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authorJacques Lucke <jacques@blender.org>2022-09-15 20:13:01 +0300
committerJacques Lucke <jacques@blender.org>2022-09-15 20:13:13 +0300
commit8b26349d5777179808792ab123f98f5a90428754 (patch)
tree35c9536193344664790b95e82c22fb488e1d4e5c /source/blender/blenloader/intern/writefile.c
parent9f76d0c8e6dd2570e0da1763fcadfb738add4be2 (diff)
BLO: move blenloader to C++
Differential Revision: https://developer.blender.org/D15965
Diffstat (limited to 'source/blender/blenloader/intern/writefile.c')
-rw-r--r--source/blender/blenloader/intern/writefile.c1612
1 files changed, 0 insertions, 1612 deletions
diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c
deleted file mode 100644
index 72337f98000..00000000000
--- a/source/blender/blenloader/intern/writefile.c
+++ /dev/null
@@ -1,1612 +0,0 @@
-/* SPDX-License-Identifier: GPL-2.0-or-later
- * Copyright 2001-2002 NaN Holding BV. All rights reserved. */
-
-/** \file
- * \ingroup blenloader
- */
-
-/**
- * FILE FORMAT
- * ===========
- *
- * IFF-style structure (but not IFF compatible!)
- *
- * Start file:
- * <pre>
- * `BLENDER_V100` `12` bytes (version 1.00 is just an example).
- * `V` = big endian, `v` = little endian.
- * `_` = 4 byte pointer, `-` = 8 byte pointer.
- * </pre>
- *
- * data-blocks: (also see struct #BHead).
- * <pre>
- * `bh.code` `char[4]` see `BLO_blend_defs.h` for a list of known types.
- * `bh.len` `int32` length data after #BHead in bytes.
- * `bh.old` `void *` old pointer (the address at the time of writing the file).
- * `bh.SDNAnr` `int32` struct index of structs stored in #DNA1 data.
- * `bh.nr` `int32` in case of array: number of structs.
- * data
- * ...
- * ...
- * </pre>
- *
- * Almost all data in Blender are structures. Each struct saved
- * gets a BHead header. With BHead the struct can be linked again
- * and compared with #StructDNA.
- *
- * WRITE
- * =====
- *
- * Preferred writing order: (not really a must, but why would you do it random?)
- * Any case: direct data is ALWAYS after the lib block.
- *
- * (Local file data)
- * - for each LibBlock
- * - write LibBlock
- * - write associated direct data
- * (External file data)
- * - per library
- * - write library block
- * - per LibBlock
- * - write the ID of LibBlock
- * - write #TEST (#RenderInfo struct. 128x128 blend file preview is optional).
- * - write #GLOB (#FileGlobal struct) (some global vars).
- * - write #DNA1 (#SDNA struct)
- * - write #USER (#UserDef struct) if filename is `~/.config/blender/X.XX/config/startup.blend`.
- */
-
-#include <fcntl.h>
-#include <limits.h>
-#include <math.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-#ifdef WIN32
-# include "BLI_winstuff.h"
-# include "winsock2.h"
-# include <io.h>
-#else
-# include <unistd.h> /* FreeBSD, for write() and close(). */
-#endif
-
-#include "BLI_utildefines.h"
-
-#include "CLG_log.h"
-
-/* allow writefile to use deprecated functionality (for forward compatibility code) */
-#define DNA_DEPRECATED_ALLOW
-
-#include "DNA_collection_types.h"
-#include "DNA_fileglobal_types.h"
-#include "DNA_genfile.h"
-#include "DNA_sdna_types.h"
-
-#include "BLI_bitmap.h"
-#include "BLI_blenlib.h"
-#include "BLI_endian_defines.h"
-#include "BLI_endian_switch.h"
-#include "BLI_link_utils.h"
-#include "BLI_linklist.h"
-#include "BLI_math_base.h"
-#include "BLI_mempool.h"
-#include "BLI_threads.h"
-#include "MEM_guardedalloc.h" /* MEM_freeN */
-
-#include "BKE_blender_version.h"
-#include "BKE_bpath.h"
-#include "BKE_global.h" /* for G */
-#include "BKE_idprop.h"
-#include "BKE_idtype.h"
-#include "BKE_layer.h"
-#include "BKE_lib_id.h"
-#include "BKE_lib_override.h"
-#include "BKE_main.h"
-#include "BKE_node.h"
-#include "BKE_packedFile.h"
-#include "BKE_report.h"
-#include "BKE_workspace.h"
-
-#include "BLO_blend_defs.h"
-#include "BLO_blend_validate.h"
-#include "BLO_read_write.h"
-#include "BLO_readfile.h"
-#include "BLO_undofile.h"
-#include "BLO_writefile.h"
-
-#include "readfile.h"
-
-#include <errno.h>
-
-#include <zstd.h>
-
-/* Make preferences read-only. */
-#define U (*((const UserDef *)&U))
-
-/* ********* my write, buffered writing with minimum size chunks ************ */
-
-/* Use optimal allocation since blocks of this size are kept in memory for undo. */
-#define MEM_BUFFER_SIZE (MEM_SIZE_OPTIMAL(1 << 17)) /* 128kb */
-#define MEM_CHUNK_SIZE (MEM_SIZE_OPTIMAL(1 << 15)) /* ~32kb */
-
-#define ZSTD_BUFFER_SIZE (1 << 21) /* 2mb */
-#define ZSTD_CHUNK_SIZE (1 << 20) /* 1mb */
-
-#define ZSTD_COMPRESSION_LEVEL 3
-
-static CLG_LogRef LOG = {"blo.writefile"};
-
-/** Use if we want to store how many bytes have been written to the file. */
-// #define USE_WRITE_DATA_LEN
-
-/* -------------------------------------------------------------------- */
-/** \name Internal Write Wrapper's (Abstracts Compression)
- * \{ */
-
-typedef enum {
- WW_WRAP_NONE = 1,
- WW_WRAP_ZSTD,
-} eWriteWrapType;
-
-typedef struct ZstdFrame {
- struct ZstdFrame *next, *prev;
-
- uint32_t compressed_size;
- uint32_t uncompressed_size;
-} ZstdFrame;
-
-typedef struct WriteWrap WriteWrap;
-struct WriteWrap {
- /* callbacks */
- bool (*open)(WriteWrap *ww, const char *filepath);
- bool (*close)(WriteWrap *ww);
- size_t (*write)(WriteWrap *ww, const char *data, size_t data_len);
-
- /* Buffer output (we only want when output isn't already buffered). */
- bool use_buf;
-
- /* internal */
- int file_handle;
- struct {
- ListBase threadpool;
- ListBase tasks;
- ThreadMutex mutex;
- ThreadCondition condition;
- int next_frame;
- int num_frames;
-
- int level;
- ListBase frames;
-
- bool write_error;
- } zstd;
-};
-
-/* none */
-static bool ww_open_none(WriteWrap *ww, const char *filepath)
-{
- int file;
-
- file = BLI_open(filepath, O_BINARY + O_WRONLY + O_CREAT + O_TRUNC, 0666);
-
- if (file != -1) {
- ww->file_handle = file;
- return true;
- }
-
- return false;
-}
-static bool ww_close_none(WriteWrap *ww)
-{
- return (close(ww->file_handle) != -1);
-}
-static size_t ww_write_none(WriteWrap *ww, const char *buf, size_t buf_len)
-{
- return write(ww->file_handle, buf, buf_len);
-}
-
-/* zstd */
-
-typedef struct {
- struct ZstdWriteBlockTask *next, *prev;
- void *data;
- size_t size;
- int frame_number;
- WriteWrap *ww;
-} ZstdWriteBlockTask;
-
