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authorCampbell Barton <ideasman42@gmail.com>2020-03-03 14:06:52 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-03-03 14:23:10 +0300
commitce2dc6ef2bce1fdd038989e0a7841600daccfd49 (patch)
tree17e83416a6fe99827941bff0dc5d7c3e510e6e0c /source/blender/blenloader/intern/versioning_cycles.c
parent582205c13449e41cc876d6df951c354e897419ea (diff)
Cleanup: formatting, spelling
Diffstat (limited to 'source/blender/blenloader/intern/versioning_cycles.c')
-rw-r--r--source/blender/blenloader/intern/versioning_cycles.c5
1 files changed, 3 insertions, 2 deletions
diff --git a/source/blender/blenloader/intern/versioning_cycles.c b/source/blender/blenloader/intern/versioning_cycles.c
index 77167d887cf..ab5ce67615d 100644
--- a/source/blender/blenloader/intern/versioning_cycles.c
+++ b/source/blender/blenloader/intern/versioning_cycles.c
@@ -1250,12 +1250,13 @@ static void update_noise_and_wave_distortion(bNodeTree *ntree)
}
}
-/* Wave Texture node: Restore previous texture directions and offset.
+/**
+ * Wave Texture node: Restore previous texture directions and offset.
* 1. In 2.81, Wave texture had fixed diagonal direction (Bands) or
* mapping along distance (Rings). Now, directions are customizable
* properties, with X axis being new default. To fix this we set new
* direction options to Diagonal and Spherical.
- * 2. Sine profile is now negatively offseted by PI/2 to better match
+ * 2. Sine profile is now negatively offset by PI/2 to better match
* other profiles. To fix this we set new Phase Offset input to PI/2
* in nodes with Sine profile.
*/