* not freestyle */
+ {
+ MeshStatVis *statvis = &sce->toolsettings->statvis;
+ if (statvis->thickness_samples == 0) {
+ statvis->overhang_axis = OB_NEGZ;
+ statvis->overhang_min = 0;
+ statvis->overhang_max = DEG2RADF(45.0f);
+
+ statvis->thickness_max = 0.1f;
+ statvis->thickness_samples = 1;
+
+ statvis->distort_min = DEG2RADF(5.0f);
+ statvis->distort_max = DEG2RADF(45.0f);
+
+ statvis->sharp_min = DEG2RADF(90.0f);
+ statvis->sharp_max = DEG2RADF(180.0f);
+ }
+ }
+
+ }
+ for (linestyle = main->linestyle.first; linestyle; linestyle = linestyle->id.next) {
+#if 1
+ /* disable the Misc panel for now */
+ if (linestyle->panel == LS_PANEL_MISC) {
+ linestyle->panel = LS_PANEL_STROKES;
+ }
+#endif
+ if (linestyle->thickness_position == 0) {
+ linestyle->thickness_position = LS_THICKNESS_CENTER;
+ linestyle->thickness_ratio = 0.5f;
+ }
+ if (linestyle->chaining == 0)
+ linestyle->chaining = LS_CHAINING_PLAIN;
+ if (linestyle->rounds == 0)
+ linestyle->rounds = 3;
+ }
+ }
+
+ if (main->versionfile < 267) {
+ /* Initialize the active_viewer_key for compositing */
+ bScreen *screen;
+ Scene *scene;
+ bNodeInstanceKey active_viewer_key = {0};
+ /* simply pick the first node space and use that for the active viewer key */
+ for (screen = main->screen.first; screen; screen = screen->id.next) {
+ ScrArea *sa;
+ for (sa = screen->areabase.first; sa; sa = sa->next) {
+ SpaceLink *sl;
+ for (sl = sa->spacedata.first; sl; sl = sl->next) {
+ if (sl->spacetype == SPACE_NODE) {
+ SpaceNode *snode = (SpaceNode *)sl;
+ bNodeTreePath *path = snode->treepath.last;
+ if (!path)
+ continue;
+
+ active_viewer_key = path->parent_key;
+ break;
+ }
+ }
+ if (active_viewer_key.value != 0)
+ break;
+ }
+ if (active_viewer_key.value != 0)
+ break;
+ }
+
+ for (scene = main->scene.first; scene; scene = scene->id.next) {
+ /* NB: scene->nodetree is a local ID block, has been direct_link'ed */
+ if (scene->nodetree)
+ scene->nodetree->active_viewer_key = active_viewer_key;
+ }
+ }
+
+ if (MAIN_VERSION_OLDER(main, 267, 1)) {
+ Object *ob;
+
+ for (ob = main->object.first; ob; ob = ob->id.next) {
+ ModifierData *md;
+ for (md = ob->modifiers.first; md; md = md->next) {
+ if (md->type == eModifierType_Smoke) {
+ SmokeModifierData *smd = (SmokeModifierData *)md;
+ if ((smd->type & MOD_SMOKE_TYPE_DOMAIN) && smd->domain) {
+ if (smd->domain->flags & MOD_SMOKE_HIGH_SMOOTH) {
+ smd->domain->highres_sampling = SM_HRES_LINEAR;
+ }
+ else {
+ smd->domain->highres_sampling = SM_HRES_NEAREST;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ if (!MAIN_VERSION_ATLEAST(main, 268, 1)) {
+ Brush *brush;
+ for (brush = main->brush.first; brush; brush = brush->id.next) {
+ brush->spacing = MAX2(1, brush->spacing);
+ }
+ }
+
+ if (!MAIN_VERSION_ATLEAST(main, 268, 2)) {
+ Brush *brush;
+ #define BRUSH_FIXED (1 << 6)
+ for (brush = main->brush.first; brush; brush = brush->id.next) {
+ brush->flag &= ~BRUSH_FIXED;
+
+ if (brush->cursor_overlay_alpha < 2)
+ brush->cursor_overlay_alpha = 33;
+ if (brush->texture_overlay_alpha < 2)
+ brush->texture_overlay_alpha = 33;
+ if (brush->mask_overlay_alpha < 2)
+ brush->mask_overlay_alpha = 33;
+ }
+ #undef BRUSH_FIXED
+ }
+
+
+ if (!MAIN_VERSION_ATLEAST(main, 268, 4)) {
+ bScreen *sc;
+ Object *ob;
+
+ for (ob = main->object.first; ob; ob = ob->id.next) {
+ bConstraint *con;
+ for (con = ob->constraints.first; con; con = con->next) {
+ if (con->type == CONSTRAINT_TYPE_SHRINKWRAP) {
+ bShrinkwrapConstraint *data = (bShrinkwrapConstraint *)con->data;
+ if (data->projAxis & MOD_SHRINKWRAP_PROJECT_OVER_X_AXIS) data->projAxis = OB_POSX;
+ else if (data->projAxis & MOD_SHRINKWRAP_PROJECT_OVER_Y_AXIS) data->projAxis = OB_POSY;
+ else data->projAxis = OB_POSZ;
+ data->projAxisSpace = CONSTRAINT_SPACE_LOCAL;
+ }
+ }
+ }
+
+ for (ob = main->object.first; ob; ob = ob->id.next) {
+ ModifierData *md;
+ for (md = ob->modifiers.first; md; md = md->next) {
+ if (md->type == eModifierType_Smoke) {
+ SmokeModifierData *smd = (SmokeModifierData *)md;
+ if ((smd->type & MOD_SMOKE_TYPE_FLOW) && smd->flow) {
+ if (!smd->flow->particle_size) {
+ smd->flow->particle_size = 1.0f;
+ }
+ }
+ }
+ }
+ }
+
+ /*
+ * FIX some files have a zoom level of 0, and was checked during the drawing of the node space
+ *
+ * We moved this check to the do versions to be sure the value makes any sense.