-static void *zstd_write_task(void *userdata)
-{
- ZstdWriteBlockTask *task = userdata;
- WriteWrap *ww = task->ww;
-
- size_t out_buf_len = ZSTD_compressBound(task->size);
- void *out_buf = MEM_mallocN(out_buf_len, "Zstd out buffer");
- size_t out_size = ZSTD_compress(
- out_buf, out_buf_len, task->data, task->size, ZSTD_COMPRESSION_LEVEL);
-
- MEM_freeN(task->data);
-
- BLI_mutex_lock(&ww->zstd.mutex);
-
- while (ww->zstd.next_frame != task->frame_number) {
- BLI_condition_wait(&ww->zstd.condition, &ww->zstd.mutex);
- }
-
- if (ZSTD_isError(out_size)) {
- ww->zstd.write_error = true;
- }
- else {
- if (ww_write_none(ww, out_buf, out_size) == out_size) {
- ZstdFrame *frameinfo = MEM_mallocN(sizeof(ZstdFrame), "zstd frameinfo");
- frameinfo->uncompressed_size = task->size;
- frameinfo->compressed_size = out_size;
- BLI_addtail(&ww->zstd.frames, frameinfo);
- }
- else {
- ww->zstd.write_error = true;
- }
- }
-
- ww->zstd.next_frame++;
-
- BLI_mutex_unlock(&ww->zstd.mutex);
- BLI_condition_notify_all(&ww->zstd.condition);
-
- MEM_freeN(out_buf);
- return NULL;
-}
-
-static bool ww_open_zstd(WriteWrap *ww, const char *filepath)
-{
- if (!ww_open_none(ww, filepath)) {
- return false;
- }
-
- /* Leave one thread open for the main writing logic, unless we only have one HW thread. */
- int num_threads = max_ii(1, BLI_system_thread_count() - 1);
- BLI_threadpool_init(&ww->zstd.threadpool, zstd_write_task, num_threads);
- BLI_mutex_init(&ww->zstd.mutex);
- BLI_condition_init(&ww->zstd.condition);
-
- return true;
-}
-
-static void zstd_write_u32_le(WriteWrap *ww, uint32_t val)
-{
-#ifdef __BIG_ENDIAN__
- BLI_endian_switch_uint32(&val);
-#endif
- ww_write_none(ww, (char *)&val, sizeof(uint32_t));
-}
-
-/* In order to implement efficient seeking when reading the .blend, we append
- * a skippable frame that encodes information about the other frames present
- * in the file.
- * The format here follows the upstream spec for seekable files:
- * https://github.com/facebook/zstd/blob/master/contrib/seekable_format/zstd_seekable_compression_format.md
- * If this information is not present in a file (e.g. if it was compressed
- * with external tools), it can still be opened in Blender, but seeking will
- * not be supported, so more memory might be needed. */
-static void zstd_write_seekable_frames(WriteWrap *ww)
-{
- /* Write seek table header (magic number and frame size). */
- zstd_write_u32_le(ww, 0x184D2A5E);
-
- /* The actual frame number might not match ww->zstd.num_frames if there was a write error. */
- const uint32_t num_frames = BLI_listbase_count(&ww->zstd.frames);
- /* Each frame consists of two u32, so 8 bytes each.
- * After the frames, a footer containing two u32 and one byte (9 bytes total) is written. */
- const uint32_t frame_size = num_frames * 8 + 9;
- zstd_write_u32_le(ww, frame_size);
-
- /* Write seek table entries. */
- LISTBASE_FOREACH (ZstdFrame *, frame, &ww->zstd.frames) {
- zstd_write_u32_le(ww, frame->compressed_size);
- zstd_write_u32_le(ww, frame->uncompressed_size);
- }
-
- /* Write seek table footer (number of frames, option flags and second magic number). */
- zstd_write_u32_le(ww, num_frames);
- const char flags = 0; /* We don't store checksums for each frame. */
- ww_write_none(ww, &flags, 1);
- zstd_write_u32_le(ww, 0x8F92EAB1);
-}
-
-static bool ww_close_zstd(WriteWrap *ww)
-{
- BLI_threadpool_end(&ww->zstd.threadpool);
- BLI_freelistN(&ww->zstd.tasks);
-
- BLI_mutex_end(&ww->zstd.mutex);
- BLI_condition_end(&ww->zstd.condition);
-
- zstd_write_seekable_frames(ww);
- BLI_freelistN(&ww->zstd.frames);
-
- return ww_close_none(ww) && !ww->zstd.write_error;
-}
-
-static size_t ww_write_zstd(WriteWrap *ww, const char *buf, size_t buf_len)
-{
- if (ww->zstd.write_error) {
- return 0;
- }
-
- ZstdWriteBlockTask *task = MEM_mallocN(sizeof(ZstdWriteBlockTask), __func__);
- task->data = MEM_mallocN(buf_len, __func__);
- memcpy(task->data, buf, buf_len);
- task->size = buf_len;
- task->frame_number = ww->zstd.num_frames++;
- task->ww = ww;
-
- BLI_mutex_lock(&ww->zstd.mutex);
- BLI_addtail(&ww->zstd.tasks, task);
-
- /* If there's a free worker thread, just push the block into that thread.
- * Otherwise, we wait for the earliest thread to finish.
- * We look up the earliest thread while holding the mutex, but release it
- * before joining the thread to prevent a deadlock. */
- ZstdWriteBlockTask *first_task = ww->zstd.tasks.first;
- BLI_mutex_unlock(&ww->zstd.mutex);
- if (!BLI_available_threads(&ww->zstd.threadpool)) {
- BLI_threadpool_remove(&ww->zstd.threadpool, first_task);
-
- /* If the task list was empty before we pushed our task, there should
- * always be a free thread. */
- BLI_assert(first_task != task);
- BLI_remlink(&ww->zstd.tasks, first_task);
- MEM_freeN(first_task);
- }
- BLI_threadpool_insert(&ww->zstd.threadpool, task);
-
- return buf_len;
-}
-
-/* --- end compression types --- */
-
-static void ww_handle_init(eWriteWrapType ww_type, WriteWrap *r_ww)
-{
- memset(r_ww, 0, sizeof(*r_ww));
-
- switch (ww_type) {
- case WW_WRAP_ZSTD: {
- r_ww->open = ww_open_zstd;
- r_ww->close = ww_close_zstd;
- r_ww->write = ww_write_zstd;
- r_ww->use_buf = true;
- break;
- }
- default: {
- r_ww->open = ww_open_none;
- r_ww->close = ww_close_none;
- r_ww->write = ww_write_none;
- r_ww->use_buf = true;
- break;
- }
- }
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Write Data Type & Functions
- * \{ */
-
-typedef struct {
- const struct SDNA *sdna;
-
- struct {
- /** Use for file and memory writing (size stored in max_size). */
- uchar *buf;
- /** Number of bytes used in #WriteData.buf (flushed when exceeded). */
- size_t used_len;
-
- /** Maximum size of the buffer. */
- size_t max_size;
- /** Threshold above which writes get their own chunk. */
- size_t chunk_size;
- } buffer;
-
-#ifdef USE_WRITE_DATA_LEN
- /** Total number of bytes written. */
- size_t write_len;
-#endif
-
- /** Set on unlikely case of an error (ignores further file writing). */
- bool error;
-
- /** #MemFile writing (used for undo). */
- MemFileWriteData mem;
- /** When true, write to #WriteData.current, could also call 'is_undo'. */
- bool use_memfile;
-
- /**
- * Wrap writing, so we can use zstd or
- * other compression types later, see: G_FILE_COMPRESS
- * Will be NULL for UNDO.
