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authorAntonioya <blendergit@gmail.com>2018-07-31 11:22:19 +0300
committerAntonioya <blendergit@gmail.com>2018-07-31 11:50:43 +0300
commit66da2f537ae80ce2b31d1eaf34ad8c03d858938d (patch)
tree4776b9d2e43e4280d01d6f0b7088e6d4f417db0f /source/blender/blenloader/intern/versioning_280.c
parent27496cc46bbfd76e98ad3b1ccb8fea534763ffb5 (diff)
New Grease Pencil object for 2D animation
This commit merge the full development done in greasepencil-object branch and include mainly the following features. - New grease pencil object. - New drawing engine. - New grease pencil modes Draw/Sculpt/Edit and Weight Paint. - New brushes for grease pencil. - New modifiers for grease pencil. - New shaders FX. - New material system (replace old palettes and colors). - Split of annotations (old grease pencil) and new grease pencil object. - UI adapted to blender 2.8. You can get more info here: https://code.blender.org/2017/12/drawing-2d-animation-in-blender-2-8/ https://code.blender.org/2018/07/grease-pencil-status-update/ This is the result of nearly two years of development and I want thanks firstly the other members of the grease pencil team: Daniel M. Lara, Matias Mendiola and Joshua Leung for their support, ideas and to keep working in the project all the time, without them this project had been impossible. Also, I want thanks other Blender developers for their help, advices and to be there always to help me, and specially to Clément Foucault, Dalai Felinto, Pablo Vázquez and Campbell Barton.
Diffstat (limited to 'source/blender/blenloader/intern/versioning_280.c')
-rw-r--r--source/blender/blenloader/intern/versioning_280.c199
1 files changed, 192 insertions, 7 deletions
diff --git a/source/blender/blenloader/intern/versioning_280.c b/source/blender/blenloader/intern/versioning_280.c
index 5b0a12a0b4c..7339f1977ff 100644
--- a/source/blender/blenloader/intern/versioning_280.c
+++ b/source/blender/blenloader/intern/versioning_280.c
@@ -54,16 +54,19 @@
#include "DNA_screen_types.h"
#include "DNA_view3d_types.h"
#include "DNA_genfile.h"
+#include "DNA_gpencil_types.h"
#include "DNA_workspace_types.h"
#include "BKE_collection.h"
#include "BKE_constraint.h"
#include "BKE_customdata.h"
+#include "BKE_colortools.h"
#include "BKE_freestyle.h"
#include "BKE_idprop.h"
#include "BKE_image.h"
#include "BKE_layer.h"
#include "BKE_main.h"
+#include "BKE_material.h"
#include "BKE_mesh.h"
#include "BKE_node.h"
#include "BKE_pointcache.h"
@@ -73,6 +76,9 @@
#include "BKE_sequencer.h"
#include "BKE_studiolight.h"
#include "BKE_workspace.h"
+#include "BKE_gpencil.h"
+#include "BKE_paint.h"
+#include "BKE_object.h"
#include "BLO_readfile.h"
#include "readfile.h"
@@ -743,6 +749,7 @@ void do_versions_after_linking_280(Main *bmain)
}
}
#endif
+
}
/* NOTE: this version patch is intended for versions < 2.52.2, but was initially introduced in 2.27 already.
@@ -839,7 +846,7 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
if (ntree->type == NTREE_SHADER) {
for (bNode *node = ntree->nodes.first; node; node = node->next) {
if (node->type == 194 /* SH_NODE_EEVEE_METALLIC */ &&
- STREQ(node->idname, "ShaderNodeOutputMetallic"))
+ STREQ(node->idname, "ShaderNodeOutputMetallic"))
{
BLI_strncpy(node->idname, "ShaderNodeEeveeMetallic", sizeof(node->idname));
error |= NTREE_DOVERSION_NEED_OUTPUT;
@@ -851,14 +858,14 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
}
else if (node->type == 196 /* SH_NODE_OUTPUT_EEVEE_MATERIAL */ &&
- STREQ(node->idname, "ShaderNodeOutputEeveeMaterial"))
+ STREQ(node->idname, "ShaderNodeOutputEeveeMaterial"))
{
node->type = SH_NODE_OUTPUT_MATERIAL;
BLI_strncpy(node->idname, "ShaderNodeOutputMaterial", sizeof(node->idname));
}
else if (node->type == 194 /* SH_NODE_EEVEE_METALLIC */ &&
- STREQ(node->idname, "ShaderNodeEeveeMetallic"))
+ STREQ(node->idname, "ShaderNodeEeveeMetallic"))
{
