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authorHans Goudey <h.goudey@me.com>2022-01-25 01:18:30 +0300
committerHans Goudey <h.goudey@me.com>2022-01-25 01:18:30 +0300
commit2bf519d211b1c51353b827f994494badfdf2569f (patch)
treea0f836b778fdfd8a48bbf16073c80fb385fd44c9 /source/blender/blenloader/intern/versioning_260.c
parent4d799db72f9213dbd44b02d0cb24acf856aa2325 (diff)
Cleanup: Correct location of node function declarations
Currently there are many function declarations in `BKE_node.h` that don't actually have implementations in blenkernel. This commit moves the declarations to `NOD_composite.h`, `NOD_texture.h`, and `NOD_shader.h` instead. This helps to clarify the purpose of the different modules. Differential Revision: https://developer.blender.org/D13869
Diffstat (limited to 'source/blender/blenloader/intern/versioning_260.c')
-rw-r--r--source/blender/blenloader/intern/versioning_260.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenloader/intern/versioning_260.c b/source/blender/blenloader/intern/versioning_260.c
index 8a22fd07c24..c34b8f735e5 100644
--- a/source/blender/blenloader/intern/versioning_260.c
+++ b/source/blender/blenloader/intern/versioning_260.c
@@ -78,6 +78,7 @@
#include "IMB_imbuf.h" /* for proxy / time-code versioning stuff. */
#include "NOD_common.h"
+#include "NOD_composite.h"
#include "NOD_texture.h"
#include "BLO_readfile.h"