- */
- WriteWrap *ww;
-} WriteData;
-
-typedef struct BlendWriter {
- WriteData *wd;
-} BlendWriter;
-
-static WriteData *writedata_new(WriteWrap *ww)
-{
- WriteData *wd = MEM_callocN(sizeof(*wd), "writedata");
-
- wd->sdna = DNA_sdna_current_get();
-
- wd->ww = ww;
-
- if ((ww == NULL) || (ww->use_buf)) {
- if (ww == NULL) {
- wd->buffer.max_size = MEM_BUFFER_SIZE;
- wd->buffer.chunk_size = MEM_CHUNK_SIZE;
- }
- else {
- wd->buffer.max_size = ZSTD_BUFFER_SIZE;
- wd->buffer.chunk_size = ZSTD_CHUNK_SIZE;
- }
- wd->buffer.buf = MEM_mallocN(wd->buffer.max_size, "wd->buffer.buf");
- }
-
- return wd;
-}
-
-static void writedata_do_write(WriteData *wd, const void *mem, size_t memlen)
-{
- if ((wd == NULL) || wd->error || (mem == NULL) || memlen < 1) {
- return;
- }
-
- if (memlen > INT_MAX) {
- BLI_assert_msg(0, "Cannot write chunks bigger than INT_MAX.");
- return;
- }
-
- if (UNLIKELY(wd->error)) {
- return;
- }
-
- /* memory based save */
- if (wd->use_memfile) {
- BLO_memfile_chunk_add(&wd->mem, mem, memlen);
- }
- else {
- if (wd->ww->write(wd->ww, mem, memlen) != memlen) {
- wd->error = true;
- }
- }
-}
-
-static void writedata_free(WriteData *wd)
-{
- if (wd->buffer.buf) {
- MEM_freeN(wd->buffer.buf);
- }
- MEM_freeN(wd);
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Local Writing API 'mywrite'
- * \{ */
-
-/**
- * Flush helps the de-duplicating memory for undo-save by logically segmenting data,
- * so differences in one part of memory won't cause unrelated data to be duplicated.
- */
-static void mywrite_flush(WriteData *wd)
-{
- if (wd->buffer.used_len != 0) {
- writedata_do_write(wd, wd->buffer.buf, wd->buffer.used_len);
- wd->buffer.used_len = 0;
- }
-}
-
-/**
- * Low level WRITE(2) wrapper that buffers data
- * \param adr: Pointer to new chunk of data
- * \param len: Length of new chunk of data
- */
-static void mywrite(WriteData *wd, const void *adr, size_t len)
-{
- if (UNLIKELY(wd->error)) {
- return;
- }
-
- if (UNLIKELY(adr == NULL)) {
- BLI_assert(0);
- return;
- }
-
-#ifdef USE_WRITE_DATA_LEN
- wd->write_len += len;
-#endif
-
- if (wd->buffer.buf == NULL) {
- writedata_do_write(wd, adr, len);
- }
- else {
- /* if we have a single big chunk, write existing data in
- * buffer and write out big chunk in smaller pieces */
- if (len > wd->buffer.chunk_size) {
- if (wd->buffer.used_len != 0) {
- writedata_do_write(wd, wd->buffer.buf, wd->buffer.used_len);
- wd->buffer.used_len = 0;
- }
-
- do {
- size_t writelen = MIN2(len, wd->buffer.chunk_size);
- writedata_do_write(wd, adr, writelen);
- adr = (const char *)adr + writelen;
- len -= writelen;
- } while (len > 0);
-
- return;
- }
-
- /* if data would overflow buffer, write out the buffer */
- if (len + wd->buffer.used_len > wd->buffer.max_size - 1) {
- writedata_do_write(wd, wd->buffer.buf, wd->buffer.used_len);
- wd->buffer.used_len = 0;
- }
-
- /* append data at end of buffer */
- memcpy(&wd->buffer.buf[wd->buffer.used_len], adr, len);
- wd->buffer.used_len += len;
- }
-}
-
-/**
- * BeGiN initializer for mywrite
- * \param ww: File write wrapper.
- * \param compare: Previous memory file (can be NULL).
- * \param current: The current memory file (can be NULL).
- * \warning Talks to other functions with global parameters
- */
-static WriteData *mywrite_begin(WriteWrap *ww, MemFile *compare, MemFile *current)
-{
- WriteData *wd = writedata_new(ww);
-
- if (current != NULL) {
- BLO_memfile_write_init(&wd->mem, current, compare);
- wd->use_memfile = true;
- }
-
- return wd;
-}
-
-/**
- * END the mywrite wrapper
- * \return True if write failed
- * \return unknown global variable otherwise
- * \warning Talks to other functions with global parameters
- */
-static bool mywrite_end(WriteData *wd)
-{
- if (wd->buffer.used_len != 0) {
- writedata_do_write(wd, wd->buffer.buf, wd->buffer.used_len);
- wd->buffer.used_len = 0;
- }
-
- if (wd->use_memfile) {
- BLO_memfile_write_finalize(&wd->mem);
- }
-
- const bool err = wd->error;
- writedata_free(wd);
-
- return err;
-}
-
-/**
- * Start writing of data related to a single ID.
- *
- * Only does something when storing an undo step.
- */
-static void mywrite_id_begin(WriteData *wd, ID *id)
-{
- if (wd->use_memfile) {
- wd->mem.current_id_session_uuid = id->session_uuid;
-
- /* If current next memchunk does not match the ID we are about to write, or is not the _first_
- * one for said ID, try to find the correct memchunk in the mapping using ID's session_uuid. */
- MemFileChunk *curr_memchunk = wd->mem.reference_current_chunk;
- MemFileChunk *prev_memchunk = curr_memchunk != NULL ? curr_memchunk->prev : NULL;
- if (wd->mem.id_session_uuid_mapping != NULL &&
- (curr_memchunk == NULL || curr_memchunk->id_session_uuid != id->session_uuid ||
- (prev_memchunk != NULL &&
- (prev_memchunk->id_session_uuid == curr_memchunk->id_session_uuid)))) {
- void *ref = BLI_ghash_lookup(wd->mem.id_session_uuid_mapping,
- POINTER_FROM_UINT(id->session_uuid));
- if (ref != NULL) {
- wd->mem.reference_current_chunk = ref;
- }
- /* Else, no existing memchunk found, i.e. this is supposed to be a new ID. */
- }
- /* Otherwise, we try with the current memchunk in any case, whether it is matching current
- * ID's session_uuid or not. */
- }
-}
-
-/**
- * Start writing of data related to a single ID.
