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author | Patrick Mours <pmours@nvidia.com> | 2020-12-09 19:06:28 +0300 |
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committer | Patrick Mours <pmours@nvidia.com> | 2020-12-09 19:06:28 +0300 |
commit | 41bca5a3eed81d79a62899fcb04fa76674f09c88 (patch) | |
tree | a94232d7a32e251d20e7f928e859230fd848f7de /source/blender/blenloader/intern/versioning_userdef.c | |
parent | c93f826661334926fc15504243f61c85242bec42 (diff) |
Fix T83581: "Only local" ambient occlusion option causes error on OptiX 2.92
The SVM AO node calls "scene_intersect_local" with a NULL pointer for the intersection
information, which caused a crash with OptiX since it was not checking for this case and
always dereferencing this pointer. This fixes that by checking whether any hit information
was requested first (like is done in the BVH2 intersection routines).
Diffstat (limited to 'source/blender/blenloader/intern/versioning_userdef.c')
0 files changed, 0 insertions, 0 deletions