diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2019-05-20 14:55:49 +0300 |
---|---|---|
committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2019-05-20 16:14:40 +0300 |
commit | 3d4c4fd3a7a9650ffff1d72688097b87e6d28336 (patch) | |
tree | 7463c11006db9e6baef69520f2c73ae0c268cf4f /source/blender/blenloader/intern/versioning_defaults.c | |
parent | d00c54c855d44a81f8793fb380e7b7e4c3979a30 (diff) |
Viewport: change default 3D viewport lighting from Studio to Matcap
Diffstat (limited to 'source/blender/blenloader/intern/versioning_defaults.c')
-rw-r--r-- | source/blender/blenloader/intern/versioning_defaults.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenloader/intern/versioning_defaults.c b/source/blender/blenloader/intern/versioning_defaults.c index a517d44fb4e..c55a860f3b4 100644 --- a/source/blender/blenloader/intern/versioning_defaults.c +++ b/source/blender/blenloader/intern/versioning_defaults.c @@ -322,6 +322,7 @@ void BLO_update_defaults_startup_blend(Main *bmain, const char *app_template) /* Screen space cavity by default for faster performance. */ View3D *v3d = sa->spacedata.first; v3d->shading.cavity_type = V3D_SHADING_CAVITY_CURVATURE; + v3d->shading.light = V3D_LIGHTING_MATCAP; } else if (sa->spacetype == SPACE_CLIP) { SpaceClip *sclip = sa->spacedata.first; |