- *
- * Only does something when storing an undo step.
- */
-static void mywrite_id_end(WriteData *wd, ID *UNUSED(id))
-{
- if (wd->use_memfile) {
- /* Very important to do it after every ID write now, otherwise we cannot know whether a
- * specific ID changed or not. */
- mywrite_flush(wd);
- wd->mem.current_id_session_uuid = MAIN_ID_SESSION_UUID_UNSET;
- }
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Generic DNA File Writing
- * \{ */
-
-static void writestruct_at_address_nr(
- WriteData *wd, int filecode, const int struct_nr, int nr, const void *adr, const void *data)
-{
- BHead bh;
-
- BLI_assert(struct_nr > 0 && struct_nr < SDNA_TYPE_MAX);
-
- if (adr == NULL || data == NULL || nr == 0) {
- return;
- }
-
- /* init BHead */
- bh.code = filecode;
- bh.old = adr;
- bh.nr = nr;
-
- bh.SDNAnr = struct_nr;
- const SDNA_Struct *struct_info = wd->sdna->structs[bh.SDNAnr];
-
- bh.len = nr * wd->sdna->types_size[struct_info->type];
-
- if (bh.len == 0) {
- return;
- }
-
- mywrite(wd, &bh, sizeof(BHead));
- mywrite(wd, data, (size_t)bh.len);
-}
-
-static void writestruct_nr(
- WriteData *wd, int filecode, const int struct_nr, int nr, const void *adr)
-{
- writestruct_at_address_nr(wd, filecode, struct_nr, nr, adr, adr);
-}
-
-/* do not use for structs */
-static void writedata(WriteData *wd, int filecode, size_t len, const void *adr)
-{
- BHead bh;
-
- if (adr == NULL || len == 0) {
- return;
- }
-
- if (len > INT_MAX) {
- BLI_assert_msg(0, "Cannot write chunks bigger than INT_MAX.");
- return;
- }
-
- /* align to 4 (writes uninitialized bytes in some cases) */
- len = (len + 3) & ~((size_t)3);
-
- /* init BHead */
- bh.code = filecode;
- bh.old = adr;
- bh.nr = 1;
- bh.SDNAnr = 0;
- bh.len = (int)len;
-
- mywrite(wd, &bh, sizeof(BHead));
- mywrite(wd, adr, len);
-}
-
-/* use this to force writing of lists in same order as reading (using link_list) */
-static void writelist_nr(WriteData *wd, int filecode, const int struct_nr, const ListBase *lb)
-{
- const Link *link = lb->first;
-
- while (link) {
- writestruct_nr(wd, filecode, struct_nr, 1, link);
- link = link->next;
- }
-}
-
-#if 0
-static void writelist_id(WriteData *wd, int filecode, const char *structname, const ListBase *lb)
-{
- const Link *link = lb->first;
- if (link) {
-
- const int struct_nr = DNA_struct_find_nr(wd->sdna, structname);
- if (struct_nr == -1) {
- printf("error: can't find SDNA code <%s>\n", structname);
- return;
- }
-
- while (link) {
- writestruct_nr(wd, filecode, struct_nr, 1, link);
- link = link->next;
- }
- }
-}
-#endif
-
-#define writestruct_at_address(wd, filecode, struct_id, nr, adr, data) \
- writestruct_at_address_nr(wd, filecode, SDNA_TYPE_FROM_STRUCT(struct_id), nr, adr, data)
-
-#define writestruct(wd, filecode, struct_id, nr, adr) \
- writestruct_nr(wd, filecode, SDNA_TYPE_FROM_STRUCT(struct_id), nr, adr)
-
-#define writelist(wd, filecode, struct_id, lb) \
- writelist_nr(wd, filecode, SDNA_TYPE_FROM_STRUCT(struct_id), lb)
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Typed DNA File Writing
- *
- * These functions are used by blender's .blend system for file saving/loading.
- * \{ */
-
-/**
- * Take care using 'use_active_win', since we won't want the currently active window
- * to change which scene renders (currently only used for undo).
- */
-static void current_screen_compat(Main *mainvar,
- bool use_active_win,
- bScreen **r_screen,
- Scene **r_scene,
- ViewLayer **r_view_layer)
-{
- wmWindowManager *wm;
- wmWindow *window = NULL;
-
- /* find a global current screen in the first open window, to have
- * a reasonable default for reading in older versions */
- wm = mainvar->wm.first;
-
- if (wm) {
- if (use_active_win) {
- /* write the active window into the file, needed for multi-window undo T43424 */
- for (window = wm->windows.first; window; window = window->next) {
- if (window->active) {
- break;
- }
- }
-
- /* fallback */
- if (window == NULL) {
- window = wm->windows.first;
- }
- }
- else {
- window = wm->windows.first;
- }
- }
-
- *r_screen = (window) ? BKE_workspace_active_screen_get(window->workspace_hook) : NULL;
- *r_scene = (window) ? window->scene : NULL;
- *r_view_layer = (window && *r_scene) ? BKE_view_layer_find(*r_scene, window->view_layer_name) :
- NULL;
-}
-
-typedef struct RenderInfo {
- int sfra;
- int efra;
- char scene_name[MAX_ID_NAME - 2];
-} RenderInfo;
-
-/**
- * This was originally added for the historic render-daemon feature,
- * now write because it can be easily extracted without reading the whole blend file.