node->type = SH_NODE_BSDF_PRINCIPLED;
BLI_strncpy(node->idname, "ShaderNodeBsdfPrincipled", sizeof(node->idname));
@@ -869,10 +876,10 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
}
} FOREACH_NODETREE_END
- if (error & NTREE_DOVERSION_NEED_OUTPUT) {
- BKE_report(fd->reports, RPT_ERROR, "Eevee material conversion problem. Error in console");
- printf("You need to connect Principled and Eevee Specular shader nodes to new material output nodes.\n");
- }
+ if (error & NTREE_DOVERSION_NEED_OUTPUT) {
+ BKE_report(fd->reports, RPT_ERROR, "Eevee material conversion problem. Error in console");
+ printf("You need to connect Principled and Eevee Specular shader nodes to new material output nodes.\n");
+ }
if (error & NTREE_DOVERSION_TRANSPARENCY_EMISSION) {
BKE_report(fd->reports, RPT_ERROR, "Eevee material conversion problem. Error in console");
@@ -896,6 +903,68 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
}
}
#endif
+
+ {
+ /* Grease pencil sculpt and paint cursors */
+ if (!DNA_struct_elem_find(fd->filesdna, "GP_BrushEdit_Settings", "int", "weighttype")) {
+ for (Scene *scene = bmain->scene.first; scene; scene = scene->id.next) {
+ /* sculpt brushes */
+ GP_BrushEdit_Settings *gset = &scene->toolsettings->gp_sculpt;
+ if (gset) {
+ gset->weighttype = GP_EDITBRUSH_TYPE_WEIGHT;
+ }
+ }
+ }
+
+ {
+ float curcolor_add[3], curcolor_sub[3];
+ ARRAY_SET_ITEMS(curcolor_add, 1.0f, 0.6f, 0.6f);
+ ARRAY_SET_ITEMS(curcolor_sub, 0.6f, 0.6f, 1.0f);
+ GP_EditBrush_Data *gp_brush;
+
+ for (Scene *scene = bmain->scene.first; scene; scene = scene->id.next) {
+ ToolSettings *ts = scene->toolsettings;
+ /* sculpt brushes */
+ GP_BrushEdit_Settings *gset = &ts->gp_sculpt;
+ for (int i = 0; i < TOT_GP_EDITBRUSH_TYPES; ++i) {
+ gp_brush = &gset->brush[i];
+ gp_brush->flag |= GP_EDITBRUSH_FLAG_ENABLE_CURSOR;
+ copy_v3_v3(gp_brush->curcolor_add, curcolor_add);
+ copy_v3_v3(gp_brush->curcolor_sub, curcolor_sub);
+ }
+ }
+ }
+
+ /* Init grease pencil edit line color */
+ if (!DNA_struct_elem_find(fd->filesdna, "bGPdata", "float", "line_color[4]")) {
+ for (bGPdata *gpd = bmain->gpencil.first; gpd; gpd = gpd->id.next) {
+ ARRAY_SET_ITEMS(gpd->line_color, 0.6f, 0.6f, 0.6f, 0.5f);
+ }
+ }
+
+ /* Init grease pencil pixel size factor */
+ if (!DNA_struct_elem_find(fd->filesdna, "bGPDdata", "int", "pixfactor")) {
+ for (bGPdata *gpd = bmain->gpencil.first; gpd; gpd = gpd->id.next) {
+ gpd->pixfactor = GP_DEFAULT_PIX_FACTOR;
+ }
+ }
+
+ /* Grease pencil multiframe falloff curve */
+ if (!DNA_struct_elem_find(fd->filesdna, "GP_BrushEdit_Settings", "CurveMapping", "cur_falloff")) {
+ for (Scene *scene = bmain->scene.first; scene; scene = scene->id.next) {
+ /* sculpt brushes */
+ GP_BrushEdit_Settings *gset = &scene->toolsettings->gp_sculpt;
+ if ((gset) && (gset->cur_falloff == NULL)) {
+ gset->cur_falloff = curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
+ curvemapping_initialize(gset->cur_falloff);
+ curvemap_reset(gset->cur_falloff->cm,
+ &gset->cur_falloff->clipr,
+ CURVE_PRESET_GAUSS,
+ CURVEMAP_SLOPE_POSITIVE);
+ }
+ }
+ }
+ }
}
#ifdef USE_COLLECTION_COMPAT_28
@@ -915,6 +984,26 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
}
#endif
+ if (!MAIN_VERSION_ATLEAST(bmain, 280, 3)) {
+ /* init grease pencil grids and paper */
+ if (!DNA_struct_elem_find(fd->filesdna, "gp_paper_opacity", "float", "gpencil_paper_color[3]")) {
+ for (bScreen *screen = bmain->screen.first; screen; screen = screen->id.next) {
+ for (ScrArea *area = screen->areabase.first; area; area = area->next) {
+ for (SpaceLink *sl = area->spacedata.first; sl; sl = sl->next) {
+ if (sl->spacetype == SPACE_VIEW3D) {
+ View3D *v3d = (View3D *)sl;
+ v3d->overlay.gpencil_grid_scale = 1.0f; // Scale
+ v3d->overlay.gpencil_grid_lines = GP_DEFAULT_GRID_LINES; // NUmber of lines
+ v3d->overlay.gpencil_paper_opacity = 0.5f;
+ v3d->overlay.gpencil_grid_axis = V3D_GP_GRID_AXIS_Y;
