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author | Clément Foucault <foucault.clem@gmail.com> | 2019-05-27 13:54:32 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2019-05-27 13:58:14 +0300 |
commit | 8cfd46a5b00bc868c792543cb89a4957aeda634f (patch) | |
tree | 7a85a87da0a97cb1866080b64412cd2c6e408164 /source/blender/blenloader/intern/versioning_280.c | |
parent | 5241dd1daf1c6af9ff649248caa414ffc6ff92f5 (diff) |
Wireframe: Make wireframe's Xray slider default to 0
This removes the dither patterns visible in wireframe mode.
This does decrease de depth perception but many users complained
about the visual noise it produces.
Diffstat (limited to 'source/blender/blenloader/intern/versioning_280.c')
-rw-r--r-- | source/blender/blenloader/intern/versioning_280.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenloader/intern/versioning_280.c b/source/blender/blenloader/intern/versioning_280.c index a783e35f652..70379c41b83 100644 --- a/source/blender/blenloader/intern/versioning_280.c +++ b/source/blender/blenloader/intern/versioning_280.c @@ -2352,7 +2352,7 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain) for (SpaceLink *sl = sa->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; - v3d->shading.xray_alpha_wire = 0.5f; + v3d->shading.xray_alpha_wire = 0.0f; } } } |