- *
- * See: `release/scripts/modules/blend_render_info.py`
- */
-static void write_renderinfo(WriteData *wd, Main *mainvar)
-{
- bScreen *curscreen;
- Scene *curscene = NULL;
- ViewLayer *view_layer;
-
- /* XXX in future, handle multiple windows with multiple screens? */
- current_screen_compat(mainvar, false, &curscreen, &curscene, &view_layer);
-
- LISTBASE_FOREACH (Scene *, sce, &mainvar->scenes) {
- if (!ID_IS_LINKED(sce) && (sce == curscene || (sce->r.scemode & R_BG_RENDER))) {
- RenderInfo data;
- data.sfra = sce->r.sfra;
- data.efra = sce->r.efra;
- memset(data.scene_name, 0, sizeof(data.scene_name));
-
- BLI_strncpy(data.scene_name, sce->id.name + 2, sizeof(data.scene_name));
-
- writedata(wd, REND, sizeof(data), &data);
- }
- }
-}
-
-static void write_keymapitem(BlendWriter *writer, const wmKeyMapItem *kmi)
-{
- BLO_write_struct(writer, wmKeyMapItem, kmi);
- if (kmi->properties) {
- IDP_BlendWrite(writer, kmi->properties);
- }
-}
-
-static void write_userdef(BlendWriter *writer, const UserDef *userdef)
-{
- writestruct(writer->wd, USER, UserDef, 1, userdef);
-
- LISTBASE_FOREACH (const bTheme *, btheme, &userdef->themes) {
- BLO_write_struct(writer, bTheme, btheme);
- }
-
- LISTBASE_FOREACH (const wmKeyMap *, keymap, &userdef->user_keymaps) {
- BLO_write_struct(writer, wmKeyMap, keymap);
-
- LISTBASE_FOREACH (const wmKeyMapDiffItem *, kmdi, &keymap->diff_items) {
- BLO_write_struct(writer, wmKeyMapDiffItem, kmdi);
- if (kmdi->remove_item) {
- write_keymapitem(writer, kmdi->remove_item);
- }
- if (kmdi->add_item) {
- write_keymapitem(writer, kmdi->add_item);
- }
- }
-
- LISTBASE_FOREACH (const wmKeyMapItem *, kmi, &keymap->items) {
- write_keymapitem(writer, kmi);
- }
- }
-
- LISTBASE_FOREACH (const wmKeyConfigPref *, kpt, &userdef->user_keyconfig_prefs) {
- BLO_write_struct(writer, wmKeyConfigPref, kpt);
- if (kpt->prop) {
- IDP_BlendWrite(writer, kpt->prop);
- }
- }
-
- LISTBASE_FOREACH (const bUserMenu *, um, &userdef->user_menus) {
- BLO_write_struct(writer, bUserMenu, um);
- LISTBASE_FOREACH (const bUserMenuItem *, umi, &um->items) {
- if (umi->type == USER_MENU_TYPE_OPERATOR) {
- const bUserMenuItem_Op *umi_op = (const bUserMenuItem_Op *)umi;
- BLO_write_struct(writer, bUserMenuItem_Op, umi_op);
- if (umi_op->prop) {
- IDP_BlendWrite(writer, umi_op->prop);
- }
- }
- else if (umi->type == USER_MENU_TYPE_MENU) {
- const bUserMenuItem_Menu *umi_mt = (const bUserMenuItem_Menu *)umi;
- BLO_write_struct(writer, bUserMenuItem_Menu, umi_mt);
- }
- else if (umi->type == USER_MENU_TYPE_PROP) {
- const bUserMenuItem_Prop *umi_pr = (const bUserMenuItem_Prop *)umi;
- BLO_write_struct(writer, bUserMenuItem_Prop, umi_pr);
- }
- else {
- BLO_write_struct(writer, bUserMenuItem, umi);
- }
- }
- }
-
- LISTBASE_FOREACH (const bAddon *, bext, &userdef->addons) {
- BLO_write_struct(writer, bAddon, bext);
- if (bext->prop) {
- IDP_BlendWrite(writer, bext->prop);
- }
- }
-
- LISTBASE_FOREACH (const bPathCompare *, path_cmp, &userdef->autoexec_paths) {
- BLO_write_struct(writer, bPathCompare, path_cmp);
- }
-
- LISTBASE_FOREACH (const bUserAssetLibrary *, asset_library_ref, &userdef->asset_libraries) {
- BLO_write_struct(writer, bUserAssetLibrary, asset_library_ref);
- }
-
- LISTBASE_FOREACH (const uiStyle *, style, &userdef->uistyles) {
- BLO_write_struct(writer, uiStyle, style);
- }
-}
-
-/* Keep it last of write_foodata functions. */
-static void write_libraries(WriteData *wd, Main *main)
-{
- ListBase *lbarray[INDEX_ID_MAX];
- ID *id;
- int a, tot;
- bool found_one;
-
- for (; main; main = main->next) {
- a = tot = set_listbasepointers(main, lbarray);
-
- /* test: is lib being used */
- if (main->curlib && main->curlib->packedfile) {
- found_one = true;
- }
- else if (wd->use_memfile) {
- /* When writing undo step we always write all existing libraries, makes reading undo step
- * much easier when dealing with purely indirectly used libraries. */
- found_one = true;
- }
- else {
- found_one = false;
- while (!found_one && tot--) {
- for (id = lbarray[tot]->first; id; id = id->next) {
- if (id->us > 0 &&
- ((id->tag & LIB_TAG_EXTERN) ||
- ((id->tag & LIB_TAG_INDIRECT) && (id->flag & LIB_INDIRECT_WEAK_LINK)))) {
- found_one = true;
- break;
- }
- }
- }
- }
-
- /* To be able to restore 'quit.blend' and temp saves,
- * the packed blend has to be in undo buffers... */
- /* XXX needs rethink, just like save UI in undo files now -
- * would be nice to append things only for the 'quit.blend' and temp saves. */
- if (found_one) {
- /* Not overridable. */
-
- void *runtime_name_data = main->curlib->runtime.name_map;
- main->curlib->runtime.name_map = NULL;
-
- BlendWriter writer = {wd};
- writestruct(wd, ID_LI, Library, 1, main->curlib);
- BKE_id_blend_write(&writer, &main->curlib->id);
-
- main->curlib->runtime.name_map = runtime_name_data;
-
- if (main->curlib->packedfile) {
- BKE_packedfile_blend_write(&writer, main->curlib->packedfile);
- if (wd->use_memfile == false) {
- CLOG_INFO(&LOG, 2, "Write packed .blend: %s", main->curlib->filepath);
- }
- }
-
- /* Write link placeholders for all direct linked IDs. */
- while (a--) {
- for (id = lbarray[a]->first; id; id = id->next) {
- if (id->us > 0 &&
- ((id->tag & LIB_TAG_EXTERN) ||
- ((id->tag & LIB_TAG_INDIRECT) && (id->flag & LIB_INDIRECT_WEAK_LINK)))) {
- if (!BKE_idtype_idcode_is_linkable(GS(id->name))) {
- CLOG_ERROR(&LOG,
- "Data-block '%s' from lib '%s' is not linkable, but is flagged as "
- "directly linked",
- id->name,
- main->curlib->filepath_abs);
- }
- writestruct(wd, ID_LINK_PLACEHOLDER, ID, 1, id);
- }
- }
- }
- }
- }
-
- mywrite_flush(wd);
-}
-
-/* context is usually defined by WM, two cases where no WM is available:
- * - for forward compatibility, curscreen has to be saved
- * - for undofile, curscene needs to be saved */
-static void write_global(WriteData *wd, int fileflags, Main *mainvar)
-{
- const bool is_undo = wd->use_memfile;
- FileGlobal fg;
- bScreen *screen;
- Scene *scene;
- ViewLayer *view_layer;
- char subvstr[8];
-
- /* prevent mem checkers from complaining */
- memset(fg._pad, 0, sizeof(fg._pad));
- memset(fg.filepath, 0, sizeof(fg.filepath));
- memset(fg.build_hash, 0, sizeof(fg.build_hash));
- fg._pad1 = NULL;
-
- current_screen_compat(mainvar, is_undo, &screen, &scene, &view_layer);
-
- /* XXX still remap G */
- fg.curscreen = screen;
- fg.curscene = scene;
- fg.cur_view_layer = view_layer;
-
- /* prevent to save this, is not good convention, and feature with concerns... */
- fg.fileflags = (fileflags & ~G_FILE_FLAG_ALL_RUNTIME);
-
- fg.globalf = G.f;
- /* Write information needed for recovery. */
- if (fileflags & G_FILE_RECOVER_WRITE) {
- STRNCPY(fg.filepath, mainvar->filepath);
- }
- sprintf(subvstr, "%4d", BLENDER_FILE_SUBVERSION);
- memcpy(fg.subvstr, subvstr, 4);
-
- fg.subversion = BLENDER_FILE_SUBVERSION;
- fg.minversion = BLENDER_FILE_MIN_VERSION;
- fg.minsubversion = BLENDER_FILE_MIN_SUBVERSION;
-#ifdef WITH_BUILDINFO
- {
- extern unsigned long build_commit_timestamp;
- extern char build_hash[];
- /* TODO(sergey): Add branch name to file as well? */
- fg.build_commit_timestamp = build_commit_timestamp;
- BLI_strncpy(fg.build_hash, build_hash, sizeof(fg.build_hash));
- }
-#else
- fg.build_commit_timestamp = 0;
- BLI_strncpy(fg.build_hash, "unknown", sizeof(fg.build_hash));
-#endif
- writestruct(wd, GLOB, FileGlobal, 1, &fg);
-}
-
-/**
- * Preview image, first 2 values are width and height
- * second are an RGBA image (uchar).