+ v3d->overlay.gpencil_grid_opacity = 0.9f;
+ }
+ }
+ }
+ }
+ }
+ }
+
if (!MAIN_VERSION_ATLEAST(bmain, 280, 6)) {
if (DNA_struct_elem_find(fd->filesdna, "SpaceOops", "int", "filter") == false) {
bScreen *sc;
@@ -1017,6 +1106,7 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
tex->type = 0;
}
}
+
}
if (!MAIN_VERSION_ATLEAST(bmain, 280, 11)) {
@@ -1643,6 +1733,101 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
BKE_screen_view3d_shading_init(&scene->display.shading);
}
}
+ /* initialize grease pencil view data */
+ if (!DNA_struct_elem_find(fd->filesdna, "SpaceView3D", "float", "vertex_opacity")) {
+ for (bScreen *sc = bmain->screen.first; sc; sc = sc->id.next) {
+ for (ScrArea *sa = sc->areabase.first; sa; sa = sa->next) {
+ for (SpaceLink *sl = sa->spacedata.first; sl; sl = sl->next) {
+ if (sl->spacetype == SPACE_VIEW3D) {
+ View3D *v3d = (View3D *)sl;
+ v3d->vertex_opacity = 1.0f;
+ v3d->flag3 |= V3D_GP_SHOW_EDIT_LINES;
+ }
+ }
+ }
+ }
+ }
+
+ }
+
+ if (!MAIN_VERSION_ATLEAST(bmain, 280, 22)) {
+ if (!DNA_struct_elem_find(fd->filesdna, "ToolSettings", "char", "annotate_v3d_align")) {
+ for (Scene *scene = bmain->scene.first; scene; scene = scene->id.next) {
+ scene->toolsettings->annotate_v3d_align = GP_PROJECT_VIEWSPACE | GP_PROJECT_CURSOR;
+ scene->toolsettings->annotate_thickness = 3;
+ }
+ }
+ if (!DNA_struct_elem_find(fd->filesdna, "bGPDlayer", "short", "line_change")) {
+ for (bGPdata *gpd = bmain->gpencil.first; gpd; gpd = gpd->id.next) {
+ for (bGPDlayer *gpl = gpd->layers.first; gpl; gpl = gpl->next) {
+ gpl->line_change = gpl->thickness;
+ if ((gpl->thickness < 1) || (gpl->thickness > 10)) {
+ gpl->thickness = 3;
+ }
+ }
+ }
+ }
+ if (!DNA_struct_elem_find(fd->filesdna, "View3DOverlay", "float", "gpencil_grid_scale")) {
+ for (bScreen *screen = bmain->screen.first; screen; screen = screen->id.next) {
+ for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) {
+ for (SpaceLink *sl = sa->spacedata.first; sl; sl = sl->next) {
+ if (sl->spacetype == SPACE_VIEW3D) {
+ View3D *v3d = (View3D *)sl;
+ v3d->overlay.gpencil_grid_scale = 1.0f;
+ }
+ }
+ }
+ }
+ }
+ if (!DNA_struct_elem_find(fd->filesdna, "View3DOverlay", "float", "gpencil_paper_opacity")) {
+ for (bScreen *screen = bmain->screen.first; screen; screen = screen->id.next) {
+ for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) {
+ for (SpaceLink *sl = sa->spacedata.first; sl; sl = sl->next) {
+ if (sl->spacetype == SPACE_VIEW3D) {
+ View3D *v3d = (View3D *)sl;
+ v3d->overlay.gpencil_paper_opacity = 0.5f;
+ }
+ }
+ }
+ }
+ }
+ if (!DNA_struct_elem_find(fd->filesdna, "View3DOverlay", "float", "gpencil_grid_opacity")) {
+ for (bScreen *screen = bmain->screen.first; screen; screen = screen->id.next) {
+ for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) {
+ for (SpaceLink *sl = sa->spacedata.first; sl; sl = sl->next) {
+ if (sl->spacetype == SPACE_VIEW3D) {
+ View3D *v3d = (View3D *)sl;
+ v3d->overlay.gpencil_grid_opacity = 0.5f;
+ }
+ }
+ }
+ }
+ }
+ if (!DNA_struct_elem_find(fd->filesdna, "View3DOverlay", "int", "gpencil_grid_axis")) {
+ for (bScreen *screen = bmain->screen.first; screen; screen = screen->id.next) {
+ for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) {
+ for (SpaceLink *sl = sa->spacedata.first; sl; sl = sl->next) {
+ if (sl->spacetype == SPACE_VIEW3D) {
+ View3D *v3d = (View3D *)sl;
+ v3d->overlay.gpencil_grid_axis = V3D_GP_GRID_AXIS_Y;
+ }
+ }
+ }
+ }
+ }
+ if (!DNA_struct_elem_find(fd->filesdna, "View3DOverlay", "int", "gpencil_grid_lines")) {
+ for (bScreen *screen = bmain->screen.first; screen; screen = screen->id.next) {
+ for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) {
+ for (SpaceLink *sl = sa->spacedata.first; sl; sl = sl->next) {
+ if (sl->spacetype == SPACE_VIEW3D) {
+ View3D *v3d = (View3D *)sl;
+ v3d->overlay.gpencil_grid_lines = GP_DEFAULT_GRID_LINES;
+ }
+ }
+ }
+ }
+ }
+
}
}