+ */
+ for (sc = main->screen.first; sc; sc = sc->id.next) {
+ ScrArea *sa;
+ for (sa = sc->areabase.first; sa; sa = sa->next) {
+ SpaceLink *sl;
+ for (sl = sa->spacedata.first; sl; sl = sl->next) {
+ if (sl->spacetype == SPACE_NODE) {
+ SpaceNode *snode = (SpaceNode *)sl;
+ if (snode->zoom < 0.02f) {
+ snode->zoom = 1.0;
+ }
+ }
+ }
+ }
+ }
+
+ for (ob = main->object.first; ob; ob = ob->id.next) {
+ bSensor *sens;
+ bTouchSensor *ts;
+ bCollisionSensor *cs;
+ Material *ma;
+
+ for (sens = ob->sensors.first; sens; sens = sens->next) {
+ if (sens->type == SENS_TOUCH) {
+ ts = sens->data;
+ cs = MEM_callocN(sizeof(bCollisionSensor), "touch -> collision sensor do_version");
+
+ if (ts->ma) {
+ ma = blo_do_versions_newlibadr(fd, ob->id.lib, ts->ma);
+ BLI_strncpy(cs->materialName, ma->id.name + 2, sizeof(cs->materialName));
+ }
+
+ cs->mode = SENS_COLLISION_MATERIAL;
+
+ MEM_freeN(ts);
+
+ sens->data = cs;
+ sens->type = sens->otype = SENS_COLLISION;
+ }
+ }
+ }
+ }
+
+ if (!MAIN_VERSION_ATLEAST(main, 268, 5)) {
+ bScreen *sc;
+ ScrArea *sa;
+
+ /* add missing (+) expander in node editor */
+ for (sc = main->screen.first; sc; sc = sc->id.next) {
+ for (sa = sc->areabase.first; sa; sa = sa->next) {
+ ARegion *ar, *arnew;
+
+ if (sa->spacetype == SPACE_NODE) {
+ ar = BKE_area_find_region_type(sa, RGN_TYPE_TOOLS);
+
+ if (ar)
+ continue;
+
+ /* add subdiv level; after header */
+ ar = BKE_area_find_region_type(sa, RGN_TYPE_HEADER);
+
+ /* is error! */
+ if (ar == NULL)
+ continue;
+
+ arnew = MEM_callocN(sizeof(ARegion), "node tools");
+
+ BLI_insertlinkafter(&sa->regionbase, ar, arnew);
+ arnew->regiontype = RGN_TYPE_TOOLS;
+ arnew->alignment = RGN_ALIGN_LEFT;
+
+ arnew->flag = RGN_FLAG_HIDDEN;
+ }
+ }
+ }
+ }
+
+ if (!MAIN_VERSION_ATLEAST(main, 269, 1)) {
+ /* Removal of Cycles SSS Compatible falloff */
+ FOREACH_NODETREE(main, ntree, id) {
+ if (ntree->type == NTREE_SHADER) {
+ bNode *node;
+ for (node = ntree->nodes.first; node; node = node->next) {
+ if (node->type == SH_NODE_SUBSURFACE_SCATTERING) {
+ if (node->custom1 == SHD_SUBSURFACE_COMPATIBLE) {
+ node->custom1 = SHD_SUBSURFACE_CUBIC;
+ }
+ }
+ }
+ }
+ } FOREACH_NODETREE_END
+ }
+
+ if (!MAIN_VERSION_ATLEAST(main, 269, 2)) {
+ /* Initialize CDL settings for Color Balance nodes */
+ FOREACH_NODETREE(main, ntree, id) {
+ if (ntree->type == NTREE_COMPOSIT) {
+ bNode *node;
+ for (node = ntree->nodes.first; node; node = node->next) {
+ if (node->type == CMP_NODE_COLORBALANCE) {
+ NodeColorBalance *n = node->storage;
+ if (node->custom1 == 0) {
+ /* LGG mode stays the same, just init CDL settings */
+ ntreeCompositColorBalanceSyncFromLGG(ntree, node);
+ }
+ else if (node->custom1 == 1) {
+ /* CDL previously used same variables as LGG, copy them over
+ * and then sync LGG for comparable results in both modes.
