diff options
author | Hans Goudey <h.goudey@me.com> | 2022-10-05 21:44:02 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2022-10-05 21:48:01 +0300 |
commit | 548a2cbe06b23d90b0e09da49fc854178c270b8a (patch) | |
tree | 8706b5be97ace0ff0ca18d4109586ccb5cf0a666 /source/blender/blenloader/intern/versioning_300.cc | |
parent | 6306d747b770685f38f95bc57f8681335ddfa506 (diff) |
Cleanup: Clang tidy
Also remove unnecessary struct keywords in C++ files.
Diffstat (limited to 'source/blender/blenloader/intern/versioning_300.cc')
-rw-r--r-- | source/blender/blenloader/intern/versioning_300.cc | 17 |
1 files changed, 9 insertions, 8 deletions
diff --git a/source/blender/blenloader/intern/versioning_300.cc b/source/blender/blenloader/intern/versioning_300.cc index 8a6c73a7a5b..0584dd6b059 100644 --- a/source/blender/blenloader/intern/versioning_300.cc +++ b/source/blender/blenloader/intern/versioning_300.cc @@ -674,7 +674,7 @@ static void version_geometry_nodes_replace_transfer_attribute_node(bNodeTree *nt { using namespace blender; /* Otherwise `ntree->typeInfo` is null. */ - ntreeSetTypes(NULL, ntree); + ntreeSetTypes(nullptr, ntree); LISTBASE_FOREACH_MUTABLE (bNode *, node, &ntree->nodes) { if (node->type != GEO_NODE_TRANSFER_ATTRIBUTE_DEPRECATED) { continue; @@ -685,7 +685,7 @@ static void version_geometry_nodes_replace_transfer_attribute_node(bNodeTree *nt switch (storage->mode) { case GEO_NODE_ATTRIBUTE_TRANSFER_NEAREST_FACE_INTERPOLATED: { bNode *sample_nearest_surface = nodeAddStaticNode( - NULL, ntree, GEO_NODE_SAMPLE_NEAREST_SURFACE); + nullptr, ntree, GEO_NODE_SAMPLE_NEAREST_SURFACE); sample_nearest_surface->parent = node->parent; sample_nearest_surface->custom1 = storage->data_type; sample_nearest_surface->locx = node->locx; @@ -711,7 +711,7 @@ static void version_geometry_nodes_replace_transfer_attribute_node(bNodeTree *nt eAttrDomain(storage->domain); /* Use a sample index node to retrieve the data with this node's index output. */ - bNode *sample_index = nodeAddStaticNode(NULL, ntree, GEO_NODE_SAMPLE_INDEX); + bNode *sample_index = nodeAddStaticNode(nullptr, ntree, GEO_NODE_SAMPLE_INDEX); NodeGeometrySampleIndex *sample_storage = static_cast<NodeGeometrySampleIndex *>( sample_index->storage); sample_storage->data_type = storage->data_type; @@ -727,7 +727,7 @@ static void version_geometry_nodes_replace_transfer_attribute_node(bNodeTree *nt nodeFindSocket(sample_index, SOCK_IN, "Geometry")); } - bNode *sample_nearest = nodeAddStaticNode(NULL, ntree, GEO_NODE_SAMPLE_NEAREST); + bNode *sample_nearest = nodeAddStaticNode(nullptr, ntree, GEO_NODE_SAMPLE_NEAREST); sample_nearest->parent = node->parent; sample_nearest->custom1 = storage->data_type; sample_nearest->custom2 = domain; @@ -767,7 +767,7 @@ static void version_geometry_nodes_replace_transfer_attribute_node(bNodeTree *nt break; } case GEO_NODE_ATTRIBUTE_TRANSFER_INDEX: { - bNode *sample_index = nodeAddStaticNode(NULL, ntree, GEO_NODE_SAMPLE_INDEX); + bNode *sample_index = nodeAddStaticNode(nullptr, ntree, GEO_NODE_SAMPLE_INDEX); NodeGeometrySampleIndex *sample_storage = static_cast<NodeGeometrySampleIndex *>( sample_index->storage); sample_storage->data_type = storage->data_type; @@ -792,7 +792,7 @@ static void version_geometry_nodes_replace_transfer_attribute_node(bNodeTree *nt if (!index_was_linked) { /* Add an index input node, since the new node doesn't use an implicit input. */ - bNode *index = nodeAddStaticNode(NULL, ntree, GEO_NODE_INPUT_INDEX); + bNode *index = nodeAddStaticNode(nullptr, ntree, GEO_NODE_INPUT_INDEX); index->parent = node->parent; index->locx = node->locx - 25.0f; index->locy = node->locy - 25.0f; @@ -807,7 +807,7 @@ static void version_geometry_nodes_replace_transfer_attribute_node(bNodeTree *nt } /* The storage must be freed manually because the node type isn't defined anymore. */ MEM_freeN(node->storage); - nodeRemoveNode(NULL, ntree, node, false); + nodeRemoveNode(nullptr, ntree, node, false); } } @@ -2992,7 +2992,8 @@ void blo_do_versions_300(FileData *fd, Library * /*lib*/, Main *bmain) } LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) { ToolSettings *tool_settings = scene->toolsettings; - tool_settings->snap_flag_seq = tool_settings->snap_flag & ~(SCE_SNAP | SCE_SNAP_SEQ); + tool_settings->snap_flag_seq = tool_settings->snap_flag & + ~(short(SCE_SNAP) | short(SCE_SNAP_SEQ)); if (tool_settings->snap_flag & SCE_SNAP_SEQ) { tool_settings->snap_flag_seq |= SCE_SNAP; tool_settings->snap_flag &= ~SCE_SNAP_SEQ; |