- * \note this uses 'TEST' since new types will segfault on file load for older blender versions.
- */
-static void write_thumb(WriteData *wd, const BlendThumbnail *thumb)
-{
- if (thumb) {
- writedata(wd, TEST, BLEN_THUMB_MEMSIZE_FILE(thumb->width, thumb->height), thumb);
- }
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name File Writing (Private)
- * \{ */
-
-/* if MemFile * there's filesave to memory */
-static bool write_file_handle(Main *mainvar,
- WriteWrap *ww,
- MemFile *compare,
- MemFile *current,
- int write_flags,
- bool use_userdef,
- const BlendThumbnail *thumb)
-{
- BHead bhead;
- ListBase mainlist;
- char buf[16];
- WriteData *wd;
-
- blo_split_main(&mainlist, mainvar);
-
- wd = mywrite_begin(ww, compare, current);
- BlendWriter writer = {wd};
-
- sprintf(buf,
- "BLENDER%c%c%.3d",
- (sizeof(void *) == 8) ? '-' : '_',
- (ENDIAN_ORDER == B_ENDIAN) ? 'V' : 'v',
- BLENDER_FILE_VERSION);
-
- mywrite(wd, buf, 12);
-
- write_renderinfo(wd, mainvar);
- write_thumb(wd, thumb);
- write_global(wd, write_flags, mainvar);
-
- /* The window-manager and screen often change,
- * avoid thumbnail detecting changes because of this. */
- mywrite_flush(wd);
-
- OverrideLibraryStorage *override_storage = wd->use_memfile ?
- NULL :
- BKE_lib_override_library_operations_store_init();
-
-#define ID_BUFFER_STATIC_SIZE 8192
- /* This outer loop allows to save first data-blocks from real mainvar,
- * then the temp ones from override process,
- * if needed, without duplicating whole code. */
- Main *bmain = mainvar;
- do {
- ListBase *lbarray[INDEX_ID_MAX];
- int a = set_listbasepointers(bmain, lbarray);
- while (a--) {
- ID *id = lbarray[a]->first;
-
- if (id == NULL || GS(id->name) == ID_LI) {
- continue; /* Libraries are handled separately below. */
- }
-
- char id_buffer_static[ID_BUFFER_STATIC_SIZE];
- void *id_buffer = id_buffer_static;
- const IDTypeInfo *id_type = BKE_idtype_get_info_from_id(id);
- const size_t idtype_struct_size = id_type->struct_size;
- if (idtype_struct_size > ID_BUFFER_STATIC_SIZE) {
- CLOG_ERROR(&LOG,
- "ID maximum buffer size (%d bytes) is not big enough to fit IDs of type %s, "
- "which needs %lu bytes",
- ID_BUFFER_STATIC_SIZE,
- id_type->name,
- id_type->struct_size);
- id_buffer = MEM_mallocN(idtype_struct_size, __func__);
- }
-
- for (; id; id = id->next) {
- /* We should never attempt to write non-regular IDs
- * (i.e. all kind of temp/runtime ones). */
- BLI_assert(
- (id->tag & (LIB_TAG_NO_MAIN | LIB_TAG_NO_USER_REFCOUNT | LIB_TAG_NOT_ALLOCATED)) == 0);
-
- /* We only write unused IDs in undo case.
- * NOTE: All Scenes, WindowManagers and WorkSpaces should always be written to disk, so
- * their usercount should never be NULL currently. */
- if (id->us == 0 && !wd->use_memfile) {
- BLI_assert(!ELEM(GS(id->name), ID_SCE, ID_WM, ID_WS));
- continue;
- }
-
- const bool do_override = !ELEM(override_storage, NULL, bmain) &&
- ID_IS_OVERRIDE_LIBRARY_REAL(id);
-
- if (do_override) {
- BKE_lib_override_library_operations_store_start(bmain, override_storage, id);
- }
-
- if (wd->use_memfile) {
- /* Record the changes that happened up to this undo push in
- * recalc_up_to_undo_push, and clear recalc_after_undo_push again
- * to start accumulating for the next undo push. */
- id->recalc_up_to_undo_push = id->recalc_after_undo_push;
- id->recalc_after_undo_push = 0;
-
- bNodeTree *nodetree = ntreeFromID(id);
- if (nodetree != NULL) {
- nodetree->id.recalc_up_to_undo_push = nodetree->id.recalc_after_undo_push;
- nodetree->id.recalc_after_undo_push = 0;
- }
- if (GS(id->name) == ID_SCE) {
- Scene *scene = (Scene *)id;
- if (scene->master_collection != NULL) {
- scene->master_collection->id.recalc_up_to_undo_push =
- scene->master_collection->id.recalc_after_undo_push;
- scene->master_collection->id.recalc_after_undo_push = 0;
- }
- }
- }
-
- mywrite_id_begin(wd, id);
-
- memcpy(id_buffer, id, idtype_struct_size);
-
- /* Clear runtime data to reduce false detection of changed data in undo/redo context. */
- ((ID *)id_buffer)->tag = 0;
- ((ID *)id_buffer)->us = 0;
- ((ID *)id_buffer)->icon_id = 0;
- /* Those listbase data change every time we add/remove an ID, and also often when
- * renaming one (due to re-sorting). This avoids generating a lot of false 'is changed'
- * detections between undo steps. */
- ((ID *)id_buffer)->prev = NULL;
- ((ID *)id_buffer)->next = NULL;
- /* Those runtime pointers should never be set during writing stage, but just in case clear
- * them too. */
- ((ID *)id_buffer)->orig_id = NULL;
- ((ID *)id_buffer)->newid = NULL;
- /* Even though in theory we could be able to preserve this python instance across undo even
- * when we need to re-read the ID into its original address, this is currently cleared in
- * #direct_link_id_common in `readfile.c` anyway, */
- ((ID *)id_buffer)->py_instance = NULL;
-
- if (id_type->blend_write != NULL) {
- id_type->blend_write(&writer, (ID *)id_buffer, id);
- }
-
- if (do_override) {
- BKE_lib_override_library_operations_store_end(override_storage, id);
- }
-
- mywrite_id_end(wd, id);
- }
-
- if (id_buffer != id_buffer_static) {
- MEM_SAFE_FREE(id_buffer);
- }
-
- mywrite_flush(wd);
- }
- } while ((bmain != override_storage) && (bmain = override_storage));
-
- if (override_storage) {
- BKE_lib_override_library_operations_store_finalize(override_storage);
- override_storage = NULL;
- }
-
- /* Special handling, operating over split Mains... */
- write_libraries(wd, mainvar->next);
-
- /* So changes above don't cause a 'DNA1' to be detected as changed on undo. */
- mywrite_flush(wd);
-
- if (use_userdef) {
- write_userdef(&writer, &U);
- }
-
- /* Write DNA last, because (to be implemented) test for which structs are written.