+ */
+ copy_v3_v3(n->offset, n->lift);
+ copy_v3_v3(n->power, n->gamma);
+ copy_v3_v3(n->slope, n->gain);
+ ntreeCompositColorBalanceSyncFromCDL(ntree, node);
+ }
+ }
+ }
+ }
+ } FOREACH_NODETREE_END
+ }
+
+ if (!MAIN_VERSION_ATLEAST(main, 269, 3)) {
+ bScreen *sc;
+ ScrArea *sa;
+ SpaceLink *sl;
+ Scene *scene;
+
+ /* Update files using invalid (outdated) outlinevis Outliner values. */
+ for (sc = main->screen.first; sc; sc = sc->id.next) {
+ for (sa = sc->areabase.first; sa; sa = sa->next) {
+ for (sl = sa->spacedata.first; sl; sl = sl->next) {
+ if (sl->spacetype == SPACE_OUTLINER) {
+ SpaceOops *so = (SpaceOops *)sl;
+
+ if (!ELEM11(so->outlinevis, SO_ALL_SCENES, SO_CUR_SCENE, SO_VISIBLE, SO_SELECTED, SO_ACTIVE,
+ SO_SAME_TYPE, SO_GROUPS, SO_LIBRARIES, SO_SEQUENCE, SO_DATABLOCKS,
+ SO_USERDEF))
+ {
+ so->outlinevis = SO_ALL_SCENES;
+ }
+ }
+ }
+ }
+ }
+
+ if (!DNA_struct_elem_find(fd->filesdna, "MovieTrackingTrack", "float", "weight")) {
+ MovieClip *clip;
+ for (clip = main->movieclip.first; clip; clip = clip->id.next) {
+ MovieTracking *tracking = &clip->tracking;
+ MovieTrackingObject *tracking_object;
+ for (tracking_object = tracking->objects.first;
+ tracking_object;
+ tracking_object = tracking_object->next)
+ {
+ ListBase *tracksbase = BKE_tracking_object_get_tracks(tracking, tracking_object);
+ MovieTrackingTrack *track;
+ for (track = tracksbase->first;
+ track;
+ track = track->next)
+ {
+ track->weight = 1.0f;
+ }
+ }
+ }
+ }
+
+ if (!DNA_struct_elem_find(fd->filesdna, "TriangulateModifierData", "int", "quad_method")) {
+ Object *ob;
+ for (ob = main->object.first; ob; ob = ob->id.next) {
+ ModifierData *md;
+ for (md = ob->modifiers.first; md; md = md->next) {
+ if (md->type == eModifierType_Triangulate) {
+ TriangulateModifierData *tmd = (TriangulateModifierData *)md;
+ if ((tmd->flag & MOD_TRIANGULATE_BEAUTY)) {
+ tmd->quad_method = MOD_TRIANGULATE_QUAD_BEAUTY;
+ tmd->ngon_method = MOD_TRIANGULATE_NGON_BEAUTY;
+ }
+ else {
+ tmd->quad_method = MOD_TRIANGULATE_QUAD_FIXED;
+ tmd->ngon_method = MOD_TRIANGULATE_NGON_SCANFILL;
+ }
+ }
+ }
+ }
+ }
+
+ for (scene = main->scene.first; scene; scene = scene->id.next) {
+ /* this can now be turned off */
+ ToolSettings *ts = scene->toolsettings;
+ if (ts->sculpt)
+ ts->sculpt->flags |= SCULPT_DYNTOPO_SUBDIVIDE;
+
+ /* single texture mode removed from game engine */
+ if (scene->gm.matmode == GAME_MAT_TEXFACE)
+ scene->gm.matmode = GAME_MAT_MULTITEX;
+
+ /* 'Increment' mode disabled for nodes, use true grid snapping instead */
+ if (scene->toolsettings->snap_node_mode == SCE_SNAP_MODE_INCREMENT)
+ scene->toolsettings->snap_node_mode = SCE_SNAP_MODE_GRID;
+
+#ifdef WITH_FFMPEG
+ /* Update for removed "sound-only" option in FFMPEG export settings. */
+ if (scene->r.ffcodecdata.type >= FFMPEG_INVALID) {
+ scene->r.ffcodecdata.type = FFMPEG_AVI;
+ }
+#endif
+
+ }
+ }
+}