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authorJeroen Bakker <j.bakker@atmind.nl>2020-05-12 14:59:16 +0300
committerJeroen Bakker <j.bakker@atmind.nl>2020-05-12 17:21:38 +0300
commitbe4b3c64ad76a4bf12ac1cbcd948f8d9bc7be20e (patch)
tree04bcdf4c15c81c8fb4a38362cccc042ef408b65c /source/blender/blenloader/intern/versioning_280.c
parent8da7ab11cf63d36577b5bd1e96bae637b0bd464c (diff)
Fix T74694: Sculpt Mask Influences Weight/Vertex Paint Drawing
Sculpt overlay assumed that the sculpt session was always in sculpt mode. But the sculpt session was also used for Vertex/Weight painting. This resulted that when a mask was defined in the sculpt mode this resulted into render artifacts. This patch adds a check to see if the object has a sculpt session for OB_MODE_SCULPT. Reviewed By: Clément Foucault Differential Revision: https://developer.blender.org/D7704
Diffstat (limited to 'source/blender/blenloader/intern/versioning_280.c')
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