- *
- * Note that we *borrow* the pointer to 'DNAstr',
- * so writing each time uses the same address and doesn't cause unnecessary undo overhead. */
- writedata(wd, DNA1, (size_t)wd->sdna->data_len, wd->sdna->data);
-
- /* end of file */
- memset(&bhead, 0, sizeof(BHead));
- bhead.code = ENDB;
- mywrite(wd, &bhead, sizeof(BHead));
-
- blo_join_main(&mainlist);
-
- return mywrite_end(wd);
-}
-
-/* do reverse file history: .blend1 -> .blend2, .blend -> .blend1 */
-/* return: success(0), failure(1) */
-static bool do_history(const char *name, ReportList *reports)
-{
- char tempname1[FILE_MAX], tempname2[FILE_MAX];
- int hisnr = U.versions;
-
- if (U.versions == 0) {
- return false;
- }
-
- if (strlen(name) < 2) {
- BKE_report(reports, RPT_ERROR, "Unable to make version backup: filename too short");
- return true;
- }
-
- while (hisnr > 1) {
- BLI_snprintf(tempname1, sizeof(tempname1), "%s%d", name, hisnr - 1);
- if (BLI_exists(tempname1)) {
- BLI_snprintf(tempname2, sizeof(tempname2), "%s%d", name, hisnr);
-
- if (BLI_rename(tempname1, tempname2)) {
- BKE_report(reports, RPT_ERROR, "Unable to make version backup");
- return true;
- }
- }
- hisnr--;
- }
-
- /* is needed when hisnr==1 */
- if (BLI_exists(name)) {
- BLI_snprintf(tempname1, sizeof(tempname1), "%s%d", name, hisnr);
-
- if (BLI_rename(name, tempname1)) {
- BKE_report(reports, RPT_ERROR, "Unable to make version backup");
- return true;
- }
- }
-
- return false;
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name File Writing (Public)
- * \{ */
-
-bool BLO_write_file(Main *mainvar,
- const char *filepath,
- const int write_flags,
- const struct BlendFileWriteParams *params,
- ReportList *reports)
-{
- BLI_assert(!BLI_path_is_rel(filepath));
- BLI_assert(BLI_path_is_abs_from_cwd(filepath));
-
- char tempname[FILE_MAX + 1];
- WriteWrap ww;
-
- eBLO_WritePathRemap remap_mode = params->remap_mode;
- const bool use_save_versions = params->use_save_versions;
- const bool use_save_as_copy = params->use_save_as_copy;
- const bool use_userdef = params->use_userdef;
- const BlendThumbnail *thumb = params->thumb;
- const bool relbase_valid = (mainvar->filepath[0] != '\0');
-
- /* path backup/restore */
- void *path_list_backup = NULL;
- const eBPathForeachFlag path_list_flag = (BKE_BPATH_FOREACH_PATH_SKIP_LINKED |
- BKE_BPATH_FOREACH_PATH_SKIP_MULTIFILE);
-
- if (G.debug & G_DEBUG_IO && mainvar->lock != NULL) {
- BKE_report(reports, RPT_INFO, "Checking sanity of current .blend file *BEFORE* save to disk");
- BLO_main_validate_libraries(mainvar, reports);
- BLO_main_validate_shapekeys(mainvar, reports);
- }
-
- /* open temporary file, so we preserve the original in case we crash */
- BLI_snprintf(tempname, sizeof(tempname), "%s@", filepath);
-
- ww_handle_init((write_flags & G_FILE_COMPRESS) ? WW_WRAP_ZSTD : WW_WRAP_NONE, &ww);
-
- if (ww.open(&ww, tempname) == false) {
- BKE_reportf(
- reports, RPT_ERROR, "Cannot open file %s for writing: %s", tempname, strerror(errno));
- return false;
- }
-
- if (remap_mode == BLO_WRITE_PATH_REMAP_ABSOLUTE) {
- /* Paths will already be absolute, no remapping to do. */
- if (relbase_valid == false) {
- remap_mode = BLO_WRITE_PATH_REMAP_NONE;
- }
- }
-
- /* Remapping of relative paths to new file location. */
- if (remap_mode != BLO_WRITE_PATH_REMAP_NONE) {
- if (remap_mode == BLO_WRITE_PATH_REMAP_RELATIVE) {
- /* Make all relative as none of the existing paths can be relative in an unsaved document. */
- if (relbase_valid == false) {
- remap_mode = BLO_WRITE_PATH_REMAP_RELATIVE_ALL;
- }
- }
-
- /* The source path only makes sense to set if the file was saved (`relbase_valid`). */
- char dir_src[FILE_MAX];
- char dir_dst[FILE_MAX];
-
- /* Normalize the paths in case there is some subtle difference (so they can be compared). */
- if (relbase_valid) {
- BLI_split_dir_part(mainvar->filepath, dir_src, sizeof(dir_src));
- BLI_path_normalize(NULL, dir_src);
- }
- else {
- dir_src[0] = '\0';
- }
- BLI_split_dir_part(filepath, dir_dst, sizeof(dir_dst));
- BLI_path_normalize(NULL, dir_dst);
-
- /* Only for relative, not relative-all, as this means making existing paths relative. */
- if (remap_mode == BLO_WRITE_PATH_REMAP_RELATIVE) {
- if (relbase_valid && (BLI_path_cmp(dir_dst, dir_src) == 0)) {
- /* Saved to same path. Nothing to do. */
- remap_mode = BLO_WRITE_PATH_REMAP_NONE;
- }
- }
- else if (remap_mode == BLO_WRITE_PATH_REMAP_ABSOLUTE) {
- if (relbase_valid == false) {
- /* Unsaved, all paths are absolute.Even if the user manages to set a relative path,
- * there is no base-path that can be used to make it absolute. */
- remap_mode = BLO_WRITE_PATH_REMAP_NONE;
- }
- }
-
- if (remap_mode != BLO_WRITE_PATH_REMAP_NONE) {
- /* Some path processing (e.g. with libraries) may use the current `main->filepath`, if this
- * is not matching the path currently used for saving, unexpected paths corruptions can
- * happen. See T98201. */
- char mainvar_filepath_orig[FILE_MAX];
- STRNCPY(mainvar_filepath_orig, mainvar->filepath);
- STRNCPY(mainvar->filepath, filepath);
-
- /* Check if we need to backup and restore paths. */
- if (UNLIKELY(use_save_as_copy)) {
- path_list_backup = BKE_bpath_list_backup(mainvar, path_list_flag);
- }
-
- switch (remap_mode) {
- case BLO_WRITE_PATH_REMAP_RELATIVE:
- /* Saved, make relative paths relative to new location (if possible). */
- BLI_assert(relbase_valid);
- BKE_bpath_relative_rebase(mainvar, dir_src, dir_dst, NULL);
- break;
- case BLO_WRITE_PATH_REMAP_RELATIVE_ALL:
- /* Make all relative (when requested or unsaved). */
- BKE_bpath_relative_convert(mainvar, dir_dst, NULL);
- break;
- case BLO_WRITE_PATH_REMAP_ABSOLUTE:
- /* Make all absolute (when requested or unsaved). */
- BLI_assert(relbase_valid);
- BKE_bpath_absolute_convert(mainvar, dir_src, NULL);
- break;
- case BLO_WRITE_PATH_REMAP_NONE:
- BLI_assert_unreachable(); /* Unreachable. */
- break;
- }
-
- STRNCPY(mainvar->filepath, mainvar_filepath_orig);
- }
- }
-
- /* actual file writing */
- const bool err = write_file_handle(mainvar, &ww, NULL, NULL, write_flags, use_userdef, thumb);
-
- ww.close(&ww);
-
- if (UNLIKELY(path_list_backup)) {
- BKE_bpath_list_restore(mainvar, path_list_flag, path_list_backup);
- BKE_bpath_list_free(path_list_backup);
- }
-
- if (err) {
- BKE_report(reports, RPT_ERROR, strerror(errno));
- remove(tempname);
-
- return false;
- }
-
- /* file save to temporary file was successful */
- /* now do reverse file history (move .blend1 -> .blend2, .blend -> .blend1) */
- if (use_save_versions) {
- const bool err_hist = do_history(filepath, reports);
- if (err_hist) {
- BKE_report(reports, RPT_ERROR, "Version backup failed (file saved with @)");
- return false;
- }
- }
-
- if (BLI_rename(tempname, filepath) != 0) {
- BKE_report(reports, RPT_ERROR, "Cannot change old file (file saved with @)");
- return false;
- }
-
- if (G.debug & G_DEBUG_IO && mainvar->lock != NULL) {
- BKE_report(reports, RPT_INFO, "Checking sanity of current .blend file *AFTER* save to disk");
- BLO_main_validate_libraries(mainvar, reports);
- }
-
- return true;
-}
-
-bool BLO_write_file_mem(Main *mainvar, MemFile *compare, MemFile *current, int write_flags)
-{
- bool use_userdef = false;
-
- const bool err = write_file_handle(
- mainvar, NULL, compare, current, write_flags, use_userdef, NULL);
-
- return (err == 0);
-}
-
-void BLO_write_raw(BlendWriter *writer, size_t size_in_bytes, const void *data_ptr)
-{
- writedata(writer->wd, DATA, size_in_bytes, data_ptr);
-}
-
-void BLO_write_struct_by_name(BlendWriter *writer, const char *struct_name, const void *data_ptr)
-{
- BLO_write_struct_array_by_name(writer, struct_name, 1, data_ptr);
-}
-
-void BLO_write_struct_array_by_name(BlendWriter *writer,
- const char *struct_name,
- int array_size,
- const void *data_ptr)
-{
- int struct_id = BLO_get_struct_id_by_name(writer, struct_name);
- if (UNLIKELY(struct_id == -1)) {
- CLOG_ERROR(&LOG, "Can't find SDNA code <%s>", struct_name);
- return;
- }
- BLO_write_struct_array_by_id(writer, struct_id, array_size, data_ptr);
-}
-
-void BLO_write_struct_by_id(BlendWriter *writer, int struct_id, const void *data_ptr)
-{
- writestruct_nr(writer->wd, DATA, struct_id, 1, data_ptr);
-}
-
-void BLO_write_struct_at_address_by_id(BlendWriter *writer,
- int struct_id,
- const void *address,
- const void *data_ptr)
-{
- BLO_write_struct_at_address_by_id_with_filecode(writer, DATA, struct_id, address, data_ptr);
-}
-
-void BLO_write_struct_at_address_by_id_with_filecode(
- BlendWriter *writer, int filecode, int struct_id, const void *address, const void *data_ptr)
-{
- writestruct_at_address_nr(writer->wd, filecode, struct_id, 1, address, data_ptr);
-}
-
-void BLO_write_struct_array_by_id(BlendWriter *writer,
- int struct_id,
- int array_size,
- const void *data_ptr)
-{
- writestruct_nr(writer->wd, DATA, struct_id, array_size, data_ptr);
-}
-
-void BLO_write_struct_array_at_address_by_id(
- BlendWriter *writer, int struct_id, int array_size, const void *address, const void *data_ptr)
-{
- writestruct_at_address_nr(writer->wd, DATA, struct_id, array_size, address, data_ptr);
-}
-
-void BLO_write_struct_list_by_id(BlendWriter *writer, int struct_id, ListBase *list)
-{
- writelist_nr(writer->wd, DATA, struct_id, list);
-}
-
-void BLO_write_struct_list_by_name(BlendWriter *writer, const char *struct_name, ListBase *list)
-{
- int struct_id = BLO_get_struct_id_by_name(writer, struct_name);
- if (UNLIKELY(struct_id == -1)) {
- CLOG_ERROR(&LOG, "Can't find SDNA code <%s>", struct_name);
- return;
- }
- BLO_write_struct_list_by_id(writer, struct_id, list);
-}
-
-void blo_write_id_struct(BlendWriter *writer, int struct_id, const void *id_address, const ID *id)
-{
- writestruct_at_address_nr(writer->wd, GS(id->name), struct_id, 1, id_address, id);
-}
-
-int BLO_get_struct_id_by_name(BlendWriter *writer, const char *struct_name)
-{
- int struct_id = DNA_struct_find_nr(writer->wd->sdna, struct_name);
- return struct_id;
-}
-
-void BLO_write_int32_array(BlendWriter *writer, uint num, const int32_t *data_ptr)
-{
- BLO_write_raw(writer, sizeof(int32_t) * (size_t)num, data_ptr);
-}
-
-void BLO_write_uint32_array(BlendWriter *writer, uint num, const uint32_t *data_ptr)
-{
- BLO_write_raw(writer, sizeof(uint32_t) * (size_t)num, data_ptr);
-}
-
-void BLO_write_float_array(BlendWriter *writer, uint num, const float *data_ptr)
-{
- BLO_write_raw(writer, sizeof(float) * (size_t)num, data_ptr);
-}
-
-void BLO_write_double_array(BlendWriter *writer, uint num, const double *data_ptr)
-{
- BLO_write_raw(writer, sizeof(double) * (size_t)num, data_ptr);
-}
-
-void BLO_write_pointer_array(BlendWriter *writer, uint num, const void *data_ptr)
-{
- BLO_write_raw(writer, sizeof(void *) * (size_t)num, data_ptr);
-}
-
-void BLO_write_float3_array(BlendWriter *writer, uint num, const float *data_ptr)
-{
- BLO_write_raw(writer, sizeof(float[3]) * (size_t)num, data_ptr);
-}
-
-void BLO_write_string(BlendWriter *writer, const char *data_ptr)
-{
- if (data_ptr != NULL) {
- BLO_write_raw(writer, strlen(data_ptr) + 1, data_ptr);
- }
-}
-
-bool BLO_write_is_undo(BlendWriter *writer)
-{
- return writer->wd->use_memfile;
-}
-
-/** \} */